aboutsummaryrefslogtreecommitdiffhomepage
Commit message (Expand)AuthorAge
* Revert "Handle too many (or too large) paths in GrDefaultPathRenderer"Gravatar Brian Osman2017-06-09
* Make SkPixmap::getColor support kUnpremul pixelsGravatar Matt Sarett2017-06-09
* fix f16 -> sRGB in encode_bitmap_for_png()Gravatar Mike Klein2017-06-09
* Handle too many (or too large) paths in GrDefaultPathRendererGravatar Brian Osman2017-06-09
* remove unneeded includeGravatar Mike Reed2017-06-09
* specialize D32 proc for legacy srcGravatar Mike Reed2017-06-09
* Create a new HDC for each ANGLE contextGravatar Robert Phillips2017-06-09
* Roll recipe dependencies (trivial).Gravatar recipe-roller2017-06-08
* Add flush before drawing lines workaround for Adreno 3xxGravatar Brian Salomon2017-06-08
* Use nextafter rather than std::nextafter, it's more widely availableGravatar Mostyn Bramley-Moore2017-06-08
* Disable ReadPixels_Texture & ReadPixels_Gpu on ANGLEGravatar Robert Phillips2017-06-08
* Don't reuse failed buffers as scratchGravatar Robert Phillips2017-06-08
* Store context type (rather than backend type) in ContextInfoGravatar Robert Phillips2017-06-08
* Add support for SkImageGenerator creating external texturesGravatar Stan Iliev2017-06-08
* GrTessellator: fix intersection above the first vertex.Gravatar Stephen White2017-06-08
* Draw time color xform API for AndroidGravatar Matt Sarett2017-06-08
* Revert "Do not return Index8 from SkAndroidCodec::computeOutputColorType"Gravatar Matt Sarett2017-06-08
* Experimental change to diagnose image diffs in g3Gravatar Mike Reed2017-06-08
* Bump min picture to 7+ months agoGravatar Mike Reed2017-06-08
* Fix LCD distance field text color filteringGravatar Jim Van Verth2017-06-08
* Disable buffer mapping on Galaxy J5Gravatar Brian Salomon2017-06-08
* Fix native_image_to_raster_surface crash in ANGLE msaa configsGravatar Brian Osman2017-06-08
* Increase timeout for 32-bit Debug tests.Gravatar Ben Wagner2017-06-08
* eliminate GPU line snappingGravatar Ethan Nicholas2017-06-08
* Disable F16-nullptr sourcesGravatar Matt Sarett2017-06-08
* Revert "Revert "Revert "DeferredTextureImageData low-bit-depth/dithering supp...Gravatar Brian Salomon2017-06-08
* Revert "Revert "DeferredTextureImageData low-bit-depth/dithering support""Gravatar Brian Salomon2017-06-08
* Do not return Index8 from SkAndroidCodec::computeOutputColorTypeGravatar Matt Sarett2017-06-08
* Revert "DeferredTextureImageData low-bit-depth/dithering support"Gravatar Brian Salomon2017-06-08
* remove unused xfermode methodsGravatar Mike Reed2017-06-08
* Roll recipe dependencies (trivial).Gravatar recipe-roller2017-06-07
* Remove SkLinearGradient::kForce4fContext_PrivateFlagGravatar Florin Malita2017-06-07
* SkPDF: Do draw{Image,Bitmap} with maskfilter.Gravatar Hal Canary2017-06-07
* DeferredTextureImageData low-bit-depth/dithering supportGravatar Eric Karl2017-06-07
* Make SkCodec more flexible about its required frameGravatar Leon Scroggins III2017-06-07
* GM for drawImage w/ maskFilterGravatar Hal Canary2017-06-07
* SkPDF: Do draw{Image,Bitmap}Rect with maskfilter.Gravatar Hal Canary2017-06-07
* Use burst mode for linear gradients w/ > 2 stopsGravatar Florin Malita2017-06-07
* Introduce dynamic pipeline stateGravatar Chris Dalton2017-06-07
* Reland "Handle different types of streams in different jpeg source managers"Gravatar Matt Sarett2017-06-07
* disable coverage optimization for hairlinesGravatar Mike Reed2017-06-07
* Suppress rendererability of kAlpha8 GL_CHROMIUM_framebuffer_multisample for A...Gravatar Robert Phillips2017-06-07
* Fix croppedrects GMGravatar Chris Dalton2017-06-07
* Fix alpha issues in SkGifCodecGravatar Leon Scroggins III2017-06-07
* move SkPathRef.h into privateGravatar Mike Reed2017-06-07
* Revert "Handle too many (or too large) paths in GrDefaultPathRenderer"Gravatar Brian Osman2017-06-07
* Update showmiplevel gm to round coords the same for both variations of the GMGravatar Greg Daniel2017-06-07
* Touch input support for WindowsGravatar Brian Osman2017-06-07
* Fix use of uninitialized value in SkColor4Shader::CreateProcGravatar Brian Osman2017-06-07
* Handle too many (or too large) paths in GrDefaultPathRendererGravatar Brian Osman2017-06-07