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* use override to make the new xcode happierGravatar reed2015-09-25
* stop scaling loops and improve warmup benchGravatar joshualitt2015-09-24
* Add warmup bench to visual benchGravatar joshualitt2015-09-24
* Add nanobench tests for BitmapRegionDecoderGravatar msarett2015-09-22
* move mutex construction out of the benchmarks.Gravatar mtklein2015-09-22
* Delete the typefaces.Gravatar herb2015-09-18
* Font cache stress test.Gravatar herb2015-09-18
* Add shared mutex benchmark.Gravatar herb2015-09-18
* Benchmark all mutex implementations.Gravatar herb2015-09-18
* Forward declare SkStrokeRec in SkPathEffectGravatar halcanary2015-09-15
* Convert unit tests, GMs from SkBitmapSource to SkImagesourceGravatar fmalita2015-09-15
* discardable pixelrefs are gone, update tests accordinglyGravatar reed2015-09-14
* skia: Add ANGLE with GL backend to nanobench/DMGravatar hendrikw2015-09-11
* skia: Initialize value passed to GetShaderiv in GLBenchGravatar hendrikw2015-09-08
* Clean up remaining users of SkPMFloatGravatar mtklein2015-08-31
* Rename flag from "distance field" to "device independent."Gravatar bsalomon2015-08-31
* skia: add ability to load command_buffer_gles2Gravatar hendrikw2015-08-27
* Style Change: NULL->nullptrGravatar halcanary2015-08-27
* Add white variants to TextBenchGravatar mtklein2015-08-26
* Style Change: SkNEW->new; SkDELETE->deleteGravatar halcanary2015-08-26
* Remove include of stdlib.h from SkTypes.h.Gravatar bungeman2015-08-26
* VisualBenchTest: Write JSON outputGravatar borenet2015-08-20
* Use static_assert instead of SK_COMPILE_ASSERT.Gravatar bungeman2015-08-20
* private iterator to visit all resource cache entriesGravatar reed2015-08-19
* unsigned -> int for counts and indices in picture-related codeGravatar mtklein2015-08-19
* remove SkDeferredCanvasGravatar reed2015-08-19
* flag to use const& instead of const* for src-rectGravatar reed2015-08-06
* IWYU: 'core' target, files starting A-C.Gravatar bungeman2015-08-05
* Revert of IWYU: 'core' target, files starting A-C. (patchset #5 id:80001 of h...Gravatar reed2015-08-04
* IWYU: 'core' target, files starting A-C.Gravatar bungeman2015-08-04
* Create a scanline decoder without creating a codecGravatar scroggo2015-08-04
* update image bench to test gpu and cpu images against raster surfaceGravatar reed2015-08-04
* add bench for gpu-image -> cpu-surfaceGravatar reed2015-08-03
* Remove sk_memcpy32Gravatar mtklein2015-07-27
* rename portable_typeface_always to portable_typefaceGravatar caryclark2015-07-24
* Revert[2] of guard to remove DrawBitmapRectFlagsGravatar reed2015-07-17
* Revert of guard to remove DrawBitmapRectFlags (patchset #1 id:1 of https://co...Gravatar scroggo2015-07-17
* Small fix for visualbenchGravatar joshualitt2015-07-16
* guard to remove DrawBitmapRectFlagsGravatar reed2015-07-16
* Added GLVec4ScalarBench that doesn't use VAOsGravatar wangyix2015-07-15
* Revert of Added a GLBench for testing performance of vec4 vs scalar for cover...Gravatar scroggo2015-07-15
* Remove GrRedBlackTreeGravatar joshualitt2015-07-14
* Add new SkPoint3 classGravatar robertphillips2015-07-13
* Added a glBench for testing performance of vec4 vs scalar coverage in generat...Gravatar wangyix2015-07-13
* Revert of Added a GLBench for testing performance of vec4 vs scalar for cover...Gravatar scroggo2015-07-13
* Added a glBench for testing performance of vec4 vs scalar coverage in generat...Gravatar wangyix2015-07-13
* Remove GL-specific code from GMs and testsGravatar jvanverth2015-07-13
* Fix up -Winconsistent-missing-overrideGravatar mtklein2015-07-13
* Allow creating multiple scanline decoders.Gravatar scroggo2015-07-10
* Have nanobench pay attention to --threads.Gravatar mtklein2015-07-09