Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Add GrShaderFlags enum | cdalton | 2016-02-11 |
* | Last bit of GrGLSLFragmentProcessor-derived class cleanup | robertphillips | 2016-02-05 |
* | Next round of GrGLSLFragmentProcessor-derived class cleanup | robertphillips | 2016-02-04 |
* | remove 565 effects shaders | caryclark | 2016-01-04 |
* | Create GLSLUniformHandler class for gpu backend | egdaniel | 2015-12-03 |
* | Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder. | egdaniel | 2015-11-18 |
* | Rename some processor functions from GL to GLSL | egdaniel | 2015-11-13 |
* | Make all GrFragmentProcessors GL independent. | egdaniel | 2015-11-13 |
* | Move all ShaderBuilder files to GLSL | egdaniel | 2015-11-11 |
* | Update sample to use new perlin noise shader, and make cloud like | egdaniel | 2015-11-09 |
* | added experimental improved Perlin noise shader | ethannicholas | 2015-11-09 |