aboutsummaryrefslogtreecommitdiffhomepage
diff options
context:
space:
mode:
authorGravatar reed <reed@google.com>2016-08-05 12:07:41 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-08-05 12:07:41 -0700
commit1ec04d9553af68b458c8dd6bd18d8c25ebd41d7a (patch)
tree11c3db498c2c6705366cc02789597ee59c2cbd8c
parent40254c2c2dc28a34f96294d5a1ad94a99b0be8a6 (diff)
rename FoceCopyMode to SkCopyPixelMode
-rw-r--r--gm/lightingshader.cpp10
-rw-r--r--gm/lightingshader2.cpp15
-rw-r--r--gm/lightingshaderbevel.cpp6
-rwxr-xr-xsamplecode/SampleLighting.cpp7
-rw-r--r--samplecode/SampleLitAtlas.cpp4
-rw-r--r--src/core/SkBitmapDevice.cpp2
-rw-r--r--src/core/SkBitmapProcShader.h4
-rw-r--r--src/core/SkDraw.cpp4
-rw-r--r--src/core/SkImagePriv.h (renamed from src/image/SkImagePriv.h)16
-rw-r--r--src/core/SkShader.cpp2
-rw-r--r--src/image/SkImage.cpp3
-rw-r--r--src/image/SkImageShader.cpp11
-rw-r--r--src/image/SkImage_Raster.cpp8
-rw-r--r--src/image/SkSurface_Base.h8
-rw-r--r--src/image/SkSurface_Gpu.cpp4
-rw-r--r--src/image/SkSurface_Gpu.h2
-rw-r--r--src/image/SkSurface_Raster.cpp8
-rw-r--r--tests/ImageTest.cpp16
-rw-r--r--tests/SerializationTest.cpp9
19 files changed, 69 insertions, 70 deletions
diff --git a/gm/lightingshader.cpp b/gm/lightingshader.cpp
index 2cf4a953d8..54318ee445 100644
--- a/gm/lightingshader.cpp
+++ b/gm/lightingshader.cpp
@@ -6,8 +6,6 @@
*/
#include "gm.h"
-
-#include "SkBitmapProcShader.h"
#include "SkLightingShader.h"
#include "SkNormalSource.h"
#include "SkPoint3.h"
@@ -100,10 +98,10 @@ protected:
const SkMatrix& ctm = canvas->getTotalMatrix();
SkPaint paint;
- sk_sp<SkShader> diffuseShader = SkMakeBitmapShader(fDiffuse,
- SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, &matrix, nullptr);
- sk_sp<SkShader> normalMap = SkMakeBitmapShader(fNormalMaps[mapType],
- SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, &matrix, nullptr);
+ sk_sp<SkShader> diffuseShader = SkShader::MakeBitmapShader(fDiffuse,
+ SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, &matrix);
+ sk_sp<SkShader> normalMap = SkShader::MakeBitmapShader(fNormalMaps[mapType],
+ SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, &matrix);
sk_sp<SkNormalSource> normalSource = SkNormalSource::MakeFromNormalMap(std::move(normalMap),
ctm);
paint.setShader(SkLightingShader::Make(std::move(diffuseShader), std::move(normalSource),
diff --git a/gm/lightingshader2.cpp b/gm/lightingshader2.cpp
index 9283449e2c..5e0d19b661 100644
--- a/gm/lightingshader2.cpp
+++ b/gm/lightingshader2.cpp
@@ -6,8 +6,6 @@
*/
#include "gm.h"
-
-#include "SkBitmapProcShader.h"
#include "SkLightingShader.h"
#include "SkNormalSource.h"
#include "SkPoint3.h"
@@ -60,20 +58,21 @@ protected:
sk_tool_utils::color_to_565(0x0),
sk_tool_utils::color_to_565(0xFF804020),
8);
- fOpaqueDiffuse = SkMakeBitmapShader(opaqueDiffuseMap, SkShader::kClamp_TileMode,
- SkShader::kClamp_TileMode, &matrix, nullptr);
+ fOpaqueDiffuse = SkShader::MakeBitmapShader(opaqueDiffuseMap, SkShader::kClamp_TileMode,
+ SkShader::kClamp_TileMode, &matrix);
SkBitmap translucentDiffuseMap = sk_tool_utils::create_checkerboard_bitmap(
kTexSize, kTexSize,
SkColorSetARGB(0x55, 0x00, 0x00, 0x00),
SkColorSetARGB(0x55, 0x80, 0x40, 0x20),
8);
- fTranslucentDiffuse = SkMakeBitmapShader(translucentDiffuseMap, SkShader::kClamp_TileMode,
- SkShader::kClamp_TileMode, &matrix, nullptr);
+ fTranslucentDiffuse = SkShader::MakeBitmapShader(translucentDiffuseMap,
+ SkShader::kClamp_TileMode,
+ SkShader::kClamp_TileMode, &matrix);
SkBitmap normalMap = make_frustum_normalmap(kTexSize);
- fNormalMapShader = SkMakeBitmapShader(normalMap, SkShader::kClamp_TileMode,
- SkShader::kClamp_TileMode, &matrix, nullptr);
+ fNormalMapShader = SkShader::MakeBitmapShader(normalMap, SkShader::kClamp_TileMode,
+ SkShader::kClamp_TileMode, &matrix);
}
diff --git a/gm/lightingshaderbevel.cpp b/gm/lightingshaderbevel.cpp
index d119a27cbd..dfc46e4471 100644
--- a/gm/lightingshaderbevel.cpp
+++ b/gm/lightingshaderbevel.cpp
@@ -6,8 +6,6 @@
*/
#include "gm.h"
-
-#include "SkBitmapProcShader.h"
#include "SkLightingShader.h"
#include "SkNormalSource.h"
#include "SkPath.h"
@@ -54,8 +52,8 @@ protected:
sk_tool_utils::color_to_565(0x0),
sk_tool_utils::color_to_565(0xFF804020),
8);
- fDiffuse = SkMakeBitmapShader(diffuseMap, SkShader::kClamp_TileMode,
- SkShader::kClamp_TileMode, &matrix, nullptr);
+ fDiffuse = SkShader::MakeBitmapShader(diffuseMap, SkShader::kClamp_TileMode,
+ SkShader::kClamp_TileMode, &matrix);
fConvexPath.moveTo(fRect.width() / 2.0f, 0.0f);
fConvexPath.lineTo(0.0f, fRect.height());
diff --git a/samplecode/SampleLighting.cpp b/samplecode/SampleLighting.cpp
index dbab0928cb..1c86c99362 100755
--- a/samplecode/SampleLighting.cpp
+++ b/samplecode/SampleLighting.cpp
@@ -4,11 +4,10 @@
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
+
#include "DecodeFile.h"
#include "SampleCode.h"
#include "Resources.h"
-
-#include "SkBitmapProcShader.h"
#include "SkCanvas.h"
#include "SkLightingShader.h"
#include "SkNormalSource.h"
@@ -66,8 +65,8 @@ protected:
sk_sp<SkLights> lights(create_lights(fLightAngle, fColorFactor));
SkPaint paint;
- sk_sp<SkShader> normalMap = SkMakeBitmapShader(fNormalBitmap,
- SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, nullptr, nullptr);
+ sk_sp<SkShader> normalMap = SkShader::MakeBitmapShader(fNormalBitmap,
+ SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, nullptr);
sk_sp<SkNormalSource> normalSource = SkNormalSource::MakeFromNormalMap(
std::move(normalMap), SkMatrix::I());
sk_sp<SkShader> diffuseShader = SkShader::MakeBitmapShader(fDiffuseBitmap,
diff --git a/samplecode/SampleLitAtlas.cpp b/samplecode/SampleLitAtlas.cpp
index cb42d392e4..5f62e2abfb 100644
--- a/samplecode/SampleLitAtlas.cpp
+++ b/samplecode/SampleLitAtlas.cpp
@@ -130,8 +130,8 @@ protected:
SkMatrix m;
m.setRSXform(xforms[i]);
- sk_sp<SkShader> normalMap = SkMakeBitmapShader(fAtlas, SkShader::kClamp_TileMode,
- SkShader::kClamp_TileMode, &normalMat, nullptr);
+ sk_sp<SkShader> normalMap = SkShader::MakeBitmapShader(fAtlas, SkShader::kClamp_TileMode,
+ SkShader::kClamp_TileMode, &normalMat);
sk_sp<SkNormalSource> normalSource = SkNormalSource::MakeFromNormalMap(
std::move(normalMap), m);
sk_sp<SkShader> diffuseShader = SkShader::MakeBitmapShader(fAtlas,
diff --git a/src/core/SkBitmapDevice.cpp b/src/core/SkBitmapDevice.cpp
index 79b62abe2c..41416e733b 100644
--- a/src/core/SkBitmapDevice.cpp
+++ b/src/core/SkBitmapDevice.cpp
@@ -329,7 +329,7 @@ void SkBitmapDevice::drawBitmapRect(const SkDraw& draw, const SkBitmap& bitmap,
SkTBlitterAllocator allocator;
// construct a shader, so we can call drawRect with the dst
auto s = SkMakeBitmapShader(*bitmapPtr, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode,
- &matrix, &allocator);
+ &matrix, kNever_SkCopyPixelsMode, &allocator);
if (!s) {
return;
}
diff --git a/src/core/SkBitmapProcShader.h b/src/core/SkBitmapProcShader.h
index c0e6a407ce..edb9864270 100644
--- a/src/core/SkBitmapProcShader.h
+++ b/src/core/SkBitmapProcShader.h
@@ -7,6 +7,7 @@
#ifndef SkBitmapProcShader_DEFINED
#define SkBitmapProcShader_DEFINED
+#include "SkImagePriv.h"
#include "SkShader.h"
#include "SkSmallAllocator.h"
@@ -36,6 +37,7 @@ typedef SkSmallAllocator<3, kSkBlitterContextSize> SkTBlitterAllocator;
// If alloc is non-nullptr, it will be used to allocate the returned SkShader, and MUST outlive
// the SkShader.
sk_sp<SkShader> SkMakeBitmapShader(const SkBitmap& src, SkShader::TileMode, SkShader::TileMode,
- const SkMatrix* localMatrix, SkTBlitterAllocator* alloc);
+ const SkMatrix* localMatrix, SkCopyPixelsMode,
+ SkTBlitterAllocator* alloc);
#endif
diff --git a/src/core/SkDraw.cpp b/src/core/SkDraw.cpp
index ce4c4081f2..487b46b05e 100644
--- a/src/core/SkDraw.cpp
+++ b/src/core/SkDraw.cpp
@@ -83,7 +83,9 @@ public:
const SkMatrix* localMatrix = nullptr)
: fPaint(paint) /* makes a copy of the paint */ {
fPaint.setShader(SkMakeBitmapShader(src, SkShader::kClamp_TileMode,
- SkShader::kClamp_TileMode, localMatrix, &fAllocator));
+ SkShader::kClamp_TileMode, localMatrix,
+ kNever_SkCopyPixelsMode,
+ &fAllocator));
// we deliberately left the shader with an owner-count of 2
fPaint.getShader()->ref();
SkASSERT(2 == fPaint.getShader()->getRefCnt());
diff --git a/src/image/SkImagePriv.h b/src/core/SkImagePriv.h
index 9cdcbb6f93..ed40996acd 100644
--- a/src/image/SkImagePriv.h
+++ b/src/core/SkImagePriv.h
@@ -16,12 +16,18 @@ extern sk_sp<SkImage> SkMakeImageFromPixelRef(const SkImageInfo&, SkPixelRef*,
const SkIPoint& pixelRefOrigin,
size_t rowBytes);
+enum SkCopyPixelsMode {
+ kIfMutable_SkCopyPixelsMode, //!< only copy src pixels if they are marked mutable
+ kAlways_SkCopyPixelsMode, //!< always copy src pixels (even if they are marked immutable)
+ kNever_SkCopyPixelsMode, //!< never copy src pixels (even if they are marked mutable)
+};
+
/**
* Examines the bitmap to decide if it can share the existing pixelRef, or
* if it needs to make a deep-copy of the pixels.
*
* The bitmap's pixelref will be shared if either the bitmap is marked as
- * immutable, or forceSharePixelRef is true. Shared pixel refs are also
+ * immutable, or CopyPixelsMode allows it. Shared pixel refs are also
* locked when kLocked_SharedPixelRefMode is specified.
*
* Passing kLocked_SharedPixelRefMode allows the image's peekPixels() method
@@ -34,13 +40,7 @@ extern sk_sp<SkImage> SkMakeImageFromPixelRef(const SkImageInfo&, SkPixelRef*,
* SkImageInfo, or the bitmap's pixels cannot be accessed, this will return
* nullptr.
*/
-enum ForceCopyMode {
- kNo_ForceCopyMode,
- kYes_ForceCopyMode, // must copy the pixels even if the bitmap is immutable
- kNever_ForceCopyMode, // don't ever copy, even if the bitmap is mutable
-};
-extern sk_sp<SkImage> SkMakeImageFromRasterBitmap(const SkBitmap&,
- ForceCopyMode = kNo_ForceCopyMode);
+extern sk_sp<SkImage> SkMakeImageFromRasterBitmap(const SkBitmap&, SkCopyPixelsMode);
// Given an image created from SkNewImageFromBitmap, return its pixelref. This
// may be called to see if the surface and the image share the same pixelref,
diff --git a/src/core/SkShader.cpp b/src/core/SkShader.cpp
index 5fa5ec239c..56011c5784 100644
--- a/src/core/SkShader.cpp
+++ b/src/core/SkShader.cpp
@@ -240,7 +240,7 @@ sk_sp<SkShader> SkShader::MakeColorShader(SkColor color) { return sk_make_sp<SkC
sk_sp<SkShader> SkShader::MakeBitmapShader(const SkBitmap& src, TileMode tmx, TileMode tmy,
const SkMatrix* localMatrix) {
- return SkMakeBitmapShader(src, tmx, tmy, localMatrix, nullptr);
+ return SkMakeBitmapShader(src, tmx, tmy, localMatrix, kIfMutable_SkCopyPixelsMode, nullptr);
}
sk_sp<SkShader> SkShader::MakePictureShader(sk_sp<SkPicture> src, TileMode tmx, TileMode tmy,
diff --git a/src/image/SkImage.cpp b/src/image/SkImage.cpp
index 15c5ea6bd8..2d434aee19 100644
--- a/src/image/SkImage.cpp
+++ b/src/image/SkImage.cpp
@@ -309,8 +309,7 @@ sk_sp<SkImage> SkImage::MakeFromBitmap(const SkBitmap& bm) {
}
#endif
- // This will check for immutable (share or copy)
- return SkMakeImageFromRasterBitmap(bm);
+ return SkMakeImageFromRasterBitmap(bm, kIfMutable_SkCopyPixelsMode);
}
bool SkImage::asLegacyBitmap(SkBitmap* bitmap, LegacyBitmapMode mode) const {
diff --git a/src/image/SkImageShader.cpp b/src/image/SkImageShader.cpp
index a486f71dfd..5fbb0a9b9f 100644
--- a/src/image/SkImageShader.cpp
+++ b/src/image/SkImageShader.cpp
@@ -234,9 +234,14 @@ sk_sp<GrFragmentProcessor> SkImageShader::asFragmentProcessor(const AsFPArgs& ar
sk_sp<SkShader> SkMakeBitmapShader(const SkBitmap& src, SkShader::TileMode tmx,
SkShader::TileMode tmy, const SkMatrix* localMatrix,
- SkTBlitterAllocator* allocator) {
- ForceCopyMode mode = allocator ? kNever_ForceCopyMode : kNo_ForceCopyMode;
- return SkImageShader::Make(SkMakeImageFromRasterBitmap(src, mode).get(),
+ SkCopyPixelsMode cpm, SkTBlitterAllocator* allocator) {
+ // Until we learn otherwise, it seems that any caller that is passing an allocator must be
+ // assuming that the returned shader will have a stack-frame lifetime, so we assert that
+ // they are also asking for kNever_SkCopyPixelsMode. If that proves otherwise, we can remove
+ // or modify this assert.
+ SkASSERT(!allocator || (kNever_SkCopyPixelsMode == cpm));
+
+ return SkImageShader::Make(SkMakeImageFromRasterBitmap(src, cpm).get(),
tmx, tmy, localMatrix, allocator);
}
diff --git a/src/image/SkImage_Raster.cpp b/src/image/SkImage_Raster.cpp
index 192a4e03ec..645a3db64b 100644
--- a/src/image/SkImage_Raster.cpp
+++ b/src/image/SkImage_Raster.cpp
@@ -254,7 +254,7 @@ sk_sp<SkImage> SkMakeImageFromPixelRef(const SkImageInfo& info, SkPixelRef* pr,
return sk_make_sp<SkImage_Raster>(info, pr, pixelRefOrigin, rowBytes);
}
-sk_sp<SkImage> SkMakeImageFromRasterBitmap(const SkBitmap& bm, ForceCopyMode forceCopy) {
+sk_sp<SkImage> SkMakeImageFromRasterBitmap(const SkBitmap& bm, SkCopyPixelsMode cpm) {
bool hasColorTable = false;
if (kIndex_8_SkColorType == bm.colorType()) {
SkAutoLockPixels autoLockPixels(bm);
@@ -266,9 +266,7 @@ sk_sp<SkImage> SkMakeImageFromRasterBitmap(const SkBitmap& bm, ForceCopyMode for
}
sk_sp<SkImage> image;
- if (kYes_ForceCopyMode == forceCopy ||
- (!bm.isImmutable() && kNever_ForceCopyMode != forceCopy))
- {
+ if (kAlways_SkCopyPixelsMode == cpm || (!bm.isImmutable() && kNever_SkCopyPixelsMode != cpm)) {
SkBitmap tmp(bm);
tmp.lockPixels();
SkPixmap pmap;
@@ -276,7 +274,7 @@ sk_sp<SkImage> SkMakeImageFromRasterBitmap(const SkBitmap& bm, ForceCopyMode for
image = SkImage::MakeRasterCopy(pmap);
}
} else {
- image = sk_make_sp<SkImage_Raster>(bm, kNever_ForceCopyMode == forceCopy);
+ image = sk_make_sp<SkImage_Raster>(bm, kNever_SkCopyPixelsMode == cpm);
}
return image;
}
diff --git a/src/image/SkSurface_Base.h b/src/image/SkSurface_Base.h
index 7164c884e0..8351bb87e6 100644
--- a/src/image/SkSurface_Base.h
+++ b/src/image/SkSurface_Base.h
@@ -43,7 +43,7 @@ public:
* must faithfully represent the current contents, even if the surface
* is changed after this called (e.g. it is drawn to via its canvas).
*/
- virtual sk_sp<SkImage> onNewImageSnapshot(SkBudgeted, ForceCopyMode) = 0;
+ virtual sk_sp<SkImage> onNewImageSnapshot(SkBudgeted, SkCopyPixelsMode) = 0;
/**
* Default implementation:
@@ -122,9 +122,9 @@ sk_sp<SkImage> SkSurface_Base::refCachedImage(SkBudgeted budgeted, ForceUnique u
if (snap) {
return sk_ref_sp(snap);
}
- ForceCopyMode fcm = (kYes_ForceUnique == unique) ? kYes_ForceCopyMode :
- kNo_ForceCopyMode;
- snap = this->onNewImageSnapshot(budgeted, fcm).release();
+ SkCopyPixelsMode cpm = (kYes_ForceUnique == unique) ? kAlways_SkCopyPixelsMode :
+ kIfMutable_SkCopyPixelsMode;
+ snap = this->onNewImageSnapshot(budgeted, cpm).release();
if (kNo_ForceUnique == unique) {
SkASSERT(!fCachedImage);
fCachedImage = SkSafeRef(snap);
diff --git a/src/image/SkSurface_Gpu.cpp b/src/image/SkSurface_Gpu.cpp
index 800cf477e3..1d715705c7 100644
--- a/src/image/SkSurface_Gpu.cpp
+++ b/src/image/SkSurface_Gpu.cpp
@@ -75,7 +75,7 @@ sk_sp<SkSurface> SkSurface_Gpu::onNewSurface(const SkImageInfo& info) {
origin, &this->props());
}
-sk_sp<SkImage> SkSurface_Gpu::onNewImageSnapshot(SkBudgeted budgeted, ForceCopyMode forceCopyMode) {
+sk_sp<SkImage> SkSurface_Gpu::onNewImageSnapshot(SkBudgeted budgeted, SkCopyPixelsMode cpm) {
GrRenderTarget* rt = fDevice->accessDrawContext()->accessRenderTarget();
SkASSERT(rt);
GrTexture* tex = rt->asTexture();
@@ -83,7 +83,7 @@ sk_sp<SkImage> SkSurface_Gpu::onNewImageSnapshot(SkBudgeted budgeted, ForceCopyM
// If the original render target is a buffer originally created by the client, then we don't
// want to ever retarget the SkSurface at another buffer we create. Force a copy now to avoid
// copy-on-write.
- if (kYes_ForceCopyMode == forceCopyMode || !tex || rt->resourcePriv().refsWrappedObjects()) {
+ if (kAlways_SkCopyPixelsMode == cpm || !tex || rt->resourcePriv().refsWrappedObjects()) {
GrSurfaceDesc desc = fDevice->accessDrawContext()->desc();
GrContext* ctx = fDevice->context();
desc.fFlags = desc.fFlags & ~kRenderTarget_GrSurfaceFlag;
diff --git a/src/image/SkSurface_Gpu.h b/src/image/SkSurface_Gpu.h
index d0f195902a..8432d9f94c 100644
--- a/src/image/SkSurface_Gpu.h
+++ b/src/image/SkSurface_Gpu.h
@@ -23,7 +23,7 @@ public:
bool onGetRenderTargetHandle(GrBackendObject*, BackendHandleAccess) override;
SkCanvas* onNewCanvas() override;
sk_sp<SkSurface> onNewSurface(const SkImageInfo&) override;
- sk_sp<SkImage> onNewImageSnapshot(SkBudgeted, ForceCopyMode) override;
+ sk_sp<SkImage> onNewImageSnapshot(SkBudgeted, SkCopyPixelsMode) override;
void onCopyOnWrite(ContentChangeMode) override;
void onDiscard() override;
void onPrepareForExternalIO() override;
diff --git a/src/image/SkSurface_Raster.cpp b/src/image/SkSurface_Raster.cpp
index c1be0b7fc5..90f26becb2 100644
--- a/src/image/SkSurface_Raster.cpp
+++ b/src/image/SkSurface_Raster.cpp
@@ -24,7 +24,7 @@ public:
SkCanvas* onNewCanvas() override;
sk_sp<SkSurface> onNewSurface(const SkImageInfo&) override;
- sk_sp<SkImage> onNewImageSnapshot(SkBudgeted, ForceCopyMode) override;
+ sk_sp<SkImage> onNewImageSnapshot(SkBudgeted, SkCopyPixelsMode) override;
void onDraw(SkCanvas*, SkScalar x, SkScalar y, const SkPaint*) override;
void onCopyOnWrite(ContentChangeMode) override;
void onRestoreBackingMutability() override;
@@ -118,7 +118,7 @@ void SkSurface_Raster::onDraw(SkCanvas* canvas, SkScalar x, SkScalar y,
canvas->drawBitmap(fBitmap, x, y, paint);
}
-sk_sp<SkImage> SkSurface_Raster::onNewImageSnapshot(SkBudgeted, ForceCopyMode forceCopyMode) {
+sk_sp<SkImage> SkSurface_Raster::onNewImageSnapshot(SkBudgeted, SkCopyPixelsMode cpm) {
if (fWeOwnThePixels) {
// SkImage_raster requires these pixels are immutable for its full lifetime.
// We'll undo this via onRestoreBackingMutability() if we can avoid the COW.
@@ -126,12 +126,12 @@ sk_sp<SkImage> SkSurface_Raster::onNewImageSnapshot(SkBudgeted, ForceCopyMode fo
pr->setTemporarilyImmutable();
}
} else {
- forceCopyMode = kYes_ForceCopyMode;
+ cpm = kAlways_SkCopyPixelsMode;
}
// Our pixels are in memory, so read access on the snapshot SkImage could be cheap.
// Lock the shared pixel ref to ensure peekPixels() is usable.
- return SkMakeImageFromRasterBitmap(fBitmap, forceCopyMode);
+ return SkMakeImageFromRasterBitmap(fBitmap, cpm);
}
void SkSurface_Raster::onRestoreBackingMutability() {
diff --git a/tests/ImageTest.cpp b/tests/ImageTest.cpp
index 671c479816..14b55a421a 100644
--- a/tests/ImageTest.cpp
+++ b/tests/ImageTest.cpp
@@ -194,20 +194,20 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ImageEncode_Gpu, reporter, ctxInfo) {
DEF_TEST(Image_MakeFromRasterBitmap, reporter) {
const struct {
- ForceCopyMode fMode;
- bool fExpectSameAsMutable;
- bool fExpectSameAsImmutable;
+ SkCopyPixelsMode fCPM;
+ bool fExpectSameAsMutable;
+ bool fExpectSameAsImmutable;
} recs[] = {
- { kNo_ForceCopyMode, false, true },
- { kYes_ForceCopyMode, false, false },
- { kNever_ForceCopyMode, true, true },
+ { kIfMutable_SkCopyPixelsMode, false, true },
+ { kAlways_SkCopyPixelsMode, false, false },
+ { kNever_SkCopyPixelsMode, true, true },
};
for (auto rec : recs) {
SkPixmap pm;
SkBitmap bm;
bm.allocN32Pixels(100, 100);
- auto img = SkMakeImageFromRasterBitmap(bm, rec.fMode);
+ auto img = SkMakeImageFromRasterBitmap(bm, rec.fCPM);
REPORTER_ASSERT(reporter, img->peekPixels(&pm));
const bool sameMutable = pm.addr32(0, 0) == bm.getAddr32(0, 0);
REPORTER_ASSERT(reporter, rec.fExpectSameAsMutable == sameMutable);
@@ -215,7 +215,7 @@ DEF_TEST(Image_MakeFromRasterBitmap, reporter) {
bm.notifyPixelsChanged(); // force a new generation ID
bm.setImmutable();
- img = SkMakeImageFromRasterBitmap(bm, rec.fMode);
+ img = SkMakeImageFromRasterBitmap(bm, rec.fCPM);
REPORTER_ASSERT(reporter, img->peekPixels(&pm));
const bool sameImmutable = pm.addr32(0, 0) == bm.getAddr32(0, 0);
REPORTER_ASSERT(reporter, rec.fExpectSameAsImmutable == sameImmutable);
diff --git a/tests/SerializationTest.cpp b/tests/SerializationTest.cpp
index 0e53ac6009..86591b5d28 100644
--- a/tests/SerializationTest.cpp
+++ b/tests/SerializationTest.cpp
@@ -7,7 +7,6 @@
#include "Resources.h"
#include "SkAnnotationKeys.h"
-#include "SkBitmapProcShader.h"
#include "SkCanvas.h"
#include "SkFixed.h"
#include "SkFontDescriptor.h"
@@ -581,12 +580,12 @@ DEF_TEST(Serialization, reporter) {
normals.allocN32Pixels(kTexSize, kTexSize);
sk_tool_utils::create_frustum_normal_map(&normals, SkIRect::MakeWH(kTexSize, kTexSize));
- sk_sp<SkShader> normalMap = SkMakeBitmapShader(normals, SkShader::kClamp_TileMode,
- SkShader::kClamp_TileMode, &matrix, nullptr);
+ sk_sp<SkShader> normalMap = SkShader::MakeBitmapShader(normals, SkShader::kClamp_TileMode,
+ SkShader::kClamp_TileMode, &matrix);
sk_sp<SkNormalSource> normalSource = SkNormalSource::MakeFromNormalMap(std::move(normalMap),
ctm);
- sk_sp<SkShader> diffuseShader = SkMakeBitmapShader(diffuse, SkShader::kClamp_TileMode,
- SkShader::kClamp_TileMode, &matrix, nullptr);
+ sk_sp<SkShader> diffuseShader = SkShader::MakeBitmapShader(diffuse,
+ SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, &matrix);
sk_sp<SkShader> lightingShader = SkLightingShader::Make(diffuseShader,
normalSource,