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* Remove now unused source files.Gravatar bungeman2016-08-02
* Rename FontConfigInterface font manager files.Gravatar bungeman2016-08-02
* Move SkJSONCPP.h to tools. It tool-only.Gravatar mtklein2016-07-26
* Delete the legacy SVG parserGravatar fmalita2016-07-19
* initial checkin of SkSL compilerGravatar ethannicholas2016-07-01
* Check libpng directly into third_party/Gravatar scroggo2016-06-02
* CMake: skia_link_arguments.txt repects BUILD_SHARED_LIBSGravatar halcanary2016-05-24
* CMake: control static/shared the normal CMake way.Gravatar mtklein2016-05-24
* cmake: fixes for windowsGravatar halcanary2016-05-12
* Compile SkForceLinking on CMakeGravatar msarett2016-05-06
* Use BUILD_TYPE in cmake_build.Gravatar rmistry2016-04-25
* exernalize imagefactory guardGravatar reed2016-04-15
* Move SkGLContext and some GrGLInterface implementations to skgputest moduleGravatar bsalomon2016-03-30
* Revert of Move SkGLContext and some GrGLInterface implementations to skgputes...Gravatar robertphillips2016-03-30
* Move SkGLContext and some GrGLInterface implementations to skgputest moduleGravatar bsalomon2016-03-30
* Delete SkImageDecoder_emptyGravatar msarett2016-03-28
* Add GLFW support for GrGLCreateNativeInterfaceGravatar abarth2016-03-28
* Compile default SkMovie on cmakeGravatar msarett2016-03-25
* [CMake fixes] Linux X11 pixel format and Windows compilation fixGravatar marco.diiga2016-03-25
* Rename encoders to Sk*ImageEncoderGravatar msarett2016-03-25
* Delete SkImageDecoderGravatar msarett2016-03-24
* Revert of Delete SkImageDecoder (patchset #9 id:150001 of https://codereview....Gravatar msarett2016-03-24
* Delete SkImageDecoderGravatar msarett2016-03-23
* switch surface to sk_spGravatar reed2016-03-23
* Revert of Delete SkImageDecoder (patchset #8 id:130001 of https://codereview....Gravatar msarett2016-03-23
* Delete SkImageDecoderGravatar msarett2016-03-23
* Revert of Delete SkImageDecoder (patchset #7 id:110001 of https://codereview....Gravatar msarett2016-03-23
* Delete SkImageDecoderGravatar msarett2016-03-23
* Add SkImageGeneratorWICGravatar msarett2016-03-17
* Reland of "Finish conversion to sk_sp<SkShader> (patchset #2 id:20001 of http...Gravatar reed2016-03-14
* SkPDF: move all pdf sources into src/pdfGravatar halcanary2016-03-12
* Don't build CG on Linux CMakeGravatar msarett2016-03-09
* cmake: Exclude vulkan directory.Gravatar jcgregorio2016-03-03
* update CMakeLists for views/aminated removalGravatar reed2016-02-27
* Move Budgeted enum out of SkSurface, use in GrTextureProviderGravatar bsalomon2016-02-25
* Revert of Move Budgeted enum out of SkSurface, use in GrTextureProvider (patc...Gravatar bsalomon2016-02-25
* Move Budgeted enum out of SkSurface, use in GrTextureProviderGravatar bsalomon2016-02-25
* Remove vulkan files from cmake buildGravatar egdaniel2016-02-22
* Individually enable and disable SkCodecsGravatar msarett2016-02-17
* Add SkCodec to the CMake buildGravatar msarett2016-02-16
* Fix CMake build on Mac.Gravatar Ben Wagner2016-01-21
* cmake: set SK_RELEASE to 0 if not a Release buildGravatar mtklein2016-01-07
* CMake: generate SkUserConfig.h with configure_fileGravatar mtklein2016-01-05
* update CMake and Google3 builds for AVX/AVX2Gravatar mtklein2015-12-17
* Update CMakeLists.txt to exclude SkFontConfigInterface_direct_*.Gravatar bungeman2015-12-01
* CMake, include/: changes to make fiddle 2.0 betterGravatar halcanary2015-12-01
* CMake: generate skia.h and skia_{compile|link}_arguments.txtGravatar halcanary2015-11-30
* CMake: generate SkUserConfig.hhGravatar halcanary2015-11-30
* Exclude src/android from CMake build too.Gravatar mtklein2015-11-13
* Start making all .cpp files compile-able on all platforms.Gravatar mtklein2015-11-02