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path: root/bench/nanobench.cpp
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* Revert of Treat bad values passed to --images as a fatal error (patchset #17 ...Gravatar scroggo2016-01-29
* Consolidate SK_CRASH and sk_throw into SK_ABORTGravatar djsollen2016-01-29
* Fix broken Android framework buildsGravatar djsollen2016-01-28
* Treat bad values passed to --images as a fatal errorGravatar scroggo2016-01-28
* Adding support for parsing extended gpu config parameters in nanobenchGravatar svaisanen2016-01-28
* Stop testing SkImageDecoder in DM/nanobenchGravatar scroggo2016-01-27
* Add pre_log option to nanobench; make this option default true in nanobench_f...Gravatar benjaminwagner2016-01-25
* Revert of Consolidate SK_CRASH and sk_throw into SK_ABORT (patchset #5 id:800...Gravatar djsollen2016-01-22
* Consolidate SK_CRASH and sk_throw into SK_ABORTGravatar djsollen2016-01-22
* Revert to old behavior for swap buffersGravatar joshualitt2016-01-20
* Make nanobench --outResultsFile only work with Release builds.Gravatar mtklein2016-01-20
* Have nanobench report bench median sample time too.Gravatar mtklein2016-01-11
* apply --match to image file names too, like we do for .skpsGravatar mtklein2016-01-11
* Make CodecBench test kPremul and kUnpremulGravatar msarett2016-01-07
* Add missing include for sleepGravatar scroggo2016-01-07
* Make SkGLContext lifetime more well-definedGravatar kkinnunen2016-01-06
* Revert of Make SkGLContext lifetime more well-defined (patchset #7 id:120001 ...Gravatar jcgregorio2016-01-05
* Make SkGLContext lifetime more well-definedGravatar kkinnunen2016-01-05
* On Valgrind bots, print a message every 20 minutesGravatar msarett2016-01-04
* Add config options to run different GPU APIs to dm and nanobenchGravatar kkinnunen2015-12-23
* Revert of Add config options to run different GPU APIs to dm and nanobench (p...Gravatar rmistry2015-12-22
* Add config options to run different GPU APIs to dm and nanobenchGravatar kkinnunen2015-12-21
* Revert of Add config options to run different GPU APIs to dm and nanobench (p...Gravatar joshualitt2015-12-18
* Add config options to run different GPU APIs to dm and nanobenchGravatar kkinnunen2015-12-18
* Remove Subset*BenchesGravatar scroggo2015-12-16
* Revert of Add config options to run different GPU APIs to dm and nanobench (p...Gravatar reed2015-12-14
* Add config options to run different GPU APIs to dm and nanobenchGravatar kkinnunen2015-12-14
* Make NVPR a GL context option instead of a GL contextGravatar kkinnunen2015-12-10
* Revert of Make NVPR a GL context option instead of a GL context (patchset #9 ...Gravatar borenet2015-12-09
* Make NVPR a GL context option instead of a GL contextGravatar kkinnunen2015-12-08
* simplify nanobench --quiet / -q outputGravatar mtklein2015-12-04
* Began logging more gpu stats from nanobenchGravatar joshualitt2015-12-02
* Revert of Fix Android framework build (patchset #1 id:1 of https://codereview...Gravatar scroggo2015-12-01
* Revert of Make NVPR a GL context option instead of a GL context (patchset #2 ...Gravatar bsalomon2015-12-01
* Fix Android framework buildGravatar scroggo2015-12-01
* Make NVPR a GL context option instead of a GL contextGravatar kkinnunen2015-12-01
* Remove GrContextFactory::getGLContextGravatar kkinnunen2015-11-22
* Delete dead subset benches from nanobenchGravatar msarett2015-11-10
* Comments Style: s/skbug.com/bug.skia.org/Gravatar halcanary2015-11-07
* Rename SkBitmapRegionDecoder and Create functionGravatar msarett2015-11-06
* Combine native sampling with samplingGravatar scroggo2015-11-03
* nanobench: fix and simplify --samplingTimeGravatar mtklein2015-10-28
* Refactor SkBitmapRegionDecoderInterface for AndroidGravatar msarett2015-10-27
* Implementation of SkBitmapRegionDecoder using SkAndroidCodecGravatar msarett2015-10-22
* Valgrind experimentGravatar msarett2015-10-20
* nanobench: Add some Valgrind failure paranoia.Gravatar mtklein2015-10-20
* Renable image benchmarkingGravatar scroggo2015-10-15
* Remove unnecessary allocation in nanobenchGravatar scroggo2015-10-14
* Stop benching PNG buildTileIndex by defaultGravatar scroggo2015-10-13
* Update Subset benches to support interlacing and fix bugsGravatar scroggo2015-10-08