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path: root/bench/GrMipMapBench.cpp
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* Reland "Reland "Require mips to be allocated at texture creation time and dis...Gravatar Greg Daniel2018-06-08
* Revert "Reland "Require mips to be allocated at texture creation time and dis...Gravatar Greg Daniel2018-06-08
* Reland "Require mips to be allocated at texture creation time and disable lat...Gravatar Greg Daniel2018-06-08
* Remove SK_SUPPORT_GPU checks in tool-only codeGravatar Brian Osman2018-05-31
* Add mock config to tools and run through gms and benchs without crashing.Gravatar Brian Salomon2017-07-07
* Remove budgeted parameter from SkSurface::makeImageSnapshot (take 2)Gravatar Robert Phillips2017-03-20
* Revert "Revert "Revert "Remove budgeted parameter from SkSurface::makeImageSn...Gravatar Yuqian Li2017-03-17
* Revert "Revert "Remove budgeted parameter from SkSurface::makeImageSnapshot""Gravatar Robert Phillips2017-03-17
* Revert "Remove budgeted parameter from SkSurface::makeImageSnapshot"Gravatar Yuqian Li2017-03-16
* Remove budgeted parameter from SkSurface::makeImageSnapshotGravatar Robert Phillips2017-03-16
* hide trivial helpers on canvasGravatar Mike Reed2017-02-22
* SkColorSpace: remove named API, add gamut APIGravatar Matt Sarett2017-02-07
* Revert "SkColorSpace: remove named API, add gamut API"Gravatar Matt Sarett2017-02-07
* SkColorSpace: remove named API, add gamut APIGravatar Matt Sarett2017-02-07
* Rename all color space factories from New* to Make*Gravatar Brian Osman2016-10-24
* Lots of progress on switching to SkColorSpace rather than SkColorProfileTypeGravatar brianosman2016-06-16
* Revert of Lots of progress switching to SkColorSpace rather than SkColorProfi...Gravatar brianosman2016-06-16
* Lots of progress on switching to SkColorSpace rather than SkColorProfileTypeGravatar brianosman2016-06-16
* Fix incorrect parameter in new benchmark.Gravatar brianosman2016-06-02
* Release surface between runs to avoid seg faultGravatar brianosman2016-06-01
* New benchmark to measure GPU mip-mapping performanceGravatar brianosman2016-06-01