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* Rename renderTargetContextPriv to priv, and some more leftover DCsGravatar Brian Osman2016-10-27
* Only clamp when we think our math requires it.Gravatar Mike Klein2016-10-27
* Remove SkMovie and giflibGravatar scroggo2016-10-27
* Rename GrDrawContext to GrRenderTargetContextGravatar Brian Osman2016-10-27
* Create .gni files for samples, tests, gms, and benches.Gravatar Mike Klein2016-10-27
* Improve comments describing common sRGB curvesGravatar Matt Sarett2016-10-27
* Restore the ability to not build vulkan when VULKAN_SDK is setGravatar Brian Salomon2016-10-27
* Added skslc parse recursion limitGravatar ethannicholas2016-10-27
* chmod -x *.cpp *.hGravatar Hal Canary2016-10-27
* Remove SkAutoTUnref and SkAutoTDelete from public includes.Gravatar bungeman2016-10-27
* Revert of Reduced skslc memory consumption (patchset #3 id:50001 of https://c...Gravatar benjaminwagner2016-10-27
* Do not skip fractional y for SkAAClipGravatar liyuqian2016-10-27
* Revert "Always use a color table with 256 colors"Gravatar Leon Scroggins III2016-10-27
* Default vulkan sdk to VULKAN_SDK env var in GNGravatar Greg Daniel2016-10-27
* Fix decoding GIF to 565Gravatar scroggo2016-10-27
* Reduced skslc memory consumptionGravatar ethannicholas2016-10-27
* Avoid separate allocation of SkImageCacheratorGravatar fmalita2016-10-27
* recipes: Fix missing patch_set propertyGravatar borenet2016-10-27
* Fix recipes for Gerrit property renameGravatar borenet2016-10-27
* opts.gypi -> opts.gniGravatar Mike Klein2016-10-26
* SkTInsertionSort tweak.Gravatar Ben Wagner2016-10-26
* gpu.gypi -> gpu.gniGravatar Mike Klein2016-10-26
* Speculative fix for flaky webp encode/decode on Nexus 5Gravatar Matt Sarett2016-10-26
* gypi -> gni: core, effects, android framework definesGravatar Mike Klein2016-10-26
* SkRasterPipelineBlitter simplificationsGravatar Mike Klein2016-10-26
* Write transparent pixels more often (SkGifCodec)Gravatar scroggo2016-10-26
* Test CLGravatar Ravi Mistry2016-10-26
* Move when swapping, if possible.Gravatar bungeman2016-10-26
* Split SkSL and utils apart again into .gni files.Gravatar Mike Klein2016-10-26
* Remove pdf.gni from source lists. Android translator barfs.Gravatar Mike Klein2016-10-26
* Convert SkRasterPipeline loads and stores to indirect.Gravatar Mike Klein2016-10-26
* Add recipe support for Pixel and Pixel XL.Gravatar Ben Wagner2016-10-26
* Start inverting GN reading .gypis to GYP reading .gnis.Gravatar Mike Klein2016-10-26
* Create GrTextureOpList to support deferred copy batches for texturesGravatar Brian Osman2016-10-26
* Add disableStencil method to GrGLGpuGravatar csmartdalton2016-10-26
* GN: spin off :no_exceptions as its own config.Gravatar Mike Klein2016-10-26
* Turn on -Wrange-loop-analysis.Gravatar Mike Klein2016-10-26
* Revert of Generate Signed Distance Field directly from vector path (patchset ...Gravatar bsalomon2016-10-26
* Remove skia.conf from .gitignoreGravatar Brian Osman2016-10-26
* Build for Android from Windows, work in progress.Gravatar Mike Klein2016-10-26
* Fix some Windows warningsGravatar Jim Van Verth2016-10-26
* Add GrOpList and rename GrDrawTarget to GrRenderTargetOpListGravatar Robert Phillips2016-10-26
* GrConstColorProcessor uses 4f colors in the destination spaceGravatar Brian Osman2016-10-26
* Remove SK_IGNORE_GL_TEXTURE_TARGET.Gravatar Ben Wagner2016-10-26
* SkGifCodec: do not write off the end of memory when repeatCount > 1Gravatar Matt Sarett2016-10-26
* GIF: Fill the frame if we have a dummy color tableGravatar scroggo2016-10-25
* SK_FIX_BUILDGravatar scroggo2016-10-25
* Always use a color table with 256 colorsGravatar scroggo2016-10-25
* Do not exclude Gif on iOSGravatar scroggo2016-10-25
* Fix more namespace conflicts in SkGifImageReaderGravatar scroggo2016-10-25