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* Add handling to ViaDDL for images that are too large to be uploaded in one goGravatar Robert Phillips2018-04-17
| | | | | | | | | | In Chrome's use case they are already doing a lot of work to determine where a given texture lands in device space. Presumably, part of that analysis is to determine if a texture is too big and either resize it or break it up. It seems unlikely they would be letting us upload it and draw it tiled. Bug: skia:7762 Change-Id: Ia95abc52f7e99c0a6ddef9f6db6237adba8cbc93 Reviewed-on: https://skia-review.googlesource.com/121892 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
* Get ViaDDL working with VulkanGravatar Robert Phillips2018-04-11
| | | | | | | Change-Id: Iab5ab689529227d2c8a6dbea89e555b73622a99c Reviewed-on: https://skia-review.googlesource.com/118989 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Remove scanlineOrder switch statements that always do the same thingGravatar Brian Osman2018-04-06
| | | | | | | | | | I think these date back to GIF codec having a third value of this enum that meant "interlaced" ? Change-Id: Iaff11a55ad3cff44da2307149991a22447dfe746 Reviewed-on: https://skia-review.googlesource.com/119146 Reviewed-by: Leon Scroggins <scroggo@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Revert "Exercise the threaded backend in test bots"Gravatar Yuqian Li2018-04-06
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit a39991ebd70f4aaf1290dd516467d729811e45ee. Reason for revert: Random bots timeout Original change's description: > Exercise the threaded backend in test bots > > We can't draw everything correctly now, but it's at least not crashing. > > The draw_to_canvas is modified by adding flush because now the raster > canvas also needs flush like GPU canvases because of the threaded > backend. (Previously, AndroidCodecSrc vetoed GPU (non-raster) sink > and that's why it was not crashing.) > > > Bug: skia: > Change-Id: I222d706c33e15326e1b97d6bef6c46b8c35cebfd > Reviewed-on: https://skia-review.googlesource.com/118886 > Reviewed-by: Kevin Lubick <kjlubick@google.com> > Commit-Queue: Yuqian Li <liyuqian@google.com> TBR=kjlubick@google.com,stephana@google.com,liyuqian@google.com Change-Id: Ib1089d937b6e25cc39d90ad4de35b3a4c406f6b1 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/119100 Reviewed-by: Yuqian Li <liyuqian@google.com> Commit-Queue: Yuqian Li <liyuqian@google.com>
* Exercise the threaded backend in test botsGravatar Yuqian Li2018-04-06
| | | | | | | | | | | | | | | | We can't draw everything correctly now, but it's at least not crashing. The draw_to_canvas is modified by adding flush because now the raster canvas also needs flush like GPU canvases because of the threaded backend. (Previously, AndroidCodecSrc vetoed GPU (non-raster) sink and that's why it was not crashing.) Bug: skia: Change-Id: I222d706c33e15326e1b97d6bef6c46b8c35cebfd Reviewed-on: https://skia-review.googlesource.com/118886 Reviewed-by: Kevin Lubick <kjlubick@google.com> Commit-Queue: Yuqian Li <liyuqian@google.com>
* Via*::draw to finish before checking.Gravatar Ben Wagner2018-04-05
| | | | | | | | | | | | | | Currently Via*::draw checks against the reference immediately, before the sink is completely finished. This causes via-gl to fail, since GPUSink::onDraw does not even create the target pixmap until after drawing the Src into the canvas. This puts off the actual check against the reference until after the sink is finished, allowing via-gl to work as expected. Change-Id: If1a19cc73f184b836e3421a03966db0ee9918fbe Reviewed-on: https://skia-review.googlesource.com/118627 Reviewed-by: Mike Klein <mtklein@chromium.org> Commit-Queue: Ben Wagner <bungeman@google.com>
* Remove old method of drawing DDL SKPs from DM (in favor of ViaDDL method)Gravatar Robert Phillips2018-03-28
| | | | | | | Change-Id: I6bb270d9df1c76b9d2e384abde603cdda91c9bb6 Reviewed-on: https://skia-review.googlesource.com/116550 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Mike Klein <mtklein@google.com>
* Remove include/svg from public.bzl includes.Gravatar Ben Wagner2018-03-27
| | | | | | | | | | | | | | | | It's strange to include it since public.bzl currently excludes all of the source files that define the symbols declared in the headers in this directory. This also fixes the two files which needed to put some of these includes behind the SK_XML macro. The public.bzl never defines the SK_XML macro, so there is no need to ever have the include/svg directory on the include path, even for DM. Change-Id: I6cc18908aa16cfc914ed9b7ab174d03a0a242aa4 Reviewed-on: https://skia-review.googlesource.com/116547 Commit-Queue: Ben Wagner <bungeman@google.com> Reviewed-by: Mike Klein <mtklein@google.com>
* Fix flushing of context in ViaDDLGravatar Robert Phillips2018-03-27
| | | | | | | Change-Id: I9f84f4081861e2789b45787405e0f1a5aa87824d Reviewed-on: https://skia-review.googlesource.com/116546 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Switch DDL rendering to be a Via in DM (take 2)Gravatar Robert Phillips2018-03-27
| | | | | | | | | | This will let us also render the GMs via DDLs. TBR=mtklein@google.com Change-Id: If7c2460d964822a6decc33cf5e8e685e67923127 Reviewed-on: https://skia-review.googlesource.com/116463 Reviewed-by: Mike Klein <mtklein@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Revert "Switch DDL rendering to be a Via in DM"Gravatar Robert Phillips2018-03-26
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit bd2e2a0cafb0944255635b95663e1d242064b9c3. Reason for revert: Build-Debian9-Clang-x86_64-Debug-MSAN In file included from ../../../dm/DMSrcSink.cpp:8: ../../../dm/DMSrcSink.h:548:15: error: private field 'fNumDivisions' is not used [-Werror,-Wunused-private-field] const int fNumDivisions; Original change's description: > Switch DDL rendering to be a Via in DM > > This will let us also render the GMs via DDLs. > > Change-Id: I866a5af66d737473f4760dbc9d45053460c42e6e > Reviewed-on: https://skia-review.googlesource.com/116021 > Commit-Queue: Robert Phillips <robertphillips@google.com> > Reviewed-by: Greg Daniel <egdaniel@google.com> > Reviewed-by: Mike Klein <mtklein@google.com> TBR=egdaniel@google.com,mtklein@google.com,robertphillips@google.com Change-Id: Ice07c25ab29c57b2efb193c03e5504a2ae1a0743 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://skia-review.googlesource.com/116560 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Switch DDL rendering to be a Via in DMGravatar Robert Phillips2018-03-26
| | | | | | | | | | This will let us also render the GMs via DDLs. Change-Id: I866a5af66d737473f4760dbc9d45053460c42e6e Reviewed-on: https://skia-review.googlesource.com/116021 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com> Reviewed-by: Mike Klein <mtklein@google.com>
* Remove legacy SkSurface::MakeFromBackendRenderTarget that does not take ↵Gravatar Brian Salomon2018-03-23
| | | | | | | | | | SkColorType Bug: skia:6718 Change-Id: Iefec5be49bf7450426c5ddb668f5525876f8ec2d Reviewed-on: https://skia-review.googlesource.com/116194 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* dm: fix unused-private-field error when skia_use_expat=falseGravatar Hal Canary2018-03-22
| | | | | | | | Change-Id: I309aa420a7900c048c34873ede618f123719823c Reviewed-on: https://skia-review.googlesource.com/115928 Commit-Queue: Hal Canary <halcanary@google.com> Commit-Queue: Mike Klein <mtklein@chromium.org> Reviewed-by: Mike Klein <mtklein@chromium.org>
* Support GL_RGB textures and render targets.Gravatar Brian Salomon2018-03-22
| | | | | | | | | Bug= skia:7533 Change-Id: Iba30e90dbf2574368b773bb5cf2ebd5219559717 Reviewed-on: https://skia-review.googlesource.com/108188 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* [skottie] Simplify DM outputGravatar Florin Malita2018-03-20
| | | | | | | | | | | | | | Tweak the Skottie DM strip to facilitate diffing against Lottie results: * remove timestamps * remove grid * always use 200x200 tiles (and a 1000x1000 bitmap size) TBR= Change-Id: I870aaa5e19c44f74ee05a8ce72f32d70a26058ef Reviewed-on: https://skia-review.googlesource.com/114680 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
* Remove SkSurface::MakeFromBackendTexture variant that doesn't take SkColorTypeGravatar Brian Salomon2018-03-19
| | | | | | | | Bug: skia:6718 Change-Id: I8289c54ca9a5f89d10dc0b0dfe750d4fd1da0b64 Reviewed-on: https://skia-review.googlesource.com/115102 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Add DoneProc to Promise ImagesGravatar Greg Daniel2018-03-16
| | | | | | | | | | | | | This proc will notify the client when we will no longer call fulfill on their promise image so that can delete any meta data they needed to store to be able to complete the fulfill requests. Bug: skia: Change-Id: Ife1e6845f221c31ce1ae2c0d2ba5e4c8f0203b74 Reviewed-on: https://skia-review.googlesource.com/114092 Commit-Queue: Greg Daniel <egdaniel@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Make CreateBackendFormatFromTexture shared codeGravatar Robert Phillips2018-03-15
| | | | | | | | | TBR=bsalomon@google.com Change-Id: I19e6e6c8dc32ba584738545d443de092e4987a5a Reviewed-on: https://skia-review.googlesource.com/114374 Reviewed-by: Robert Phillips <robertphillips@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Prepare ddl skp rendering for prime timeGravatar Robert Phillips2018-03-15
| | | | | | | Change-Id: I87742b8ef043588c4e835ab6ec49b217dd49f829 Reviewed-on: https://skia-review.googlesource.com/114289 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Provide promise images when rendering SKPs w/ DDLGravatar Robert Phillips2018-03-14
| | | | | | | Change-Id: I8014693eefb3c7811a1fc0354ee8441c90c97328 Reviewed-on: https://skia-review.googlesource.com/113213 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
* Remove calls to computeOutputColor- Type and SpaceGravatar Leon Scroggins III2018-03-13
| | | | | | | | | | | | | | Bug: b/70846442 Test: I5110881203c000474116a94a48f2afc9a9b62001 These methods were already called by the client. The client may have further overridden the SkColorType (and therefore the SkColorSpace), so respect their final decision on both. Change-Id: Iddcf618e474784b0a000fd516250c44285dacc6b Reviewed-on: https://skia-review.googlesource.com/114062 Commit-Queue: Leon Scroggins <scroggo@google.com> Reviewed-by: Derek Sollenberger <djsollen@google.com>
* Add GPUSink getters to suppress unused field warnings in no gpu build.Gravatar Brian Salomon2018-03-09
| | | | | | | Change-Id: Iab66cf3a8fd1d3008f62d832cdb7f9a65b2077f7 Reviewed-on: https://skia-review.googlesource.com/113420 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Make GrGpu::deleteTestingOnlyBackendTexture() take const GrBackendTexture&Gravatar Brian Salomon2018-03-09
| | | | | | | Change-Id: Ibd00d0dc6d8c73628f26851e102defdbafab149b Reviewed-on: https://skia-review.googlesource.com/113164 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Add GM configs that test rendering to a GL backend texture and render targetGravatar Brian Salomon2018-03-09
| | | | | | | | | This also adds GrGpu::create/deleteTestingOnlyBackendRenderTarget. Implemented in GL only for now. Change-Id: I9e5fdc953c4a249959af89e08332f520cefe9d90 Reviewed-on: https://skia-review.googlesource.com/113305 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Move internal calls from GrContext to GrContextPrivGravatar Robert Phillips2018-03-06
| | | | | | | | | | A mechanical bulk move just to get these out of the public API. TBR=bsalomon@google.com Change-Id: I813efbd54a09dd448275697c0e50947753a5cfd3 Reviewed-on: https://skia-review.googlesource.com/112262 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
* dm: support printing specific page of mskp to SVGGravatar Bryce Thomas2018-03-02
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Currently with dm, it's possible to convert an .mskp to a multi-page PDF as follows: out/Release/dm --src mskp --mskps /tmp/filename.mskp -w /tmp \ --config pdf --verbose The SVG equivalent partially works, although only outputs the first page: out/Release/dm --src mskp --mskps /tmp/filename.mskp -w /tmp \ --config svg --verbose This CL adds support for passing extended options to SVG. Specifically, the 'page' option , which now determines which page of the source mskp gets converted to the SVG output. The new syntax is as follows: out/Release/dm --src mskp --mskps /tmp/filename.mskp -w /tmp \ --config svg[page=2] --verbose The `[key=value]` syntax is the same extended options syntax currently used by dm with --config gpu, e.g. `gpu[api=gl,color=8888]`. BUG=skia:7601 Change-Id: I3523d79b1cdbbba9e80fd46501331877091bdead Reviewed-on: https://skia-review.googlesource.com/105404 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Mike Klein <mtklein@google.com> Reviewed-by: Mike Klein <mtklein@chromium.org>
* Add threaded backend sink to DM. Fix a scheduler bug.Gravatar Yuqian Li2018-02-25
| | | | | | | | | | | The bug is spotted by the new sink. I'd expect more bugs to be revealed and fixed using the new sink. Bug: skia: Change-Id: I6b0c9267079fbd6149004f0ecd55ddb179702588 Reviewed-on: https://skia-review.googlesource.com/109720 Reviewed-by: Herb Derby <herb@google.com> Commit-Queue: Yuqian Li <liyuqian@google.com>
* [skottie] Nested animation supportGravatar Florin Malita2018-02-23
| | | | | | | | | | | | | | | | Extend composition layers to support referencing external .json animations ("$"<PATH> syntax). This is a custom extension (not supported in BM/Lottie). Also make skottie::Animation ref-counted, to facilitate sharing. TBR= Change-Id: I062d031e5868d759f3930dea9b261f9b3ec81684 Reviewed-on: https://skia-review.googlesource.com/109806 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
* Add nativeFonts flag to Viewer.Gravatar Ben Wagner2018-02-21
| | | | | | | | | | | This moves DMFontMgr and several related files which are tightly related to fonts into tools/fonts, moves some flags around to prevent duplication, and adds the nativeFonts handling to Viewer. Change-Id: Id1bdad708a6b74319ac5ac9adfe21025db4ca0b2 Reviewed-on: https://skia-review.googlesource.com/108904 Commit-Queue: Ben Wagner <bungeman@google.com> Reviewed-by: Mike Klein <mtklein@chromium.org>
* Start thread pool in skia_dm on Android.Gravatar Dongwon Kang2018-02-20
| | | | | | | | | | | | | Android media framework is expected to be run with the background thread pool for handling binder RPC calls. Test: skia_dm does not hang with heif files. Bug: 65463215 Bug: 72869975 Change-Id: I2333d5a13d6145e9468464fa93807851e3a17bc8 Reviewed-on: https://skia-review.googlesource.com/108141 Reviewed-by: Chong Zhang <chz@google.com> Reviewed-by: Leon Scroggins <scroggo@google.com> Commit-Queue: Leon Scroggins <scroggo@google.com>
* register SIGTERM handler in DMGravatar Mike Klein2018-02-16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This should make it clear when we are terminated, and print out our memory usage on the way out the door. There's no way to register a handler for SIGKILL, so if we're being cut down that way, we'll have to restructure DM quite a bit internally to spawn processes instead of threads. The parent process should be able to at least notice that child processes have been SIGKILL'd. (This would be nice anyway, so one crash doesn't ruin our whole run.) Here's a demo with a slightly hacked up DM to make the demo easy: ~/skia (sig↑1|✔) $ ninja -C out dm; and out/dm ninja: Entering directory `out' [2/2] link dm my pid is 65360 We have been politely asked to die by Terminated: 15 (15). Currently using 11MB RAM, peak 11MB. fish: 'and out/dm' terminated by signal SIGTERM (Polite quit request) Bug: skia:7614 Change-Id: Ie43be78fa766433a9d7cf391d78801d4355e635c Reviewed-on: https://skia-review.googlesource.com/107720 Reviewed-by: Mike Klein <mtklein@chromium.org> Commit-Queue: Mike Klein <mtklein@chromium.org>
* move a bunch of helpers from SkImageInfo.h into privGravatar Mike Reed2018-02-09
| | | | | | | | | Bug: skia: Change-Id: I8c91cfdb89e4f22448d1201d391556fe43d86dca Reviewed-on: https://skia-review.googlesource.com/105289 Commit-Queue: Mike Reed <reed@google.com> Reviewed-by: Mike Klein <mtklein@chromium.org> Reviewed-by: Cary Clark <caryclark@google.com>
* Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of ↵Gravatar Brian Salomon2018-02-03
| | | | | | | | | | | | | sample counts in GPU backend."""""" This reverts commit 3a2cc2c2ec124de36d2544b2a523ef1dd317ca32. Fix code with samplecnt=0 that slipped in between trybots/CQ and landing of previous version Change-Id: Iab19f2e8d1e9901601c8c76244d7a88c5d707fab Reviewed-on: https://skia-review.googlesource.com/103181 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample ↵Gravatar Brian Salomon2018-02-03
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | counts in GPU backend.""""" This reverts commit 5bb82cbecd740d21b92e8d2944280ab6eb6af7a6. Reason for revert: <INSERT REASONING HERE> Original change's description: > Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""" > > This reverts commit 18c52a7b52211de5d0dcd86dc048adef758c6c75. > > Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types" > > > Bug: skia: > Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947 > Reviewed-on: https://skia-review.googlesource.com/102940 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Brian Salomon <bsalomon@google.com> TBR=egdaniel@google.com,bsalomon@google.com Change-Id: Idee23be2f1719f0bdc9305043e95a2d589bee8d1 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/103220 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU ↵Gravatar Brian Salomon2018-02-02
| | | | | | | | | | | | | | | backend."""" This reverts commit 18c52a7b52211de5d0dcd86dc048adef758c6c75. Also relands "More sample count cleanup:" and "Add new GrContext queries for imagability, surfacability, and max sample count of color types" Bug: skia: Change-Id: I4028105a3a1f16ce3944e134619eb6245af6b947 Reviewed-on: https://skia-review.googlesource.com/102940 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""Gravatar Brian Salomon2018-02-02
| | | | | | | | | | | | | | | | | | | | This reverts commit d0d7270fcc32546005b8e847df516cb11592cd30. Revert "More sample count cleanup:" This reverts commit d653cac70ed17983125ceed053138c09f1401846. Revert "Add new GrContext queries for imagability, surfacability, and max sample count of color types" This reverts commit 85ae7159c9c8a9186a4c7e74304eabb35bca9a79. Need to understand NVPR perf changes before relanding Change-Id: I0db075fb42438ef2a1f9885df184dce52892ac4b Reviewed-on: https://skia-review.googlesource.com/102780 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Revert "Revert "Redefine the meaning of sample counts in GPU backend.""Gravatar Brian Salomon2018-02-01
| | | | | | | | | | | | Fixes gpu config default samples to be 1 and updates config parsing test accordingly. This reverts commit c1ce2f7966babaae0deb150f93f1227ee5af9285. Bug: skia: Change-Id: I456973b1f52ced85a2011ea10fc49449bfc5846f Reviewed-on: https://skia-review.googlesource.com/102147 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Revert "Redefine the meaning of sample counts in GPU backend."Gravatar Brian Salomon2018-02-01
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 48825b11ad25c98b9a4884d5cc0edd4e290c4409. Reason for revert: nanobench Original change's description: > Redefine the meaning of sample counts in GPU backend. > > Old: 0 -> nonMSAA > 1+ -> MSAA > > New: > 0 -> error/unsupported > 1 -> nonMSAA > 2+ -> MSAA > > We still allow 0 to mean nonMSAA in three sets of public APIs for backwards compatibility: > > 1) SkSurface factories > 2) GrBackendRenderTarget constructors > 3) GrCaps::getSampleCnt()'s requestedCount parameter > > However, we immediately clamp to 1 and treat 0 as invalid/non-renderable internally. > > This also changes the behavior when using a large sample count. We now fail in that case rather than using the largest sample available sample count. GrCaps::getSampleCount() will return 0 in this case. > > > Bug: skia: > Change-Id: Ida22c6b22c1365e563c9046b611e88bf5eb3ff33 > Reviewed-on: https://skia-review.googlesource.com/101560 > Reviewed-by: Greg Daniel <egdaniel@google.com> > Commit-Queue: Brian Salomon <bsalomon@google.com> TBR=egdaniel@google.com,bsalomon@google.com Change-Id: Ic257619a8a5ee9ac15419ecf10259e42daed7f82 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/102662 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Redefine the meaning of sample counts in GPU backend.Gravatar Brian Salomon2018-02-01
| | | | | | | | | | | | | | | | | | | | | | | | | | | Old: 0 -> nonMSAA 1+ -> MSAA New: 0 -> error/unsupported 1 -> nonMSAA 2+ -> MSAA We still allow 0 to mean nonMSAA in three sets of public APIs for backwards compatibility: 1) SkSurface factories 2) GrBackendRenderTarget constructors 3) GrCaps::getSampleCnt()'s requestedCount parameter However, we immediately clamp to 1 and treat 0 as invalid/non-renderable internally. This also changes the behavior when using a large sample count. We now fail in that case rather than using the largest sample available sample count. GrCaps::getSampleCount() will return 0 in this case. Bug: skia: Change-Id: Ida22c6b22c1365e563c9046b611e88bf5eb3ff33 Reviewed-on: https://skia-review.googlesource.com/101560 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* 1010102, 101010x, 888x in swGravatar Mike Klein2018-01-30
| | | | | | | | | | | | | | | | | | | Same sort of deal as before, now with all three new formats. While I was at it, I made sure RGBA 8888 and BGRA 8888 both work too. We don't want the 101010's in lowp, but 888x should be fine. After looking at the DM images on monitors at work, I decided to re-enable dither even on 10-bit images. Looking at the GMs in 888x or 101010x is interesting... I think we must not be clearing the memory allocated for layers? Seems like we want to allocate layers as 8888? Change-Id: I3a85b4f00877792a6425a7e7eb31eacb04ae9218 Reviewed-on: https://skia-review.googlesource.com/101640 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Mike Klein <mtklein@chromium.org>
* [skottie] Render DM frames out-of-orderGravatar Florin Malita2018-01-27
| | | | | | | | | | | To exercise non-monotonic animator progrssions. TBR= Change-Id: I53aead5b11adf59d33c9ca4065976996bd09a1e2 Reviewed-on: https://skia-review.googlesource.com/100900 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
* remove obsolete DM test configsGravatar Mike Klein2018-01-26
| | | | | | | | | | | | | | | | ViaSingletonPictures simulates a load pattern that Blink no longer produces. I don't even remember what Via2ndPic and ViaTwice are meant to test, but I imagine they're quite obsolete. There was a lingering reference to ViaMojo, which otherwise doesn't exist. Bug: skia:7544 Change-Id: I033fd344314054ad66c363e5dbd0a373be188069 Reviewed-on: https://skia-review.googlesource.com/88780 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Mike Klein <mtklein@chromium.org>
* eliminate SK_BUILD_FOR_WIN32Gravatar Mike Klein2018-01-26
| | | | | | | | | | SK_BUILD_FOR_WIN and SK_BUILD_FOR_WIN32 have long meant the same thing. Chrome fix is https://chromium-review.googlesource.com/c/chromium/src/+/884007 Change-Id: I0e907b1bcd2a358eabf776f414fd3aeb3c689561 Reviewed-on: https://skia-review.googlesource.com/99340 Reviewed-by: Mike Reed <reed@google.com>
* allow 4444 sw surfacesGravatar Mike Klein2018-01-24
| | | | | | | | | | c.f. https://skia-review.googlesource.com/c/skia/+/92681 Change-Id: I0e73ee7fd7b6a6c122121fcaddb7abe2af0b8042 Reviewed-on: https://skia-review.googlesource.com/99301 Reviewed-by: Brian Salomon <bsalomon@google.com> Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Mike Klein <mtklein@chromium.org>
* Skotty -> SkottieGravatar Florin Malita2018-01-17
| | | | | | | Change-Id: If8b6516024c69b0fc256208874f6666a4e70e12c Reviewed-on: https://skia-review.googlesource.com/95241 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Florin Malita <fmalita@chromium.org>
* support gray8 destinations on CPUGravatar Mike Klein2018-01-09
| | | | | | | | | | | | | | | | | - fill in a couple switches to allow software to rasterize gray8 - add a gray8 config to DM so we can test it - enable this config on some bots Today we draw gray8 using SkRasterPipeline, loading it as {g,g,g,1} and storing using the same fixed luma math as SkLumaColorFilter. One day it'd be nice to use the color space's luma vector if present. Can we support this on GPU? Change-Id: I4ee661c8bd5f33f5db2433ffb6e1bc2483af8397 Reviewed-on: https://skia-review.googlesource.com/92681 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Mike Klein <mtklein@chromium.org>
* [skotty] Minor tools tweaksGravatar Florin Malita2018-01-09
| | | | | | | | | | | * fix "show inval" persistency in SkottySlide * add frame-stamp to DM film strip TBR= Change-Id: I965b28fa25b4d6ddfa1ddf80f5f9187dff3f943c Reviewed-on: https://skia-review.googlesource.com/92941 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
* [skotty,sksg] Initial image supportGravatar Florin Malita2018-01-08
| | | | | | | | TBR= Change-Id: Ib3c918b1d746e4f190ae05708681f2d5519afdb2 Reviewed-on: https://skia-review.googlesource.com/91980 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
* [skotty] Speculative g3 DM build fixGravatar Florin Malita2017-12-31
| | | | | | | | | | Disable Skotty support in G3 for now. TBR= Change-Id: Ic64f62bc21e9d4a531cdfa2495710edc1ba531f8 Reviewed-on: https://skia-review.googlesource.com/90029 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>