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path: root/dm/DM.cpp
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* Make DM fail if no configs were successfully createdGravatar brianosman2016-05-09
* Revert of SK_DECLARE_STATIC_MUTEX -> static SkMutex (patchset #1 id:1 of http...Gravatar reed2016-05-04
* SK_DECLARE_STATIC_MUTEX -> static SkMutexGravatar mtklein2016-05-04
* Add ColorCodecSrc for testing/comparison on color corrected decodesGravatar msarett2016-04-29
* SkDocument/PDF: new APIGravatar halcanary2016-04-27
* Don't buffer stdout in DMGravatar bsalomon2016-04-26
* Remove redundant tests to make DM a little fasterGravatar msarett2016-04-26
* Support the non-native (RGBA/BGRA) swizzleGravatar msarett2016-04-22
* Move DM png code to picture_utils, for use by other tools.Gravatar brianosman2016-04-19
* Several fixes for fp 16 rendering:Gravatar brianosman2016-04-14
* mojo -> nojoGravatar mtklein2016-04-14
* Convert some unit tests from running on GL contexts to running on all contextsGravatar bsalomon2016-04-11
* Vulkan config in dmGravatar bsalomon2016-04-11
* Make existing unit tests only run on GL contextsGravatar bsalomon2016-04-06
* SkSurfaceProps now has a gamma-correct ("AllowSRGBInputs") flag. That's propa...Gravatar brianosman2016-04-06
* One signature for creating unit tests that run on premade GrContextsGravatar bsalomon2016-04-05
* Rename enums in GrContextFactory to remove "GL"Gravatar bsalomon2016-04-05
* DM/PDF: stop adding unused rasterizer keywordsGravatar halcanary2016-04-04
* Revert of Rename enums in GrContextFactory to remove "GL" (patchset #4 id:600...Gravatar bsalomon2016-04-04
* Rename enums in GrContextFactory to remove "GL"Gravatar bsalomon2016-04-01
* rename sk_gpu_test::GLContext to sk_gpu_test::GLTestContextGravatar bsalomon2016-03-31
* Revert of rename sk_gpu_test::GLContext to sk_gpu_test::GLTestContext (patchs...Gravatar bsalomon2016-03-31
* rename sk_gpu_test::GLContext to sk_gpu_test::GLTestContextGravatar bsalomon2016-03-31
* Move SkGLContext and some GrGLInterface implementations to skgputest moduleGravatar bsalomon2016-03-30
* Enable gpusrgb config on bots.Gravatar brianosman2016-03-30
* Revert of Move SkGLContext and some GrGLInterface implementations to skgputes...Gravatar robertphillips2016-03-30
* Move SkGLContext and some GrGLInterface implementations to skgputest moduleGravatar bsalomon2016-03-30
* Change SkTime::GetMSecs to double; ensure values stored in SkMSec do not over...Gravatar benjaminwagner2016-03-25
* https://codereview.chromium.org/1830973002 fixed this bug. Re-enable theGravatar brianosman2016-03-24
* Add SkImageGeneratorWICGravatar msarett2016-03-17
* DM: make --verbose send the vlog to stderr.Gravatar mtklein2016-03-17
* just write the verbose log file any time we have a --writePathGravatar mtklein2016-03-17
* try to flush stdio in the crash handlerGravatar mtklein2016-03-17
* detach -> releaseGravatar mtklein2016-03-16
* Split uninteresting hash lines correctly on Windows.Gravatar mtklein2016-03-16
* Revert of When not writing to file in DM, spew verbose output to stderr (patc...Gravatar mtklein2016-03-11
* Rename the kRAW_SkEncodedFormat to kDNG_SkEncodedFormat as it is actually onl...Gravatar yujieqin2016-03-11
* When not writing to file in DM, spew verbose output to stderrGravatar egdaniel2016-03-11
* Added (color=8888|f16|srgb) option to gpu configurations, along with gpuf16 a...Gravatar brianosman2016-03-10
* Add an SkImageGeneratorCGGravatar msarett2016-03-09
* DM: verbose and quiet loggingGravatar mtklein2016-03-08
* Archive SkRemote-related code. I want to start fresh.Gravatar mtklein2016-03-07
* dm: log logGravatar mtklein2016-03-07
* Revert of Implement support for using GL ES 3.0 with command buffer (patchset...Gravatar kkinnunen2016-03-03
* Fix MSVC 2015 compiler complaintGravatar robertphillips2016-03-01
* Revert of Progress on gamma-correctness in the GPU backend. Fixed conversion ...Gravatar brianosman2016-03-01
* Progress on gamma-correctness in the GPU backend. Fixed conversion of color a...Gravatar brianosman2016-03-01
* print stack trace on crash, tweak formatting, _Exit hardGravatar mtklein2016-02-29
* Revert of Progress on gamma-correctness in the GPU backend. Fixed conversion ...Gravatar brianosman2016-02-29
* Progress on gamma-correctness in the GPU backend. Fixed conversion of color a...Gravatar brianosman2016-02-29