Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Add ContextRec param to SkShader::contextSize() | 2016-02-22 | |
* | Add GrShaderFlags enum | 2016-02-11 | |
* | Last bit of GrGLSLFragmentProcessor-derived class cleanup | 2016-02-05 | |
* | Next round of GrGLSLFragmentProcessor-derived class cleanup | 2016-02-04 | |
* | remove 565 effects shaders | 2016-01-04 | |
* | Create GLSLUniformHandler class for gpu backend | 2015-12-03 | |
* | Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder. | 2015-11-18 | |
* | Rename some processor functions from GL to GLSL | 2015-11-13 | |
* | Make all GrFragmentProcessors GL independent. | 2015-11-13 | |
* | Move all ShaderBuilder files to GLSL | 2015-11-11 | |
* | Update sample to use new perlin noise shader, and make cloud like | 2015-11-09 | |
* | added experimental improved Perlin noise shader | 2015-11-09 |