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* finish SkLiteDLGravatar mtklein2016-08-07
* SkLiteDL, very nearly the restGravatar mtklein2016-08-07
* Update SKP versionGravatar update-skps2016-08-07
* SkLiteDL: closing inGravatar mtklein2016-08-06
* flesh out more of SkLiteDL:Gravatar mtklein2016-08-06
* SkLite*Gravatar mtklein2016-08-06
* Merge GrClipMaskManager into GrClipStackClipGravatar csmartdalton2016-08-05
* use tmp allocator for images in temp shadersGravatar reed2016-08-05
* SkPDF: Stop using kHAdvance_PerGlyphInfoGravatar halcanary2016-08-05
* update Image_MakeFromRasterBitmap to check uniqueIDsGravatar reed2016-08-05
* Enable SK_DEBUG/SK_RELEASE to be defined in the user config.Gravatar djsollen2016-08-05
* rename FoceCopyMode to SkCopyPixelModeGravatar reed2016-08-05
* SkBlendARGB32 and S32[A]_Blend_BlitRow32 are currently formulated as: SkAlpha...Gravatar lsalzman2016-08-05
* use SkMakeBitmapShader to not force copies when possibleGravatar reed2016-08-05
* Rename GrDrawingManager::drawContext to makeDrawContextGravatar robertphillips2016-08-05
* Roll GNGravatar mtklein2016-08-05
* Making a sample for shadow maps for more intensive developmentGravatar vjiaoblack2016-08-05
* Minor clean up related to blur mask filtersGravatar robertphillips2016-08-05
* Move to SkDataTable::MakeXXX and sk_sp.Gravatar bungeman2016-08-05
* Fix vulkan resolveGravatar egdaniel2016-08-05
* [recipes] Increase test coverageGravatar borenet2016-08-05
* [recipes] Separate builder_spec into compile/test/perf recipesGravatar borenet2016-08-05
* [recipes] Remove build environment vars from default_envGravatar borenet2016-08-05
* check zero-length text drawsGravatar reed2016-08-04
* Remove color-dodge/burn from NVIDIA blacklist on 355.00+Gravatar csmartdalton2016-08-04
* Implement Vulkan Resolve.Gravatar egdaniel2016-08-04
* Add new GM for occluded blurmask filter drawsGravatar robertphillips2016-08-04
* Get Mac viewer working with SDLGravatar jvanverth2016-08-04
* This CL's base is the CL that sets up the distance vector field req. exposure...Gravatar dvonbeck2016-08-04
* Create a separate src for colorspace testsGravatar msarett2016-08-04
* [recipes] Fixes for Coverage botGravatar borenet2016-08-04
* [recipes] Stop pretending that buildbot_spec is a step, simplifyGravatar borenet2016-08-04
* Move builder_spec, [dm|nanobench]_flags, builder_name_schema to recipesGravatar borenet2016-08-04
* SkRTConf: eliminateGravatar halcanary2016-08-04
* Update skimage VERSION: attempt 3Gravatar msarett2016-08-04
* GN: make SkPMColor BGRA on Linux. All other platforms are auto-detected.Gravatar mtklein2016-08-04
* Slim the CQ down to the GN bots, where they exist.Gravatar mtklein2016-08-04
* Add new bench for occluded blurmaskfilter drawsGravatar robertphillips2016-08-04
* Remove SkSurface::MakeRenderTargetDirectGravatar robertphillips2016-08-04
* Show SVG file name in SampleApp titleGravatar fmalita2016-08-04
* Revert of Update skimage VERSION: attempt 2 (patchset #1 id:1 of https://code...Gravatar msarett2016-08-04
* Update skimage VERSION: attempt 2Gravatar msarett2016-08-04
* Speculative fix for internal buildsGravatar fmalita2016-08-04
* Remove GrRenderTarget member variable from SkGpuDeviceGravatar robertphillips2016-08-04
* spin off easy stuff from Herb's windows GN CLGravatar mtklein2016-08-04
* Revert of Update to new skimage VERSION (patchset #1 id:1 of https://coderevi...Gravatar borenet2016-08-04
* Add an SVG DM sourceGravatar fmalita2016-08-03
* Revert of SkRTConf: reduce functionality to what we use, increase simplicity ...Gravatar mtklein2016-08-03
* Update to new skimage VERSIONGravatar msarett2016-08-03
* Fix compiler complaints about uninit varsGravatar msarett2016-08-03