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bench
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GLVec4ScalarBench.cpp
Commit message (
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Author
Age
*
Make appending default precision be controled by GLSL
egdaniel
2015-10-26
*
Add version string and force highp NDS transfrom to GLSLCaps
egdaniel
2015-10-22
*
Revert of Add version string and force highp NDS transfrom to GLSLCaps (patch...
egdaniel
2015-10-22
*
Add version string and force highp NDS transfrom to GLSLCaps
egdaniel
2015-10-22
*
Move GrGLShaderVar to GrGLSL
egdaniel
2015-10-21
*
Move shader precision modifier check onto GLSLCaps
egdaniel
2015-10-21
*
Remove const from `const int loops`.
mtklein
2015-10-01
*
Style Change: NULL->nullptr
halcanary
2015-08-27
*
Added GLVec4ScalarBench that doesn't use VAOs
wangyix
2015-07-15
*
Revert of Added a GLBench for testing performance of vec4 vs scalar for cover...
scroggo
2015-07-15
*
Added a glBench for testing performance of vec4 vs scalar coverage in generat...
wangyix
2015-07-13
*
Revert of Added a GLBench for testing performance of vec4 vs scalar for cover...
scroggo
2015-07-13
*
Added a glBench for testing performance of vec4 vs scalar coverage in generat...
wangyix
2015-07-13