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-rw-r--r--tools/gpu/GrTest.cpp3
-rw-r--r--tools/viewer/sk_app/GLWindowContext.cpp34
2 files changed, 20 insertions, 17 deletions
diff --git a/tools/gpu/GrTest.cpp b/tools/gpu/GrTest.cpp
index 2e34d2ff5b..c7751ec60a 100644
--- a/tools/gpu/GrTest.cpp
+++ b/tools/gpu/GrTest.cpp
@@ -359,7 +359,8 @@ private:
return nullptr;
}
- sk_sp<GrRenderTarget> onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&) override {
+ sk_sp<GrRenderTarget> onWrapBackendRenderTarget(const GrBackendRenderTarget&,
+ GrSurfaceOrigin) override {
return nullptr;
}
diff --git a/tools/viewer/sk_app/GLWindowContext.cpp b/tools/viewer/sk_app/GLWindowContext.cpp
index ff56ce8668..6195199ce0 100644
--- a/tools/viewer/sk_app/GLWindowContext.cpp
+++ b/tools/viewer/sk_app/GLWindowContext.cpp
@@ -6,19 +6,18 @@
* found in the LICENSE file.
*/
+#include "GrBackendSurface.h"
#include "GrContext.h"
-#include "SkSurface.h"
+#include "GrRenderTarget.h"
#include "GLWindowContext.h"
#include "gl/GrGLDefines.h"
-
#include "gl/GrGLUtil.h"
-#include "GrRenderTarget.h"
-#include "GrContext.h"
#include "SkCanvas.h"
#include "SkImage_Base.h"
#include "SkMathPriv.h"
+#include "SkSurface.h"
namespace sk_app {
@@ -64,7 +63,7 @@ void GLWindowContext::destroyContext() {
fContext->unref();
fContext = nullptr;
}
-
+
fBackendContext.reset(nullptr);
this->onDestroyContext();
@@ -73,18 +72,21 @@ void GLWindowContext::destroyContext() {
sk_sp<SkSurface> GLWindowContext::getBackbufferSurface() {
if (nullptr == fSurface) {
if (fContext) {
- GrBackendRenderTargetDesc desc;
- desc.fWidth = this->fWidth;
- desc.fHeight = this->fHeight;
- desc.fConfig = fPixelConfig;
- desc.fOrigin = kBottomLeft_GrSurfaceOrigin;
- desc.fSampleCnt = fSampleCount;
- desc.fStencilBits = fStencilBits;
+ GrGLFramebufferInfo fbInfo;
GrGLint buffer;
- GR_GL_CALL(fBackendContext.get(), GetIntegerv(GR_GL_FRAMEBUFFER_BINDING, &buffer));
- desc.fRenderTargetHandle = buffer;
-
- fSurface = SkSurface::MakeFromBackendRenderTarget(fContext, desc,
+ GR_GL_CALL(fBackendContext.get(), GetIntegerv(GR_GL_FRAMEBUFFER_BINDING,
+ &buffer));
+ fbInfo.fFBOID = buffer;
+
+ GrBackendRenderTarget backendRT(fWidth,
+ fHeight,
+ fSampleCount,
+ fStencilBits,
+ fPixelConfig,
+ fbInfo);
+
+ fSurface = SkSurface::MakeFromBackendRenderTarget(fContext, backendRT,
+ kBottomLeft_GrSurfaceOrigin,
fDisplayParams.fColorSpace,
&fSurfaceProps);
}