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* Reland "make SkJumper stages normal Skia code"Gravatar Mike Klein2018-03-07
* Revert "make SkJumper stages normal Skia code"Gravatar Mike Klein2018-03-07
* make SkJumper stages normal Skia codeGravatar Mike Klein2018-03-07
* Port 3 API fuzzers to be oss-fuzz friendlyGravatar Kevin Lubick2018-02-27
* Start on new GPU pixel ops implementation.Gravatar Brian Salomon2018-02-26
* Add nativeFonts flag to Viewer.Gravatar Ben Wagner2018-02-21
* Resurrect pathfinder in viewer and rename to "bisect"Gravatar Chris Dalton2018-02-20
* [sksg] Add 'plane' geometry nodeGravatar Florin Malita2018-02-20
* Delete SkottieSlide2Gravatar Florin Malita2018-02-20
* Generic "directory" viewer slideGravatar Florin Malita2018-02-16
* rm okGravatar Mike Klein2018-02-15
* clean up SK_LEGACY_HIGH_QUALITY_SCALING_CLAMPGravatar Mike Klein2018-02-12
* Build ICU on iOSGravatar Hal Canary2018-02-12
* Add 2 fuzz targets for image decoding (oss-fuzz)Gravatar Kevin Lubick2018-02-12
* Add init-once to threaded backendGravatar Yuqian Li2018-02-12
* use SkShaper instead of SkTextBoxGravatar Mike Reed2018-02-10
* yet another approach to unpremul scale pixelsGravatar Mike Klein2018-02-09
* Revert "alternate approach to unpremul scalePixels()"Gravatar Mike Klein2018-02-09
* SkShaper: make build targetGravatar Hal Canary2018-02-09
* Break some fuzzer targets out so oss-fuzz can use themGravatar Kevin Lubick2018-02-09
* alternate approach to unpremul scalePixels()Gravatar Mike Klein2018-02-09
* Revert "use SkShaper instead of SkTextBox"Gravatar Yuqian Li2018-02-09
* use SkShaper instead of SkTextBoxGravatar Mike Reed2018-02-08
* ICU on windowsGravatar Hal Canary2018-02-08
* SkQP: skia_skqp_global_error_toleranceGravatar Hal Canary2018-02-01
* [sksg] Initial text supportGravatar Florin Malita2018-01-31
* [skottie] Convert (most of) SkottieSlide2 to SkSceneGraphGravatar Florin Malita2018-01-31
* SkQP: skia_skqp_enable_driver_correctness_workaroundsGravatar Hal Canary2018-01-31
* SkQP: remove skia_embed_resources optionGravatar Hal Canary2018-01-30
* SkQP: slim deps. Also skia_enable_fontmgr_emptyGravatar Hal Canary2018-01-30
* [skottie] Layer clip supportGravatar Florin Malita2018-01-29
* SkQP: ResourceFactoryGravatar Hal Canary2018-01-29
* Rename .include files to .incGravatar Ben Wagner2018-01-26
* add basic skia -> skcms dependencyGravatar Mike Klein2018-01-26
* [skottie] Parser cleanupGravatar Florin Malita2018-01-25
* Start of cross process SkScalerContext.Gravatar Mike Klein2018-01-24
* SkQP: replace blacklist with: DoNotExecuteInExperimentalMode and NoScoreInCom...Gravatar Hal Canary2018-01-22
* [sksg] Animator, SceneGravatar Florin Malita2018-01-22
* [skottie,sksg] Improved shape group semanticsGravatar Florin Malita2018-01-19
* Skotty -> SkottieGravatar Florin Malita2018-01-17
* Use SkAndroidCodec in SkAnimatedImageGravatar Leon Scroggins III2018-01-16
* Add an SkDrawable for animated images (e.g. GIF)Gravatar Leon Scroggins III2018-01-12
* [skotty,sksg] Initial gradient supportGravatar Florin Malita2018-01-12
* Add in Region SetPath FuzzerGravatar Kevin Lubick2018-01-11
* update bookmaker to ToTGravatar Cary Clark2018-01-11
* [skotty,sksg] Initial matte layer supportGravatar Florin Malita2018-01-11
* Refactor SerializedImageFilter to avoid duplicate codeGravatar Kevin Lubick2018-01-09
* Make commandline flags nicer for fuzz executableGravatar Kevin Lubick2018-01-09
* build lua toolsGravatar Mike Klein2018-01-09
* [skotty] Initial opacity supportGravatar Florin Malita2018-01-08