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* use log2(scale) to compute mip levelGravatar reed2015-01-16
* Require budget decision when creating a RenderTarget SkSurface.Gravatar bsalomon2015-01-16
* Revert of use log2(scale) to compute mip level (patchset #7 id:120001 of http...Gravatar reed2015-01-16
* use log2(scale) to compute mip levelGravatar reed2015-01-16
* Update ignore fileGravatar egdaniel2015-01-16
* Add Xfer Processor for GrCustomXfermodesGravatar egdaniel2015-01-16
* remove suppressions (CL was reverted)Gravatar reed2015-01-15
* SkPictureShader should handle negative scaling gracefully.Gravatar fmalita2015-01-15
* more GMs to rebase?Gravatar Mike Klein2015-01-15
* these GM names are ridiculousGravatar Mike Klein2015-01-15
* choose better mip levelGravatar reed2015-01-15
* Rebaseline 6 GMs after crrev.com/841763005Gravatar fmalita2015-01-14
* a few ignores for nvprmsaa4Gravatar joshualitt2015-01-14
* update images after texture cache changeGravatar Brian Salomon2015-01-14
* rebase + ignoresGravatar joshualitt2015-01-13
* rebase of expectationsGravatar joshualitt2015-01-13
* Generic PDF shader fallbackGravatar fmalita2015-01-13
* Revert of Fix GPU clipped-AA vs. non-AA drawRect discrepancy (patchset #2 id:...Gravatar robertphillips2015-01-12
* Fix GPU clipped-AA vs. non-AA drawRect discrepancyGravatar robertphillips2015-01-12
* rebaseline after conic changeGravatar reed2015-01-09
* rebaseline NexusPlayer after conic fixGravatar reed2015-01-09
* rebaseline after crrev.com/840653002Gravatar halcanary2015-01-08
* rebaseline after change to GM:c_gmsGravatar reed2015-01-08
* rebaseline after changing GMGravatar reed2015-01-08
* need to rebaseline (changed) c_gms, update doxGravatar reed2015-01-07
* Rebasing more conic stuffGravatar egdaniel2015-01-07
* rebaseline after use-conicsGravatar reed2015-01-07
* More rebases from conic changeGravatar egdaniel2015-01-07
* rebaseline after use-conicsGravatar reed2015-01-07
* use conics for ovals and roundrectsGravatar reed2015-01-06
* rebaseline after conic fixesGravatar reed2015-01-06
* Revert of use conics for ovals and roundrects (patchset #1 id:1 of https://co...Gravatar reed2015-01-06
* Revert of add missed tests for conics (patchset #1 id:1 of https://codereview...Gravatar reed2015-01-06
* add missed tests for conicsGravatar reed2015-01-05
* use conics for ovals and roundrectsGravatar reed2015-01-05
* Rebaseline thinstrokedrects GMGravatar fmalita2015-01-05
* Rebase perspective gpu gm's after conic changeGravatar egdaniel2015-01-05
* Fix thin rect stroking.Gravatar fmalita2015-01-05
* removing dashcubics from ignore, may cause failuresGravatar joshualitt2015-01-05
* Rebaseline complexclip2_rect_aa & simpleaaclip_rect GMs for the S4Gravatar robertphillips2014-12-31
* Rebaseline lagging K1 GMsGravatar robertphillips2014-12-31
* Rebaselines after "Fix computation of bound in FillBounds::updateSaveBounds"Gravatar robertphillips2014-12-31
* ignore failure -- pdf gradients on mac-miniGravatar reed2014-12-31
* rebaseline after GM changeGravatar reed2014-12-31
* rebaseGravatar joshualitt2014-12-30
* Update stroke-fill GM baselinesGravatar robertphillips2014-12-30
* Update stroke path to use rect returned from isRect (to fix trailing moveTo bug)Gravatar robertphillips2014-12-29
* Remove coordchanges from drawstateGravatar joshualitt2014-12-29
* mark c_gms to be rebaselined (gm updated)Gravatar reed2014-12-25
* Add baselines for Tegra2 complexclip* GMs.Gravatar jvanverth2014-12-23