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* Make CodecBench test kPremul and kUnpremulGravatar msarett2016-01-07
* Add missing include for sleepGravatar scroggo2016-01-07
* Make SkGLContext lifetime more well-definedGravatar kkinnunen2016-01-06
* Add a bench to test SkTileImageFilter.Gravatar senorblanco2016-01-05
* Revert of Make SkGLContext lifetime more well-defined (patchset #7 id:120001 ...Gravatar jcgregorio2016-01-05
* Make SkGLContext lifetime more well-definedGravatar kkinnunen2016-01-05
* If we swap its arguments, SkTaskGroup::batch() _is_ sk_parallel_for.Gravatar mtklein2016-01-04
* On Valgrind bots, print a message every 20 minutesGravatar msarett2016-01-04
* Add config options to run different GPU APIs to dm and nanobenchGravatar kkinnunen2015-12-23
* Append '\n' character to nanobench error messageGravatar cdalton2015-12-22
* Revert of Add config options to run different GPU APIs to dm and nanobench (p...Gravatar rmistry2015-12-22
* Add config options to run different GPU APIs to dm and nanobenchGravatar kkinnunen2015-12-21
* Reland of change all factories to return their base-class (patchset #1 id:1 o...Gravatar reed2015-12-21
* Revert of change all factories to return their base-class (patchset #1 id:1 o...Gravatar reed2015-12-20
* change all factories to return their base-classGravatar reed2015-12-20
* Revert of Add config options to run different GPU APIs to dm and nanobench (p...Gravatar joshualitt2015-12-18
* Add config options to run different GPU APIs to dm and nanobenchGravatar kkinnunen2015-12-18
* Add default ctor to SkMaskGravatar robertphillips2015-12-17
* Remove Subset*BenchesGravatar scroggo2015-12-16
* Reland of move drawSprite from canvas (patchset #1 id:1 of https://codereview...Gravatar reed2015-12-16
* Revert of remove drawSprite from canvas (patchset #4 id:60001 of https://code...Gravatar reed2015-12-16
* remove drawSprite from canvasGravatar reed2015-12-16
* Unify some SkNx codeGravatar mtklein2015-12-14
* Revert of Add config options to run different GPU APIs to dm and nanobench (p...Gravatar reed2015-12-14
* Add config options to run different GPU APIs to dm and nanobenchGravatar kkinnunen2015-12-14
* remove explicit 'f' in glbench shaderGravatar joshualitt2015-12-11
* SkBlurImageFilter returns input when sigma = 0Gravatar xidachen2015-12-10
* Switch SkAutoMalloc to SkAutoTMalloc to avoid castGravatar scroggo2015-12-10
* Make NVPR a GL context option instead of a GL contextGravatar kkinnunen2015-12-10
* SkBitmap::installPixels(const SkPixmap&);Gravatar halcanary2015-12-09
* Revert of Make NVPR a GL context option instead of a GL context (patchset #9 ...Gravatar borenet2015-12-09
* spin off remaining integer overflow fixesGravatar mtklein2015-12-08
* Make NVPR a GL context option instead of a GL contextGravatar kkinnunen2015-12-08
* simplify nanobench --quiet / -q outputGravatar mtklein2015-12-04
* add bench for sprite-like drawing w/ imagefiltersGravatar reed2015-12-03
* Wire up resource cache stats dumping in nanobenchGravatar joshualitt2015-12-02
* reset shader compilations for statsGravatar joshualitt2015-12-02
* Began logging more gpu stats from nanobenchGravatar joshualitt2015-12-02
* Revert of Fix Android framework build (patchset #1 id:1 of https://codereview...Gravatar scroggo2015-12-01
* Revert of Make NVPR a GL context option instead of a GL context (patchset #2 ...Gravatar bsalomon2015-12-01
* Fix Android framework buildGravatar scroggo2015-12-01
* Add Sk4f::ToBytes(uint8_t[16], Sk4f, Sk4f, Sk4f, Sk4f)Gravatar mtklein2015-12-01
* Make NVPR a GL context option instead of a GL contextGravatar kkinnunen2015-12-01
* skia: Holding onto the image in the benchmark causes issuesGravatar hendrikw2015-11-24
* Remove GrContextFactory::getGLContextGravatar kkinnunen2015-11-22
* Switch uses of SkChecksum::Compute to Murmur3.Gravatar mtklein2015-11-16
* Revert of Switch uses of SkChecksum::Compute to Murmur3. (patchset #2 id:2000...Gravatar mtklein2015-11-16
* Switch uses of SkChecksum::Compute to Murmur3.Gravatar mtklein2015-11-16
* Remove dependency on src/android from dm and nanobenchGravatar msarett2015-11-13
* Revert of Switch uses of SkChecksum::Compute to Murmur3. (patchset #2 id:2000...Gravatar mtklein2015-11-13