diff options
Diffstat (limited to 'tools')
-rw-r--r-- | tools/visualize_color_gamut.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/tools/visualize_color_gamut.cpp b/tools/visualize_color_gamut.cpp index a0b8b82c65..cc15601b7d 100644 --- a/tools/visualize_color_gamut.cpp +++ b/tools/visualize_color_gamut.cpp @@ -32,15 +32,15 @@ static void load_gamut(SkPoint rgb[], const SkMatrix44& xyz) { // rx = rX / (rX + rY + rZ) // ry = rX / (rX + rY + rZ) // gx, gy, bx, and gy are calulcated similarly. - float rSum = xyz.get(0, 0) + xyz.get(0, 1) + xyz.get(0, 2); - float gSum = xyz.get(1, 0) + xyz.get(1, 1) + xyz.get(1, 2); - float bSum = xyz.get(2, 0) + xyz.get(2, 1) + xyz.get(2, 2); + float rSum = xyz.get(0, 0) + xyz.get(1, 0) + xyz.get(2, 0); + float gSum = xyz.get(0, 1) + xyz.get(1, 1) + xyz.get(2, 1); + float bSum = xyz.get(0, 2) + xyz.get(1, 2) + xyz.get(2, 2); rgb[0].fX = xyz.get(0, 0) / rSum; - rgb[0].fY = xyz.get(0, 1) / rSum; - rgb[1].fX = xyz.get(1, 0) / gSum; + rgb[0].fY = xyz.get(1, 0) / rSum; + rgb[1].fX = xyz.get(0, 1) / gSum; rgb[1].fY = xyz.get(1, 1) / gSum; - rgb[2].fX = xyz.get(2, 0) / bSum; - rgb[2].fY = xyz.get(2, 1) / bSum; + rgb[2].fX = xyz.get(0, 2) / bSum; + rgb[2].fY = xyz.get(1, 2) / bSum; } /** @@ -57,10 +57,10 @@ static void draw_gamut(SkCanvas* canvas, const SkMatrix44& xyz, const char* name bool label) { // Report the XYZ values. SkDebugf("%s\n", name); - SkDebugf(" X Y Z\n"); - SkDebugf("Red %.3f %.3f %.3f\n", xyz.get(0, 0), xyz.get(0, 1), xyz.get(0, 2)); - SkDebugf("Green %.3f %.3f %.3f\n", xyz.get(1, 0), xyz.get(1, 1), xyz.get(1, 2)); - SkDebugf("Blue %.3f %.3f %.3f\n", xyz.get(2, 0), xyz.get(2, 1), xyz.get(2, 2)); + SkDebugf(" R G B\n"); + SkDebugf("X %.3f %.3f %.3f\n", xyz.get(0, 0), xyz.get(0, 1), xyz.get(0, 2)); + SkDebugf("Y %.3f %.3f %.3f\n", xyz.get(1, 0), xyz.get(1, 1), xyz.get(1, 2)); + SkDebugf("Z %.3f %.3f %.3f\n", xyz.get(2, 0), xyz.get(2, 1), xyz.get(2, 2)); // Calculate the points in the gamut from the XYZ values. SkPoint rgb[4]; |