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Author
Age
*
Make CodecBench test kPremul and kUnpremul
msarett
2016-01-07
*
Add missing include for sleep
scroggo
2016-01-07
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Make SkGLContext lifetime more well-defined
kkinnunen
2016-01-06
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Add a bench to test SkTileImageFilter.
senorblanco
2016-01-05
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Revert of Make SkGLContext lifetime more well-defined (patchset #7 id:120001 ...
jcgregorio
2016-01-05
*
Make SkGLContext lifetime more well-defined
kkinnunen
2016-01-05
*
If we swap its arguments, SkTaskGroup::batch() _is_ sk_parallel_for.
mtklein
2016-01-04
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On Valgrind bots, print a message every 20 minutes
msarett
2016-01-04
*
Add config options to run different GPU APIs to dm and nanobench
kkinnunen
2015-12-23
*
Append '\n' character to nanobench error message
cdalton
2015-12-22
*
Revert of Add config options to run different GPU APIs to dm and nanobench (p...
rmistry
2015-12-22
*
Add config options to run different GPU APIs to dm and nanobench
kkinnunen
2015-12-21
*
Reland of change all factories to return their base-class (patchset #1 id:1 o...
reed
2015-12-21
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Revert of change all factories to return their base-class (patchset #1 id:1 o...
reed
2015-12-20
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change all factories to return their base-class
reed
2015-12-20
*
Revert of Add config options to run different GPU APIs to dm and nanobench (p...
joshualitt
2015-12-18
*
Add config options to run different GPU APIs to dm and nanobench
kkinnunen
2015-12-18
*
Add default ctor to SkMask
robertphillips
2015-12-17
*
Remove Subset*Benches
scroggo
2015-12-16
*
Reland of move drawSprite from canvas (patchset #1 id:1 of https://codereview...
reed
2015-12-16
*
Revert of remove drawSprite from canvas (patchset #4 id:60001 of https://code...
reed
2015-12-16
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remove drawSprite from canvas
reed
2015-12-16
*
Unify some SkNx code
mtklein
2015-12-14
*
Revert of Add config options to run different GPU APIs to dm and nanobench (p...
reed
2015-12-14
*
Add config options to run different GPU APIs to dm and nanobench
kkinnunen
2015-12-14
*
remove explicit 'f' in glbench shader
joshualitt
2015-12-11
*
SkBlurImageFilter returns input when sigma = 0
xidachen
2015-12-10
*
Switch SkAutoMalloc to SkAutoTMalloc to avoid cast
scroggo
2015-12-10
*
Make NVPR a GL context option instead of a GL context
kkinnunen
2015-12-10
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SkBitmap::installPixels(const SkPixmap&);
halcanary
2015-12-09
*
Revert of Make NVPR a GL context option instead of a GL context (patchset #9 ...
borenet
2015-12-09
*
spin off remaining integer overflow fixes
mtklein
2015-12-08
*
Make NVPR a GL context option instead of a GL context
kkinnunen
2015-12-08
*
simplify nanobench --quiet / -q output
mtklein
2015-12-04
*
add bench for sprite-like drawing w/ imagefilters
reed
2015-12-03
*
Wire up resource cache stats dumping in nanobench
joshualitt
2015-12-02
*
reset shader compilations for stats
joshualitt
2015-12-02
*
Began logging more gpu stats from nanobench
joshualitt
2015-12-02
*
Revert of Fix Android framework build (patchset #1 id:1 of https://codereview...
scroggo
2015-12-01
*
Revert of Make NVPR a GL context option instead of a GL context (patchset #2 ...
bsalomon
2015-12-01
*
Fix Android framework build
scroggo
2015-12-01
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Add Sk4f::ToBytes(uint8_t[16], Sk4f, Sk4f, Sk4f, Sk4f)
mtklein
2015-12-01
*
Make NVPR a GL context option instead of a GL context
kkinnunen
2015-12-01
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skia: Holding onto the image in the benchmark causes issues
hendrikw
2015-11-24
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Remove GrContextFactory::getGLContext
kkinnunen
2015-11-22
*
Switch uses of SkChecksum::Compute to Murmur3.
mtklein
2015-11-16
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Revert of Switch uses of SkChecksum::Compute to Murmur3. (patchset #2 id:2000...
mtklein
2015-11-16
*
Switch uses of SkChecksum::Compute to Murmur3.
mtklein
2015-11-16
*
Remove dependency on src/android from dm and nanobench
msarett
2015-11-13
*
Revert of Switch uses of SkChecksum::Compute to Murmur3. (patchset #2 id:2000...
mtklein
2015-11-13
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