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* Add dithering to 32b radial gradients. Behind the same #ifdef as ditheredGravatar tomhudson@google.com2012-02-02
* [GPU]: Handle degenerate quads when computing UV matrix from control pointsGravatar bsalomon@google.com2012-01-31
* When adding a convex shape to a path, mark path as convex if path is initiall...Gravatar bsalomon@google.com2012-01-31
* Expose '--notexturecache' command line argument to gm.Gravatar twiz@google.com2012-01-31
* Roll out r3117 to alleviate http://code.google.com/p/skia/issues/detail?id=47...Gravatar epoger@google.com2012-01-31
* add additional tests for path direction with multiple pts on y-maxGravatar reed@google.com2012-01-31
* rebaseline after new convexpath code in gpuGravatar reed@google.com2012-01-31
* fall through to cross-product if the y-max-baseline returns a degenerate lineGravatar reed@google.com2012-01-31
* Fix degenerate test in convex path renderer Gravatar bsalomon@google.com2012-01-31
* Remove one static initializer in src/gpu/GrGpu.cppGravatar digit@google.com2012-01-31
* handle multiple points all at the y-max when computing directionGravatar reed@google.com2012-01-31
* Make SkImageEncoder_CG report more failures to its caller.Gravatar epoger@google.com2012-01-31
* increase height to include entire circle for large radialGravatar reed@google.com2012-01-31
* Fix Android buildGravatar digit@google.com2012-01-31
* Add code path for Gr client to resolve an Gr-created MSAA render target.Gravatar bsalomon@google.com2012-01-31
* Rebaseline GMs changed by convex path renderer.Gravatar bsalomon@google.com2012-01-30
* use contour with global ymax to determine directionGravatar reed@google.com2012-01-30
* Enable convex path renderer.Gravatar bsalomon@google.com2012-01-30
* Add missing SkFloatToScalar() calls to fix the build.Gravatar tomhudson@google.com2012-01-30
* New radial gradient GM to observe banding and dithering effects.Gravatar tomhudson@google.com2012-01-30
* Remove GrAALevel enum, use explicit sample countGravatar bsalomon@google.com2012-01-30
* add bandage to pin out-of-range values when converting our integral clip boun...Gravatar reed@google.com2012-01-30
* inject a 32767 bounded cliprect before using SuperSampler blitter, to avoidGravatar reed@google.com2012-01-30
* extend fastbounds impls to include maskfilters and drawloopers. This allowsGravatar reed@google.com2012-01-30
* Adding a flush method to SkCanvasGravatar junov@chromium.org2012-01-30
* Reland r3078 (original failures that led to revert were problems with the bot)Gravatar bsalomon@google.com2012-01-30
* fix compilation errors when VISUALIZE_COMPLEX_CLIP is set (debug assist code ...Gravatar bsalomon@google.com2012-01-30
* code cleanup for single_pass_path() and remove enum GrConvexHintGravatar bsalomon@google.com2012-01-30
* Formatting cleanup: remove extra whitespaceGravatar vandebo@chromium.org2012-01-28
* Expose functionality to purge the GPU texture cache while running SampleApp.Gravatar twiz@google.com2012-01-27
* add formatting to suppress compiler warningGravatar caryclark@google.com2012-01-27
* Rip out GrPlatformSurface (has been deprecated for some time, use GrPlatformT...Gravatar bsalomon@google.com2012-01-27
* posix: Avoid static initializers in static/global mutexesGravatar digit@google.com2012-01-26
* Change background color and add paths to convexpaths gmGravatar bsalomon@google.com2012-01-26
* need to include SkColorFilter.h since we reference some methods on itGravatar reed@google.com2012-01-26
* Make SkRegion::operator== a member function, rather than a privately-declaredGravatar reed@google.com2012-01-25
* Intersection work in progressGravatar caryclark@google.com2012-01-25
* fix vertical bold text on macGravatar caryclark@google.com2012-01-25
* disable SPEW_PURGE_STATUSGravatar reed@google.com2012-01-25
* whitespace change to trigger Skia buildbotGravatar epoger@google.com2012-01-24
* Prefer a texture pixel ref to a render target pixel ref when creating an SkGp...Gravatar bsalomon@google.com2012-01-24
* Whitespace commit to check if lion / win bots are hosed.Gravatar bsalomon@google.com2012-01-24
* revert 3078Gravatar bsalomon@google.com2012-01-21
* fix interior issues in convex path rendererGravatar bsalomon@google.com2012-01-21
* Temporarily allow linear interpolation of 2-color vertical gradients to beGravatar tomhudson@google.com2012-01-20
* Fix a warning in libtess in Release builds; define NDEBUG in Release on allGravatar senorblanco@chromium.org2012-01-19
* Add flag to disable gl error checking when allocating gpu objectsGravatar bsalomon@google.com2012-01-19
* Cleanup of SkPath code to remove SK_OLD_EMPTY_PATH_BEHAVIOR and otherGravatar schenney@chromium.org2012-01-19
* rebaseline with fix to drawAsAHairlineGravatar reed@google.com2012-01-19
* Interpolate vertical linear gradients for improved quality.Gravatar tomhudson@google.com2012-01-18