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* SkQP: skia_skqp_global_error_toleranceGravatar Hal Canary2018-02-01
* [sksg] Initial text supportGravatar Florin Malita2018-01-31
* [skottie] Convert (most of) SkottieSlide2 to SkSceneGraphGravatar Florin Malita2018-01-31
* SkQP: skia_skqp_enable_driver_correctness_workaroundsGravatar Hal Canary2018-01-31
* SkQP: remove skia_embed_resources optionGravatar Hal Canary2018-01-30
* SkQP: slim deps. Also skia_enable_fontmgr_emptyGravatar Hal Canary2018-01-30
* [skottie] Layer clip supportGravatar Florin Malita2018-01-29
* SkQP: ResourceFactoryGravatar Hal Canary2018-01-29
* Rename .include files to .incGravatar Ben Wagner2018-01-26
* add basic skia -> skcms dependencyGravatar Mike Klein2018-01-26
* [skottie] Parser cleanupGravatar Florin Malita2018-01-25
* Start of cross process SkScalerContext.Gravatar Mike Klein2018-01-24
* SkQP: replace blacklist with: DoNotExecuteInExperimentalMode and NoScoreInCom...Gravatar Hal Canary2018-01-22
* [sksg] Animator, SceneGravatar Florin Malita2018-01-22
* [skottie,sksg] Improved shape group semanticsGravatar Florin Malita2018-01-19
* Skotty -> SkottieGravatar Florin Malita2018-01-17
* Use SkAndroidCodec in SkAnimatedImageGravatar Leon Scroggins III2018-01-16
* Add an SkDrawable for animated images (e.g. GIF)Gravatar Leon Scroggins III2018-01-12
* [skotty,sksg] Initial gradient supportGravatar Florin Malita2018-01-12
* Add in Region SetPath FuzzerGravatar Kevin Lubick2018-01-11
* update bookmaker to ToTGravatar Cary Clark2018-01-11
* [skotty,sksg] Initial matte layer supportGravatar Florin Malita2018-01-11
* Refactor SerializedImageFilter to avoid duplicate codeGravatar Kevin Lubick2018-01-09
* Make commandline flags nicer for fuzz executableGravatar Kevin Lubick2018-01-09
* build lua toolsGravatar Mike Klein2018-01-09
* [skotty] Initial opacity supportGravatar Florin Malita2018-01-08
* [skotty,sksg] Initial image supportGravatar Florin Malita2018-01-08
* add skotty-dir slideGravatar Mike Reed2018-01-08
* [skotty,sksg] Initial trim path effectGravatar Florin Malita2018-01-07
* [skotty,sksg] Add support for geometry mergeGravatar Florin Malita2018-01-04
* [skotty] Add Json DM sourceGravatar Florin Malita2017-12-31
* Initial Lottie loader impl (Skotty)Gravatar Florin Malita2017-12-30
* [sksg] Refactor stroke logicGravatar Florin Malita2017-12-29
* [sksg] Initial stroke wrapper supportGravatar Florin Malita2017-12-27
* [sksg] Initial Path supportGravatar Florin Malita2017-12-27
* Initial scene graph (SkSG)Gravatar Florin Malita2017-12-21
* Move stats code to new layer (with configurable list of timers)Gravatar Brian Osman2017-12-20
* SkQP: add junit appGravatar Hal Canary2017-12-18
* SkQP: make_gmkb, gm_knowledge (GM Knowledgebase)Gravatar Hal Canary2017-12-15
* binary_resources.cpp only compiles if skia_embed_resourcesGravatar Hal Canary2017-12-13
* resources: optionally link them into our binaryGravatar Hal Canary2017-12-11
* working on image and nightly housekeeping botGravatar Cary Clark2017-12-11
* Add GrGLMakeNativeInterface factory that returns sk_sp<const GrGLInterface>.Gravatar Brian Salomon2017-12-11
* Move ImGui support code to ImGuiLayerGravatar Brian Osman2017-12-11
* Allow different identities for iOS code signingGravatar Jim Van Verth2017-12-07
* Revert "Revert "Add define to use customize vulkan header.""Gravatar Greg Daniel2017-12-07
* Revert "Add define to use customize vulkan header."Gravatar Brian Salomon2017-12-07
* Add define to use customize vulkan header.Gravatar Greg Daniel2017-12-06
* remove ThermalManagerGravatar Mike Klein2017-12-06
* Move some bits from views to sk_appGravatar Brian Osman2017-12-01