| Commit message (Collapse) | Author | Age |
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Replace with std::unique_ptr.
Change-Id: I5806cfbb30515fcb20e5e66ce13fb5f3b8728176
Reviewed-on: https://skia-review.googlesource.com/4381
Commit-Queue: Ben Wagner <bungeman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
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BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1811703002
Review URL: https://codereview.chromium.org/1811703002
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This drives me nuts, and prevents `while (loops --> 0)`.
BUG=skia:
Review URL: https://codereview.chromium.org/1379923005
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GLBenches do not expect gl state to change between onPerCanvasPreDraw and *PostDraw, but we do a clear and sometimes we clear as draw. This causes us to bind vertex objects / programs / etc.
This change creates two new virtual methods which are called right before and immediately after timing.
BUG=skia:
Review URL: https://codereview.chromium.org/1379853003
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DOCS_PREVIEW= https://skia.org/?cl=1316233002
Review URL: https://codereview.chromium.org/1316233002
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NOPRESUBMIT=true
BUG=skia:
DOCS_PREVIEW= https://skia.org/?cl=1037793002
Review URL: https://codereview.chromium.org/1037793002
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This fixes every case where virtual and SK_OVERRIDE were on the same line,
which should be the bulk of cases. We'll have to manually clean up the rest
over time unless I level up in regexes.
for f in (find . -type f); perl -p -i -e 's/virtual (.*)SK_OVERRIDE/\1SK_OVERRIDE/g' $f; end
BUG=skia:
Review URL: https://codereview.chromium.org/806653007
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TBR=reed@google.com
BUG=skia:3085
Review URL: https://codereview.chromium.org/845623002
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BUG=skia:
Review URL: https://codereview.chromium.org/745383003
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On my laptop:
maxrss loops min median mean max stddev samples config bench
37M 1 14ms 14.2ms 14.6ms 18.2ms 9% ▁█▁▁▁▁▂▂▂▁ gpu tiled_playback_tilegrid_tiled
40M 1 17ms 17.2ms 17.2ms 17.6ms 1% ▆▃▁█▄▇▂▁▁▁ gpu tiled_playback_tilegrid_random
40M 1 14.6ms 14.9ms 15.8ms 19.1ms 11% ▂▁▁▁▁▁▁█▅█ gpu tiled_playback_rtree_tiled
43M 1 16.5ms 16.7ms 16.8ms 17.4ms 1% ▂▃▅█▃▂▁▃▃▂ gpu tiled_playback_rtree_random
43M 1 15.9ms 16.1ms 16.5ms 18.7ms 6% ▁▁█▇▁▁▁▂▁▁ gpu tiled_playback_none_tiled
44M 1 17.9ms 17.9ms 18ms 18.1ms 1% ▂▁▅▁▇▃▁▂█▇ gpu tiled_playback_none_random
TileGrid and RTree perform pretty much the same, both beating no BBH.
BUG=skia:3085
Review URL: https://codereview.chromium.org/699313006
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R=reed@google.com
Author: robertphillips@google.com
Review URL: https://codereview.chromium.org/540963002
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This idea came while commenting on
https://codereview.chromium.org/343583005/
Since SkBenchmark, SkBenchLogger and SkGMBench are not part of the Skia library,
they should not have the Sk prefix.
BUG=None
TEST=make all
R=mtklein@google.com
Author: tfarina@chromium.org
Review URL: https://codereview.chromium.org/347823004
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https://codereview.chromium.org/243173002
git-svn-id: http://skia.googlecode.com/svn/trunk@14258 2bbb7eff-a529-9590-31e7-b0007b416f81
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This CL removes the SkPicture-derived classes (with a flag to keeps clients working). In the process it also lightens the recording factory function so it is no longer ref counted).
The only interesting bits are in SkPicture* and Sk*Picture.*
R=reed@google.com
Author: robertphillips@google.com
Review URL: https://codereview.chromium.org/238273012
git-svn-id: http://skia.googlecode.com/svn/trunk@14251 2bbb7eff-a529-9590-31e7-b0007b416f81
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https://codereview.chromium.org/214953003/
git-svn-id: http://skia.googlecode.com/svn/trunk@14171 2bbb7eff-a529-9590-31e7-b0007b416f81
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I'm not quite sure why I wrote such a convoluted API with setLoops()/getLoops().
This replaces it with a loops argument passed to onDraw().
This CL is largely mechanical translation from the old API to the new one.
MathBench used this->getLoops() outside onDraw(), which seems incorrect. I
fixed it.
BUG=
R=djsollen@google.com
Author: mtklein@google.com
Review URL: https://codereview.chromium.org/99893003
git-svn-id: http://skia.googlecode.com/svn/trunk@12466 2bbb7eff-a529-9590-31e7-b0007b416f81
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While I was doing massive sed-ing, I also converted every bench to use DEF_BENCH instead of registering the ugly manual way.
BUG=
R=scroggo@google.com
Review URL: https://codereview.chromium.org/23876006
git-svn-id: http://skia.googlecode.com/svn/trunk@11263 2bbb7eff-a529-9590-31e7-b0007b416f81
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- Use FLAGS_.
- Remove outer repeat loop.
- Tune inner loop automatically.
BUG=skia:1590
R=epoger@google.com, scroggo@google.com
Review URL: https://codereview.chromium.org/23478013
git-svn-id: http://skia.googlecode.com/svn/trunk@11187 2bbb7eff-a529-9590-31e7-b0007b416f81
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git-svn-id: http://skia.googlecode.com/svn/trunk@7406 2bbb7eff-a529-9590-31e7-b0007b416f81
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Encountered compile errors passing 64-bit size_t to
SkIntToScalar and needed to make adjustments to
gm/gradients.cpp and bench/PicturePlaybackBench.cpp.
Verified on my local Linux, Mac, and Windows machines.
As of this change, the skia_arch_width gyp define
actually forces a 32/64-bit build on Linux, Mac, and
Windows.
Review URL: https://codereview.appspot.com/6460112
git-svn-id: http://skia.googlecode.com/svn/trunk@5195 2bbb7eff-a529-9590-31e7-b0007b416f81
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more in line with the rest of the benches.
http://codereview.appspot.com/6325063/
git-svn-id: http://skia.googlecode.com/svn/trunk@4339 2bbb7eff-a529-9590-31e7-b0007b416f81
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http://codereview.appspot.com/5699084/
git-svn-id: http://skia.googlecode.com/svn/trunk@3264 2bbb7eff-a529-9590-31e7-b0007b416f81
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Review URL: https://codereview.appspot.com/5694053
git-svn-id: http://skia.googlecode.com/svn/trunk@3245 2bbb7eff-a529-9590-31e7-b0007b416f81
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