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* Use SK_OVERRIDE to add a little extra robustness against name changes.Gravatar tomhudson@google.com2011-10-03
* invert gamma for non-black/white textGravatar reed@google.com2011-10-03
* Fix nitsGravatar bsalomon@google.com2011-10-03
* New baseline images for windows. Visually OKed by Mike and Elliot.Gravatar epoger@google.com2011-09-30
* need these for the forceaa changeGravatar reed@google.com2011-09-30
* don't autoset forceaa (yet), but require the caller to do that. In the futureGravatar reed@google.com2011-09-30
* disable auto-detection of non-opaque devices for LCD for nowGravatar reed@google.com2011-09-30
* update baselinesGravatar reed@google.com2011-09-30
* Detect that we're drawing to a device that has per-pixel alpha, and if so,Gravatar reed@google.com2011-09-30
* whitespace commit to trigger buildbotsGravatar epoger@google.com2011-09-30
* whitespace commit to trigger buildbotsGravatar epoger@google.com2011-09-30
* Add SK_RESTRICT inside radial gradient shader - we can't currently see a bene...Gravatar tomhudson@google.com2011-09-30
* Fix some VS2010 warningsGravatar bsalomon@google.com2011-09-29
* Fix GLPrograms unit test, only set fExperimentalGS if driver support is Gravatar bsalomon@google.com2011-09-29
* Add licenseGravatar bsalomon@google.com2011-09-29
* Add experimental geometry shader code to gpu backendGravatar bsalomon@google.com2011-09-29
* Rebase win fixedGravatar bsalomon@google.com2011-09-29
* Rebase gm win floatGravatar bsalomon@google.com2011-09-28
* rebaseline (with Brian's cleartype settings)Gravatar reed@google.com2011-09-28
* add baselinesGravatar reed@google.com2011-09-28
* rebaseline with gamma correct textGravatar reed@google.com2011-09-28
* remove clearing gamma for BW, since caller does that nowGravatar reed@google.com2011-09-28
* add gamma-correct textGravatar reed@google.com2011-09-28
* rebaseline with new gamma-corrected textGravatar reed@google.com2011-09-28
* Fix gl error debug print.Gravatar bsalomon@google.com2011-09-28
* Add GrSTAllocator subclass, hide cons in GrTAllocator that takes ptrGravatar bsalomon@google.com2011-09-28
* rebaselineGravatar reed@google.com2011-09-28
* update baselineGravatar reed@google.com2011-09-28
* rebaselineGravatar reed@google.com2011-09-28
* move specialization of 16 -vs- 32 lcd format to the fonthostGravatar reed@google.com2011-09-28
* support gamma correction for lcd textGravatar reed@google.com2011-09-28
* kill gamma flags if we're drawing BWGravatar reed@google.com2011-09-28
* splitscreen for black and white versionsGravatar reed@google.com2011-09-28
* Turn off AA when coverage can't be handled correctly.Gravatar bsalomon@google.com2011-09-28
* Set window build flags (warn level 4, release optimization options, pdbs in r...Gravatar bsalomon@google.com2011-09-28
* roll in fixes from android when we have to compress sections of "stretchy"Gravatar reed@google.com2011-09-28
* Add debug trap to track down crash.Gravatar vandebo@chromium.org2011-09-27
* add initial baselinesGravatar reed@google.com2011-09-27
* Add SkSTArray, hide stack storage cons in SkTArray, unify SkTArray init logicGravatar bsalomon@google.com2011-09-27
* Replace SkMath.h includes as required for fixed point.Gravatar tomhudson@google.com2011-09-27
* Make SkMath.h less visible in public header files.Gravatar tomhudson@google.com2011-09-27
* whitespace commit to trigger buildbotsGravatar epoger@google.com2011-09-27
* fix bw bits when width >= 16Gravatar reed@google.com2011-09-27
* initial baselinesGravatar reed@google.com2011-09-27
* add initial baselinesGravatar reed@google.com2011-09-27
* doh -- fix conversion to BW from color/grayGravatar reed@google.com2011-09-27
* Fix 2333. Be sure fImage is assigned before giving to SkAutoMaskImage.Gravatar bungeman@google.com2011-09-26
* Fix leak of mask in draw.Gravatar bungeman@google.com2011-09-26
* whitespace commit to trigger buildbotsGravatar epoger@google.com2011-09-26
* whitespace commit to trigger buildbotsGravatar epoger@google.com2011-09-26