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authorGravatar Mike Klein <mtklein@chromium.org>2016-10-26 17:54:36 -0400
committerGravatar Mike Klein <mtklein@chromium.org>2016-10-26 22:14:31 +0000
commit9034b1376430cb9ce753b8b49ef6455e55f2afb3 (patch)
tree1993bbdfb711151067d86a823dd7c407e57ce0ff
parent18a11a6f374fe430c8736c53ff4f8bc3c72cd54b (diff)
gpu.gypi -> gpu.gni
BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4025 Change-Id: I55a6d58458500ccfb009382eab4c90a6e4217b2c Reviewed-on: https://skia-review.googlesource.com/4025 Commit-Queue: Mike Klein <mtklein@chromium.org> Reviewed-by: Ben Wagner <bungeman@google.com>
-rw-r--r--gn/gpu.gni541
-rw-r--r--gn/shared_sources.gni14
-rw-r--r--gyp/gpu.gyp12
-rw-r--r--gyp/gpu.gypi545
4 files changed, 546 insertions, 566 deletions
diff --git a/gn/gpu.gni b/gn/gpu.gni
new file mode 100644
index 0000000000..12e3b498a0
--- /dev/null
+++ b/gn/gpu.gni
@@ -0,0 +1,541 @@
+# Copyright 2016 Google Inc.
+#
+# Use of this source code is governed by a BSD-style license that can be
+# found in the LICENSE file.
+
+# Things are easiest for everyone if these source paths are absolute.
+_src = get_path_info("../src", "abspath")
+_include = get_path_info("../include", "abspath")
+
+skia_gpu_sources = [
+ "$_include/gpu/GrBlend.h",
+ "$_include/gpu/GrBuffer.h",
+ "$_include/gpu/GrBufferAccess.h",
+ "$_include/gpu/GrCaps.h",
+ "$_include/gpu/GrClip.h",
+ "$_include/gpu/GrColor.h",
+ "$_include/gpu/GrColorSpaceXform.h",
+ "$_include/gpu/GrConfig.h",
+ "$_include/gpu/GrContextOptions.h",
+ "$_include/gpu/GrContext.h",
+ "$_include/gpu/GrCoordTransform.h",
+ "$_include/gpu/GrDrawContext.h",
+ "$_include/gpu/GrFragmentProcessor.h",
+ "$_include/gpu/GrGpuResource.h",
+ "$_include/gpu/GrInvariantOutput.h",
+ "$_include/gpu/GrPaint.h",
+ "$_include/gpu/GrProcessor.h",
+ "$_include/gpu/GrProcessorUnitTest.h",
+ "$_include/gpu/GrProgramElement.h",
+ "$_include/gpu/GrGpuResourceRef.h",
+ "$_include/gpu/GrRenderTarget.h",
+ "$_include/gpu/GrResourceKey.h",
+ "$_include/gpu/GrShaderVar.h",
+ "$_include/gpu/GrSurface.h",
+ "$_include/gpu/GrTexture.h",
+ "$_include/gpu/GrTextureParams.h",
+ "$_include/gpu/GrTextureProvider.h",
+ "$_include/gpu/GrTextureAccess.h",
+ "$_include/gpu/GrTestUtils.h",
+ "$_include/gpu/GrTypes.h",
+ "$_include/gpu/GrTypesPriv.h",
+ "$_include/gpu/GrXferProcessor.h",
+
+ "$_include/gpu/effects/GrConstColorProcessor.h",
+ "$_include/gpu/effects/GrCoverageSetOpXP.h",
+ "$_include/gpu/effects/GrCustomXfermode.h",
+ "$_include/gpu/effects/GrPorterDuffXferProcessor.h",
+ "$_include/gpu/effects/GrXfermodeFragmentProcessor.h",
+
+ "$_include/gpu/gl/GrGLAssembleInterface.h",
+ "$_include/gpu/gl/GrGLConfig.h",
+ "$_include/gpu/gl/GrGLExtensions.h",
+ "$_include/gpu/gl/GrGLFunctions.h",
+ "$_include/gpu/gl/GrGLInterface.h",
+ "$_include/gpu/gl/GrGLSLPrettyPrint.h",
+ "$_include/gpu/gl/GrGLTypes.h",
+
+ # Private includes
+ "$_include/private/GrAuditTrail.h",
+ "$_include/private/GrInstancedPipelineInfo.h",
+ "$_include/private/GrSingleOwner.h",
+ "$_include/private/GrRenderTargetProxy.h",
+ "$_include/private/GrSurfaceProxy.h",
+ "$_include/private/GrTextureProxy.h",
+ "$_include/private/GrTextureStripAtlas.h",
+
+ "$_src/gpu/GrAppliedClip.h",
+ "$_src/gpu/GrAuditTrail.cpp",
+ "$_src/gpu/GrAutoLocaleSetter.h",
+ "$_src/gpu/GrAllocator.h",
+ "$_src/gpu/GrBatchAtlas.cpp",
+ "$_src/gpu/GrBatchAtlas.h",
+ "$_src/gpu/GrBatchFlushState.cpp",
+ "$_src/gpu/GrBatchFlushState.h",
+ "$_src/gpu/GrBatchTest.cpp",
+ "$_src/gpu/GrBatchTest.h",
+ "$_src/gpu/GrBlend.cpp",
+ "$_src/gpu/GrBlurUtils.cpp",
+ "$_src/gpu/GrBlurUtils.h",
+ "$_src/gpu/GrBuffer.cpp",
+ "$_src/gpu/GrBufferAllocPool.cpp",
+ "$_src/gpu/GrBufferAllocPool.h",
+ "$_src/gpu/GrCaps.cpp",
+ "$_src/gpu/GrClipStackClip.h",
+ "$_src/gpu/GrClipStackClip.cpp",
+ "$_src/gpu/GrColorSpaceXform.cpp",
+ "$_src/gpu/GrContext.cpp",
+ "$_src/gpu/GrContextPriv.h",
+ "$_src/gpu/GrCoordTransform.cpp",
+ "$_src/gpu/GrDefaultGeoProcFactory.cpp",
+ "$_src/gpu/GrDefaultGeoProcFactory.h",
+ "$_src/gpu/GrDrawContext.cpp",
+ "$_src/gpu/GrDrawContextPriv.h",
+ "$_src/gpu/GrPathRenderingDrawContext.cpp",
+ "$_src/gpu/GrPathRenderingDrawContext.h",
+ "$_src/gpu/GrDrawingManager.cpp",
+ "$_src/gpu/GrDrawingManager.h",
+ "$_src/gpu/GrFixedClip.cpp",
+ "$_src/gpu/GrFixedClip.h",
+ "$_src/gpu/GrFragmentProcessor.cpp",
+ "$_src/gpu/GrGeometryProcessor.h",
+ "$_src/gpu/GrGlyph.h",
+ "$_src/gpu/GrGpu.cpp",
+ "$_src/gpu/GrGpu.h",
+ "$_src/gpu/GrGpuResourceCacheAccess.h",
+ "$_src/gpu/GrGpuCommandBuffer.cpp",
+ "$_src/gpu/GrGpuCommandBuffer.h",
+ "$_src/gpu/GrGpuResourcePriv.h",
+ "$_src/gpu/GrGpuResource.cpp",
+ "$_src/gpu/GrGpuFactory.cpp",
+ "$_src/gpu/GrGpuFactory.h",
+ "$_src/gpu/GrImageIDTextureAdjuster.cpp",
+ "$_src/gpu/GrImageIDTextureAdjuster.h",
+ "$_src/gpu/GrInvariantOutput.cpp",
+ "$_src/gpu/GrMemoryPool.cpp",
+ "$_src/gpu/GrMemoryPool.h",
+ "$_src/gpu/GrMesh.h",
+ "$_src/gpu/GrNonAtomicRef.h",
+ "$_src/gpu/GrOpList.cpp",
+ "$_src/gpu/GrOpList.h",
+ "$_src/gpu/GrOvalRenderer.cpp",
+ "$_src/gpu/GrOvalRenderer.h",
+ "$_src/gpu/GrPaint.cpp",
+ "$_src/gpu/GrPath.cpp",
+ "$_src/gpu/GrPath.h",
+ "$_src/gpu/GrPathProcessor.cpp",
+ "$_src/gpu/GrPathProcessor.h",
+ "$_src/gpu/GrPathRange.cpp",
+ "$_src/gpu/GrPathRange.h",
+ "$_src/gpu/GrPathRendererChain.cpp",
+ "$_src/gpu/GrPathRendererChain.h",
+ "$_src/gpu/GrPathRenderer.cpp",
+ "$_src/gpu/GrPathRenderer.h",
+ "$_src/gpu/GrPathRendering.cpp",
+ "$_src/gpu/GrPathRendering.h",
+ "$_src/gpu/GrPathUtils.cpp",
+ "$_src/gpu/GrPathUtils.h",
+ "$_src/gpu/GrPendingProgramElement.h",
+ "$_src/gpu/GrPipeline.cpp",
+ "$_src/gpu/GrPipeline.h",
+ "$_src/gpu/GrPipelineBuilder.cpp",
+ "$_src/gpu/GrPipelineBuilder.h",
+ "$_src/gpu/GrPrimitiveProcessor.cpp",
+ "$_src/gpu/GrPrimitiveProcessor.h",
+ "$_src/gpu/GrProgramDesc.cpp",
+ "$_src/gpu/GrProgramDesc.h",
+ "$_src/gpu/GrProgramElement.cpp",
+ "$_src/gpu/GrProcessor.cpp",
+ "$_src/gpu/GrProcessorUnitTest.cpp",
+ "$_src/gpu/GrProcOptInfo.cpp",
+ "$_src/gpu/GrProcOptInfo.h",
+ "$_src/gpu/GrGpuResourceRef.cpp",
+ "$_src/gpu/GrQuad.h",
+ "$_src/gpu/GrRect.h",
+ "$_src/gpu/GrRectanizer.h",
+ "$_src/gpu/GrRectanizer_pow2.cpp",
+ "$_src/gpu/GrRectanizer_pow2.h",
+ "$_src/gpu/GrRectanizer_skyline.cpp",
+ "$_src/gpu/GrRectanizer_skyline.h",
+ "$_src/gpu/GrRenderTarget.cpp",
+ "$_src/gpu/GrRenderTargetPriv.h",
+ "$_src/gpu/GrRenderTargetProxy.cpp",
+ "$_src/gpu/GrReducedClip.cpp",
+ "$_src/gpu/GrReducedClip.h",
+ "$_src/gpu/GrRenderTargetOpList.cpp",
+ "$_src/gpu/GrRenderTargetOpList.h",
+ "$_src/gpu/GrResourceCache.cpp",
+ "$_src/gpu/GrResourceCache.h",
+ "$_src/gpu/GrResourceHandle.h",
+ "$_src/gpu/GrResourceProvider.cpp",
+ "$_src/gpu/GrResourceProvider.h",
+ "$_src/gpu/GrScissorState.h",
+ "$_src/gpu/GrShape.cpp",
+ "$_src/gpu/GrShape.h",
+ "$_src/gpu/GrStencilAttachment.cpp",
+ "$_src/gpu/GrStencilAttachment.h",
+ "$_src/gpu/GrStencilSettings.cpp",
+ "$_src/gpu/GrStencilSettings.h",
+ "$_src/gpu/GrStyle.cpp",
+ "$_src/gpu/GrStyle.h",
+ "$_src/gpu/GrTessellator.cpp",
+ "$_src/gpu/GrTessellator.h",
+ "$_src/gpu/GrTextureOpList.cpp",
+ "$_src/gpu/GrTextureOpList.h",
+ "$_src/gpu/GrTraceMarker.cpp",
+ "$_src/gpu/GrTraceMarker.h",
+ "$_src/gpu/GrTracing.h",
+ "$_src/gpu/GrTestUtils.cpp",
+ "$_src/gpu/GrSWMaskHelper.cpp",
+ "$_src/gpu/GrSWMaskHelper.h",
+ "$_src/gpu/GrSoftwarePathRenderer.cpp",
+ "$_src/gpu/GrSoftwarePathRenderer.h",
+ "$_src/gpu/GrSurfacePriv.h",
+ "$_src/gpu/GrSurface.cpp",
+ "$_src/gpu/GrSurfaceProxy.cpp",
+ "$_src/gpu/GrSwizzle.h",
+ "$_src/gpu/GrTexture.cpp",
+ "$_src/gpu/GrTextureParamsAdjuster.h",
+ "$_src/gpu/GrTextureParamsAdjuster.cpp",
+ "$_src/gpu/GrTexturePriv.h",
+ "$_src/gpu/GrTextureProvider.cpp",
+ "$_src/gpu/GrTextureProxy.cpp",
+ "$_src/gpu/GrTextureToYUVPlanes.cpp",
+ "$_src/gpu/GrTextureToYUVPlanes.h",
+ "$_src/gpu/GrTextureAccess.cpp",
+ "$_src/gpu/GrTRecorder.h",
+ "$_src/gpu/GrUserStencilSettings.h",
+ "$_src/gpu/GrWindowRectangles.h",
+ "$_src/gpu/GrWindowRectsState.h",
+ "$_src/gpu/GrXferProcessor.cpp",
+ "$_src/gpu/GrYUVProvider.cpp",
+ "$_src/gpu/GrYUVProvider.h",
+
+ # Batches
+ "$_src/gpu/batches/GrAAHairLinePathRenderer.cpp",
+ "$_src/gpu/batches/GrAAHairLinePathRenderer.h",
+ "$_src/gpu/batches/GrAALinearizingConvexPathRenderer.cpp",
+ "$_src/gpu/batches/GrAALinearizingConvexPathRenderer.h",
+ "$_src/gpu/batches/GrAAConvexTessellator.cpp",
+ "$_src/gpu/batches/GrAAConvexTessellator.h",
+ "$_src/gpu/batches/GrAADistanceFieldPathRenderer.cpp",
+ "$_src/gpu/batches/GrAADistanceFieldPathRenderer.h",
+ "$_src/gpu/batches/GrAAConvexPathRenderer.cpp",
+ "$_src/gpu/batches/GrAAConvexPathRenderer.h",
+ "$_src/gpu/batches/GrAAFillRectBatch.cpp",
+ "$_src/gpu/batches/GrAAFillRectBatch.h",
+ "$_src/gpu/batches/GrAAStrokeRectBatch.cpp",
+ "$_src/gpu/batches/GrAAStrokeRectBatch.h",
+ "$_src/gpu/batches/GrAnalyticRectBatch.cpp",
+ "$_src/gpu/batches/GrAnalyticRectBatch.h",
+ "$_src/gpu/batches/GrAtlasTextBatch.cpp",
+ "$_src/gpu/batches/GrAtlasTextBatch.h",
+ "$_src/gpu/batches/GrBatch.cpp",
+ "$_src/gpu/batches/GrBatch.h",
+ "$_src/gpu/batches/GrClearBatch.h",
+ "$_src/gpu/batches/GrClearStencilClipBatch.h",
+ "$_src/gpu/batches/GrCopySurfaceBatch.cpp",
+ "$_src/gpu/batches/GrCopySurfaceBatch.h",
+ "$_src/gpu/batches/GrDashLinePathRenderer.cpp",
+ "$_src/gpu/batches/GrDashLinePathRenderer.h",
+ "$_src/gpu/batches/GrDefaultPathRenderer.cpp",
+ "$_src/gpu/batches/GrDefaultPathRenderer.h",
+ "$_src/gpu/batches/GrDiscardBatch.h",
+ "$_src/gpu/batches/GrDrawBatch.cpp",
+ "$_src/gpu/batches/GrDrawBatch.h",
+ "$_src/gpu/batches/GrDrawAtlasBatch.cpp",
+ "$_src/gpu/batches/GrDrawAtlasBatch.h",
+ "$_src/gpu/batches/GrDrawPathBatch.cpp",
+ "$_src/gpu/batches/GrDrawPathBatch.h",
+ "$_src/gpu/batches/GrDrawVerticesBatch.cpp",
+ "$_src/gpu/batches/GrDrawVerticesBatch.h",
+ "$_src/gpu/batches/GrMSAAPathRenderer.cpp",
+ "$_src/gpu/batches/GrMSAAPathRenderer.h",
+ "$_src/gpu/batches/GrNonAAFillRectBatch.h",
+ "$_src/gpu/batches/GrNonAAFillRectBatch.cpp",
+ "$_src/gpu/batches/GrNonAAFillRectPerspectiveBatch.cpp",
+ "$_src/gpu/batches/GrNonAAStrokeRectBatch.cpp",
+ "$_src/gpu/batches/GrNonAAStrokeRectBatch.h",
+ "$_src/gpu/batches/GrNinePatch.cpp",
+ "$_src/gpu/batches/GrNinePatch.h",
+ "$_src/gpu/batches/GrPLSPathRenderer.cpp",
+ "$_src/gpu/batches/GrPLSPathRenderer.h",
+ "$_src/gpu/batches/GrRectBatchFactory.h",
+ "$_src/gpu/batches/GrRectBatchFactory.cpp",
+ "$_src/gpu/batches/GrRegionBatch.cpp",
+ "$_src/gpu/batches/GrRegionBatch.h",
+ "$_src/gpu/batches/GrStencilAndCoverPathRenderer.cpp",
+ "$_src/gpu/batches/GrStencilAndCoverPathRenderer.h",
+ "$_src/gpu/batches/GrStencilPathBatch.h",
+ "$_src/gpu/batches/GrTessellatingPathRenderer.cpp",
+ "$_src/gpu/batches/GrTessellatingPathRenderer.h",
+ "$_src/gpu/batches/GrVertexBatch.cpp",
+ "$_src/gpu/batches/GrVertexBatch.h",
+
+ "$_src/gpu/effects/Gr1DKernelEffect.h",
+ "$_src/gpu/effects/GrConfigConversionEffect.cpp",
+ "$_src/gpu/effects/GrConfigConversionEffect.h",
+ "$_src/gpu/effects/GrConstColorProcessor.cpp",
+ "$_src/gpu/effects/GrCoverageSetOpXP.cpp",
+ "$_src/gpu/effects/GrCustomXfermode.cpp",
+ "$_src/gpu/effects/GrBezierEffect.cpp",
+ "$_src/gpu/effects/GrBezierEffect.h",
+ "$_src/gpu/effects/GrConvolutionEffect.cpp",
+ "$_src/gpu/effects/GrConvolutionEffect.h",
+ "$_src/gpu/effects/GrConvexPolyEffect.cpp",
+ "$_src/gpu/effects/GrConvexPolyEffect.h",
+ "$_src/gpu/effects/GrBicubicEffect.cpp",
+ "$_src/gpu/effects/GrBicubicEffect.h",
+ "$_src/gpu/effects/GrBitmapTextGeoProc.cpp",
+ "$_src/gpu/effects/GrBitmapTextGeoProc.h",
+ "$_src/gpu/effects/GrDashingEffect.cpp",
+ "$_src/gpu/effects/GrDashingEffect.h",
+ "$_src/gpu/effects/GrDisableColorXP.cpp",
+ "$_src/gpu/effects/GrDisableColorXP.h",
+ "$_src/gpu/effects/GrDistanceFieldGeoProc.cpp",
+ "$_src/gpu/effects/GrDistanceFieldGeoProc.h",
+ "$_src/gpu/effects/GrDitherEffect.cpp",
+ "$_src/gpu/effects/GrDitherEffect.h",
+ "$_src/gpu/effects/GrGammaEffect.cpp",
+ "$_src/gpu/effects/GrGammaEffect.h",
+ "$_src/gpu/effects/GrMatrixConvolutionEffect.cpp",
+ "$_src/gpu/effects/GrMatrixConvolutionEffect.h",
+ "$_src/gpu/effects/GrOvalEffect.cpp",
+ "$_src/gpu/effects/GrOvalEffect.h",
+ "$_src/gpu/effects/GrPorterDuffXferProcessor.cpp",
+ "$_src/gpu/effects/GrRRectEffect.cpp",
+ "$_src/gpu/effects/GrRRectEffect.h",
+ "$_src/gpu/effects/GrSimpleTextureEffect.cpp",
+ "$_src/gpu/effects/GrSimpleTextureEffect.h",
+ "$_src/gpu/effects/GrSingleTextureEffect.cpp",
+ "$_src/gpu/effects/GrSingleTextureEffect.h",
+ "$_src/gpu/effects/GrTextureDomain.cpp",
+ "$_src/gpu/effects/GrTextureDomain.h",
+ "$_src/gpu/effects/GrTextureStripAtlas.cpp",
+ "$_src/gpu/effects/GrXfermodeFragmentProcessor.cpp",
+ "$_src/gpu/effects/GrYUVEffect.cpp",
+ "$_src/gpu/effects/GrYUVEffect.h",
+
+ "$_src/gpu/instanced/InstancedRendering.cpp",
+ "$_src/gpu/instanced/InstancedRendering.h",
+ "$_src/gpu/instanced/InstancedRenderingTypes.h",
+ "$_src/gpu/instanced/InstanceProcessor.cpp",
+ "$_src/gpu/instanced/InstanceProcessor.h",
+ "$_src/gpu/instanced/GLInstancedRendering.cpp",
+ "$_src/gpu/instanced/GLInstancedRendering.h",
+
+ # text
+ "$_src/gpu/text/GrAtlasTextBlob.cpp",
+ "$_src/gpu/text/GrAtlasTextBlob_regenInBatch.cpp",
+ "$_src/gpu/text/GrAtlasTextBlob.h",
+ "$_src/gpu/text/GrAtlasTextContext.cpp",
+ "$_src/gpu/text/GrAtlasTextContext.h",
+ "$_src/gpu/text/GrBatchFontCache.cpp",
+ "$_src/gpu/text/GrBatchFontCache.h",
+ "$_src/gpu/text/GrDistanceFieldAdjustTable.cpp",
+ "$_src/gpu/text/GrDistanceFieldAdjustTable.h",
+ "$_src/gpu/text/GrStencilAndCoverTextContext.cpp",
+ "$_src/gpu/text/GrStencilAndCoverTextContext.h",
+ "$_src/gpu/text/GrTextBlobCache.cpp",
+ "$_src/gpu/text/GrTextBlobCache.h",
+ "$_src/gpu/text/GrTextUtils.cpp",
+ "$_src/gpu/text/GrTextUtils.h",
+
+ "$_src/gpu/gl/GrGLAssembleInterface.cpp",
+ "$_src/gpu/gl/GrGLBuffer.cpp",
+ "$_src/gpu/gl/GrGLBuffer.h",
+ "$_src/gpu/gl/GrGLCaps.cpp",
+ "$_src/gpu/gl/GrGLCaps.h",
+ "$_src/gpu/gl/GrGLContext.cpp",
+ "$_src/gpu/gl/GrGLContext.h",
+ "$_src/gpu/gl/GrGLCreateNativeInterface_none.cpp",
+ "$_src/gpu/gl/GrGLCreateNullInterface.cpp",
+ "$_src/gpu/gl/GrGLDefaultInterface_none.cpp",
+ "$_src/gpu/gl/GrGLDefines.h",
+ "$_src/gpu/gl/GrGLGLSL.cpp",
+ "$_src/gpu/gl/GrGLGLSL.h",
+ "$_src/gpu/gl/GrGLGpu.cpp",
+ "$_src/gpu/gl/GrGLGpu.h",
+ "$_src/gpu/gl/GrGLGpuCommandBuffer.h",
+ "$_src/gpu/gl/GrGLGpuProgramCache.cpp",
+ "$_src/gpu/gl/GrGLExtensions.cpp",
+ "$_src/gpu/gl/GrGLInterface.cpp",
+ "$_src/gpu/gl/GrGLIRect.h",
+ "$_src/gpu/gl/GrGLPath.cpp",
+ "$_src/gpu/gl/GrGLPath.h",
+ "$_src/gpu/gl/GrGLPathRange.cpp",
+ "$_src/gpu/gl/GrGLPathRange.h",
+ "$_src/gpu/gl/GrGLPathRendering.cpp",
+ "$_src/gpu/gl/GrGLPathRendering.h",
+ "$_src/gpu/gl/GrGLProgram.cpp",
+ "$_src/gpu/gl/GrGLProgram.h",
+ "$_src/gpu/gl/GrGLProgramDataManager.cpp",
+ "$_src/gpu/gl/GrGLProgramDataManager.h",
+ "$_src/gpu/gl/GrGLRenderTarget.cpp",
+ "$_src/gpu/gl/GrGLRenderTarget.h",
+ "$_src/gpu/gl/GrGLSampler.h",
+ "$_src/gpu/gl/GrGLStencilAttachment.cpp",
+ "$_src/gpu/gl/GrGLStencilAttachment.h",
+ "$_src/gpu/gl/GrGLTestInterface.cpp",
+ "$_src/gpu/gl/GrGLTestInterface.h",
+ "$_src/gpu/gl/GrGLTexture.cpp",
+ "$_src/gpu/gl/GrGLTexture.h",
+ "$_src/gpu/gl/GrGLTextureRenderTarget.cpp",
+ "$_src/gpu/gl/GrGLTextureRenderTarget.h",
+ "$_src/gpu/gl/GrGLUtil.cpp",
+ "$_src/gpu/gl/GrGLUtil.h",
+ "$_src/gpu/gl/GrGLUniformHandler.cpp",
+ "$_src/gpu/gl/GrGLUniformHandler.h",
+ "$_src/gpu/gl/GrGLVaryingHandler.cpp",
+ "$_src/gpu/gl/GrGLVaryingHandler.h",
+ "$_src/gpu/gl/GrGLVertexArray.cpp",
+ "$_src/gpu/gl/GrGLVertexArray.h",
+
+ # Files for building GLSL shaders
+ "$_src/gpu/gl/builders/GrGLProgramBuilder.cpp",
+ "$_src/gpu/gl/builders/GrGLProgramBuilder.h",
+ "$_src/gpu/gl/builders/GrGLShaderStringBuilder.cpp",
+ "$_src/gpu/gl/builders/GrGLShaderStringBuilder.h",
+ "$_src/gpu/gl/builders/GrGLSLPrettyPrint.cpp",
+
+ # GLSL
+ "$_src/gpu/glsl/GrGLSL.cpp",
+ "$_src/gpu/glsl/GrGLSL.h",
+ "$_src/gpu/glsl/GrGLSL_impl.h",
+ "$_src/gpu/glsl/GrGLSLBlend.cpp",
+ "$_src/gpu/glsl/GrGLSLBlend.h",
+ "$_src/gpu/glsl/GrGLSLCaps.cpp",
+ "$_src/gpu/glsl/GrGLSLCaps.h",
+ "$_src/gpu/glsl/GrGLSLColorSpaceXformHelper.h",
+ "$_src/gpu/glsl/GrGLSLFragmentProcessor.cpp",
+ "$_src/gpu/glsl/GrGLSLFragmentProcessor.h",
+ "$_src/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp",
+ "$_src/gpu/glsl/GrGLSLFragmentShaderBuilder.h",
+ "$_src/gpu/glsl/GrGLSLGeometryProcessor.cpp",
+ "$_src/gpu/glsl/GrGLSLGeometryProcessor.h",
+ "$_src/gpu/glsl/GrGLSLGeometryShaderBuilder.cpp",
+ "$_src/gpu/glsl/GrGLSLGeometryShaderBuilder.h",
+ "$_src/gpu/glsl/GrGLSLPrimitiveProcessor.cpp",
+ "$_src/gpu/glsl/GrGLSLPrimitiveProcessor.h",
+ "$_src/gpu/glsl/GrGLSLProgramBuilder.cpp",
+ "$_src/gpu/glsl/GrGLSLProgramBuilder.h",
+ "$_src/gpu/glsl/GrGLSLProgramDataManager.cpp",
+ "$_src/gpu/glsl/GrGLSLProgramDataManager.h",
+ "$_src/gpu/glsl/GrGLSLSampler.h",
+ "$_src/gpu/glsl/GrGLSLShaderBuilder.cpp",
+ "$_src/gpu/glsl/GrGLSLShaderBuilder.h",
+ "$_src/gpu/glsl/GrGLSLShaderVar.h",
+ "$_src/gpu/glsl/GrGLSLUniformHandler.h",
+ "$_src/gpu/glsl/GrGLSLUtil.cpp",
+ "$_src/gpu/glsl/GrGLSLUtil.h",
+ "$_src/gpu/glsl/GrGLSLVarying.cpp",
+ "$_src/gpu/glsl/GrGLSLVarying.h",
+ "$_src/gpu/glsl/GrGLSLVertexShaderBuilder.cpp",
+ "$_src/gpu/glsl/GrGLSLVertexShaderBuilder.h",
+ "$_src/gpu/glsl/GrGLSLXferProcessor.cpp",
+ "$_src/gpu/glsl/GrGLSLXferProcessor.h",
+
+ # Sk files
+ "$_include/gpu/SkGr.h",
+
+ "$_src/gpu/SkGpuDevice.cpp",
+ "$_src/gpu/SkGpuDevice.h",
+ "$_src/gpu/SkGpuDevice_drawTexture.cpp",
+ "$_src/gpu/SkGr.cpp",
+ "$_src/gpu/SkGrPriv.h",
+
+ "$_src/image/SkImage_Gpu.h",
+ "$_src/image/SkImage_Gpu.cpp",
+ "$_src/image/SkSurface_Gpu.h",
+ "$_src/image/SkSurface_Gpu.cpp",
+]
+
+skia_null_gpu_sources = []
+
+skia_vk_sources = [
+ "$_include/gpu/vk/GrVkBackendContext.h",
+ "$_include/gpu/vk/GrVkDefines.h",
+ "$_include/gpu/vk/GrVkInterface.h",
+ "$_include/gpu/vk/GrVkTypes.h",
+ "$_src/gpu/vk/GrVkBackendContext.cpp",
+ "$_src/gpu/vk/GrVkBuffer.cpp",
+ "$_src/gpu/vk/GrVkBuffer.h",
+ "$_src/gpu/vk/GrVkCaps.cpp",
+ "$_src/gpu/vk/GrVkCaps.h",
+ "$_src/gpu/vk/GrVkCommandBuffer.cpp",
+ "$_src/gpu/vk/GrVkCommandBuffer.h",
+ "$_src/gpu/vk/GrVkCopyManager.cpp",
+ "$_src/gpu/vk/GrVkCopyManager.h",
+ "$_src/gpu/vk/GrVkCopyPipeline.cpp",
+ "$_src/gpu/vk/GrVkCopyPipeline.h",
+ "$_src/gpu/vk/GrVkDescriptorPool.cpp",
+ "$_src/gpu/vk/GrVkDescriptorPool.h",
+ "$_src/gpu/vk/GrVkDescriptorSet.cpp",
+ "$_src/gpu/vk/GrVkDescriptorSet.h",
+ "$_src/gpu/vk/GrVkDescriptorSetManager.cpp",
+ "$_src/gpu/vk/GrVkDescriptorSetManager.h",
+ "$_src/gpu/vk/GrVkExtensions.cpp",
+ "$_src/gpu/vk/GrVkExtensions.h",
+ "$_src/gpu/vk/GrVkFramebuffer.cpp",
+ "$_src/gpu/vk/GrVkFramebuffer.h",
+ "$_src/gpu/vk/GrVkGLSLSampler.h",
+ "$_src/gpu/vk/GrVkGpu.cpp",
+ "$_src/gpu/vk/GrVkGpu.h",
+ "$_src/gpu/vk/GrVkGpuCommandBuffer.cpp",
+ "$_src/gpu/vk/GrVkGpuCommandBuffer.h",
+ "$_src/gpu/vk/GrVkImage.cpp",
+ "$_src/gpu/vk/GrVkImage.h",
+ "$_src/gpu/vk/GrVkImageView.cpp",
+ "$_src/gpu/vk/GrVkImageView.h",
+ "$_src/gpu/vk/GrVkIndexBuffer.cpp",
+ "$_src/gpu/vk/GrVkIndexBuffer.h",
+ "$_src/gpu/vk/GrVkInterface.cpp",
+ "$_src/gpu/vk/GrVkMemory.cpp",
+ "$_src/gpu/vk/GrVkMemory.h",
+ "$_src/gpu/vk/GrVkPipeline.cpp",
+ "$_src/gpu/vk/GrVkPipeline.h",
+ "$_src/gpu/vk/GrVkPipelineState.cpp",
+ "$_src/gpu/vk/GrVkPipelineState.h",
+ "$_src/gpu/vk/GrVkPipelineStateBuilder.cpp",
+ "$_src/gpu/vk/GrVkPipelineStateBuilder.h",
+ "$_src/gpu/vk/GrVkPipelineStateCache.cpp",
+ "$_src/gpu/vk/GrVkPipelineStateDataManager.cpp",
+ "$_src/gpu/vk/GrVkPipelineStateDataManager.h",
+ "$_src/gpu/vk/GrVkRenderPass.cpp",
+ "$_src/gpu/vk/GrVkRenderPass.h",
+ "$_src/gpu/vk/GrVkRenderTarget.cpp",
+ "$_src/gpu/vk/GrVkRenderTarget.h",
+ "$_src/gpu/vk/GrVkResource.h",
+ "$_src/gpu/vk/GrVkResourceProvider.cpp",
+ "$_src/gpu/vk/GrVkResourceProvider.h",
+ "$_src/gpu/vk/GrVkSampler.cpp",
+ "$_src/gpu/vk/GrVkSampler.h",
+ "$_src/gpu/vk/GrVkStencilAttachment.cpp",
+ "$_src/gpu/vk/GrVkStencilAttachment.h",
+ "$_src/gpu/vk/GrVkTexture.cpp",
+ "$_src/gpu/vk/GrVkTexture.h",
+ "$_src/gpu/vk/GrVkTextureRenderTarget.cpp",
+ "$_src/gpu/vk/GrVkTextureRenderTarget.h",
+ "$_src/gpu/vk/GrVkTransferBuffer.cpp",
+ "$_src/gpu/vk/GrVkTransferBuffer.h",
+ "$_src/gpu/vk/GrVkUniformBuffer.cpp",
+ "$_src/gpu/vk/GrVkUniformBuffer.h",
+ "$_src/gpu/vk/GrVkUniformHandler.cpp",
+ "$_src/gpu/vk/GrVkUniformHandler.h",
+ "$_src/gpu/vk/GrVkUtil.cpp",
+ "$_src/gpu/vk/GrVkUtil.h",
+ "$_src/gpu/vk/GrVkVaryingHandler.cpp",
+ "$_src/gpu/vk/GrVkVaryingHandler.h",
+ "$_src/gpu/vk/GrVkVertexBuffer.cpp",
+ "$_src/gpu/vk/GrVkVertexBuffer.h",
+]
+
+skia_native_gpu_sources = [
+ "$_src/gpu/gl/GrGLDefaultInterface_native.cpp",
+ "$_src/gpu/gl/mac/GrGLCreateNativeInterface_mac.cpp",
+ "$_src/gpu/gl/win/GrGLCreateNativeInterface_win.cpp",
+ "$_src/gpu/gl/glx/GrGLCreateNativeInterface_glx.cpp",
+ "$_src/gpu/gl/egl/GrGLCreateNativeInterface_egl.cpp",
+ "$_src/gpu/gl/iOS/GrGLCreateNativeInterface_iOS.cpp",
+ "$_src/gpu/gl/android/GrGLCreateNativeInterface_android.cpp",
+]
diff --git a/gn/shared_sources.gni b/gn/shared_sources.gni
index 0796095212..50367c3a94 100644
--- a/gn/shared_sources.gni
+++ b/gn/shared_sources.gni
@@ -10,19 +10,6 @@
_path_to_include = get_path_info("../include", "abspath")
_path_to_src = get_path_info("../src", "abspath")
-# GPU.
-_gpu_gypi = exec_script("gypi_to_gn.py",
- [
- rebase_path("../gyp/gpu.gypi"),
- "--replace=<(skia_include_path)=$_path_to_include",
- "--replace=<(skia_src_path)=$_path_to_src",
- ],
- "scope",
- [ "../gyp/gpu.gypi" ])
-skia_gpu_sources = _gpu_gypi.skgpu_sources
-skia_null_gpu_sources = _gpu_gypi.skgpu_null_gl_sources
-skia_vk_sources = _gpu_gypi.skgpu_vk_sources
-
# Opts.
#
# Unlike the other variables here, this is a "scope" consisting of many
@@ -37,6 +24,7 @@ skia_opts = exec_script("gypi_to_gn.py",
[ "../gyp/opts.gypi" ])
import("core.gni")
import("effects.gni")
+import("gpu.gni")
import("pdf.gni")
import("sksl.gni")
import("utils.gni")
diff --git a/gyp/gpu.gyp b/gyp/gpu.gyp
index c548e28f24..0c09aa8719 100644
--- a/gyp/gpu.gyp
+++ b/gyp/gpu.gyp
@@ -83,9 +83,6 @@
'ktx.gyp:libSkKTX',
'sksl.gyp:sksl',
],
- 'includes': [
- 'gpu.gypi',
- ],
'include_dirs': [
'../include/gpu',
'../include/private',
@@ -95,10 +92,9 @@
'../src/sksl',
],
'sources': [
- '<@(skgpu_sources)',
- '<@(skgpu_native_gl_sources)',
- '<@(skgpu_vk_sources)',
- 'gpu.gypi', # Makes the gypi appear in IDEs (but does not modify the build).
+ '<!@(python read_gni.py ../gn/gpu.gni skia_gpu_sources)',
+ '<!@(python read_gni.py ../gn/gpu.gni skia_native_gpu_sources)',
+ '<!@(python read_gni.py ../gn/gpu.gni skia_vk_sources)',
],
'conditions': [
[ 'skia_gpu_extra_dependency_path', {
@@ -252,7 +248,7 @@
],
}, {
'sources!': [
- '<@(skgpu_vk_sources)',
+ '<!@(python read_gni.py ../gn/gpu.gni skia_vk_sources)',
],
}],
],
diff --git a/gyp/gpu.gypi b/gyp/gpu.gypi
deleted file mode 100644
index 7b3c7c4eb7..0000000000
--- a/gyp/gpu.gypi
+++ /dev/null
@@ -1,545 +0,0 @@
-# Copyright 2015 Google Inc.
-#
-# Use of this source code is governed by a BSD-style license that can be
-# found in the LICENSE file.
-# Include this gypi to include all 'gpu' files
-# The parent gyp/gypi file must define
-# 'skia_src_path' e.g. skia/trunk/src
-# 'skia_include_path' e.g. skia/trunk/include
-#
-# The skia build defines these in common_variables.gypi
-#
-{
- 'variables': {
- 'skgpu_sources': [
- '<(skia_include_path)/gpu/GrBlend.h',
- '<(skia_include_path)/gpu/GrBuffer.h',
- '<(skia_include_path)/gpu/GrBufferAccess.h',
- '<(skia_include_path)/gpu/GrCaps.h',
- '<(skia_include_path)/gpu/GrClip.h',
- '<(skia_include_path)/gpu/GrColor.h',
- '<(skia_include_path)/gpu/GrColorSpaceXform.h',
- '<(skia_include_path)/gpu/GrConfig.h',
- '<(skia_include_path)/gpu/GrContextOptions.h',
- '<(skia_include_path)/gpu/GrContext.h',
- '<(skia_include_path)/gpu/GrCoordTransform.h',
- '<(skia_include_path)/gpu/GrDrawContext.h',
- '<(skia_include_path)/gpu/GrFragmentProcessor.h',
- '<(skia_include_path)/gpu/GrGpuResource.h',
- '<(skia_include_path)/gpu/GrInvariantOutput.h',
- '<(skia_include_path)/gpu/GrPaint.h',
- '<(skia_include_path)/gpu/GrProcessor.h',
- '<(skia_include_path)/gpu/GrProcessorUnitTest.h',
- '<(skia_include_path)/gpu/GrProgramElement.h',
- '<(skia_include_path)/gpu/GrGpuResourceRef.h',
- '<(skia_include_path)/gpu/GrRenderTarget.h',
- '<(skia_include_path)/gpu/GrResourceKey.h',
- '<(skia_include_path)/gpu/GrShaderVar.h',
- '<(skia_include_path)/gpu/GrSurface.h',
- '<(skia_include_path)/gpu/GrTexture.h',
- '<(skia_include_path)/gpu/GrTextureParams.h',
- '<(skia_include_path)/gpu/GrTextureProvider.h',
- '<(skia_include_path)/gpu/GrTextureAccess.h',
- '<(skia_include_path)/gpu/GrTestUtils.h',
- '<(skia_include_path)/gpu/GrTypes.h',
- '<(skia_include_path)/gpu/GrTypesPriv.h',
- '<(skia_include_path)/gpu/GrXferProcessor.h',
-
- '<(skia_include_path)/gpu/effects/GrConstColorProcessor.h',
- '<(skia_include_path)/gpu/effects/GrCoverageSetOpXP.h',
- '<(skia_include_path)/gpu/effects/GrCustomXfermode.h',
- '<(skia_include_path)/gpu/effects/GrPorterDuffXferProcessor.h',
- '<(skia_include_path)/gpu/effects/GrXfermodeFragmentProcessor.h',
-
- '<(skia_include_path)/gpu/gl/GrGLAssembleInterface.h',
- '<(skia_include_path)/gpu/gl/GrGLConfig.h',
- '<(skia_include_path)/gpu/gl/GrGLExtensions.h',
- '<(skia_include_path)/gpu/gl/GrGLFunctions.h',
- '<(skia_include_path)/gpu/gl/GrGLInterface.h',
- '<(skia_include_path)/gpu/gl/GrGLSLPrettyPrint.h',
- '<(skia_include_path)/gpu/gl/GrGLTypes.h',
-
- # Private includes
- '<(skia_include_path)/private/GrAuditTrail.h',
- '<(skia_include_path)/private/GrInstancedPipelineInfo.h',
- '<(skia_include_path)/private/GrSingleOwner.h',
- '<(skia_include_path)/private/GrRenderTargetProxy.h',
- '<(skia_include_path)/private/GrSurfaceProxy.h',
- '<(skia_include_path)/private/GrTextureProxy.h',
- '<(skia_include_path)/private/GrTextureStripAtlas.h',
-
- '<(skia_src_path)/gpu/GrAppliedClip.h',
- '<(skia_src_path)/gpu/GrAuditTrail.cpp',
- '<(skia_src_path)/gpu/GrAutoLocaleSetter.h',
- '<(skia_src_path)/gpu/GrAllocator.h',
- '<(skia_src_path)/gpu/GrBatchAtlas.cpp',
- '<(skia_src_path)/gpu/GrBatchAtlas.h',
- '<(skia_src_path)/gpu/GrBatchFlushState.cpp',
- '<(skia_src_path)/gpu/GrBatchFlushState.h',
- '<(skia_src_path)/gpu/GrBatchTest.cpp',
- '<(skia_src_path)/gpu/GrBatchTest.h',
- '<(skia_src_path)/gpu/GrBlend.cpp',
- '<(skia_src_path)/gpu/GrBlurUtils.cpp',
- '<(skia_src_path)/gpu/GrBlurUtils.h',
- '<(skia_src_path)/gpu/GrBuffer.cpp',
- '<(skia_src_path)/gpu/GrBufferAllocPool.cpp',
- '<(skia_src_path)/gpu/GrBufferAllocPool.h',
- '<(skia_src_path)/gpu/GrCaps.cpp',
- '<(skia_src_path)/gpu/GrClipStackClip.h',
- '<(skia_src_path)/gpu/GrClipStackClip.cpp',
- '<(skia_src_path)/gpu/GrColorSpaceXform.cpp',
- '<(skia_src_path)/gpu/GrContext.cpp',
- '<(skia_src_path)/gpu/GrContextPriv.h',
- '<(skia_src_path)/gpu/GrCoordTransform.cpp',
- '<(skia_src_path)/gpu/GrDefaultGeoProcFactory.cpp',
- '<(skia_src_path)/gpu/GrDefaultGeoProcFactory.h',
- '<(skia_src_path)/gpu/GrDrawContext.cpp',
- '<(skia_src_path)/gpu/GrDrawContextPriv.h',
- '<(skia_src_path)/gpu/GrPathRenderingDrawContext.cpp',
- '<(skia_src_path)/gpu/GrPathRenderingDrawContext.h',
- '<(skia_src_path)/gpu/GrDrawingManager.cpp',
- '<(skia_src_path)/gpu/GrDrawingManager.h',
- '<(skia_src_path)/gpu/GrFixedClip.cpp',
- '<(skia_src_path)/gpu/GrFixedClip.h',
- '<(skia_src_path)/gpu/GrFragmentProcessor.cpp',
- '<(skia_src_path)/gpu/GrGeometryProcessor.h',
- '<(skia_src_path)/gpu/GrGlyph.h',
- '<(skia_src_path)/gpu/GrGpu.cpp',
- '<(skia_src_path)/gpu/GrGpu.h',
- '<(skia_src_path)/gpu/GrGpuResourceCacheAccess.h',
- '<(skia_src_path)/gpu/GrGpuCommandBuffer.cpp',
- '<(skia_src_path)/gpu/GrGpuCommandBuffer.h',
- '<(skia_src_path)/gpu/GrGpuResourcePriv.h',
- '<(skia_src_path)/gpu/GrGpuResource.cpp',
- '<(skia_src_path)/gpu/GrGpuFactory.cpp',
- '<(skia_src_path)/gpu/GrGpuFactory.h',
- '<(skia_src_path)/gpu/GrImageIDTextureAdjuster.cpp',
- '<(skia_src_path)/gpu/GrImageIDTextureAdjuster.h',
- '<(skia_src_path)/gpu/GrInvariantOutput.cpp',
- '<(skia_src_path)/gpu/GrMemoryPool.cpp',
- '<(skia_src_path)/gpu/GrMemoryPool.h',
- '<(skia_src_path)/gpu/GrMesh.h',
- '<(skia_src_path)/gpu/GrNonAtomicRef.h',
- '<(skia_src_path)/gpu/GrOpList.cpp',
- '<(skia_src_path)/gpu/GrOpList.h',
- '<(skia_src_path)/gpu/GrOvalRenderer.cpp',
- '<(skia_src_path)/gpu/GrOvalRenderer.h',
- '<(skia_src_path)/gpu/GrPaint.cpp',
- '<(skia_src_path)/gpu/GrPath.cpp',
- '<(skia_src_path)/gpu/GrPath.h',
- '<(skia_src_path)/gpu/GrPathProcessor.cpp',
- '<(skia_src_path)/gpu/GrPathProcessor.h',
- '<(skia_src_path)/gpu/GrPathRange.cpp',
- '<(skia_src_path)/gpu/GrPathRange.h',
- '<(skia_src_path)/gpu/GrPathRendererChain.cpp',
- '<(skia_src_path)/gpu/GrPathRendererChain.h',
- '<(skia_src_path)/gpu/GrPathRenderer.cpp',
- '<(skia_src_path)/gpu/GrPathRenderer.h',
- '<(skia_src_path)/gpu/GrPathRendering.cpp',
- '<(skia_src_path)/gpu/GrPathRendering.h',
- '<(skia_src_path)/gpu/GrPathUtils.cpp',
- '<(skia_src_path)/gpu/GrPathUtils.h',
- '<(skia_src_path)/gpu/GrPendingProgramElement.h',
- '<(skia_src_path)/gpu/GrPipeline.cpp',
- '<(skia_src_path)/gpu/GrPipeline.h',
- '<(skia_src_path)/gpu/GrPipelineBuilder.cpp',
- '<(skia_src_path)/gpu/GrPipelineBuilder.h',
- '<(skia_src_path)/gpu/GrPrimitiveProcessor.cpp',
- '<(skia_src_path)/gpu/GrPrimitiveProcessor.h',
- '<(skia_src_path)/gpu/GrProgramDesc.cpp',
- '<(skia_src_path)/gpu/GrProgramDesc.h',
- '<(skia_src_path)/gpu/GrProgramElement.cpp',
- '<(skia_src_path)/gpu/GrProcessor.cpp',
- '<(skia_src_path)/gpu/GrProcessorUnitTest.cpp',
- '<(skia_src_path)/gpu/GrProcOptInfo.cpp',
- '<(skia_src_path)/gpu/GrProcOptInfo.h',
- '<(skia_src_path)/gpu/GrGpuResourceRef.cpp',
- '<(skia_src_path)/gpu/GrQuad.h',
- '<(skia_src_path)/gpu/GrRect.h',
- '<(skia_src_path)/gpu/GrRectanizer.h',
- '<(skia_src_path)/gpu/GrRectanizer_pow2.cpp',
- '<(skia_src_path)/gpu/GrRectanizer_pow2.h',
- '<(skia_src_path)/gpu/GrRectanizer_skyline.cpp',
- '<(skia_src_path)/gpu/GrRectanizer_skyline.h',
- '<(skia_src_path)/gpu/GrRenderTarget.cpp',
- '<(skia_src_path)/gpu/GrRenderTargetPriv.h',
- '<(skia_src_path)/gpu/GrRenderTargetProxy.cpp',
- '<(skia_src_path)/gpu/GrReducedClip.cpp',
- '<(skia_src_path)/gpu/GrReducedClip.h',
- '<(skia_src_path)/gpu/GrRenderTargetOpList.cpp',
- '<(skia_src_path)/gpu/GrRenderTargetOpList.h',
- '<(skia_src_path)/gpu/GrResourceCache.cpp',
- '<(skia_src_path)/gpu/GrResourceCache.h',
- '<(skia_src_path)/gpu/GrResourceHandle.h',
- '<(skia_src_path)/gpu/GrResourceProvider.cpp',
- '<(skia_src_path)/gpu/GrResourceProvider.h',
- '<(skia_src_path)/gpu/GrScissorState.h',
- '<(skia_src_path)/gpu/GrShape.cpp',
- '<(skia_src_path)/gpu/GrShape.h',
- '<(skia_src_path)/gpu/GrStencilAttachment.cpp',
- '<(skia_src_path)/gpu/GrStencilAttachment.h',
- '<(skia_src_path)/gpu/GrStencilSettings.cpp',
- '<(skia_src_path)/gpu/GrStencilSettings.h',
- '<(skia_src_path)/gpu/GrStyle.cpp',
- '<(skia_src_path)/gpu/GrStyle.h',
- '<(skia_src_path)/gpu/GrTessellator.cpp',
- '<(skia_src_path)/gpu/GrTessellator.h',
- '<(skia_src_path)/gpu/GrTextureOpList.cpp',
- '<(skia_src_path)/gpu/GrTextureOpList.h',
- '<(skia_src_path)/gpu/GrTraceMarker.cpp',
- '<(skia_src_path)/gpu/GrTraceMarker.h',
- '<(skia_src_path)/gpu/GrTracing.h',
- '<(skia_src_path)/gpu/GrTestUtils.cpp',
- '<(skia_src_path)/gpu/GrSWMaskHelper.cpp',
- '<(skia_src_path)/gpu/GrSWMaskHelper.h',
- '<(skia_src_path)/gpu/GrSoftwarePathRenderer.cpp',
- '<(skia_src_path)/gpu/GrSoftwarePathRenderer.h',
- '<(skia_src_path)/gpu/GrSurfacePriv.h',
- '<(skia_src_path)/gpu/GrSurface.cpp',
- '<(skia_src_path)/gpu/GrSurfaceProxy.cpp',
- '<(skia_src_path)/gpu/GrSwizzle.h',
- '<(skia_src_path)/gpu/GrTexture.cpp',
- '<(skia_src_path)/gpu/GrTextureParamsAdjuster.h',
- '<(skia_src_path)/gpu/GrTextureParamsAdjuster.cpp',
- '<(skia_src_path)/gpu/GrTexturePriv.h',
- '<(skia_src_path)/gpu/GrTextureProvider.cpp',
- '<(skia_src_path)/gpu/GrTextureProxy.cpp',
- '<(skia_src_path)/gpu/GrTextureToYUVPlanes.cpp',
- '<(skia_src_path)/gpu/GrTextureToYUVPlanes.h',
- '<(skia_src_path)/gpu/GrTextureAccess.cpp',
- '<(skia_src_path)/gpu/GrTRecorder.h',
- '<(skia_src_path)/gpu/GrUserStencilSettings.h',
- '<(skia_src_path)/gpu/GrWindowRectangles.h',
- '<(skia_src_path)/gpu/GrWindowRectsState.h',
- '<(skia_src_path)/gpu/GrXferProcessor.cpp',
- '<(skia_src_path)/gpu/GrYUVProvider.cpp',
- '<(skia_src_path)/gpu/GrYUVProvider.h',
-
- # Batches
- '<(skia_src_path)/gpu/batches/GrAAHairLinePathRenderer.cpp',
- '<(skia_src_path)/gpu/batches/GrAAHairLinePathRenderer.h',
- '<(skia_src_path)/gpu/batches/GrAALinearizingConvexPathRenderer.cpp',
- '<(skia_src_path)/gpu/batches/GrAALinearizingConvexPathRenderer.h',
- '<(skia_src_path)/gpu/batches/GrAAConvexTessellator.cpp',
- '<(skia_src_path)/gpu/batches/GrAAConvexTessellator.h',
- '<(skia_src_path)/gpu/batches/GrAADistanceFieldPathRenderer.cpp',
- '<(skia_src_path)/gpu/batches/GrAADistanceFieldPathRenderer.h',
- '<(skia_src_path)/gpu/batches/GrAAConvexPathRenderer.cpp',
- '<(skia_src_path)/gpu/batches/GrAAConvexPathRenderer.h',
- '<(skia_src_path)/gpu/batches/GrAAFillRectBatch.cpp',
- '<(skia_src_path)/gpu/batches/GrAAFillRectBatch.h',
- '<(skia_src_path)/gpu/batches/GrAAStrokeRectBatch.cpp',
- '<(skia_src_path)/gpu/batches/GrAAStrokeRectBatch.h',
- '<(skia_src_path)/gpu/batches/GrAnalyticRectBatch.cpp',
- '<(skia_src_path)/gpu/batches/GrAnalyticRectBatch.h',
- '<(skia_src_path)/gpu/batches/GrAtlasTextBatch.cpp',
- '<(skia_src_path)/gpu/batches/GrAtlasTextBatch.h',
- '<(skia_src_path)/gpu/batches/GrBatch.cpp',
- '<(skia_src_path)/gpu/batches/GrBatch.h',
- '<(skia_src_path)/gpu/batches/GrClearBatch.h',
- '<(skia_src_path)/gpu/batches/GrClearStencilClipBatch.h',
- '<(skia_src_path)/gpu/batches/GrCopySurfaceBatch.cpp',
- '<(skia_src_path)/gpu/batches/GrCopySurfaceBatch.h',
- '<(skia_src_path)/gpu/batches/GrDashLinePathRenderer.cpp',
- '<(skia_src_path)/gpu/batches/GrDashLinePathRenderer.h',
- '<(skia_src_path)/gpu/batches/GrDefaultPathRenderer.cpp',
- '<(skia_src_path)/gpu/batches/GrDefaultPathRenderer.h',
- '<(skia_src_path)/gpu/batches/GrDiscardBatch.h',
- '<(skia_src_path)/gpu/batches/GrDrawBatch.cpp',
- '<(skia_src_path)/gpu/batches/GrDrawBatch.h',
- '<(skia_src_path)/gpu/batches/GrDrawAtlasBatch.cpp',
- '<(skia_src_path)/gpu/batches/GrDrawAtlasBatch.h',
- '<(skia_src_path)/gpu/batches/GrDrawPathBatch.cpp',
- '<(skia_src_path)/gpu/batches/GrDrawPathBatch.h',
- '<(skia_src_path)/gpu/batches/GrDrawVerticesBatch.cpp',
- '<(skia_src_path)/gpu/batches/GrDrawVerticesBatch.h',
- '<(skia_src_path)/gpu/batches/GrMSAAPathRenderer.cpp',
- '<(skia_src_path)/gpu/batches/GrMSAAPathRenderer.h',
- '<(skia_src_path)/gpu/batches/GrNonAAFillRectBatch.h',
- '<(skia_src_path)/gpu/batches/GrNonAAFillRectBatch.cpp',
- '<(skia_src_path)/gpu/batches/GrNonAAFillRectPerspectiveBatch.cpp',
- '<(skia_src_path)/gpu/batches/GrNonAAStrokeRectBatch.cpp',
- '<(skia_src_path)/gpu/batches/GrNonAAStrokeRectBatch.h',
- '<(skia_src_path)/gpu/batches/GrNinePatch.cpp',
- '<(skia_src_path)/gpu/batches/GrNinePatch.h',
- '<(skia_src_path)/gpu/batches/GrPLSPathRenderer.cpp',
- '<(skia_src_path)/gpu/batches/GrPLSPathRenderer.h',
- '<(skia_src_path)/gpu/batches/GrRectBatchFactory.h',
- '<(skia_src_path)/gpu/batches/GrRectBatchFactory.cpp',
- '<(skia_src_path)/gpu/batches/GrRegionBatch.cpp',
- '<(skia_src_path)/gpu/batches/GrRegionBatch.h',
- '<(skia_src_path)/gpu/batches/GrStencilAndCoverPathRenderer.cpp',
- '<(skia_src_path)/gpu/batches/GrStencilAndCoverPathRenderer.h',
- '<(skia_src_path)/gpu/batches/GrStencilPathBatch.h',
- '<(skia_src_path)/gpu/batches/GrTessellatingPathRenderer.cpp',
- '<(skia_src_path)/gpu/batches/GrTessellatingPathRenderer.h',
- '<(skia_src_path)/gpu/batches/GrVertexBatch.cpp',
- '<(skia_src_path)/gpu/batches/GrVertexBatch.h',
-
- '<(skia_src_path)/gpu/effects/Gr1DKernelEffect.h',
- '<(skia_src_path)/gpu/effects/GrConfigConversionEffect.cpp',
- '<(skia_src_path)/gpu/effects/GrConfigConversionEffect.h',
- '<(skia_src_path)/gpu/effects/GrConstColorProcessor.cpp',
- '<(skia_src_path)/gpu/effects/GrCoverageSetOpXP.cpp',
- '<(skia_src_path)/gpu/effects/GrCustomXfermode.cpp',
- '<(skia_src_path)/gpu/effects/GrBezierEffect.cpp',
- '<(skia_src_path)/gpu/effects/GrBezierEffect.h',
- '<(skia_src_path)/gpu/effects/GrConvolutionEffect.cpp',
- '<(skia_src_path)/gpu/effects/GrConvolutionEffect.h',
- '<(skia_src_path)/gpu/effects/GrConvexPolyEffect.cpp',
- '<(skia_src_path)/gpu/effects/GrConvexPolyEffect.h',
- '<(skia_src_path)/gpu/effects/GrBicubicEffect.cpp',
- '<(skia_src_path)/gpu/effects/GrBicubicEffect.h',
- '<(skia_src_path)/gpu/effects/GrBitmapTextGeoProc.cpp',
- '<(skia_src_path)/gpu/effects/GrBitmapTextGeoProc.h',
- '<(skia_src_path)/gpu/effects/GrDashingEffect.cpp',
- '<(skia_src_path)/gpu/effects/GrDashingEffect.h',
- '<(skia_src_path)/gpu/effects/GrDisableColorXP.cpp',
- '<(skia_src_path)/gpu/effects/GrDisableColorXP.h',
- '<(skia_src_path)/gpu/effects/GrDistanceFieldGeoProc.cpp',
- '<(skia_src_path)/gpu/effects/GrDistanceFieldGeoProc.h',
- '<(skia_src_path)/gpu/effects/GrDitherEffect.cpp',
- '<(skia_src_path)/gpu/effects/GrDitherEffect.h',
- '<(skia_src_path)/gpu/effects/GrGammaEffect.cpp',
- '<(skia_src_path)/gpu/effects/GrGammaEffect.h',
- '<(skia_src_path)/gpu/effects/GrMatrixConvolutionEffect.cpp',
- '<(skia_src_path)/gpu/effects/GrMatrixConvolutionEffect.h',
- '<(skia_src_path)/gpu/effects/GrOvalEffect.cpp',
- '<(skia_src_path)/gpu/effects/GrOvalEffect.h',
- '<(skia_src_path)/gpu/effects/GrPorterDuffXferProcessor.cpp',
- '<(skia_src_path)/gpu/effects/GrRRectEffect.cpp',
- '<(skia_src_path)/gpu/effects/GrRRectEffect.h',
- '<(skia_src_path)/gpu/effects/GrSimpleTextureEffect.cpp',
- '<(skia_src_path)/gpu/effects/GrSimpleTextureEffect.h',
- '<(skia_src_path)/gpu/effects/GrSingleTextureEffect.cpp',
- '<(skia_src_path)/gpu/effects/GrSingleTextureEffect.h',
- '<(skia_src_path)/gpu/effects/GrTextureDomain.cpp',
- '<(skia_src_path)/gpu/effects/GrTextureDomain.h',
- '<(skia_src_path)/gpu/effects/GrTextureStripAtlas.cpp',
- '<(skia_src_path)/gpu/effects/GrXfermodeFragmentProcessor.cpp',
- '<(skia_src_path)/gpu/effects/GrYUVEffect.cpp',
- '<(skia_src_path)/gpu/effects/GrYUVEffect.h',
-
- '<(skia_src_path)/gpu/instanced/InstancedRendering.cpp',
- '<(skia_src_path)/gpu/instanced/InstancedRendering.h',
- '<(skia_src_path)/gpu/instanced/InstancedRenderingTypes.h',
- '<(skia_src_path)/gpu/instanced/InstanceProcessor.cpp',
- '<(skia_src_path)/gpu/instanced/InstanceProcessor.h',
- '<(skia_src_path)/gpu/instanced/GLInstancedRendering.cpp',
- '<(skia_src_path)/gpu/instanced/GLInstancedRendering.h',
-
- # text
- '<(skia_src_path)/gpu/text/GrAtlasTextBlob.cpp',
- '<(skia_src_path)/gpu/text/GrAtlasTextBlob_regenInBatch.cpp',
- '<(skia_src_path)/gpu/text/GrAtlasTextBlob.h',
- '<(skia_src_path)/gpu/text/GrAtlasTextContext.cpp',
- '<(skia_src_path)/gpu/text/GrAtlasTextContext.h',
- '<(skia_src_path)/gpu/text/GrBatchFontCache.cpp',
- '<(skia_src_path)/gpu/text/GrBatchFontCache.h',
- '<(skia_src_path)/gpu/text/GrDistanceFieldAdjustTable.cpp',
- '<(skia_src_path)/gpu/text/GrDistanceFieldAdjustTable.h',
- '<(skia_src_path)/gpu/text/GrStencilAndCoverTextContext.cpp',
- '<(skia_src_path)/gpu/text/GrStencilAndCoverTextContext.h',
- '<(skia_src_path)/gpu/text/GrTextBlobCache.cpp',
- '<(skia_src_path)/gpu/text/GrTextBlobCache.h',
- '<(skia_src_path)/gpu/text/GrTextUtils.cpp',
- '<(skia_src_path)/gpu/text/GrTextUtils.h',
-
- '<(skia_src_path)/gpu/gl/GrGLAssembleInterface.cpp',
- '<(skia_src_path)/gpu/gl/GrGLBuffer.cpp',
- '<(skia_src_path)/gpu/gl/GrGLBuffer.h',
- '<(skia_src_path)/gpu/gl/GrGLCaps.cpp',
- '<(skia_src_path)/gpu/gl/GrGLCaps.h',
- '<(skia_src_path)/gpu/gl/GrGLContext.cpp',
- '<(skia_src_path)/gpu/gl/GrGLContext.h',
- '<(skia_src_path)/gpu/gl/GrGLCreateNativeInterface_none.cpp',
- '<(skia_src_path)/gpu/gl/GrGLCreateNullInterface.cpp',
- '<(skia_src_path)/gpu/gl/GrGLDefaultInterface_none.cpp',
- '<(skia_src_path)/gpu/gl/GrGLDefines.h',
- '<(skia_src_path)/gpu/gl/GrGLGLSL.cpp',
- '<(skia_src_path)/gpu/gl/GrGLGLSL.h',
- '<(skia_src_path)/gpu/gl/GrGLGpu.cpp',
- '<(skia_src_path)/gpu/gl/GrGLGpu.h',
- '<(skia_src_path)/gpu/gl/GrGLGpuCommandBuffer.h',
- '<(skia_src_path)/gpu/gl/GrGLGpuProgramCache.cpp',
- '<(skia_src_path)/gpu/gl/GrGLExtensions.cpp',
- '<(skia_src_path)/gpu/gl/GrGLInterface.cpp',
- '<(skia_src_path)/gpu/gl/GrGLIRect.h',
- '<(skia_src_path)/gpu/gl/GrGLPath.cpp',
- '<(skia_src_path)/gpu/gl/GrGLPath.h',
- '<(skia_src_path)/gpu/gl/GrGLPathRange.cpp',
- '<(skia_src_path)/gpu/gl/GrGLPathRange.h',
- '<(skia_src_path)/gpu/gl/GrGLPathRendering.cpp',
- '<(skia_src_path)/gpu/gl/GrGLPathRendering.h',
- '<(skia_src_path)/gpu/gl/GrGLProgram.cpp',
- '<(skia_src_path)/gpu/gl/GrGLProgram.h',
- '<(skia_src_path)/gpu/gl/GrGLProgramDataManager.cpp',
- '<(skia_src_path)/gpu/gl/GrGLProgramDataManager.h',
- '<(skia_src_path)/gpu/gl/GrGLRenderTarget.cpp',
- '<(skia_src_path)/gpu/gl/GrGLRenderTarget.h',
- '<(skia_src_path)/gpu/gl/GrGLSampler.h',
- '<(skia_src_path)/gpu/gl/GrGLStencilAttachment.cpp',
- '<(skia_src_path)/gpu/gl/GrGLStencilAttachment.h',
- '<(skia_src_path)/gpu/gl/GrGLTestInterface.cpp',
- '<(skia_src_path)/gpu/gl/GrGLTestInterface.h',
- '<(skia_src_path)/gpu/gl/GrGLTexture.cpp',
- '<(skia_src_path)/gpu/gl/GrGLTexture.h',
- '<(skia_src_path)/gpu/gl/GrGLTextureRenderTarget.cpp',
- '<(skia_src_path)/gpu/gl/GrGLTextureRenderTarget.h',
- '<(skia_src_path)/gpu/gl/GrGLUtil.cpp',
- '<(skia_src_path)/gpu/gl/GrGLUtil.h',
- '<(skia_src_path)/gpu/gl/GrGLUniformHandler.cpp',
- '<(skia_src_path)/gpu/gl/GrGLUniformHandler.h',
- '<(skia_src_path)/gpu/gl/GrGLVaryingHandler.cpp',
- '<(skia_src_path)/gpu/gl/GrGLVaryingHandler.h',
- '<(skia_src_path)/gpu/gl/GrGLVertexArray.cpp',
- '<(skia_src_path)/gpu/gl/GrGLVertexArray.h',
-
- # Files for building GLSL shaders
- '<(skia_src_path)/gpu/gl/builders/GrGLProgramBuilder.cpp',
- '<(skia_src_path)/gpu/gl/builders/GrGLProgramBuilder.h',
- '<(skia_src_path)/gpu/gl/builders/GrGLShaderStringBuilder.cpp',
- '<(skia_src_path)/gpu/gl/builders/GrGLShaderStringBuilder.h',
- '<(skia_src_path)/gpu/gl/builders/GrGLSLPrettyPrint.cpp',
-
- # GLSL
- '<(skia_src_path)/gpu/glsl/GrGLSL.cpp',
- '<(skia_src_path)/gpu/glsl/GrGLSL.h',
- '<(skia_src_path)/gpu/glsl/GrGLSL_impl.h',
- '<(skia_src_path)/gpu/glsl/GrGLSLBlend.cpp',
- '<(skia_src_path)/gpu/glsl/GrGLSLBlend.h',
- '<(skia_src_path)/gpu/glsl/GrGLSLCaps.cpp',
- '<(skia_src_path)/gpu/glsl/GrGLSLCaps.h',
- '<(skia_src_path)/gpu/glsl/GrGLSLColorSpaceXformHelper.h',
- '<(skia_src_path)/gpu/glsl/GrGLSLFragmentProcessor.cpp',
- '<(skia_src_path)/gpu/glsl/GrGLSLFragmentProcessor.h',
- '<(skia_src_path)/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp',
- '<(skia_src_path)/gpu/glsl/GrGLSLFragmentShaderBuilder.h',
- '<(skia_src_path)/gpu/glsl/GrGLSLGeometryProcessor.cpp',
- '<(skia_src_path)/gpu/glsl/GrGLSLGeometryProcessor.h',
- '<(skia_src_path)/gpu/glsl/GrGLSLGeometryShaderBuilder.cpp',
- '<(skia_src_path)/gpu/glsl/GrGLSLGeometryShaderBuilder.h',
- '<(skia_src_path)/gpu/glsl/GrGLSLPrimitiveProcessor.cpp',
- '<(skia_src_path)/gpu/glsl/GrGLSLPrimitiveProcessor.h',
- '<(skia_src_path)/gpu/glsl/GrGLSLProgramBuilder.cpp',
- '<(skia_src_path)/gpu/glsl/GrGLSLProgramBuilder.h',
- '<(skia_src_path)/gpu/glsl/GrGLSLProgramDataManager.cpp',
- '<(skia_src_path)/gpu/glsl/GrGLSLProgramDataManager.h',
- '<(skia_src_path)/gpu/glsl/GrGLSLSampler.h',
- '<(skia_src_path)/gpu/glsl/GrGLSLShaderBuilder.cpp',
- '<(skia_src_path)/gpu/glsl/GrGLSLShaderBuilder.h',
- '<(skia_src_path)/gpu/glsl/GrGLSLShaderVar.h',
- '<(skia_src_path)/gpu/glsl/GrGLSLUniformHandler.h',
- '<(skia_src_path)/gpu/glsl/GrGLSLUtil.cpp',
- '<(skia_src_path)/gpu/glsl/GrGLSLUtil.h',
- '<(skia_src_path)/gpu/glsl/GrGLSLVarying.cpp',
- '<(skia_src_path)/gpu/glsl/GrGLSLVarying.h',
- '<(skia_src_path)/gpu/glsl/GrGLSLVertexShaderBuilder.cpp',
- '<(skia_src_path)/gpu/glsl/GrGLSLVertexShaderBuilder.h',
- '<(skia_src_path)/gpu/glsl/GrGLSLXferProcessor.cpp',
- '<(skia_src_path)/gpu/glsl/GrGLSLXferProcessor.h',
-
- # Sk files
- '<(skia_include_path)/gpu/SkGr.h',
-
- '<(skia_src_path)/gpu/SkGpuDevice.cpp',
- '<(skia_src_path)/gpu/SkGpuDevice.h',
- '<(skia_src_path)/gpu/SkGpuDevice_drawTexture.cpp',
- '<(skia_src_path)/gpu/SkGr.cpp',
- '<(skia_src_path)/gpu/SkGrPriv.h',
-
- '<(skia_src_path)/image/SkImage_Gpu.h',
- '<(skia_src_path)/image/SkImage_Gpu.cpp',
- '<(skia_src_path)/image/SkSurface_Gpu.h',
- '<(skia_src_path)/image/SkSurface_Gpu.cpp',
- ],
- 'skgpu_vk_sources': [
- '<(skia_include_path)/gpu/vk/GrVkBackendContext.h',
- '<(skia_include_path)/gpu/vk/GrVkDefines.h',
- '<(skia_include_path)/gpu/vk/GrVkInterface.h',
- '<(skia_include_path)/gpu/vk/GrVkTypes.h',
- '<(skia_src_path)/gpu/vk/GrVkBackendContext.cpp',
- '<(skia_src_path)/gpu/vk/GrVkBuffer.cpp',
- '<(skia_src_path)/gpu/vk/GrVkBuffer.h',
- '<(skia_src_path)/gpu/vk/GrVkCaps.cpp',
- '<(skia_src_path)/gpu/vk/GrVkCaps.h',
- '<(skia_src_path)/gpu/vk/GrVkCommandBuffer.cpp',
- '<(skia_src_path)/gpu/vk/GrVkCommandBuffer.h',
- '<(skia_src_path)/gpu/vk/GrVkCopyManager.cpp',
- '<(skia_src_path)/gpu/vk/GrVkCopyManager.h',
- '<(skia_src_path)/gpu/vk/GrVkCopyPipeline.cpp',
- '<(skia_src_path)/gpu/vk/GrVkCopyPipeline.h',
- '<(skia_src_path)/gpu/vk/GrVkDescriptorPool.cpp',
- '<(skia_src_path)/gpu/vk/GrVkDescriptorPool.h',
- '<(skia_src_path)/gpu/vk/GrVkDescriptorSet.cpp',
- '<(skia_src_path)/gpu/vk/GrVkDescriptorSet.h',
- '<(skia_src_path)/gpu/vk/GrVkDescriptorSetManager.cpp',
- '<(skia_src_path)/gpu/vk/GrVkDescriptorSetManager.h',
- '<(skia_src_path)/gpu/vk/GrVkExtensions.cpp',
- '<(skia_src_path)/gpu/vk/GrVkExtensions.h',
- '<(skia_src_path)/gpu/vk/GrVkFramebuffer.cpp',
- '<(skia_src_path)/gpu/vk/GrVkFramebuffer.h',
- '<(skia_src_path)/gpu/vk/GrVkGLSLSampler.h',
- '<(skia_src_path)/gpu/vk/GrVkGpu.cpp',
- '<(skia_src_path)/gpu/vk/GrVkGpu.h',
- '<(skia_src_path)/gpu/vk/GrVkGpuCommandBuffer.cpp',
- '<(skia_src_path)/gpu/vk/GrVkGpuCommandBuffer.h',
- '<(skia_src_path)/gpu/vk/GrVkImage.cpp',
- '<(skia_src_path)/gpu/vk/GrVkImage.h',
- '<(skia_src_path)/gpu/vk/GrVkImageView.cpp',
- '<(skia_src_path)/gpu/vk/GrVkImageView.h',
- '<(skia_src_path)/gpu/vk/GrVkIndexBuffer.cpp',
- '<(skia_src_path)/gpu/vk/GrVkIndexBuffer.h',
- '<(skia_src_path)/gpu/vk/GrVkInterface.cpp',
- '<(skia_src_path)/gpu/vk/GrVkMemory.cpp',
- '<(skia_src_path)/gpu/vk/GrVkMemory.h',
- '<(skia_src_path)/gpu/vk/GrVkPipeline.cpp',
- '<(skia_src_path)/gpu/vk/GrVkPipeline.h',
- '<(skia_src_path)/gpu/vk/GrVkPipelineState.cpp',
- '<(skia_src_path)/gpu/vk/GrVkPipelineState.h',
- '<(skia_src_path)/gpu/vk/GrVkPipelineStateBuilder.cpp',
- '<(skia_src_path)/gpu/vk/GrVkPipelineStateBuilder.h',
- '<(skia_src_path)/gpu/vk/GrVkPipelineStateCache.cpp',
- '<(skia_src_path)/gpu/vk/GrVkPipelineStateDataManager.cpp',
- '<(skia_src_path)/gpu/vk/GrVkPipelineStateDataManager.h',
- '<(skia_src_path)/gpu/vk/GrVkRenderPass.cpp',
- '<(skia_src_path)/gpu/vk/GrVkRenderPass.h',
- '<(skia_src_path)/gpu/vk/GrVkRenderTarget.cpp',
- '<(skia_src_path)/gpu/vk/GrVkRenderTarget.h',
- '<(skia_src_path)/gpu/vk/GrVkResource.h',
- '<(skia_src_path)/gpu/vk/GrVkResourceProvider.cpp',
- '<(skia_src_path)/gpu/vk/GrVkResourceProvider.h',
- '<(skia_src_path)/gpu/vk/GrVkSampler.cpp',
- '<(skia_src_path)/gpu/vk/GrVkSampler.h',
- '<(skia_src_path)/gpu/vk/GrVkStencilAttachment.cpp',
- '<(skia_src_path)/gpu/vk/GrVkStencilAttachment.h',
- '<(skia_src_path)/gpu/vk/GrVkTexture.cpp',
- '<(skia_src_path)/gpu/vk/GrVkTexture.h',
- '<(skia_src_path)/gpu/vk/GrVkTextureRenderTarget.cpp',
- '<(skia_src_path)/gpu/vk/GrVkTextureRenderTarget.h',
- '<(skia_src_path)/gpu/vk/GrVkTransferBuffer.cpp',
- '<(skia_src_path)/gpu/vk/GrVkTransferBuffer.h',
- '<(skia_src_path)/gpu/vk/GrVkUniformBuffer.cpp',
- '<(skia_src_path)/gpu/vk/GrVkUniformBuffer.h',
- '<(skia_src_path)/gpu/vk/GrVkUniformHandler.cpp',
- '<(skia_src_path)/gpu/vk/GrVkUniformHandler.h',
- '<(skia_src_path)/gpu/vk/GrVkUtil.cpp',
- '<(skia_src_path)/gpu/vk/GrVkUtil.h',
- '<(skia_src_path)/gpu/vk/GrVkVaryingHandler.cpp',
- '<(skia_src_path)/gpu/vk/GrVkVaryingHandler.h',
- '<(skia_src_path)/gpu/vk/GrVkVertexBuffer.cpp',
- '<(skia_src_path)/gpu/vk/GrVkVertexBuffer.h',
- ],
- 'skgpu_native_gl_sources': [
- '<(skia_src_path)/gpu/gl/GrGLDefaultInterface_native.cpp',
- '<(skia_src_path)/gpu/gl/mac/GrGLCreateNativeInterface_mac.cpp',
- '<(skia_src_path)/gpu/gl/win/GrGLCreateNativeInterface_win.cpp',
- '<(skia_src_path)/gpu/gl/glx/GrGLCreateNativeInterface_glx.cpp',
- '<(skia_src_path)/gpu/gl/egl/GrGLCreateNativeInterface_egl.cpp',
- '<(skia_src_path)/gpu/gl/iOS/GrGLCreateNativeInterface_iOS.cpp',
- '<(skia_src_path)/gpu/gl/android/GrGLCreateNativeInterface_android.cpp',
- ],
- 'skgpu_null_gl_sources': [
- ],
- },
-}