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* rebaseline after conic fixesGravatar reed2015-01-06
* Revert of use conics for ovals and roundrects (patchset #1 id:1 of https://co...Gravatar reed2015-01-06
* Revert of add missed tests for conics (patchset #1 id:1 of https://codereview...Gravatar reed2015-01-06
* add missed tests for conicsGravatar reed2015-01-05
* use conics for ovals and roundrectsGravatar reed2015-01-05
* Rebaseline thinstrokedrects GMGravatar fmalita2015-01-05
* Rebase perspective gpu gm's after conic changeGravatar egdaniel2015-01-05
* Fix thin rect stroking.Gravatar fmalita2015-01-05
* removing dashcubics from ignore, may cause failuresGravatar joshualitt2015-01-05
* Rebaseline complexclip2_rect_aa & simpleaaclip_rect GMs for the S4Gravatar robertphillips2014-12-31
* Rebaseline lagging K1 GMsGravatar robertphillips2014-12-31
* Rebaselines after "Fix computation of bound in FillBounds::updateSaveBounds"Gravatar robertphillips2014-12-31
* ignore failure -- pdf gradients on mac-miniGravatar reed2014-12-31
* rebaseline after GM changeGravatar reed2014-12-31
* rebaseGravatar joshualitt2014-12-30
* Update stroke-fill GM baselinesGravatar robertphillips2014-12-30
* Update stroke path to use rect returned from isRect (to fix trailing moveTo bug)Gravatar robertphillips2014-12-29
* Remove coordchanges from drawstateGravatar joshualitt2014-12-29
* mark c_gms to be rebaselined (gm updated)Gravatar reed2014-12-25
* Add baselines for Tegra2 complexclip* GMs.Gravatar jvanverth2014-12-23
* Lay down baselines for complexclip_*_invert and complexclip3_*.Gravatar jvanverth2014-12-23
* ignoring imageblur2 on galaxyGravatar joshualitt2014-12-22
* rebaseGravatar joshualitt2014-12-22
* This CL cleans up the last remaining users of localCoordChange on paintGravatar joshualitt2014-12-22
* initial baselines for new GMsGravatar reed2014-12-22
* rebaseline after gradient fixGravatar reed2014-12-22
* rebaseline after gradient fixGravatar reed2014-12-22
* suppress testimagefilters-gpu on 10.9 for nowGravatar reed2014-12-22
* remove suppression as all GMs have been rebased or were uneffected.Gravatar djsollen2014-12-22
* rebaselineGravatar reed2014-12-22
* unsuppress after rebaseliningGravatar reed2014-12-22
* rebaselines for obsolete suppressionsGravatar reed2014-12-22
* unsuppress after rebaseliningGravatar reed2014-12-22
* rebase coloremojiGravatar joshualitt2014-12-20
* Rebaseline (and ignore failure) on flaky NexusPlayer MPD GMsGravatar robertphillips2014-12-19
* mega rebaseline --tiny differencesGravatar reed2014-12-19
* initial changes to add local matrix to primitive processorGravatar joshualitt2014-12-19
* rebaselines after gradient fixGravatar reed2014-12-19
* rebaseline Nexus GMsGravatar reed2014-12-19
* More ignores for complexclip2Gravatar egdaniel2014-12-19
* rebaseline after gradient fixGravatar reed2014-12-19
* update ignore list for prev CLGravatar reed2014-12-19
* Enable new gradients + suppress gms for nowGravatar reed2014-12-19
* rebase and update ignoreGravatar joshualitt2014-12-19
* Initial rebaselines for complexclip3Gravatar egdaniel2014-12-19
* Remove the low hanging fruit with coord change matricesGravatar joshualitt2014-12-18
* rebase blurrectsGravatar joshualitt2014-12-18
* quick adding to ignoreGravatar joshualitt2014-12-18
* rebase and update ignoresGravatar joshualitt2014-12-18
* Revert of enable new gradients + suppress gms for now (patchset #1 id:1 of ht...Gravatar reed2014-12-18