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* Add copy (when needed) to SkGpuDevice::asSpecialGravatar robertphillips2016-07-15
* Exclude XML and dependencies from Bazel build.Gravatar benjaminwagner2016-07-15
* SkColorSpace::NewICC() warn instead of fail on bad inputGravatar msarett2016-07-15
* Make XML compilation conditional.Gravatar fmalita2016-07-15
* remove unused CreateInfo flagGravatar reed2016-07-15
* Convert Win toolchain to CIPD packageGravatar borenet2016-07-15
* Add SkGpuDevice::asSpecial entry pointGravatar robertphillips2016-07-15
* Add a bench to measure the best way to pack from int to uint16_t with SSE.Gravatar mtklein2016-07-15
* Expand _01 half<->float limitation to _finite. Simplify.Gravatar mtklein2016-07-15
* Add getColorSpace to GrTextureProducerGravatar brianosman2016-07-15
* Probably no need for GM self-tests now that GM doesn't exist.Gravatar mtklein2016-07-14
* Dust-off SkXMLParserGravatar fmalita2016-07-14
* remove unused TableMaskFilterGravatar reed2016-07-14
* Fix a bug in the Clamp in X direction tiling.Gravatar herb2016-07-14
* Remove GrWrapTextureInBitmap call in SkGpuDevice::drawSpriteWithFilterGravatar robertphillips2016-07-14
* Build Expat on all platformsGravatar fmalita2016-07-14
* Remove dead flag from SkPictureRecorderGravatar robertphillips2016-07-14
* Revert of Expand _01 half<->float limitation to _finite. Simplify. (patchset...Gravatar mtklein2016-07-14
* Expand _01 half<->float limitation to _finite. Simplify.Gravatar mtklein2016-07-14
* Stop testing texture-backed bitmaps in drawbitmaprect GMGravatar bsalomon2016-07-14
* Rewrite GrTextureMipMapInvalidationTest using SkImageGravatar bsalomon2016-07-14
* Added premulFourChannelColor to GrInvariantOutputGravatar dvonbeck2016-07-14
* Remove SkGrTexturePixelRef and SkGrRenderTargetPixelRef aliases for SkGrPixelRefGravatar bsalomon2016-07-14
* Add verb field in scraping scriptsGravatar fmenozzi2016-07-14
* Remove unit test that tests subsetting texture backed bitmaps.Gravatar bsalomon2016-07-14
* Fix leak when DFPR fails to draw pathGravatar bsalomon2016-07-14
* GrBufferAllocPool: use _throw calloc() if unchecked.Gravatar mtklein2016-07-14
* Remove GrWrapTextureInBitmap from public APIGravatar bsalomon2016-07-13
* Stop testing texture-backed bitmaps in bleed GMsGravatar bsalomon2016-07-13
* Make GrBatchAtlas robust against attempts to add large rects.Gravatar bsalomon2016-07-13
* Update RT views and framebuffer in vulkan after mipmapingGravatar egdaniel2016-07-13
* Add Texture2D and Sampler GrSLTypesGravatar egdaniel2016-07-13
* Added the framework for having canvas/recorder/picture record depth_set's.Gravatar vjiaoblack2016-07-13
* Disable aliased font test on iOS.Gravatar bungeman2016-07-13
* move GrPixelRef headers to private (as we work to eliminate them)Gravatar reed2016-07-13
* Pre-crop filled rects to avoid scissorGravatar csmartdalton2016-07-13
* Fix SkFixedDiv macroGravatar liyuqian2016-07-13
* Remove bulk float <-> half routines. These are dead code.Gravatar mtklein2016-07-13
* Remove GrLayerHoisterGravatar robertphillips2016-07-13
* Revert of SkSL performance improvements (patchset #6 id:140001 of https://cod...Gravatar msarett2016-07-13
* Fix ASAN botGravatar msarett2016-07-13
* Specifying master names with "master." prefix is deprecatedGravatar rmistry2016-07-13
* use gpu-image instead of wrapping in a bitmap for specialimageGravatar reed2016-07-13
* Disable embedded bitmap test on iOS.Gravatar bungeman2016-07-13
* handle large conic weightsGravatar reed2016-07-13
* Fix vertex count estimate in GrTessellator.Gravatar senorblanco2016-07-13
* Add resource provider flag to avoid client-side buffersGravatar csmartdalton2016-07-13
* Turn back on nanobench on Debug trybots.Gravatar mtklein2016-07-13
* Retract PipelineBuilder from GrClip::applyGravatar robertphillips2016-07-13
* Never allow dither for non-legacy (sRGB or F16) targets.Gravatar brianosman2016-07-13