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* Add threaded backend sink to DM. Fix a scheduler bug.Gravatar Yuqian Li2018-02-25
* [skottie] Nested animation supportGravatar Florin Malita2018-02-23
* Add nativeFonts flag to Viewer.Gravatar Ben Wagner2018-02-21
* Start thread pool in skia_dm on Android.Gravatar Dongwon Kang2018-02-20
* register SIGTERM handler in DMGravatar Mike Klein2018-02-16
* move a bunch of helpers from SkImageInfo.h into privGravatar Mike Reed2018-02-09
* Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sampl...Gravatar Brian Salomon2018-02-03
* Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts...Gravatar Brian Salomon2018-02-03
* Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU ...Gravatar Brian Salomon2018-02-02
* Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""Gravatar Brian Salomon2018-02-02
* Revert "Revert "Redefine the meaning of sample counts in GPU backend.""Gravatar Brian Salomon2018-02-01
* Revert "Redefine the meaning of sample counts in GPU backend."Gravatar Brian Salomon2018-02-01
* Redefine the meaning of sample counts in GPU backend.Gravatar Brian Salomon2018-02-01
* 1010102, 101010x, 888x in swGravatar Mike Klein2018-01-30
* [skottie] Render DM frames out-of-orderGravatar Florin Malita2018-01-27
* remove obsolete DM test configsGravatar Mike Klein2018-01-26
* eliminate SK_BUILD_FOR_WIN32Gravatar Mike Klein2018-01-26
* allow 4444 sw surfacesGravatar Mike Klein2018-01-24
* Skotty -> SkottieGravatar Florin Malita2018-01-17
* support gray8 destinations on CPUGravatar Mike Klein2018-01-09
* [skotty] Minor tools tweaksGravatar Florin Malita2018-01-09
* [skotty,sksg] Initial image supportGravatar Florin Malita2018-01-08
* [skotty] Speculative g3 DM build fixGravatar Florin Malita2017-12-31
* [skotty] Add Json DM sourceGravatar Florin Malita2017-12-31
* make InternalOnly_ functions actually privateGravatar Mike Reed2017-12-20
* Add a tools flag to suppress geometry shadersGravatar Chris Dalton2017-12-19
* GOOGLE3 -> SK_BUILD_FOR_GOOGLE3Gravatar Mike Klein2017-12-19
* SkQP: make_gmkb, gm_knowledge (GM Knowledgebase)Gravatar Hal Canary2017-12-15
* Moving extra options/parameters into PDFMetadataGravatar Mike Reed2017-12-14
* Push much of the SkColorSpace_Base interface up to SkColorSpaceGravatar Brian Osman2017-12-12
* Revert "Revert "resources: remove most uses of GetResourcePath()""Gravatar Mike Reed2017-12-09
* Revert "resources: remove most uses of GetResourcePath()"Gravatar Mike Reed2017-12-08
* resources: remove most uses of GetResourcePath()Gravatar Hal Canary2017-12-08
* resources: orgainize directory.Gravatar Hal Canary2017-12-08
* Reland "Hide SkEncodedInfo"Gravatar Leon Scroggins III2017-12-05
* Revert "Hide SkEncodedInfo"Gravatar Leon Scroggins2017-12-05
* Hide SkEncodedInfoGravatar Leon Scroggins III2017-12-05
* clean up SkDeferredCanvasGravatar Mike Klein2017-11-27
* Use GrContextFactories that produce a single GrContext in unit tests.Gravatar Brian Salomon2017-11-15
* Add SkColorSpace_Base::makeColorSpinGravatar Brian Osman2017-11-14
* DM: hide DM:FontMgr behind a factoryGravatar Hal Canary2017-11-14
* streamline GDI botsGravatar Mike Klein2017-11-13
* Drop support for OSMesa in test tools and remove build botGravatar Brian Salomon2017-11-13
* DM FontMgr updatesGravatar Mike Klein2017-11-10
* add a SkFontMgr to DM that returns portable fontsGravatar Mike Klein2017-11-06
* Make SkImageGeneratorCG apply encoded originGravatar Leon Scroggins III2017-11-03
* Use color filter to undo GBR (actually BRG)Gravatar Brian Osman2017-10-31
* Revert "gbr- has been brg- this whole time..."Gravatar Mike Klein2017-10-31
* gbr- has been brg- this whole time...Gravatar Mike Klein2017-10-31
* make color rotating a little less pointlessly slowGravatar Mike Klein2017-10-30