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* Add flush before drawing lines workaround for Adreno 3xxGravatar Brian Salomon2017-06-08
| | | | | | | | Bug: skia:6309 Change-Id: I354c678ca4e833c523a89b3196804fbe1adcf9d1 Reviewed-on: https://skia-review.googlesource.com/19087 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Use nextafter rather than std::nextafter, it's more widely availableGravatar Mostyn Bramley-Moore2017-06-08
| | | | | | | | Bug: skia: Change-Id: Idffe99cde348af83ae4290614c44767fffe36609 Reviewed-on: https://skia-review.googlesource.com/19120 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Disable ReadPixels_Texture & ReadPixels_Gpu on ANGLEGravatar Robert Phillips2017-06-08
| | | | | | | | | | Depends on https://skia-review.googlesource.com/c/19101/ (Store context type (rather than backend type) in ContextInfo) Bug: skia:6742 Change-Id: I321c01838acf93ad28a17d8e97aa1bf594425502 Reviewed-on: https://skia-review.googlesource.com/19077 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Don't reuse failed buffers as scratchGravatar Robert Phillips2017-06-08
| | | | | | | | | This is/was occurring for ANGLE D3D configs Change-Id: I45d4c40143ce4ac4989612c7bfe7aefd178842da Reviewed-on: https://skia-review.googlesource.com/19076 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Store context type (rather than backend type) in ContextInfoGravatar Robert Phillips2017-06-08
| | | | | | | Change-Id: I7dbfb735f1f094fa0a025b84f69e06a3533f2815 Reviewed-on: https://skia-review.googlesource.com/19101 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
* Add support for SkImageGenerator creating external texturesGravatar Stan Iliev2017-06-08
| | | | | | | | | | | Copy the SkImageGenerator texture if tiling is needed and original texture target is GR_GL_TEXTURE_EXTERNAL. Bug: skia: Change-Id: I98f5acc3883e2060b1a35f80633b02b08a706107 Reviewed-on: https://skia-review.googlesource.com/18268 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Stan Iliev <stani@google.com>
* GrTessellator: fix intersection above the first vertex.Gravatar Stephen White2017-06-08
| | | | | | | | | | | | | | | | | | | | Handle the case where the an intersection falls not only above both edge endpoints, but above the first vertex in the mesh. This requires passing the mesh into check_for_intersection(), in order to modify the head. We also need to rewind the mesh after insertion, since we need to rewind to the newly-inserted vertex. This also cleans up vertex ID computation a little (for logging), so that vertices before the first vertex or after the last have a reasonable ID. It also cleans up the intersection-on-endpoint special cases by refactoring the calls to split_edge(). BUG=730687 Change-Id: Idea736eca7b7c3c5d8a470b1373a16ad8e649e80 Reviewed-on: https://skia-review.googlesource.com/19069 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Stephen White <senorblanco@chromium.org>
* Draw time color xform API for AndroidGravatar Matt Sarett2017-06-08
| | | | | | | | | | | | | | | | | Will do a lazy color xform to the dst color space at GPU upload time. I've included the capability to control the gen id of the output image. This will allow us to reuse images in the Ganesh cache. This should only be temporary. When Android is able to cache the actual SkImage object, we won't need to expose this anymore. Bug: b/62347704 Change-Id: I93b950ef680f6bbdd7eb6a2ec6f50195dbb78311 Reviewed-on: https://skia-review.googlesource.com/16440 Reviewed-by: Mike Reed <reed@google.com> Reviewed-by: Yuqian Li <liyuqian@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Matt Sarett <msarett@google.com>
* Revert "Do not return Index8 from SkAndroidCodec::computeOutputColorType"Gravatar Matt Sarett2017-06-08
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit b6f4767294261dca3beef6f280c4bac69df3f930. Reason for revert: This breaks CTS tests in Android. Doh. Original change's description: > Do not return Index8 from SkAndroidCodec::computeOutputColorType > > Given that this is the only known use of Index8 color type, > this is essentially an experimental delete. > > Bug: skia:6620 > Change-Id: Ib363d237e0217f6e7f461a62e54d32892c428095 > Reviewed-on: https://skia-review.googlesource.com/10586 > Reviewed-by: Leon Scroggins <scroggo@google.com> > Commit-Queue: Matt Sarett <msarett@google.com> TBR=msarett@google.com,scroggo@google.com,reed@google.com No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia:6620 Change-Id: I2b44c695b8b95659520e9532901f636f56e01e2a Reviewed-on: https://skia-review.googlesource.com/19084 Reviewed-by: Matt Sarett <msarett@google.com> Commit-Queue: Matt Sarett <msarett@google.com>
* Experimental change to diagnose image diffs in g3Gravatar Mike Reed2017-06-08
| | | | | | | | Bug: skia: Change-Id: I33226a0266093a98083b4c78cdaba402ce3f3929 Reviewed-on: https://skia-review.googlesource.com/19082 Commit-Queue: Mike Reed <reed@google.com> Reviewed-by: Ben Wagner <benjaminwagner@google.com>
* Bump min picture to 7+ months agoGravatar Mike Reed2017-06-08
| | | | | | | | | | | Delete lots of support code, including need for SkXfermode objects which are no longer used anywhere else. Bug: skia: Change-Id: Id6b7ef0f529691041ff2b206c35e336e8a4c974d Reviewed-on: https://skia-review.googlesource.com/19059 Commit-Queue: Mike Reed <reed@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* Fix LCD distance field text color filteringGravatar Jim Van Verth2017-06-08
| | | | | | | | | | | Distance field text was applying the color filter to determine any gamma adjustments, but not any effects of the shader as well. Bug: skia:6669 Change-Id: I73384f68141fb523ea2058e00d0a9fbb2fbc622b Reviewed-on: https://skia-review.googlesource.com/19049 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>
* Disable buffer mapping on Galaxy J5Gravatar Brian Salomon2017-06-08
| | | | | | | | Bug: skia:6309 Change-Id: Ieaf5bbc36c7fa7dee0cc07b480046bb0f190b138 Reviewed-on: https://skia-review.googlesource.com/19053 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Fix native_image_to_raster_surface crash in ANGLE msaa configsGravatar Brian Osman2017-06-08
| | | | | | | | | | | | | | | We only support MSAA with RGBA (not BGRA), on ANGLE, so we were failing to construct the GPU surface. Instead, use the original canvas' info to make the image surface (but always use N32 to make the raster surface). I think this will fix the Ubuntu Intel glesmsaa4 crashes, too, although I don't have a machine to test on right now. Bug: skia:6457 skia:6401 Change-Id: Icfc47845e97ef0806fb6d875f454d3920020ffbd Reviewed-on: https://skia-review.googlesource.com/19054 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Increase timeout for 32-bit Debug tests.Gravatar Ben Wagner2017-06-08
| | | | | | | | | Bug: skia:6737 No-Try: true Change-Id: I1e3751f1bce087980bf8f8e4317b1aae1a9fcf8f Reviewed-on: https://skia-review.googlesource.com/19051 Reviewed-by: Eric Boren <borenet@google.com> Commit-Queue: Ben Wagner <benjaminwagner@google.com>
* eliminate GPU line snappingGravatar Ethan Nicholas2017-06-08
| | | | | | | | Bug: skia:4474 Change-Id: I8dd1d9bc49365c554b27a4c50bafa3d518391d9f Reviewed-on: https://skia-review.googlesource.com/19047 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
* Disable F16-nullptr sourcesGravatar Matt Sarett2017-06-08
| | | | | | | | | | | Also includes the refactor that triggered this change - stricter checking on creation on raster SkImages. Bug: skia: Change-Id: Ie3216ac3f5307de4b78792b472676faa51e5459d Reviewed-on: https://skia-review.googlesource.com/19040 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Matt Sarett <msarett@google.com>
* Revert "Revert "Revert "DeferredTextureImageData low-bit-depth/dithering ↵Gravatar Brian Salomon2017-06-08
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | support""" This reverts commit 840ff8837bd93ee73c187890839b3f56e7c94fb7. Reason for revert: Not obvious to me how to fix, reverting the chrome CL that was dependent on this. Original change's description: > Revert "Revert "DeferredTextureImageData low-bit-depth/dithering support"" > > This reverts commit d7c681d6a7b154d276e275becc51685eac8705c2. > > Reason for revert: New param already used in Chrome > > Original change's description: > > Revert "DeferredTextureImageData low-bit-depth/dithering support" > > > > This reverts commit 2c075e749d1f33dea06ad2710e15c9a1d60ebced. > > > > Reason for revert: Breaking tests. e.g.: https://chromium-swarm.appspot.com/task?id=369dc44f62ce9510&refresh=10 > > > > Original change's description: > > > DeferredTextureImageData low-bit-depth/dithering support > > > > > > Cause DeferredTextureImageData functionality to support low bit depth > > > (4444, 565) image formats (with dithering). > > > > > > Bug: 720105 > > > Change-Id: Ie3b5768ebc393d9b0a5322461c722bf37c80b791 > > > Reviewed-on: https://skia-review.googlesource.com/18945 > > > Reviewed-by: Brian Salomon <bsalomon@google.com> > > > Commit-Queue: Eric Karl <ericrk@chromium.org> > > > > TBR=bsalomon@google.com,ericrk@chromium.org > > No-Presubmit: true > > No-Tree-Checks: true > > No-Try: true > > Bug: 720105 > > > > Change-Id: I07aec722425efc62bc54f82cee9a19a9bf339f7b > > Reviewed-on: https://skia-review.googlesource.com/19039 > > Reviewed-by: Brian Salomon <bsalomon@google.com> > > Commit-Queue: Brian Salomon <bsalomon@google.com> > > TBR=bsalomon@google.com,reviews@skia.org,ericrk@chromium.org > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Bug: 720105 > > Change-Id: I91e690d0564f04209a2bd677de9ae9eb9c0f90d3 > Reviewed-on: https://skia-review.googlesource.com/19041 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Brian Salomon <bsalomon@google.com> TBR=bsalomon@google.com,reviews@skia.org,ericrk@chromium.org No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: 720105 Change-Id: I63eb0051964ce99e187b4e4943ea79bc22d392d2 Reviewed-on: https://skia-review.googlesource.com/19046 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Revert "Revert "DeferredTextureImageData low-bit-depth/dithering support""Gravatar Brian Salomon2017-06-08
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit d7c681d6a7b154d276e275becc51685eac8705c2. Reason for revert: New param already used in Chrome Original change's description: > Revert "DeferredTextureImageData low-bit-depth/dithering support" > > This reverts commit 2c075e749d1f33dea06ad2710e15c9a1d60ebced. > > Reason for revert: Breaking tests. e.g.: https://chromium-swarm.appspot.com/task?id=369dc44f62ce9510&refresh=10 > > Original change's description: > > DeferredTextureImageData low-bit-depth/dithering support > > > > Cause DeferredTextureImageData functionality to support low bit depth > > (4444, 565) image formats (with dithering). > > > > Bug: 720105 > > Change-Id: Ie3b5768ebc393d9b0a5322461c722bf37c80b791 > > Reviewed-on: https://skia-review.googlesource.com/18945 > > Reviewed-by: Brian Salomon <bsalomon@google.com> > > Commit-Queue: Eric Karl <ericrk@chromium.org> > > TBR=bsalomon@google.com,ericrk@chromium.org > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Bug: 720105 > > Change-Id: I07aec722425efc62bc54f82cee9a19a9bf339f7b > Reviewed-on: https://skia-review.googlesource.com/19039 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Brian Salomon <bsalomon@google.com> TBR=bsalomon@google.com,reviews@skia.org,ericrk@chromium.org No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: 720105 Change-Id: I91e690d0564f04209a2bd677de9ae9eb9c0f90d3 Reviewed-on: https://skia-review.googlesource.com/19041 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* Do not return Index8 from SkAndroidCodec::computeOutputColorTypeGravatar Matt Sarett2017-06-08
| | | | | | | | | | | Given that this is the only known use of Index8 color type, this is essentially an experimental delete. Bug: skia:6620 Change-Id: Ib363d237e0217f6e7f461a62e54d32892c428095 Reviewed-on: https://skia-review.googlesource.com/10586 Reviewed-by: Leon Scroggins <scroggo@google.com> Commit-Queue: Matt Sarett <msarett@google.com>
* Revert "DeferredTextureImageData low-bit-depth/dithering support"Gravatar Brian Salomon2017-06-08
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 2c075e749d1f33dea06ad2710e15c9a1d60ebced. Reason for revert: Breaking tests. e.g.: https://chromium-swarm.appspot.com/task?id=369dc44f62ce9510&refresh=10 Original change's description: > DeferredTextureImageData low-bit-depth/dithering support > > Cause DeferredTextureImageData functionality to support low bit depth > (4444, 565) image formats (with dithering). > > Bug: 720105 > Change-Id: Ie3b5768ebc393d9b0a5322461c722bf37c80b791 > Reviewed-on: https://skia-review.googlesource.com/18945 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Eric Karl <ericrk@chromium.org> TBR=bsalomon@google.com,ericrk@chromium.org No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: 720105 Change-Id: I07aec722425efc62bc54f82cee9a19a9bf339f7b Reviewed-on: https://skia-review.googlesource.com/19039 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* remove unused xfermode methodsGravatar Mike Reed2017-06-08
| | | | | | | Bug: skia: Change-Id: Ib0dfa7bbf3d4e73aab355df4d5f5e2a53f653809 Reviewed-on: https://skia-review.googlesource.com/19035 Reviewed-by: Mike Reed <reed@google.com>
* Roll recipe dependencies (trivial).Gravatar recipe-roller2017-06-07
| | | | | | | | | | | | | | | | | | | | | | | | | | | This is an automated CL created by the recipe roller. This CL rolls recipe changes from upstream projects (e.g. depot_tools) into downstream projects (e.g. tools/build). More info is at https://goo.gl/zkKdpD. Use https://goo.gl/noib3a to file a bug. depot_tools: https://crrev.com/f69860bdbf90ea5c42b610c88d07f087b6c93b96 gclient: evaluate conditions for deps (phajdan.jr@chromium.org) https://crrev.com/572537307e46403e256d862a8309f1aa1fcb45bd gclient: implement exporting variables to .gni files (phajdan.jr@chromium.org) https://crrev.com/52e8abc30fb35fc21369fa3bd14b0f9fc4e15f69 git-map: use committer date instead of author date (agable@chromium.org) https://crrev.com/3c2aa8389485a303a1185b7d28116c9312ff7e8e gclient flatten: handle GN settings (phajdan.jr@chromium.org) https://crrev.com/f475a4780737f7451ec4f4196d48a406ae715354 Update my_activity.py to use crrev.com short URLs for Gerrit. (jbroman@chromium.org) recipe_engine: https://crrev.com/db920908bf51fcdb0e30f686a528b25cd4876ca7 Update vpython and spec to new text protobuf. (dnj@chromium.org) TBR=borenet@google.com Recipe-Tryjob-Bypass-Reason: Autoroller Bugdroid-Send-Email: False Change-Id: I2fed378f059229dfd5a52810404dab6616325f8c Reviewed-on: https://skia-review.googlesource.com/19031 Reviewed-by: Recipe Roller <recipe-roller@chromium.org> Commit-Queue: Recipe Roller <recipe-roller@chromium.org>
* Remove SkLinearGradient::kForce4fContext_PrivateFlagGravatar Florin Malita2017-06-07
| | | | | | | | | | | | ... and related tests/gms. We now exercise the 4f impl with raster-pipeline/burst, no need for a special test flag. Change-Id: If67684d2d8840b3c413db9eeebb051f59cbc5a34 Reviewed-on: https://skia-review.googlesource.com/19025 Reviewed-by: Mike Klein <mtklein@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
* SkPDF: Do draw{Image,Bitmap} with maskfilter.Gravatar Hal Canary2017-06-07
| | | | | | | | | https://fiddle.skia.org/c/@skbug_237_drawImage_with_blur BUG=skia:237 Change-Id: I50f65d428f254e3965a448a110edd39c0f7a937f Reviewed-on: https://skia-review.googlesource.com/19027 Reviewed-by: Ben Wagner <bungeman@google.com> Commit-Queue: Hal Canary <halcanary@google.com>
* DeferredTextureImageData low-bit-depth/dithering supportGravatar Eric Karl2017-06-07
| | | | | | | | | | | Cause DeferredTextureImageData functionality to support low bit depth (4444, 565) image formats (with dithering). Bug: 720105 Change-Id: Ie3b5768ebc393d9b0a5322461c722bf37c80b791 Reviewed-on: https://skia-review.googlesource.com/18945 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Eric Karl <ericrk@chromium.org>
* Make SkCodec more flexible about its required frameGravatar Leon Scroggins III2017-06-07
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | SkCodec sets fRequiredFrame to be the earliest possible frame that a given frame can depend on. e.g. - Frame A fills the screen, Keep - Frame B does not cover A, Keep - Frame C covers B but not A, and is opaque Frame C can depend on either A or B. SkCodec already reports that C depends on A. This CL allows a client of SkCodec to use either A or B to create C. Also expose the DisposalMethod. Since any frame between A and C can be used to create C except for DisposePrevious frames, the client needs to be able to know the disposal method so they do not try to use such a frame to create C. Further, the disposal method can be used to give the client a better idea whether they will continue to need a frame. (e.g. if frame i is DisposePrevious and depends on i-1, the client may not want to steal i-1 to create i, since i+1 may also depend on i-1.) TODO: Share code for decoding prior frames between GIF and WEBP Change-Id: I91a5ae22ba3d8dfbe0bde833fa67ae3da0d81ed6 Reviewed-on: https://skia-review.googlesource.com/13722 Reviewed-by: Mike Reed <reed@google.com> Reviewed-by: Chris Blume <cblume@chromium.org> Reviewed-by: Matt Sarett <msarett@google.com> Commit-Queue: Leon Scroggins <scroggo@google.com>
* GM for drawImage w/ maskFilterGravatar Hal Canary2017-06-07
| | | | | | | | BUG=skia:237 Change-Id: I8b06fa5b0e05af28e010ccbd2772c64e3eaefdde Reviewed-on: https://skia-review.googlesource.com/19026 Reviewed-by: Ben Wagner <bungeman@google.com> Commit-Queue: Hal Canary <halcanary@google.com>
* SkPDF: Do draw{Image,Bitmap}Rect with maskfilter.Gravatar Hal Canary2017-06-07
| | | | | | | | | | https://fiddle.skia.org/c/@skbug_237_drawImageRect BUG=skia:237 Change-Id: I4d6d683fcbfd6dc86a27998e3d03534458952db0 Reviewed-on: https://skia-review.googlesource.com/19023 Reviewed-by: Ben Wagner <bungeman@google.com> Commit-Queue: Hal Canary <halcanary@google.com>
* Use burst mode for linear gradients w/ > 2 stopsGravatar Florin Malita2017-06-07
| | | | | | | Change-Id: I4c2778ca9a004ae8b45362e11cb15ac7703c18ac Reviewed-on: https://skia-review.googlesource.com/19022 Reviewed-by: Mike Klein <mtklein@google.com> Commit-Queue: Florin Malita <fmalita@chromium.org>
* Introduce dynamic pipeline stateGravatar Chris Dalton2017-06-07
| | | | | | | | | | | | | | Adds a DynamicState struct to GrPipeline that has a field for the scissor rect. Eventually this should become the only way to specify a scissor rectangle and may grow to contain more fields. Adds an array of DynamicStates to GrGpuCommandBuffer::draw and implements support in GL and Vulkan. Bug: skia: Change-Id: If5aebbf9da5d192acf7e68e7def4674ffc7ec310 Reviewed-on: https://skia-review.googlesource.com/18510 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>
* Reland "Handle different types of streams in different jpeg source managers"Gravatar Matt Sarett2017-06-07
| | | | | | | | | | | | | | | | | | | For streams that are memory backed (stream->getMemoryBase() returns a non-null ptr and hasLength() returns true), handle the stream with skjpeg_mem_source_mgr, which directly assigns memory base to the source manager. For other non memory backed streams, handle the stream with skjpeg_buffered_source_mgr, which is renamed from the old skjpeg_source_mgr with no implementation change. Original Author: cjbao <cathy.bao@intel.com> https://skia-review.googlesource.com/c/17296/ Bug: skia: Change-Id: I0885c5114083f976a9c08afe5954434196762e39 Reviewed-on: https://skia-review.googlesource.com/18933 Reviewed-by: Mike Klein <mtklein@chromium.org> Reviewed-by: Leon Scroggins <scroggo@google.com> Commit-Queue: Matt Sarett <msarett@google.com>
* disable coverage optimization for hairlinesGravatar Mike Reed2017-06-07
| | | | | | | | | | | | | The coverage blitter is an optimization of regular blitting to A8. It can go faster because it never tries to blend with itself... because it was intended to be called only by fill-path, which is written to never draw twice in the same place. Hairlines don't make this promise, so we can use the coverage optimization for hairlines. Change-Id: I0a4816f886462017ad81378d5928357ef038ae8f Reviewed-on: https://skia-review.googlesource.com/18666 Commit-Queue: Mike Reed <reed@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
* Suppress rendererability of kAlpha8 GL_CHROMIUM_framebuffer_multisample for ↵Gravatar Robert Phillips2017-06-07
| | | | | | | | | | | | | ANGLE D3D9 For ANGLE D3D9 ES2 we're seeing GL_CHROMIUM_framebuffer_multisample but not GL_ANGLE_framebuffer_multisample. The same occurs for ANGLE D3D11 ES2 but kAlpha8 is renderable in that case. Bug: 730082 Change-Id: I7eda844b0ad48150d19406517d1dfbe453e9e478 Reviewed-on: https://skia-review.googlesource.com/18980 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Fix croppedrects GMGravatar Chris Dalton2017-06-07
| | | | | | | | | | | | | The stroke-to-rect test was accidentally doing both non-aa draws and non-filtered texture sampling on exact half pixel boundaries. So sometimes the CPU and GPU rounded in different directions. This CL updates the draws and sampling to fall on integer boundaries. Bug: skia:5522 Change-Id: If968bcbb327106eba8919e4abf3a7211c5326daf Reviewed-on: https://skia-review.googlesource.com/18960 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>
* Fix alpha issues in SkGifCodecGravatar Leon Scroggins III2017-06-07
| | | | | | | | | | | | | | | | - Call conversion_possible with the proper alpha type for the frame. - Always use kUnpremul for the transform. Previously we used the alpha type for the first frame. If it was opaque and a later frame was not, this would be incorrect. Also fix Codec_frames test. Most of the tests were not running due to a return statement in a loop. Change that to continue, and correct errors in the test. Provide better debugging information. Change-Id: Icd40c09526b1d599168bfe90d93d8ddcdd9ca20f Reviewed-on: https://skia-review.googlesource.com/18935 Reviewed-by: Matt Sarett <msarett@google.com> Commit-Queue: Leon Scroggins <scroggo@google.com>
* move SkPathRef.h into privateGravatar Mike Reed2017-06-07
| | | | | | | | Bug: skia: Change-Id: I3370c594301ae833ec1fe3cb16ac544e5b2128e8 Reviewed-on: https://skia-review.googlesource.com/18982 Commit-Queue: Mike Reed <reed@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
* Revert "Handle too many (or too large) paths in GrDefaultPathRenderer"Gravatar Brian Osman2017-06-07
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 6383b298489504d7f8f822d7da575b04b14a9737. Reason for revert: Test failures Original change's description: > Handle too many (or too large) paths in GrDefaultPathRenderer > > PathGeoBuilder constructs the geometry with the same basic > technique as before, but allows interrupting the process > to emit multiple draws. > > Original test case was 2000 non-AA stroked circles, which > created ~66000 vertices. That now renders, as do various > tests with a single large path (as well as filled paths). > > TODO: I think that this could be extracted and re-used for > MSAA path renderer without too much work? I need to read > that code more carefully to make sure it lines up. > > Bug: skia:6695 > Change-Id: I18983ba3d4f475ae0651946958b4911008aa623f > Reviewed-on: https://skia-review.googlesource.com/18360 > Reviewed-by: Brian Salomon <bsalomon@google.com> > Commit-Queue: Brian Osman <brianosman@google.com> TBR=bsalomon@google.com,robertphillips@google.com,brianosman@google.com No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia:6695 Change-Id: I78ce9879a2e45e19f53027ca506cc2e8fae664b3 Reviewed-on: https://skia-review.googlesource.com/18981 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Update showmiplevel gm to round coords the same for both variations of the GMGravatar Greg Daniel2017-06-07
| | | | | | | | | | | | | | | | The versions of showmiplevel that take both a width and height, round the coords of draws to integers. The basic version did not do this which caused sampling bugs on adreno when using nearest neighbor at half pixel coords. Since this GM isn't testing the GPU rendering of the mips, this workaround is okay. Bug: skia:5905 Change-Id: I4080532e8c1f37d74c60089970c5d0fc83cd5373 Reviewed-on: https://skia-review.googlesource.com/18939 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
* Touch input support for WindowsGravatar Brian Osman2017-06-07
| | | | | | | | | | | | | | | | | | | Had to add some logic to avoid touch and mouse cross-talk, because (at least on my laptop), the touch screen generates both kinds of events. This seems really useful [1] for the many [2] Skia developers with touch-enabled Windows devices. ---------- 1: No, not really. 2: N = 1? Bug: skia: Change-Id: Ib888bf4198f2cc0a29a31581ec4b64d3d9008c33 Reviewed-on: https://skia-review.googlesource.com/18920 Reviewed-by: Yuqian Li <liyuqian@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Fix use of uninitialized value in SkColor4Shader::CreateProcGravatar Brian Osman2017-06-07
| | | | | | | | | Bug: chromium:727678 Change-Id: I4c59d9222d47b866b3c30408322ec456f304aa53 Reviewed-on: https://skia-review.googlesource.com/18938 Commit-Queue: Brian Osman <brianosman@google.com> Commit-Queue: Mike Klein <mtklein@chromium.org> Reviewed-by: Mike Klein <mtklein@chromium.org>
* Handle too many (or too large) paths in GrDefaultPathRendererGravatar Brian Osman2017-06-07
| | | | | | | | | | | | | | | | | | | | PathGeoBuilder constructs the geometry with the same basic technique as before, but allows interrupting the process to emit multiple draws. Original test case was 2000 non-AA stroked circles, which created ~66000 vertices. That now renders, as do various tests with a single large path (as well as filled paths). TODO: I think that this could be extracted and re-used for MSAA path renderer without too much work? I need to read that code more carefully to make sure it lines up. Bug: skia:6695 Change-Id: I18983ba3d4f475ae0651946958b4911008aa623f Reviewed-on: https://skia-review.googlesource.com/18360 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
* Limit Adreno 4xx stencil clear workaround to older driversGravatar Brian Salomon2017-06-07
| | | | | | | | Bug: skia:5587 Change-Id: I00f377c06228deb9053b1cf7d9f413e0bf2fb490 Reviewed-on: https://skia-review.googlesource.com/18936 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
* we can std::move work to avoid copying itGravatar Mike Klein2017-06-07
| | | | | | | | | clang-tidy pointed out this opportunity in the Google3 build. Change-Id: Id3c7b291fec12cbf860e7fc2583c1a34ad23f697 Reviewed-on: https://skia-review.googlesource.com/18927 Reviewed-by: Yuqian Li <liyuqian@google.com> Commit-Queue: Mike Klein <mtklein@chromium.org>
* Mark SkThreadedBMPDevice destructors with overrideGravatar Kevin Lubick2017-06-07
| | | | | | | | | | Very new versions of Clang (5.0 TOT) call out this problem. Bug: skia: Change-Id: Ie86d3936c26769c0d3387a81fd2c247ea1272d1c Reviewed-on: https://skia-review.googlesource.com/18930 Commit-Queue: Mike Klein <mtklein@chromium.org> Reviewed-by: Mike Klein <mtklein@chromium.org>
* we can move dst hereGravatar Mike Klein2017-06-07
| | | | | | | | | clang-tidy pointed out this opportunity in the Google3 build. Change-Id: I2ab01602fae2d3132a229006c06625371342e18a Reviewed-on: https://skia-review.googlesource.com/18926 Commit-Queue: Matt Sarett <msarett@google.com> Reviewed-by: Matt Sarett <msarett@google.com>
* Show SkPaint/blendMode in debuggerGravatar Florin Malita2017-06-07
| | | | | | | Change-Id: I4347ab1bf3e26ca3b8c18dead85ec3646d3694bd Reviewed-on: https://skia-review.googlesource.com/18921 Commit-Queue: Robert Phillips <robertphillips@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
* remove unneeded class declarationsGravatar Mike Reed2017-06-07
| | | | | | | | Bug: skia: Change-Id: I7ca7f69e444279fe85d8aa66367194768736995f Reviewed-on: https://skia-review.googlesource.com/18964 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Mike Reed <reed@google.com>
* GrTessellator: implement out-of-range splitting and AEL rewinding.Gravatar Stephen White2017-06-07
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Due to floating point inaccuracy, when intersecting edges, the intersection point may fall above one of the edges' top vertices or below one of the bottom vertices. In these cases, we were simply splitting one edge on the relevant endpoint of the other edge. This is incorrect if the intersection is far from the endpoint (e.g., the test case in the linked bug, where one of the intersected edges is near-horizontal but the intersection falls below both of its endpoints, in the middle of the edge.) The correct solution is to split both edges as normal, and take care to produce edges with the correct ordering where the intersection is above or below an edge. However, since the new vertex may be above the current vertex, simply restarting intersection checks at the current vertex won't work. We need to process the intersection vertex before the current one. This introduces another problem: unlike all other splitting modes (which always shorten edges), splitting an edge above the top or below the bottom can lengthen it, causing it to violate the AEL with an adjacent edge which then shortens it back to the original point (in cleanup_active_edges()). Since the splitting and merging code can't agree, we loop forever. Instead of simply fusing neighboring edges in cleanup_active_edges(), the proper fix to this problem is to detect the AEL violation and rewind all processing to the vertex above it. For performance, we only rewind when we detect that a split edge is no longer ordered within the mesh (merge_enclosing_edges()) or within the the AEL (rewind_if_necessary()). We also store the enclosing edges of each vertex, which allows us to rewind quickly, since we know exactly which edges need to be added/removed from the AEL. cleanup_active_edges(), fix_active_state() and Vertex::fProcessed have been removed. In their place are rewind_active_edges() and rewind_if_necessary(), which uses the same logic as cleanup_active_edges() but uses it to know when to rewind. Bug: skia:5026 Change-Id: I3638a429f5428498d6df6bb7b98c67374dc291aa Reviewed-on: https://skia-review.googlesource.com/18900 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Stephen White <senorblanco@chromium.org>
* Revert "Revert "Workaround Adreno driver issue with stencil clears.""Gravatar Mike Klein2017-06-06
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 8b06ed7c9f76760563ed3c46716e8e8f27ec2311. Reason for revert: try again. Original change's description: > Revert "Workaround Adreno driver issue with stencil clears." > > This reverts commit 4e8c581f2aa911bf49f97a246cc26134da292a8c. > > Reason for revert: breaks Google3 roll > > Original change's description: > > Workaround Adreno driver issue with stencil clears. > > > > This also removes the "debug wire rect" which was not used and not implemented for Vulkan. > > > > Also some declared but not implemented methods are removed from GrGLGpu. > > > > Bug: skia:5587 > > > > Change-Id: I750051e90e6cfbfad6a6fe20792226182f698bcf > > Reviewed-on: https://skia-review.googlesource.com/18639 > > Reviewed-by: Chris Dalton <csmartdalton@google.com> > > Commit-Queue: Brian Salomon <bsalomon@google.com> > > TBR=bsalomon@google.com,csmartdalton@google.com > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Bug: skia:5587 > > Change-Id: I65aa16b3f8c70cdef56ff16e16304ba09604c475 > Reviewed-on: https://skia-review.googlesource.com/18924 > Reviewed-by: Mike Klein <mtklein@google.com> > Commit-Queue: Mike Klein <mtklein@google.com> TBR=mtklein@google.com,bsalomon@google.com,reviews@skia.org,csmartdalton@google.com No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia:5587 Change-Id: Ice49027bda1c1ff7e0362d0680341ac862159850 Reviewed-on: https://skia-review.googlesource.com/18928 Reviewed-by: Mike Klein <mtklein@google.com>