| Commit message (Collapse) | Author | Age |
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BUG=skia:7427
Change-Id: Id38e7ed42021a9a4a0c406668d8909e7f47d5ba8
Reviewed-on: https://skia-review.googlesource.com/87765
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
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Bug: skia:7426
Change-Id: Iea687bc1a03b3428a1648bc75861276cb7e970da
Reviewed-on: https://skia-review.googlesource.com/87782
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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Bug: skia:7427
Change-Id: I5f63d1c77577942f648fdc1439a9b4338299b033
Reviewed-on: https://skia-review.googlesource.com/87340
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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TBR=egdaniel@google.com
NOTRY=true
Bug: skia:
Change-Id: Id1cf3e25d04e5dab8148114c4378abaa49fd67bc
Reviewed-on: https://skia-review.googlesource.com/87761
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
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check dash fix back in with
guards against changing
chrome layout test results
original CL: skia-review.googlesource.com/c/skia/+/84862
efficiently dash very large rectangles and very long lines
Speed up dashing when lines and rects are absurdly large.
Prior to this CL, only horizontal lines were detected.
Also folded in a change to handle dashing of zero length lines.
TBR=egdaniel@google.com
Bug: skia:7311
Change-Id: I139b10f676e7ae06ad83aaf2a35d49cf06280a67
Reviewed-on: https://skia-review.googlesource.com/87760
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Cary Clark <caryclark@skia.org>
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When sigma is small a very small border is generated,
but no actual blurring happens. Copy the image and
add the small border instead of just copying the image.
Tested by patching into chrome, and observing no shift.
BUG=chromium:795528
Change-Id: I9eee74a3155575c747fafc71ace77ed4247bcae5
Reviewed-on: https://skia-review.googlesource.com/87420
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Herb Derby <herb@google.com>
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Our runtime definition of the XYZ matrix was fairly inaccurate. It also
didn't round-trip through ICC fixed point correctly. Now, constructing the
color space at runtime produces exactly the same matrix as constructing
the space from the ICC profile. And the values can then be serialized back
to ICC exactly. This eliminates the need for the snapping logic, too.
Bug: skia:
Change-Id: I69f4a9bfec3eeef153935e21ab3a0630794b1607
Reviewed-on: https://skia-review.googlesource.com/84840
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Osman <brianosman@google.com>
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Makes SkAtlasTextRenderer::SDFVertex now has a 3 component position vector.
Change-Id: I7ec1a8068fb84388a82e1748d6e9d02820d55abd
Reviewed-on: https://skia-review.googlesource.com/84202
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
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This is a reland of 746db42e2c07050d5d0a0db11bfdab441d57e8cd
Original change's description:
> hide unused var
>
> Bug: skia:
> Change-Id: Ia060e0becd8d40817c59e2918678dbdc6dfd6cdd
> Reviewed-on: https://skia-review.googlesource.com/86041
> Reviewed-by: Mike Reed <reed@google.com>
Bug: skia:
Change-Id: I610ccfec1e1eb7888bd4f16f7d83fded10ccf0af
Reviewed-on: https://skia-review.googlesource.com/87720
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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We ought to be able to handle out-of-gamut colors now, whatever
their provenance. Should be we can just not clamp here.
Bug: skia:5733
Change-Id: Icd9851543638fd81755afee2eac2347702b88e9f
Reviewed-on: https://skia-review.googlesource.com/87000
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
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chromium has rebaselined against the new code
Bug: skia:
Change-Id: I5e13da56ade52e5e0fc61ff01b39953bf1bd7e8c
Reviewed-on: https://skia-review.googlesource.com/87300
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
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Note: I skipped the presubmit when uploading, because I had issues setting up my skia checkout correctly.
Roll isolate binaries generated at infra@2aafb3b.
Isolate sha1s were taken from the following builds:
https://luci-milo.appspot.com/buildbot/chromium.infra/infra-continuous-precise-64/10401
https://luci-milo.appspot.com/buildbot/chromium.infra/infra-continuous-mac-10.10-64/9823
https://luci-milo.appspot.com/buildbot/chromium.infra/infra-continuous-win-64/10680
This cl brings the skia isolate binaries up to date with the main chrome infra setup
(see similar cl at https://chromium-review.googlesource.com/c/chromium/src/+/834928).
These new versions introduce an "--exparchive" flag for both "isolate archive" and
"isolate batcharchive", which will enable the skia isolate recipes to be transitioned
away from the "isolate exparchive" command.
Change-Id: I535500e678b2c2faa784720d72ae661aa975277f
Reviewed-on: https://skia-review.googlesource.com/87500
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Ravi Mistry <rmistry@google.com>
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Bug: skia:
Change-Id: I30533cf81631a146b729a530c30bd9831fd0ea7d
Reviewed-on: https://skia-review.googlesource.com/87660
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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https://chromium.googlesource.com/angle/angle.git/+log/ffd27d85371b..37385e11d383
$ git log ffd27d853..37385e11d --date=short --no-merges --format='%ad %ae %s'
2017-12-19 oetuaho Emulate tanh on HLSL
2017-12-12 oetuaho Define symbol classes in a separate file
Created with:
roll-dep skia/third_party/externals/angle2BUG=795269
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-Clang-x86_64-Release-ANGLE
TBR=csmartdalton@google.com
Change-Id: Ib79386f57da236fe0f2a9c77bf867b785fc75e84
Reviewed-on: https://skia-review.googlesource.com/87620
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
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Need this to land first: https://chromium-review.googlesource.com/c/chromium/src/+/834714
Bug: skia:
Change-Id: I426bc3d9b5c4382b5b874b991e37fdd1725bd9a3
Reviewed-on: https://skia-review.googlesource.com/87301
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
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Bug: skia:
Change-Id: I5c7d6a74ecf6079440fe5fc758e444a16764c7aa
Reviewed-on: https://skia-review.googlesource.com/87460
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
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https://chromium.googlesource.com/angle/angle.git/+log/ca71c75dce60..ffd27d85371b
$ git log ca71c75dc..ffd27d853 --date=short --no-merges --format='%ad %ae %s'
2017-12-19 jmadill Vulkan: Roll loader and validation layers SDK (1.5/2)
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-Clang-x86_64-Release-ANGLE
TBR=csmartdalton@google.com
Change-Id: I2f2fae72810c38bf56179d3c4da85f3e588dc089
Reviewed-on: https://skia-review.googlesource.com/87440
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
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GrPathUtils::convertCubicToQuads
Bug: skia:7427
Change-Id: I72426574be20cd41981bbb8366bda039443aa606
Reviewed-on: https://skia-review.googlesource.com/87302
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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Make insetting greater than width or height collapse to a point/line.
SkPath::addRRect() doesn't ignore an empty SkRRect.
Change-Id: I933a3419a6d75be534f1d8328faa715772045f67
Reviewed-on: https://skia-review.googlesource.com/85680
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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These were removed in
https://skia-review.googlesource.com/c/skia/+/78640
However, we've now decided on the 640 rather than the 540 due to
inventory.
No-Try: true
Change-Id: Icf6db636287e151d3dd3ac74cfddf8f6bd3bea6a
Reviewed-on: https://skia-review.googlesource.com/87202
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Commit-Queue: Ben Wagner <benjaminwagner@google.com>
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Bug: skia:
Change-Id: If64f166cc03c32b7423361178d319474be063f19
Reviewed-on: https://skia-review.googlesource.com/87260
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
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This reverts commit de71572f650005e36d4fc2fe95fb5677a25ae4f6.
Revert "Revert "Transform vertices for distance field glyphs on CPU.""
This reverts commit f226e66d75374e370f3ae2c6895bc689670e9e18.
Change-Id: I2545afae3beb1d6b14bba056853ed826ae7a4679
Reviewed-on: https://skia-review.googlesource.com/86603
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
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This reverts commit 1ad81981b0027e96ef0cecd78661ab2c22bdc4aa.
Reason for revert: broke chrome layout tests
Original change's description:
> efficiently dash very large rectangles and very long lines
>
> Speed up dashing when lines and rects are absurdly large.
>
> Prior to this CL, only horizontal lines were detected.
>
> The onOnceBeforeDraw changes are there to make debugging easier.
>
> Also folded in a change to handle dashing of zero length lines.
>
> R=reed@google.com, egdaniel@google.com
> Bug: skia:7311
> Change-Id: Ia16fb124c7a78a5cc639e612fae29c879a37da1a
> Reviewed-on: https://skia-review.googlesource.com/84862
> Commit-Queue: Cary Clark <caryclark@skia.org>
> Reviewed-by: Mike Reed <reed@google.com>
TBR=egdaniel@google.com,reed@google.com,caryclark@skia.org
Change-Id: I5e8f04c54486f8cd1a931f6cade92feaaa4a7647
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7311
Reviewed-on: https://skia-review.googlesource.com/87282
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Cary Clark <caryclark@google.com>
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This reverts commit 54956e158131add01c5166f68e3a115b823fe5f4.
Reason for revert: original cl broke chrome layout tests
Original change's description:
> disable large rect dash temporarily
>
> fix the build
>
> TBR:halcanary@google.com
> NOTRY=true
> Bug: skia:7423
> Change-Id: I362fdf2b56c08111c1feab9ffd72351f2ff16f91
> Reviewed-on: https://skia-review.googlesource.com/87002
> Reviewed-by: Cary Clark <caryclark@skia.org>
> Commit-Queue: Cary Clark <caryclark@skia.org>
TBR=halcanary@google.com,caryclark@skia.org
Change-Id: Ia71118dfb7d59ad9d4962d90f2e9a016b0988d0c
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:7423
Reviewed-on: https://skia-review.googlesource.com/87281
Reviewed-by: Cary Clark <caryclark@google.com>
Commit-Queue: Cary Clark <caryclark@google.com>
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https://chromium.googlesource.com/angle/angle.git/+log/ae4dbf32ba11..ca71c75dce60
$ git log ae4dbf32b..ca71c75dc --date=short --no-merges --format='%ad %ae %s'
2017-12-15 bryan.bernhart Fix error handling of ID3D11DeviceContext::Map
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-Clang-x86_64-Release-ANGLE
TBR=csmartdalton@google.com
Change-Id: I5855f6f5d6864f75cd90e3b3d59564d25e046ec1
Reviewed-on: https://skia-review.googlesource.com/87102
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
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Bug: skia:
Change-Id: Ie47f00bf8542462d719df0d08972794861ec4a2b
Reviewed-on: https://skia-review.googlesource.com/86283
Reviewed-by: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
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Also adds a tonal color GM, a grayscale mode to shadowutils GM,
and animated alpha to SampleAndroidShadows.
Bug: skia:
Change-Id: I1dcb5cab7e53ffa7a3bf1a07b6ebfed38df1a9ed
Reviewed-on: https://skia-review.googlesource.com/85002
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
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Bug: skia:
Change-Id: Ib1b03b1181ec937843eac2e8d8cb03ebe53e32c1
Reviewed-on: https://skia-review.googlesource.com/86760
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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Bug: skia:
Change-Id: I38736c5d49e3b281c2d23af3908575274ff97b5c
Reviewed-on: https://skia-review.googlesource.com/86282
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
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Automatic commit by the RecreateSKPs bot.
TBR=update-skps@skia.org
NO_MERGE_BUILDS
Change-Id: I3e3d0f7416d928db399f25f42717a9186b49a70b
Reviewed-on: https://skia-review.googlesource.com/87041
Reviewed-by: update-skps <update-skps@skia.org>
Commit-Queue: update-skps <update-skps@skia.org>
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https://chromium.googlesource.com/angle/angle.git/+log/f2afccca7b27..ae4dbf32ba11
$ git log f2afccca7..ae4dbf32b --date=short --no-merges --format='%ad %ae %s'
2017-12-08 oetuaho Don't allocate name strings for empty symbols
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-Clang-x86_64-Release-ANGLE
TBR=csmartdalton@google.com
Change-Id: I06ce1ac153124669fca759d3dc41398ee7672469
Reviewed-on: https://skia-review.googlesource.com/87020
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
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Bug: skia:7404
Use a uint64_t to store the four byte integer in order to protect
against overflow in the encoded (untrusted) offset.
Change-Id: I9592983a7a5353219507b7ec85eae2f2c4a16a1a
Reviewed-on: https://skia-review.googlesource.com/85900
Commit-Queue: Leon Scroggins <scroggo@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
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Bug: skia:7420
NOTRY=true
Change-Id: I785135a3abc17f63d715d459668c768a6014d9b3
Reviewed-on: https://skia-review.googlesource.com/87001
Reviewed-by: Ravi Mistry <rmistry@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
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fix the build
TBR:halcanary@google.com
NOTRY=true
Bug: skia:7423
Change-Id: I362fdf2b56c08111c1feab9ffd72351f2ff16f91
Reviewed-on: https://skia-review.googlesource.com/87002
Reviewed-by: Cary Clark <caryclark@skia.org>
Commit-Queue: Cary Clark <caryclark@skia.org>
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This fixes SkSL omitting the 'u' literal on ushort values, and ushorts
can now implicitly coerce to ints.
Bug: skia:
Change-Id: I21e5dc06d34e09a4fc1aa4d746e6e75c0d2d8c7e
Reviewed-on: https://skia-review.googlesource.com/85960
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Chris Dalton <csmartdalton@google.com>
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Speed up dashing when lines and rects are absurdly large.
Prior to this CL, only horizontal lines were detected.
The onOnceBeforeDraw changes are there to make debugging easier.
Also folded in a change to handle dashing of zero length lines.
R=reed@google.com, egdaniel@google.com
Bug: skia:7311
Change-Id: Ia16fb124c7a78a5cc639e612fae29c879a37da1a
Reviewed-on: https://skia-review.googlesource.com/84862
Commit-Queue: Cary Clark <caryclark@skia.org>
Reviewed-by: Mike Reed <reed@google.com>
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This is more consistent with our other SK_BUILD_FOR_... macros,
and less likely to collide with other preprocessor logic.
(Luckily, this was defined in public.bzl, so we can do this
all in one CL in the Skia repo.)
Change-Id: I5f232888288c9c53fad445545d983d0fb0b4add8
Reviewed-on: https://skia-review.googlesource.com/86940
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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https://chromium.googlesource.com/angle/angle.git/+log/5b1180df6835..f2afccca7b27
$ git log 5b1180df6..f2afccca7 --date=short --no-merges --format='%ad %ae %s'
2017-12-18 ynovikov Skip UniformBufferTest.SimpleBufferChange on Mac NVIDIA GL
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-Clang-x86_64-Release-ANGLE
TBR=csmartdalton@google.com
Change-Id: Idea1a9c6a615686641ac5fb8ebdfb0ebb1b50e60
Reviewed-on: https://skia-review.googlesource.com/86723
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
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https://chromium.googlesource.com/angle/angle.git/+log/0e74e059621b..5b1180df6835
$ git log 0e74e0596..5b1180df6 --date=short --no-merges --format='%ad %ae %s'
2017-10-10 fjhenigman Add gyp deprecation warning.
Created with:
roll-dep skia/third_party/externals/angle2
The AutoRoll server is located here: https://angle-skia-roll.skia.org
Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md
If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
CQ_INCLUDE_TRYBOTS=skia.primary:Perf-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC5i7RYH-GPU-IntelIris6100-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Perf-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Test-Win10-Clang-AlphaR2-GPU-RadeonR9M470X-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUC6i5SYK-GPU-IntelIris540-x86_64-Debug-All-ANGLE,Test-Win10-Clang-NUCD34010WYKH-GPU-IntelHD4400-x86_64-Debug-All-ANGLE,Test-Win10-Clang-ShuttleC-GPU-GTX960-x86_64-Debug-All-ANGLE,Build-Debian9-Clang-x86_64-Release-ANGLE
TBR=csmartdalton@google.com
Change-Id: Ibd4da39fb28043ae079fd2a7d5909d812fddfd0e
Reviewed-on: https://skia-review.googlesource.com/86722
Reviewed-by: angle-deps-roller . <angle-deps-roller@chromium.org>
Commit-Queue: angle-deps-roller . <angle-deps-roller@chromium.org>
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This reverts commit 8a64e52a98d178be13fd137b3b3a3c6aff457d85.
Reason for revert:
Test-Android-Clang-NexusPlayer-CPU-Moorefield-x86-Release-All-Android
Test-Android-Clang-NexusPlayer-GPU-PowerVR-x86-Release-All-Android
Original change's description:
> attempt 2: add experimental bilerp_clamp_8888 stage
>
> It looks like we can specialize hot image shaders into their
> own single stages for a good speedup on both x86 and ARM.
>
> I've started here with bilerp_clamp_8888, and will
> follow up with bgra and 565, and lowp versions of those,
> and probably also the same for nearest neighbors.
>
> All pixels are identical in GMs.
>
> Change-Id: Ib5ed6e528efd9e3eed96ba67d02fbec2e8133a81
> Reviewed-on: https://skia-review.googlesource.com/86860
> Reviewed-by: Mike Klein <mtklein@chromium.org>
> Commit-Queue: Mike Klein <mtklein@chromium.org>
TBR=mtklein@chromium.org,liyuqian@google.com
Change-Id: I34409a7b4aee4fd54baee44f7fc53bd0982500fe
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/86601
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Mike Klein <mtklein@google.com>
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It looks like we can specialize hot image shaders into their
own single stages for a good speedup on both x86 and ARM.
I've started here with bilerp_clamp_8888, and will
follow up with bgra and 565, and lowp versions of those,
and probably also the same for nearest neighbors.
All pixels are identical in GMs.
Change-Id: Ib5ed6e528efd9e3eed96ba67d02fbec2e8133a81
Reviewed-on: https://skia-review.googlesource.com/86860
Reviewed-by: Mike Klein <mtklein@chromium.org>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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This reverts commit 0215e39d7e415d0530231df6ad20d5f215c72152.
Reason for revert: break intel 540 and HD2000 intel release bots on gltestthreading gm dftext_blob_pers
Original change's description:
> Transform vertices for distance field glyphs on CPU.
>
> This allows batching of DF draws with different view matrices.
>
> For perspective matrices this means the transformed position vertex
> attribute must have w values. Currently, non-perspective DF draws still
> use 2 component positions, though this could be changed in the future.
> Consequently, perspective draws can batch with other perspective draws
> but not non-perspective draws.
>
> Adds a GM to test batching and reusing the same blobs with both perspective
> and non-perspective matrices.
>
> Change-Id: I0e42c5449ebf3a5a54025dbcdec824d904d5bd9e
> Reviewed-on: https://skia-review.googlesource.com/79900
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Jim Van Verth <jvanverth@google.com>
TBR=jvanverth@google.com,bsalomon@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Change-Id: Idc658d9263976d5b5e00a5026c5d6d3c8f4bdc2d
Reviewed-on: https://skia-review.googlesource.com/86560
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
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This reverts commit 2d53d984251a753b9d0fb3adad3be09243cf5c14.
Reason for revert: revert needed to revert previous cl
Original change's description:
> move homogenous with stride to matrixpriv
>
> this appears to be needed only by Skia
> internally, so move it out of the public
> includes.
>
> R=bsalomon@google.com
> Bug: skia:6898
> Change-Id: Iebdda8f2c9a8fd953dd44bac9b74158d7491c21a
> Reviewed-on: https://skia-review.googlesource.com/85961
> Commit-Queue: Cary Clark <caryclark@skia.org>
> Commit-Queue: Cary Clark <caryclark@google.com>
> Reviewed-by: Brian Salomon <bsalomon@google.com>
TBR=bsalomon@google.com,caryclark@google.com,caryclark@skia.org
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:6898
Change-Id: Icbd15ee0b524c770a324c490ab0cadf6a045e0d5
Reviewed-on: https://skia-review.googlesource.com/86800
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
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This reverts commit 746db42e2c07050d5d0a0db11bfdab441d57e8cd.
Reason for revert: revert needed to revert previous cl
Original change's description:
> hide unused var
>
> Bug: skia:
> Change-Id: Ia060e0becd8d40817c59e2918678dbdc6dfd6cdd
> Reviewed-on: https://skia-review.googlesource.com/86041
> Reviewed-by: Mike Reed <reed@google.com>
TBR=reed@google.com,reed@chromium.org
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:
Change-Id: Ia60757c0007199e1c8409a7da15fa452fdb3b16a
Reviewed-on: https://skia-review.googlesource.com/86801
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
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Bug: skia:
Change-Id: I4413e8e629528608d773d41c6a4a4306eff154c8
Reviewed-on: https://skia-review.googlesource.com/85045
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
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Bug: skia:
Change-Id: I46bdc54b6d9cdacc8f5a06644aa6b110837879f0
Reviewed-on: https://skia-review.googlesource.com/84342
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
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Tested using MSAN with image clearing code
removed.
Change-Id: Ic863328c868887455bb92650d3fdcecbf4d2b1cf
Reviewed-on: https://skia-review.googlesource.com/86761
Commit-Queue: Herb Derby <herb@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
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This is fixing an issue with nine patch not drawing correctly
if there is a color transformaton.
Bug: b/69796044
Test: Ran lattice2 test for gbr-8888
Change-Id: Idadc2938222222750f0f8bfb12650569191b7ad9
Reviewed-on: https://skia-review.googlesource.com/83680
Commit-Queue: Stan Iliev <stani@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
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Add a comment to SkFixed explaining the accuracy issues of the macros.
Re-land of: https://skia-review.googlesource.com/85742
Bug: skia:
Change-Id: I09cef45bdb858608a6afe6c30424d8046cac50ec
Reviewed-on: https://skia-review.googlesource.com/86540
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
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It's now no different than append(from_srgb).
Bug: skia:7419
Change-Id: I97c59b6987f033ec2f1859db40ca3056b87b370a
Reviewed-on: https://skia-review.googlesource.com/86741
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
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