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* Update SkSurface MakeFromBackend* factories to take an SkColorType.Gravatar Greg Daniel2017-12-19
* Add a tools flag to suppress geometry shadersGravatar Chris Dalton2017-12-19
* Update SKP versionGravatar UpdateSKPs2017-12-19
* Roll skia/third_party/externals/angle2/ f2afccca7..ae4dbf32b (1 commit)Gravatar angle-deps-roller@chromium.org2017-12-19
* Consider overflow in is_orientation_markerGravatar Leon Scroggins III2017-12-19
* Make sure we get the LITTLE cores out of powersaveGravatar Kevin Lubick2017-12-19
* disable large rect dash temporarilyGravatar Cary Clark2017-12-19
* fixed a couple of SkSL ushort issuesGravatar Ethan Nicholas2017-12-19
* efficiently dash very large rectangles and very long linesGravatar Cary Clark2017-12-19
* GOOGLE3 -> SK_BUILD_FOR_GOOGLE3Gravatar Mike Klein2017-12-19
* Roll skia/third_party/externals/angle2/ 5b1180df6..f2afccca7 (1 commit)Gravatar angle-deps-roller@chromium.org2017-12-19
* Roll skia/third_party/externals/angle2/ 0e74e0596..5b1180df6 (1 commit)Gravatar angle-deps-roller@chromium.org2017-12-18
* Revert "attempt 2: add experimental bilerp_clamp_8888 stage"Gravatar Mike Klein2017-12-18
* attempt 2: add experimental bilerp_clamp_8888 stageGravatar Mike Klein2017-12-18
* Revert "Transform vertices for distance field glyphs on CPU."Gravatar Greg Daniel2017-12-18
* Revert "move homogenous with stride to matrixpriv"Gravatar Greg Daniel2017-12-18
* Revert "hide unused var"Gravatar Greg Daniel2017-12-18
* Add support for SRGB formats when validating backend formats and ColorTypesGravatar Greg Daniel2017-12-18
* Add new SkImage factory to create from GrBackendTexture with SkColorTypeGravatar Greg Daniel2017-12-18
* Make unit test tickle msan bug.Gravatar Herb Derby2017-12-18
* Apply color transform for Lattice fixed colorsGravatar Stan Iliev2017-12-18
* Increase accuracy of float -> fixed in ICC codeGravatar Brian Osman2017-12-18
* remove append_from_srgb()Gravatar Mike Klein2017-12-18
* GrTessellator: refactor, cleanup, add logging.Gravatar Stephen White2017-12-18
* SkQP: add junit appGravatar Hal Canary2017-12-18
* Rework out-of-gamut handling in SkRasterPipelineGravatar Mike Klein2017-12-18
* Blacklist mail.google.com from top25_desk pagesetGravatar Ravi Mistry2017-12-18
* CCPR: Merge triangle hull and edge shadersGravatar Chris Dalton2017-12-18
* Roll skia/third_party/externals/angle2/ a2d981418..0e74e0596 (1 commit)Gravatar angle-deps-roller@chromium.org2017-12-18
* experimental/tools/gerrit-change-id-to-numberGravatar Hal Canary2017-12-18
* point deferredtextureimage GMs at resources/imagesGravatar Mike Klein2017-12-18
* Fix benches that aren't really timing what we wantGravatar Brian Osman2017-12-18
* Roll skia/third_party/externals/angle2/ 647dca767..a2d981418 (1 commit)Gravatar angle-deps-roller@chromium.org2017-12-18
* remove deprecated SkPixelSerializerGravatar Mike Reed2017-12-16
* remove dead SK_SUPPORT_LEGACY_IMAGEDESERIALIZER codeGravatar Mike Reed2017-12-16
* Revert "Increase accuracy of float -> fixed in ICC code"Gravatar Eric Karl2017-12-16
* Revert "Remove SkImage deferred texture image data APIs."Gravatar Eric Karl2017-12-15
* Roll skia/third_party/externals/angle2/ e42ec189c..647dca767 (2 commits)Gravatar angle-deps-roller@chromium.org2017-12-15
* Add Goma to CQ as experimental.Gravatar Ben Wagner2017-12-15
* Roll skia/third_party/externals/angle2/ 9fc873318..e42ec189c (1 commit)Gravatar angle-deps-roller@chromium.org2017-12-15
* Revert "Revert "remove SK_SUPPORT_LEGACY_PDF_PIXELSERIALIZER dead code""Gravatar Mike Reed2017-12-15
* Revert "Revert "hide SkImageDeserializer""Gravatar Mike Reed2017-12-15
* Remove unnecessary includes from ViewerGravatar Brian Osman2017-12-15
* hide unused varGravatar Mike Reed2017-12-15
* Increase accuracy of float -> fixed in ICC codeGravatar Brian Osman2017-12-15
* move homogenous with stride to matrixprivGravatar Cary Clark2017-12-15
* Roll skia/third_party/externals/angle2/ 195be9424..9fc873318 (2 commits)Gravatar angle-deps-roller@chromium.org2017-12-15
* Remove fallback in GrRenderTargetContext for using coverage to draw paths wit...Gravatar Brian Salomon2017-12-15
* Use n1-highcpu-64 machines for Windows Builds.Gravatar Ben Wagner2017-12-15
* add 0->0 path to approx_powf()Gravatar Mike Klein2017-12-15