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Commit message (Expand)AuthorAge
* update expectations for Nexus 10 DebugGravatar caryclark2014-08-21
* temporary rebaseline on arm64Gravatar halcanary2014-08-21
* update gm expectations for Nexus 10Gravatar caryclark2014-08-21
* ignore flaky failure on androidGravatar caryclark2014-08-20
* ignore release as wellGravatar caryclark2014-08-20
* add patch grid update for 64 bit armGravatar caryclark2014-08-19
* Copy N10 GM expectations for recipe botGravatar borenet2014-08-18
* Rebaseline astcbitmap and etc1bitmap on Recipes botGravatar borenet2014-08-18
* Rebaseline and remove tests from ignored-tests.txtGravatar Brian Salomon2014-08-14
* Rebaseline R11 and ASTC bitmap GMsGravatar krajcevski2014-08-14
* Fix typo in ignored-tests.txtGravatar Brian Salomon2014-08-13
* Baseline Android-Reference-Unknown-Arm64Gravatar mtklein2014-08-13
* git cl land# Enter a description of the change.Gravatar Brian Salomon2014-08-13
* Updating expectations for matrix convolutionGravatar joshualitt2014-08-13
* add expectations for Test-Android-Reference-Unknown-Arm64-{Debug,Release}Gravatar epoger2014-08-13
* Add additional tests to ignored-testsGravatar Brian Salomon2014-08-13
* Use combined color/coverage attribute when possible in aa rect renderer.Gravatar bsalomon2014-08-13
* Mark degeneratesegments GM as flakly on nvpr/ubuntu/debugGravatar Brian Salomon2014-08-12
* Rebaseline current failures and those ignored for GPU rect change.Gravatar Brian Salomon2014-08-12
* 2D kernel initial wiring for GuassianGravatar joshualitt2014-08-11
* Mark convex_poly_clip as flaky on msaa16/win8 bots. Add more tests to ignored...Gravatar Brian Salomon2014-08-11
* Always use both a color and coverage attribute in GrAARectRenderer.Gravatar bsalomon2014-08-11
* Remove bleed test from ignored-tests.txtGravatar Brian Salomon2014-08-11
* Rebase convex_poly_clip test on Win8 msaa16Gravatar Brian Salomon2014-08-11
* Empty the Recipes bot's GM expectationsGravatar borenet2014-08-07
* Duplicate NoGPU expectations for new recipes botGravatar borenet2014-08-07
* Don't compare coord change matrices to determine effect compatibility when us...Gravatar bsalomon2014-08-04
* No longer ignore and rebaseline fontmgr gms.Gravatar bungeman2014-08-01
* Enabling texture_domain_effectGravatar joshualitt2014-07-30
* Mark bleed GM images on GPU configs as baselined but associated with bug 2762Gravatar Brian Salomon2014-07-30
* Rebaseline some images from ignored-tests.txtGravatar Brian Salomon2014-07-30
* Rebaseline currently failing images. All look better or insignificantly diffe...Gravatar Brian Salomon2014-07-30
* Adding repeat mode to texture domainGravatar joshualitt2014-07-29
* Rebaseline needed nvpr gms after text changeGravatar cdalton2014-07-28
* Send less transform data when drawing text with nvprGravatar cdalton2014-07-25
* Add initial baselines for varied_text* GMsGravatar Brian Salomon2014-07-24
* Suppress Win8 raster verylargebitmap GM flakesGravatar robertphillips2014-07-24
* Revert "Update fontmgr expectations."Gravatar robertphillips2014-07-22
* Update fontmgr expectations.Gravatar bungeman2014-07-22
* Suppress fontmgr gm changes while Android catches up.Gravatar bungeman2014-07-22
* Rebaseline from recent gpu optimization changesGravatar egdaniel2014-07-22
* Remove gpu shader optimatization for solid white or trans black colorsGravatar egdaniel2014-07-21
* rebaseline most dw changesGravatar Mike Klein2014-07-16
* New Mac 10.6 x86_64 Debug baselines for perlin noise tests.Gravatar senorblanco2014-07-11
* Yet more perlin noise rebaselines.Gravatar senorblanco2014-07-10
* You guessed it -- more perlin noise rebaselines.Gravatar senorblanco2014-07-10
* Ibid.Gravatar senorblanco2014-07-10
* Yet more perlin noise rebaselines.Gravatar senorblanco2014-07-10
* Some more perlinnoise rebaselines.Gravatar senorblanco2014-07-10
* New baselines for perlin noise changes.Gravatar senorblanco2014-07-10