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* Add Make[backend] calls for creating GrContextsGravatar Greg Daniel2017-07-25
* Revert "Remove GrBackendRenderTargetDesc in favor of GrBackendRenderTarget."Gravatar Brian Salomon2017-07-20
* Remove GrBackendRenderTargetDesc in favor of GrBackendRenderTarget.Gravatar Brian Salomon2017-07-20
* Retract GrTexture*.h & GrRenderTarget*.h from other headersGravatar Robert Phillips2017-06-13
* Get Debugger app compiling againGravatar Robert Phillips2017-01-06
* SkEncodeImage: no more link-time registrationGravatar Hal Canary2016-11-30
* SkImageEncoder: simplify APIGravatar Hal Canary2016-11-23
* Revert 248ff023 & 2cb6cb72Gravatar Hal Canary2016-11-22
* SkImageEncoder: simplify APIGravatar Hal Canary2016-11-22
* Resurrect SkDebuggerGravatar Florin Malita2016-11-15
* bench, samples, etc: s/SkAutoTUnref/sk_sp/Gravatar Hal Canary2016-11-07
* Remove SkAutoTDelete.Gravatar Ben Wagner2016-11-03
* Remove some ancillary users of SkSurface::MakeRenderTargetDirectGravatar robertphillips2016-08-01
* Fix debugger build by specifying nullptr for color space.Gravatar chrishtr2016-07-25
* Fix old debuggerGravatar robertphillips2016-04-29
* Rein in the use of SkDevice.hGravatar robertphillips2016-04-20
* Fix old debugger for sk_sp changesGravatar robertphillips2016-03-25
* Fix debugger w.r.t. sk_sp changesGravatar robertphillips2016-03-24
* return pictures as sk_spGravatar reed2016-03-18
* Update debugger to use SkPixmapGravatar robertphillips2016-03-10
* Unbust the old debuggerGravatar robertphillips2016-03-01
* Add gpu implementation of OverdrawXfermodeGravatar robertphillips2016-01-27
* Revert of Add gpu implementation of OverdrawXfermode (patchset #6 id:100001 o...Gravatar robertphillips2016-01-22
* Add gpu implementation of OverdrawXfermodeGravatar robertphillips2016-01-20
* default SkPixelSerializerGravatar halcanary2015-12-10
* Revert of default SkPixelSerializer (patchset #2 id:20001 of https://coderevi...Gravatar halcanary2015-12-09
* default SkPixelSerializerGravatar halcanary2015-12-08
* Revert of default SkPixelSerializer (patchset #1 id:1 of https://codereview.c...Gravatar reed2015-12-08
* default SkPixelSerializerGravatar halcanary2015-12-08
* Update debugger UI to auto-refresh the directory listingGravatar djsollen2015-11-18
* Clean up dead code: PictureRendererGravatar mtklein2015-11-18
* [SkDebugger] Remove unneeded SkDebuggerGUI includesGravatar fmalita2015-11-02
* Get debugger compiling againGravatar robertphillips2015-10-26
* Make SkGraphics::Term a no-op, stop calling it.Gravatar mtklein2015-09-09
* Revert of Make SkGraphics::Term a no-op, stop calling it. (patchset #2 id:200...Gravatar mtklein2015-09-09
* Make SkGraphics::Term a no-op, stop calling it.Gravatar mtklein2015-09-08
* Style Change: NULL->nullptrGravatar halcanary2015-08-27
* Style Change: SkNEW->new; SkDELETE->deleteGravatar halcanary2015-08-26
* Fix no-gpu debugger.Gravatar bungeman2015-07-31
* Fix debugger compilationGravatar robertphillips2015-06-24
* Remove the SkCanvas comment APIGravatar fmalita2015-06-15
* Get debugger compiling againGravatar robertphillips2015-05-04
* [SkDebugger] Flatten drawPicture opsGravatar fmalita2015-04-01
* Debugger: remove dead feature (SkPicture offset display) & fix bug (unbalance...Gravatar robertphillips2015-03-26
* Preserve texture compression when saving a revised skp from debuggerGravatar robertphillips2015-03-23
* FilterLevel -> SkFilterQualityGravatar reed2015-03-16
* SkPaint::FilterLevel -> SkFilterQualityGravatar reed2015-03-16
* Remove SkPictureFlat.h include from SkDrawCommands.hGravatar robertphillips2015-02-13
* Revert of Remove SkPictureFlat.h include from SkDrawCommands.h (patchset #3 i...Gravatar robertphillips2015-02-12
* Remove SkPictureFlat.h include from SkDrawCommands.hGravatar robertphillips2015-02-12