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Author
Age
...
*
Blacklist TransferPixelsTest on NVIDIA Shield
Jim Van Verth
2017-06-22
*
Revert "Revert "clean up sksl dead variable handling""
Ethan Nicholas
2017-06-22
*
Replace variant system with arena
Herb Derby
2017-06-22
*
Revert "Revert "Clean up onTransferPixels""
Jim Van Verth
2017-06-22
*
Roll ANGLE
Robert Phillips
2017-06-22
*
Revert "Revert "SkRegion: more robust validation""
Hal Canary
2017-06-22
*
add tile flag
Mike Reed
2017-06-22
*
Revert[2] "use rasterpipeline for non-8888-clamp shaders (so we can delete mo...
Mike Reed
2017-06-22
*
Add a concat method to SkTInternalLList
Chris Dalton
2017-06-21
*
Revert "clean up sksl dead variable handling"
Greg Daniel
2017-06-21
*
Add GL_APPLE_sync support
Brian Osman
2017-06-21
*
When flushing a surface with semaphores, have last semaphore op call glFlush
Greg Daniel
2017-06-21
*
Fix cross context test to actually use shared GL contexts
Brian Osman
2017-06-21
*
Revert "SkRegion: more robust validation"
Hal Canary
2017-06-21
*
clean up sksl dead variable handling
Ethan Nicholas
2017-06-21
*
remove unused SkFilterProcs
Mike Reed
2017-06-21
*
Update luci-go isolate.sha1 files
Ravi Mistry
2017-06-21
*
Revert "use rasterpipeline for non-8888-clamp shaders (so we can delete more ...
Mike Reed
2017-06-21
*
use rasterpipeline for non-8888-clamp shaders (so we can delete more legacy c...
Mike Reed
2017-06-21
*
SkRegion: more robust validation
Hal Canary
2017-06-21
*
implemented mustImplementGSInvocationsWithLoop workaround in sksl
Ethan Nicholas
2017-06-21
*
Revert "Clean up onTransferPixels"
Jim Van Verth
2017-06-21
*
Clean up onTransferPixels
Jim Van Verth
2017-06-21
*
remove SkImageEncoder_none.cpp
Hal Canary
2017-06-21
*
Simplify PathGeoBuilder
Brian Osman
2017-06-21
*
Fix WavyPathText sample
Chris Dalton
2017-06-21
*
Revert "Revert "Revert "implemented mustImplementGSInvocationsWithLoop workar...
Mike Reed
2017-06-21
*
Revert "Revert "implemented mustImplementGSInvocationsWithLoop workaround in ...
Ethan Nicholas
2017-06-20
*
Handle too many (or too large) paths in GrDefaultPathRenderer
Brian Osman
2017-06-20
*
Add makeBuffer and caps to GrOnFlushResourceProvider
Chris Dalton
2017-06-20
*
Revert "Revert "remove unused api on xfermodeimagefilter""
Mike Reed
2017-06-20
*
Revert "Revert "remove unused api""
Mike Reed
2017-06-20
*
Revert "remove unused api"
Hal Canary
2017-06-20
*
Remove obsolete comment about deepCopyTo
Brian Osman
2017-06-20
*
Add SkCopyPixelsMode argument to SkMakeImageInColorSpace
Brian Osman
2017-06-20
*
remove unused api
Mike Reed
2017-06-20
*
Revert "remove unused api on xfermodeimagefilter"
Hal Canary
2017-06-20
*
remove unused api on xfermodeimagefilter
Mike Reed
2017-06-20
*
rephrase lowp constant_color
Mike Klein
2017-06-19
*
remove defined(JUMPER) guards in _lowp.cpp
Mike Klein
2017-06-19
*
Restrict max levels for D3D Angle on GLPrograms test as well
Greg Daniel
2017-06-19
*
Remove unused GradientShaderBase4fContext::fDither
Florin Malita
2017-06-19
*
Remove SK_SUPPORT_LEGACY_GRADIENT_ALPHATRUNC dead code
Florin Malita
2017-06-19
*
Remove non-F32 specializations of Sk4fGradient
Florin Malita
2017-06-19
*
add memory via to ok
Mike Klein
2017-06-19
*
Limit number of stages for Angle D3D for GLPrograms test
Greg Daniel
2017-06-19
*
Omit multipicturedraw tests for Valgrind_PreAbandonGpuContext bot.
Ben Wagner
2017-06-19
*
Fix MDB regression
Robert Phillips
2017-06-19
*
fixed improved perlin noise effect on ANGLE
Ethan Nicholas
2017-06-19
*
factor out hexadecimal constants.
Hal Canary
2017-06-19
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