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* [skottie] Harden json string parsingGravatar Florin Malita2018-04-13
* path is rect bug number nineGravatar Cary Clark2018-04-13
* Update Skia milestone to 68Gravatar Heather Miller2018-04-13
* Roll third_party/externals/angle2/ ed8d5ec73..cc1293775 (1 commit)Gravatar angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com2018-04-13
* Limit our IsBadForDAA for stroke width > 0 and <= 2Gravatar Yuqian Li2018-04-13
* ccpr: Actually blacklist ANGLEGravatar Chris Dalton2018-04-12
* Roll third_party/externals/angle2/ 14f4817c4..ed8d5ec73 (8 commits)Gravatar angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com2018-04-12
* can't abort looper loop, as saveCount won't be balancedGravatar Mike Reed2018-04-12
* Don't create lazy proxys if their width/height is greater than max tex sizeGravatar Greg Daniel2018-04-12
* Actually generate the gm images on the DDL1 botGravatar Robert Phillips2018-04-12
* son of path is rect bugGravatar Cary Clark2018-04-12
* workaround for buggy macOS GLSL shader compilerGravatar Ethan Nicholas2018-04-12
* Delete getRenderTargetHandle call on SkSurface.Gravatar Greg Daniel2018-04-12
* check for non-finite values output by clipperGravatar Mike Reed2018-04-12
* Fail fast when trying to make a texture that's too largeGravatar Brian Osman2018-04-12
* Include shadow ops in the debugger.Gravatar Derek Sollenberger2018-04-12
* Reland "Add private fIsBadForDAA bit to SkPath"Gravatar Yuqian Li2018-04-12
* add conservative bounds to raster tilingGravatar Mike Reed2018-04-12
* always clear the looper when we're unrolling it, to not confused devicesGravatar Mike Reed2018-04-12
* Disable CCPR and the small path renderer on DDL1 botGravatar Robert Phillips2018-04-12
* another rect is path fixGravatar Cary Clark2018-04-12
* Add SK_SUPPORT_LEGACY_BACKEND_OBJECTSGravatar Robert Phillips2018-04-12
* Implement Sk2f Load2Gravatar Chris Dalton2018-04-12
* ccpr: Blacklist ANGLE againGravatar Chris Dalton2018-04-12
* Allow SkImage_Gpu to fail some requests in DDL modeGravatar Robert Phillips2018-04-12
* update_meta_config: Use new LUCI optional GPU trybot on WindowsGravatar Corentin Wallez2018-04-12
* Implement Sk4f min/maxGravatar Chris Dalton2018-04-12
* Remove obsolete commentGravatar Yuqian Li2018-04-12
* Upgrade PixelC and NexusPlayer OS.Gravatar Ben Wagner2018-04-12
* Roll third_party/externals/angle2/ 2dadd1d08..14f4817c4 (2 commits)Gravatar angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com2018-04-12
* fix bm gmGravatar Cary Clark2018-04-12
* skcms→1654786 concat gamut transform matrices togetherGravatar Mike Klein2018-04-12
* Reland "Fix handling of MaskFilter matrices"Gravatar Florin Malita2018-04-11
* Roll third_party/externals/angle2/ 785b20b7a..2dadd1d08 (11 commits)Gravatar angle-skia-autoroll@skia-buildbots.google.com.iam.gserviceaccount.com2018-04-11
* Upgrade Windows Skolo bots.Gravatar Ben Wagner2018-04-11
* remove unused/dumb methods from SkRectGravatar Mike Reed2018-04-11
* Clean-up paints for drawImage (etc.) to enforce that we alwaysGravatar Mike Reed2018-04-11
* more path is rect bugsGravatar Cary Clark2018-04-11
* skcms→9334796 reject non-XYZ/Lab PCS profilesGravatar Mike Klein2018-04-11
* Revert "Add private fIsBadForDAA bit to SkPath"Gravatar Yuqian Li2018-04-11
* skcms→56f2a09 add sRGB profile and ApproximatelyEqualProfiles()Gravatar Mike Klein2018-04-11
* Add private fIsBadForDAA bit to SkPathGravatar Yuqian Li2018-04-11
* Add Vulkan to the DDL botsGravatar Robert Phillips2018-04-11
* roll to particular targetsGravatar Mike Klein2018-04-11
* Switch to latest Windows Intel Skylake GPU driver.Gravatar Ben Wagner2018-04-11
* Fix SkTCopyOnFirstWrite copy semanticsGravatar Florin Malita2018-04-11
* no need to tile draws that don't involve pathsGravatar Mike Reed2018-04-11
* skcms→91a8958 Detect and canonicalize identity tablesGravatar Mike Klein2018-04-11
* skcms→307ec0f remove a layer of nesting in skcms_CurveGravatar Mike Klein2018-04-11
* Fix alpha threshold image filter GPU implementationGravatar Robert Phillips2018-04-11