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* flag to use const& instead of const* for src-rectGravatar reed2015-08-06
* IWYU: 'core' target, files starting A-C.Gravatar bungeman2015-08-05
* Revert of IWYU: 'core' target, files starting A-C. (patchset #5 id:80001 of h...Gravatar reed2015-08-04
* IWYU: 'core' target, files starting A-C.Gravatar bungeman2015-08-04
* Create a scanline decoder without creating a codecGravatar scroggo2015-08-04
* update image bench to test gpu and cpu images against raster surfaceGravatar reed2015-08-04
* add bench for gpu-image -> cpu-surfaceGravatar reed2015-08-03
* Remove sk_memcpy32Gravatar mtklein2015-07-27
* rename portable_typeface_always to portable_typefaceGravatar caryclark2015-07-24
* Revert[2] of guard to remove DrawBitmapRectFlagsGravatar reed2015-07-17
* Revert of guard to remove DrawBitmapRectFlags (patchset #1 id:1 of https://co...Gravatar scroggo2015-07-17
* Small fix for visualbenchGravatar joshualitt2015-07-16
* guard to remove DrawBitmapRectFlagsGravatar reed2015-07-16
* Added GLVec4ScalarBench that doesn't use VAOsGravatar wangyix2015-07-15
* Revert of Added a GLBench for testing performance of vec4 vs scalar for cover...Gravatar scroggo2015-07-15
* Remove GrRedBlackTreeGravatar joshualitt2015-07-14
* Add new SkPoint3 classGravatar robertphillips2015-07-13
* Added a glBench for testing performance of vec4 vs scalar coverage in generat...Gravatar wangyix2015-07-13
* Revert of Added a GLBench for testing performance of vec4 vs scalar for cover...Gravatar scroggo2015-07-13
* Added a glBench for testing performance of vec4 vs scalar coverage in generat...Gravatar wangyix2015-07-13
* Remove GL-specific code from GMs and testsGravatar jvanverth2015-07-13
* Fix up -Winconsistent-missing-overrideGravatar mtklein2015-07-13
* Allow creating multiple scanline decoders.Gravatar scroggo2015-07-10
* Have nanobench pay attention to --threads.Gravatar mtklein2015-07-09
* SkCodec no longer inherits from SkImageGenerator.Gravatar scroggo2015-07-09
* Remove SkThread.h, include SkMutex.h or SkAtomics.h as appropriate.Gravatar mtklein2015-07-07
* Use kLow_SkFilterQuality in DrawBitmapAABenchGravatar fmalita2015-07-06
* Add a bench for measuring drawBitmap anti-aliasing overheadGravatar fmalita2015-07-06
* Revert of Remove SkThread.h, include SkMutex.h or SkAtomics.h as appropriate....Gravatar jvanverth2015-07-02
* Remove SkThread.h, include SkMutex.h or SkAtomics.h as appropriate.Gravatar mtklein2015-07-01
* cleanup GLBenchesGravatar joshualitt2015-07-01
* fix for angleGravatar joshualitt2015-07-01
* Thread through a flag to force SkPicture::playback() when recording subpictures.Gravatar mtklein2015-07-01
* Benchmark to test cost for additional vertex attributesGravatar joshualitt2015-07-01
* Fix CodecSubset benches seg faults for kIndex8Gravatar msarett2015-06-30
* Add benchmarkstream to visualbenchGravatar joshualitt2015-06-30
* Update blur image filter bench to have crop variationGravatar bsalomon2015-06-30
* Make nanobench zoom animation time basedGravatar cdalton2015-06-29
* Fix for valgrind use of uninitialized variableGravatar joshualitt2015-06-29
* Benchmark to test native perf of GL Instanced ArarysGravatar joshualitt2015-06-26
* Don't suppress nanobench output table in verbose modeGravatar cdalton2015-06-26
* remove SkInstCntGravatar mtklein2015-06-26
* Fix nanobench to reset gl/gr context after every config run.Gravatar egdaniel2015-06-26
* Add samplingTime mode to nanobenchGravatar cdalton2015-06-25
* Add loopSKP flag to nanobenchGravatar cdalton2015-06-25
* Convert SkPMFloat to [0,1] range and prune its API.Gravatar mtklein2015-06-25
* Implement SkGLContext swapBuffers with fence syncsGravatar cdalton2015-06-23
* Improved subset benchmarksGravatar msarett2015-06-17
* nanobench: split CPU and GPU .SKP tile sizes.Gravatar mtklein2015-06-16
* When --mpd is true, run _mpd variants first, then non-mpd.Gravatar mtklein2015-06-15