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author | tomhudson@google.com <tomhudson@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2012-01-30 20:12:10 +0000 |
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committer | tomhudson@google.com <tomhudson@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2012-01-30 20:12:10 +0000 |
commit | 39c2515816e725fb14b7c0408d7ae2aa7182440a (patch) | |
tree | 25493e76b945d7fcbccf319d33ed7d359825c40b | |
parent | b18e58c065cad6eb273ee23ef4d68a03791ef3af (diff) |
Add missing SkFloatToScalar() calls to fix the build.
git-svn-id: http://skia.googlecode.com/svn/trunk@3108 2bbb7eff-a529-9590-31e7-b0007b416f81
-rw-r--r-- | gm/gradients.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/gm/gradients.cpp b/gm/gradients.cpp index f2fc082213..8f2f0ab08a 100644 --- a/gm/gradients.cpp +++ b/gm/gradients.cpp @@ -235,7 +235,9 @@ protected: center.set(SkIntToScalar(640), SkIntToScalar(512)); SkScalar radius = SkIntToScalar(640); SkColor colors [3] = { 0x7f7f7f7f, 0x7f7f7f7f, 0xb2000000 }; - SkScalar pos [3] = { 0.0, 0.35, 1.0 }; + SkScalar pos [3] = { SkFloatToScalar(0.0), + SkFloatToScalar(0.35), + SkFloatToScalar(1.0) }; SkShader* shader = SkGradientShader::CreateRadial(center, radius, colors, pos, 3, SkShader::kClamp_TileMode); |