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Commit message (Expand)AuthorAge
* 15-bit lowp is dead, long live 8-bit lowpGravatar Mike Klein2017-08-04
* 8-bit hackingGravatar Mike Klein2017-08-03
* Add a private API for writing the clip to the stencilGravatar Stan Iliev2017-08-02
* clang on windows supportGravatar Mike Klein2017-07-31
* bookmaker initial checkinGravatar Cary Clark2017-07-28
* Use correct clang-format in BUILD.gnGravatar Eric Boren2017-07-28
* switched to infra version of clang-format for skslcGravatar Ethan Nicholas2017-07-27
* factor Engine out of ok coreGravatar Mike Klein2017-07-26
* Add strikeout font metrics.Gravatar Ben Wagner2017-07-21
* First stab at JSON event tracerGravatar Brian Osman2017-07-20
* Assume HQ is handled by pipeline, delete legacy code-pathGravatar Mike Reed2017-07-20
* Add SkDebugf trace event handler.Gravatar Brian Salomon2017-07-19
* Add GN arg to allow Flutter-specific API guardsGravatar Brian Osman2017-07-14
* Add support for creating a GrContext backed by Metal.Gravatar Greg Daniel2017-07-13
* Add arc support to gpu Obj c++ codeGravatar Greg Daniel2017-07-12
* Stop adding Android-specific defines to SkUserConfigGravatar Leon Scroggins III2017-07-11
* Update SkiaSDLExample to latest Ganesh interfaces.Gravatar Jim Van Verth2017-07-11
* Revert "Revert "Make mock GrContext unit testable.""Gravatar Brian Salomon2017-07-06
* Revert "Make mock GrContext unit testable."Gravatar Brian Salomon2017-07-06
* Make mock GrContext unit testable.Gravatar Brian Salomon2017-07-06
* GR_TEST_UTILS fixesGravatar Brian Salomon2017-07-06
* Add basic metal build files for backendGravatar Greg Daniel2017-07-05
* Re-re-land sksl fragment processor supportGravatar Ethan Nicholas2017-06-29
* build regenerating SkJumper stages into GNGravatar Mike Klein2017-06-28
* Revert "Re-land sksl fragment processor support"Gravatar Mike Klein2017-06-27
* Use the NDK headers for AHardwareBuffer.Gravatar Derek Sollenberger2017-06-27
* Re-land sksl fragment processor supportGravatar Ethan Nicholas2017-06-27
* Revert "sksl fragment processor support"Gravatar Ethan Nicholas2017-06-27
* sksl fragment processor supportGravatar Ethan Nicholas2017-06-27
* Move threaded BMP device to samplesGravatar Brian Osman2017-06-26
* Revert "Revert "Update skia to use ifdefs for Vulkan code instead of dummy he...Gravatar Robert Phillips2017-06-14
* Revert "Update skia to use ifdefs for Vulkan code instead of dummy header"Gravatar Robert Phillips2017-06-13
* Update skia to use ifdefs for Vulkan code instead of dummy headerGravatar Greg Daniel2017-06-13
* Replace BMP calls to new with calls to mallocGravatar Leon Scroggins III2017-06-05
* Fiddle can use EGL if available.Gravatar Joe Gregorio2017-05-31
* [Reland] Relocate shaders to own dirGravatar Florin Malita2017-05-30
* move perlinenoise2 into effectsGravatar Mike Reed2017-05-30
* Revert "Relocate shaders to own dir"Gravatar Stan Iliev2017-05-25
* Relocate shaders to own dirGravatar Florin Malita2017-05-25
* Remove compressed (ETC1) texture support from Ganesh (take 2)Gravatar Robert Phillips2017-05-23
* Revert "Remove compressed (ETC1) texture support from Ganesh"Gravatar Brian Osman2017-05-22
* Remove compressed (ETC1) texture support from GaneshGravatar Robert Phillips2017-05-22
* Add tool to create test images with interesting color profilesGravatar Matt Sarett2017-05-17
* ok, add timer viaGravatar Mike Klein2017-05-09
* Move SkPngEncoder into public APIGravatar Matt Sarett2017-05-09
* SkEncoder: Rename files, change webp API, for consistencyGravatar Matt Sarett2017-05-05
* drawfilter is legacy-guarded, no need for deprecatedGravatar Mike Reed2017-05-03
* Link to vulkan in tools but not library.Gravatar Brian Salomon2017-04-26
* Use system Vulkan headers except when no building with vulkan supportGravatar Greg Daniel2017-04-25
* Check-in vulkan.h into third_party and use that instead of local sdk vulkan.hGravatar Greg Daniel2017-04-20