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* Added debug GL Interface. This interface tracks various GL objects in order t...Gravatar robertphillips@google.com2012-03-19
* Disable overly heavy benchmark - 15x slower than any other benchmarkGravatar tomhudson@google.com2012-03-14
* add bench for various interp techniques used in bitmapshader_matrixGravatar reed@google.com2012-03-07
* fix reorder initialization warningGravatar djsollen@google.com2012-02-27
* Add a bench for picture playback.Gravatar djsollen@google.com2012-02-23
* Change append to appendf for call sites with no format arguments.Gravatar vandebo@chromium.org2012-02-21
* Move GL-specific include files to their own subdirectory, to betterGravatar tomhudson@google.com2012-02-14
* posix: Avoid static initializers in static/global mutexesGravatar digit@google.com2012-01-26
* Add a wide stroked line path benchmark to bench. It uses the same stroke widthGravatar senorblanco@chromium.org2012-01-12
* Towards enabling -Werror in skia on LinuxGravatar bsalomon@google.com2012-01-06
* Make null gl a top level config in benchGravatar bsalomon@google.com2011-12-13
* rename sk_float_isNaN to sk_float_isnan to match related functionsGravatar reed@google.com2011-12-06
* rename hasValidCoordinates to isFinite (on SkRect) and reimplement for speedGravatar reed@google.com2011-12-06
* add bench for computing isfinite of 4 values (targeted for SkRect)Gravatar reed@google.com2011-12-05
* speedup AAClip::setRegion (n^2 to n)Gravatar reed@google.com2011-11-28
* add test for drawPosText, to measure any difference it introduces given thatGravatar reed@google.com2011-11-23
* Add fractional-radius blurs to blur benchmark.Gravatar tomhudson@google.com2011-11-22
* add bench for shader+blitMaskGravatar reed@google.com2011-11-15
* New SkMutex benchmark - used when we suspected mutex performance issues;Gravatar tomhudson@google.com2011-11-14
* Fixes int to scalar warnings. This checkin changes the range of random matrix...Gravatar bsalomon@google.com2011-11-10
* use new PurgeFontCache() apiGravatar reed@google.com2011-11-08
* Update files to use SK_BUILD_FOR_ANDROID.Gravatar djsollen@google.com2011-11-08
* [GPU] Add explicit byte order and PM vs. UPM 8888 configsGravatar bsalomon@google.com2011-11-07
* Recommit r2611 with fix for gmGravatar bsalomon@google.com2011-11-07
* Revert r2611 until windows gm can be debuggedGravatar bsalomon@google.com2011-11-07
* Add replacement APIs for createPlatformSurface: createPlatformTexture and cre...Gravatar bsalomon@google.com2011-11-07
* custom memset32 to speed up erasing the offscreen when its width is small.Gravatar reed@google.com2011-11-03
* Adding support to trunk for building Skia using the Android NDK.Gravatar djsollen@google.com2011-11-03
* add bench for building the font cacheGravatar reed@google.com2011-11-02
* support multiple (OR'd) -match parametersGravatar reed@google.com2011-10-31
* add bench for building aaclipsGravatar reed@google.com2011-10-31
* Fix pure virtual call from destructor and turn VertBench back onGravatar bsalomon@google.com2011-10-28
* disable for now (brian is fixing)Gravatar reed@google.com2011-10-28
* add initial bench for drawVerticesGravatar reed@google.com2011-10-28
* In debug builds, only run each benchmark 1 time (test for assertion-breakage,Gravatar tomhudson@google.com2011-10-28
* Instead of using fixed size for GPU context in benchmain, walk list ofGravatar tomhudson@google.com2011-10-28
* Add NULL GL context implementation. Use in bench (-nullgl) and SampleApp (bac...Gravatar bsalomon@google.com2011-10-27
* New benchmark for blitRect based on call frequency observed while scrollingGravatar tomhudson@google.com2011-10-27
* Fix some warnings on VS2010 Gravatar bsalomon@google.com2011-10-24
* Fix wall clock in bench system timer on Windows.Gravatar bungeman@google.com2011-10-19
* Pass NULL to BenchTimer cons when gl context creation failed.Gravatar bsalomon@google.com2011-10-19
* Fix benchmain to build w/ scalar=fixedGravatar bsalomon@google.com2011-10-19
* Virtualize SkGLContext with subclasses SkNativeGLContext and SkMesaGLContext,...Gravatar bsalomon@google.com2011-10-19
* change text bench to measure text blit speedGravatar reed@google.com2011-10-18
* move utils/SkEGLContext to gpu/SkGLContext, some gpu.gyp cleanup, set eol sty...Gravatar bsalomon@google.com2011-10-13
* explicitly set opt level for mac-releaseGravatar reed@google.com2011-10-10
* Fix two warnings in bench timers.Gravatar bungeman@google.com2011-10-03
* Optimize software radial gradients (remove branches from the inner loop whereGravatar tomhudson@google.com2011-09-26
* Change no-op math bench to noOp.Gravatar bungeman@google.com2011-08-31
* addGravatar reed@google.com2011-08-29