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Age
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*
remove unneeded flags
Mike Reed
2017-02-16
*
Turn on SkJumper except on Windows.
Mike Klein
2017-02-16
*
Use SDF path miplevels based on the original path's size
Jim Van Verth
2017-02-16
*
Flush to zero when loading f16 with sse2/sse4.1.
Mike Klein
2017-02-16
*
Simplify more: remove SkRasterPipeline::compile().
Mike Klein
2017-02-16
*
Implement SkHighContrastFilter
Dominic Mazzoni
2017-02-16
*
SkJumper
Mike Klein
2017-02-16
*
Work around Mac x- and cap-height calculation.
bungeman
2017-02-16
*
Use non-linear blending flag in raster pipeline blitter
Matt Sarett
2017-02-15
*
Clean up SkSplicer.
Mike Klein
2017-02-15
*
Update intel linux vulkan driver
Greg Daniel
2017-02-15
*
return and take SkImageGenerator as unique_ptr
Mike Reed
2017-02-15
*
Check that coverage FPs are compatible with alpha as coverage
Brian Salomon
2017-02-15
*
Tighten up GrSurfaceProxy typing
Robert Phillips
2017-02-15
*
Move documentation to use the embedded fiddle elements.
Joe Gregorio
2017-02-15
*
improved performance of parsing SkSLLayout flags
Ethan Nicholas
2017-02-15
*
fiddle: use sstream for text, code cleanup
Hal Canary
2017-02-15
*
Revert "Revert "make SkClipStack.h private (in src)""
Mike Reed
2017-02-15
*
Add GrMakeCachedBitmapProxy
Robert Phillips
2017-02-15
*
Avoid constant view inflation on viewer sample app
Chet Haase
2017-02-15
*
Disable SkSplicer.
Mike Klein
2017-02-15
*
GrTessellator (AA): null GrGeometryProcessor crash fix.
Stephen White
2017-02-15
*
Revert "make SkClipStack.h private (in src)"
Mike Reed
2017-02-15
*
Clarify when tweak alpha for coverage optimizaton can occur.
Brian Salomon
2017-02-15
*
much better idea
Mike Klein
2017-02-15
*
make SkClipStack.h private (in src)
Mike Reed
2017-02-15
*
Symbolize any stacktraces in DM and nanobench
Kevin Lubick
2017-02-15
*
Remove GL asserts for geo shaders to not have uniforms
csmartdalton
2017-02-15
*
removed unused code around scaled generators
Mike Reed
2017-02-15
*
Fix Nexus 10s from shutting down too often
Kevin Lubick
2017-02-15
*
SkPictureImageGenerator.h include guard
Hal Canary
2017-02-15
*
Make GrPipelineInput::setToSolidCoverage set the opaque bit.
Brian Salomon
2017-02-15
*
Suggest P3 for wide gamut images in SkAndroidCodec
Matt Sarett
2017-02-15
*
Non linear blending flag for SkColorSpace
Brian Osman
2017-02-15
*
Rename SkConfig8888/SkPixelInfo to SkConvertPixels
Matt Sarett
2017-02-15
*
Add a way to compute the code coverage of fuzzers
Kevin Lubick
2017-02-15
*
Remove returns at end of stage splices.
Mike Klein
2017-02-14
*
Handle collapsed drawVertices() texture coords gracefully
Florin Malita
2017-02-14
*
Move SkDOM to SkArenaAlloc from SkChunkAlloc.
Herb Derby
2017-02-14
*
Picture backed images must have a bit depth and color space
Matt Sarett
2017-02-14
*
Add more SampleApp support to viewer.
Jim Van Verth
2017-02-14
*
GrContext option to prevent GPU based YUV -> RGB
Brian Osman
2017-02-14
*
Remove Vulkan GalaxyS7 bot
Greg Daniel
2017-02-14
*
Remove include/xml from public API.
Herb Derby
2017-02-14
*
work on raster device clipping
Mike Reed
2017-02-14
*
stop using SkScalarMul
Mike Reed
2017-02-14
*
Remove SkSmallAllocator.
Herb Derby
2017-02-14
*
include what you use
Mike Reed
2017-02-14
*
Make raster pipeline support all pixel conversions
Matt Sarett
2017-02-14
*
Simplify code for making paints with shaders.
Herb Derby
2017-02-14
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