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* Add gpu implementation of OverdrawXfermodeGravatar robertphillips2016-01-20
* default SkPixelSerializerGravatar halcanary2015-12-10
* Revert of default SkPixelSerializer (patchset #2 id:20001 of https://coderevi...Gravatar halcanary2015-12-09
* default SkPixelSerializerGravatar halcanary2015-12-08
* Revert of default SkPixelSerializer (patchset #1 id:1 of https://codereview.c...Gravatar reed2015-12-08
* default SkPixelSerializerGravatar halcanary2015-12-08
* Update debugger UI to auto-refresh the directory listingGravatar djsollen2015-11-18
* Clean up dead code: PictureRendererGravatar mtklein2015-11-18
* [SkDebugger] Remove unneeded SkDebuggerGUI includesGravatar fmalita2015-11-02
* Get debugger compiling againGravatar robertphillips2015-10-26
* Style Change: NULL->nullptrGravatar halcanary2015-08-27
* Style Change: SkNEW->new; SkDELETE->deleteGravatar halcanary2015-08-26
* Fix no-gpu debugger.Gravatar bungeman2015-07-31
* Fix debugger compilationGravatar robertphillips2015-06-24
* Remove the SkCanvas comment APIGravatar fmalita2015-06-15
* Get debugger compiling againGravatar robertphillips2015-05-04
* [SkDebugger] Flatten drawPicture opsGravatar fmalita2015-04-01
* Debugger: remove dead feature (SkPicture offset display) & fix bug (unbalance...Gravatar robertphillips2015-03-26
* Preserve texture compression when saving a revised skp from debuggerGravatar robertphillips2015-03-23
* FilterLevel -> SkFilterQualityGravatar reed2015-03-16
* SkPaint::FilterLevel -> SkFilterQualityGravatar reed2015-03-16
* Revert of Fix Chromium build (patchset #2 id:20001 of https://codereview.chro...Gravatar robertphillips2015-02-11
* Fix Chromium buildGravatar robertphillips2015-02-11
* debugger: Abandon context when Qt changes it without noticeGravatar kkinnunen2015-02-10
* Make SkStream *not* ref counted.Gravatar scroggo2015-01-21
* Fix debugger wrt to new SkGpuDevice factory signature'Gravatar Brian Salomon2015-01-16
* debugger: SW rasterize the picture only when it changesGravatar kkinnunen2015-01-13
* debugger: Update inspector view data consistently while pausedGravatar kkinnunen2015-01-07
* Remove draw window size state from SkDebugCanvasGravatar kkinnunen2015-01-05
* debugger: Remove few redundant variablesGravatar kkinnunen2015-01-05
* debugger: Move Skia initialization out of the GUI widget classGravatar kkinnunen2015-01-02
* debugger: Make inspector widget smallerGravatar kkinnunen2015-01-02
* debugger: Make draw command image widget resizeGravatar kkinnunen2014-12-30
* debugger: Make settings widget resizeableGravatar kkinnunen2014-12-30
* Change DebugCanvas API to not encourage memory leaksGravatar kkinnunen2014-12-30
* Avoid leaking render targets in debuggerGravatar kkinnunen2014-12-22
* Make debugger raster window background blackGravatar kkinnunen2014-12-22
* Cull pushCull and popCull from Skia.Gravatar mtklein2014-12-12
* More SkPicture cleanupGravatar mtklein2014-11-17
* Revert of Revert of SkDrawCommand scrubbing (patchset #1 id:1 of https://code...Gravatar fmalita2014-11-08
* Revert of SkDrawCommand scrubbing (patchset #2 id:20001 of https://codereview...Gravatar fmalita2014-11-07
* SkDrawCommand scrubbingGravatar fmalita2014-11-07
* Update old tools to allow MultiPictureDraw renderingGravatar robertphillips2014-10-09
* Introduce Props to surface (patchset #27 id:520001 of https://codereview.chro...Gravatar reed2014-09-22
* Revert of introduce Props to surface (patchset #27 id:520001 of https://coder...Gravatar reed2014-09-21
* introduce Props to surface (work in progress)Gravatar reed2014-09-21
* "NULL !=" = NULLGravatar bsalomon2014-09-05
* Hide fields in SkImageInfoGravatar reed2014-09-03
* Try out scalar picture sizesGravatar robertphillips2014-08-29
* Make SkGpuDevice constructors private.Gravatar bsalomon2014-08-28