diff options
Diffstat (limited to 'tools/sk_app/VulkanWindowContext.cpp')
-rw-r--r-- | tools/sk_app/VulkanWindowContext.cpp | 621 |
1 files changed, 621 insertions, 0 deletions
diff --git a/tools/sk_app/VulkanWindowContext.cpp b/tools/sk_app/VulkanWindowContext.cpp new file mode 100644 index 0000000000..5e0f12412e --- /dev/null +++ b/tools/sk_app/VulkanWindowContext.cpp @@ -0,0 +1,621 @@ + +/* + * Copyright 2015 Google Inc. + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + +#include "GrBackendSurface.h" +#include "GrContext.h" +#include "SkAutoMalloc.h" +#include "SkSurface.h" +#include "VulkanWindowContext.h" + +#include "vk/GrVkInterface.h" +#include "vk/GrVkMemory.h" +#include "vk/GrVkUtil.h" +#include "vk/GrVkTypes.h" + +#ifdef VK_USE_PLATFORM_WIN32_KHR +// windows wants to define this as CreateSemaphoreA or CreateSemaphoreW +#undef CreateSemaphore +#endif + +#define GET_PROC(F) f ## F = (PFN_vk ## F) fGetInstanceProcAddr(instance, "vk" #F) +#define GET_DEV_PROC(F) f ## F = (PFN_vk ## F) fGetDeviceProcAddr(device, "vk" #F) + +namespace sk_app { + +VulkanWindowContext::VulkanWindowContext(const DisplayParams& params, + CreateVkSurfaceFn createVkSurface, + CanPresentFn canPresent, + PFN_vkGetInstanceProcAddr instProc, + PFN_vkGetDeviceProcAddr devProc) + : WindowContext(params) + , fCreateVkSurfaceFn(createVkSurface) + , fCanPresentFn(canPresent) + , fSurface(VK_NULL_HANDLE) + , fSwapchain(VK_NULL_HANDLE) + , fImages(nullptr) + , fImageLayouts(nullptr) + , fSurfaces(nullptr) + , fCommandPool(VK_NULL_HANDLE) + , fBackbuffers(nullptr) { + fGetInstanceProcAddr = instProc; + fGetDeviceProcAddr = devProc; + this->initializeContext(); +} + +void VulkanWindowContext::initializeContext() { + // any config code here (particularly for msaa)? + fBackendContext.reset(GrVkBackendContext::Create(fGetInstanceProcAddr, fGetDeviceProcAddr, + &fPresentQueueIndex, fCanPresentFn)); + + if (!(fBackendContext->fExtensions & kKHR_surface_GrVkExtensionFlag) || + !(fBackendContext->fExtensions & kKHR_swapchain_GrVkExtensionFlag)) { + fBackendContext.reset(nullptr); + return; + } + + VkInstance instance = fBackendContext->fInstance; + VkDevice device = fBackendContext->fDevice; + GET_PROC(DestroySurfaceKHR); + GET_PROC(GetPhysicalDeviceSurfaceSupportKHR); + GET_PROC(GetPhysicalDeviceSurfaceCapabilitiesKHR); + GET_PROC(GetPhysicalDeviceSurfaceFormatsKHR); + GET_PROC(GetPhysicalDeviceSurfacePresentModesKHR); + GET_DEV_PROC(CreateSwapchainKHR); + GET_DEV_PROC(DestroySwapchainKHR); + GET_DEV_PROC(GetSwapchainImagesKHR); + GET_DEV_PROC(AcquireNextImageKHR); + GET_DEV_PROC(QueuePresentKHR); + GET_DEV_PROC(GetDeviceQueue); + + fContext = GrContext::MakeVulkan(fBackendContext.get(), fDisplayParams.fGrContextOptions); + + fSurface = fCreateVkSurfaceFn(instance); + if (VK_NULL_HANDLE == fSurface) { + fBackendContext.reset(nullptr); + return; + } + + VkBool32 supported; + VkResult res = fGetPhysicalDeviceSurfaceSupportKHR(fBackendContext->fPhysicalDevice, + fPresentQueueIndex, fSurface, + &supported); + if (VK_SUCCESS != res) { + this->destroyContext(); + return; + } + + if (!this->createSwapchain(-1, -1, fDisplayParams)) { + this->destroyContext(); + return; + } + + // create presentQueue + fGetDeviceQueue(fBackendContext->fDevice, fPresentQueueIndex, 0, &fPresentQueue); +} + +bool VulkanWindowContext::createSwapchain(int width, int height, + const DisplayParams& params) { + // check for capabilities + VkSurfaceCapabilitiesKHR caps; + VkResult res = fGetPhysicalDeviceSurfaceCapabilitiesKHR(fBackendContext->fPhysicalDevice, + fSurface, &caps); + if (VK_SUCCESS != res) { + return false; + } + + uint32_t surfaceFormatCount; + res = fGetPhysicalDeviceSurfaceFormatsKHR(fBackendContext->fPhysicalDevice, fSurface, + &surfaceFormatCount, nullptr); + if (VK_SUCCESS != res) { + return false; + } + + SkAutoMalloc surfaceFormatAlloc(surfaceFormatCount * sizeof(VkSurfaceFormatKHR)); + VkSurfaceFormatKHR* surfaceFormats = (VkSurfaceFormatKHR*)surfaceFormatAlloc.get(); + res = fGetPhysicalDeviceSurfaceFormatsKHR(fBackendContext->fPhysicalDevice, fSurface, + &surfaceFormatCount, surfaceFormats); + if (VK_SUCCESS != res) { + return false; + } + + uint32_t presentModeCount; + res = fGetPhysicalDeviceSurfacePresentModesKHR(fBackendContext->fPhysicalDevice, fSurface, + &presentModeCount, nullptr); + if (VK_SUCCESS != res) { + return false; + } + + SkAutoMalloc presentModeAlloc(presentModeCount * sizeof(VkPresentModeKHR)); + VkPresentModeKHR* presentModes = (VkPresentModeKHR*)presentModeAlloc.get(); + res = fGetPhysicalDeviceSurfacePresentModesKHR(fBackendContext->fPhysicalDevice, fSurface, + &presentModeCount, presentModes); + if (VK_SUCCESS != res) { + return false; + } + + VkExtent2D extent = caps.currentExtent; + // use the hints + if (extent.width == (uint32_t)-1) { + extent.width = width; + extent.height = height; + } + + // clamp width; to protect us from broken hints + if (extent.width < caps.minImageExtent.width) { + extent.width = caps.minImageExtent.width; + } else if (extent.width > caps.maxImageExtent.width) { + extent.width = caps.maxImageExtent.width; + } + // clamp height + if (extent.height < caps.minImageExtent.height) { + extent.height = caps.minImageExtent.height; + } else if (extent.height > caps.maxImageExtent.height) { + extent.height = caps.maxImageExtent.height; + } + + fWidth = (int)extent.width; + fHeight = (int)extent.height; + + uint32_t imageCount = caps.minImageCount + 2; + if (caps.maxImageCount > 0 && imageCount > caps.maxImageCount) { + // Application must settle for fewer images than desired: + imageCount = caps.maxImageCount; + } + + VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | + VK_IMAGE_USAGE_TRANSFER_SRC_BIT | + VK_IMAGE_USAGE_TRANSFER_DST_BIT; + SkASSERT((caps.supportedUsageFlags & usageFlags) == usageFlags); + SkASSERT(caps.supportedTransforms & caps.currentTransform); + SkASSERT(caps.supportedCompositeAlpha & (VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR | + VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR)); + VkCompositeAlphaFlagBitsKHR composite_alpha = + (caps.supportedCompositeAlpha & VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR) ? + VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR : + VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR; + + // Pick our surface format. For now, just make sure it matches our sRGB request: + VkFormat surfaceFormat = VK_FORMAT_UNDEFINED; + VkColorSpaceKHR colorSpace = VK_COLORSPACE_SRGB_NONLINEAR_KHR; + auto srgbColorSpace = SkColorSpace::MakeSRGB(); + bool wantSRGB = srgbColorSpace == params.fColorSpace; + for (uint32_t i = 0; i < surfaceFormatCount; ++i) { + GrPixelConfig config = GrVkFormatToPixelConfig(surfaceFormats[i].format); + if (kUnknown_GrPixelConfig != config && + GrPixelConfigIsSRGB(config) == wantSRGB) { + surfaceFormat = surfaceFormats[i].format; + colorSpace = surfaceFormats[i].colorSpace; + break; + } + } + fDisplayParams = params; + fSampleCount = params.fMSAASampleCount; + fStencilBits = 8; + + if (VK_FORMAT_UNDEFINED == surfaceFormat) { + return false; + } + + // If mailbox mode is available, use it, as it is the lowest-latency non- + // tearing mode. If not, fall back to FIFO which is always available. + VkPresentModeKHR mode = VK_PRESENT_MODE_FIFO_KHR; + for (uint32_t i = 0; i < presentModeCount; ++i) { + // use mailbox + if (VK_PRESENT_MODE_MAILBOX_KHR == presentModes[i]) { + mode = presentModes[i]; + break; + } + } + + VkSwapchainCreateInfoKHR swapchainCreateInfo; + memset(&swapchainCreateInfo, 0, sizeof(VkSwapchainCreateInfoKHR)); + swapchainCreateInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR; + swapchainCreateInfo.surface = fSurface; + swapchainCreateInfo.minImageCount = imageCount; + swapchainCreateInfo.imageFormat = surfaceFormat; + swapchainCreateInfo.imageColorSpace = colorSpace; + swapchainCreateInfo.imageExtent = extent; + swapchainCreateInfo.imageArrayLayers = 1; + swapchainCreateInfo.imageUsage = usageFlags; + + uint32_t queueFamilies[] = { fBackendContext->fGraphicsQueueIndex, fPresentQueueIndex }; + if (fBackendContext->fGraphicsQueueIndex != fPresentQueueIndex) { + swapchainCreateInfo.imageSharingMode = VK_SHARING_MODE_CONCURRENT; + swapchainCreateInfo.queueFamilyIndexCount = 2; + swapchainCreateInfo.pQueueFamilyIndices = queueFamilies; + } else { + swapchainCreateInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE; + swapchainCreateInfo.queueFamilyIndexCount = 0; + swapchainCreateInfo.pQueueFamilyIndices = nullptr; + } + + swapchainCreateInfo.preTransform = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR; + swapchainCreateInfo.compositeAlpha = composite_alpha; + swapchainCreateInfo.presentMode = mode; + swapchainCreateInfo.clipped = true; + swapchainCreateInfo.oldSwapchain = fSwapchain; + + res = fCreateSwapchainKHR(fBackendContext->fDevice, &swapchainCreateInfo, nullptr, &fSwapchain); + if (VK_SUCCESS != res) { + return false; + } + + // destroy the old swapchain + if (swapchainCreateInfo.oldSwapchain != VK_NULL_HANDLE) { + GR_VK_CALL(fBackendContext->fInterface, DeviceWaitIdle(fBackendContext->fDevice)); + + this->destroyBuffers(); + + fDestroySwapchainKHR(fBackendContext->fDevice, swapchainCreateInfo.oldSwapchain, nullptr); + } + + this->createBuffers(swapchainCreateInfo.imageFormat); + + return true; +} + +void VulkanWindowContext::createBuffers(VkFormat format) { + fPixelConfig = GrVkFormatToPixelConfig(format); + SkASSERT(kUnknown_GrPixelConfig != fPixelConfig); + + fGetSwapchainImagesKHR(fBackendContext->fDevice, fSwapchain, &fImageCount, nullptr); + SkASSERT(fImageCount); + fImages = new VkImage[fImageCount]; + fGetSwapchainImagesKHR(fBackendContext->fDevice, fSwapchain, &fImageCount, fImages); + + // set up initial image layouts and create surfaces + fImageLayouts = new VkImageLayout[fImageCount]; + fSurfaces = new sk_sp<SkSurface>[fImageCount]; + for (uint32_t i = 0; i < fImageCount; ++i) { + fImageLayouts[i] = VK_IMAGE_LAYOUT_UNDEFINED; + + GrVkImageInfo info; + info.fImage = fImages[i]; + info.fAlloc = { VK_NULL_HANDLE, 0, 0, 0 }; + info.fImageLayout = VK_IMAGE_LAYOUT_UNDEFINED; + info.fImageTiling = VK_IMAGE_TILING_OPTIMAL; + info.fFormat = format; + info.fLevelCount = 1; + + GrBackendTexture backendTex(fWidth, fHeight, info); + + fSurfaces[i] = SkSurface::MakeFromBackendTextureAsRenderTarget(fContext.get(), backendTex, + kTopLeft_GrSurfaceOrigin, + fSampleCount, + fDisplayParams.fColorSpace, + &fSurfaceProps); + } + + // create the command pool for the command buffers + if (VK_NULL_HANDLE == fCommandPool) { + VkCommandPoolCreateInfo commandPoolInfo; + memset(&commandPoolInfo, 0, sizeof(VkCommandPoolCreateInfo)); + commandPoolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO; + // this needs to be on the render queue + commandPoolInfo.queueFamilyIndex = fBackendContext->fGraphicsQueueIndex; + commandPoolInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT; + GR_VK_CALL_ERRCHECK(fBackendContext->fInterface, + CreateCommandPool(fBackendContext->fDevice, &commandPoolInfo, + nullptr, &fCommandPool)); + } + + // set up the backbuffers + VkSemaphoreCreateInfo semaphoreInfo; + memset(&semaphoreInfo, 0, sizeof(VkSemaphoreCreateInfo)); + semaphoreInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO; + semaphoreInfo.pNext = nullptr; + semaphoreInfo.flags = 0; + VkCommandBufferAllocateInfo commandBuffersInfo; + memset(&commandBuffersInfo, 0, sizeof(VkCommandBufferAllocateInfo)); + commandBuffersInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; + commandBuffersInfo.pNext = nullptr; + commandBuffersInfo.commandPool = fCommandPool; + commandBuffersInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; + commandBuffersInfo.commandBufferCount = 2; + VkFenceCreateInfo fenceInfo; + memset(&fenceInfo, 0, sizeof(VkFenceCreateInfo)); + fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO; + fenceInfo.pNext = nullptr; + fenceInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT; + + // we create one additional backbuffer structure here, because we want to + // give the command buffers they contain a chance to finish before we cycle back + fBackbuffers = new BackbufferInfo[fImageCount + 1]; + for (uint32_t i = 0; i < fImageCount + 1; ++i) { + fBackbuffers[i].fImageIndex = -1; + GR_VK_CALL_ERRCHECK(fBackendContext->fInterface, + CreateSemaphore(fBackendContext->fDevice, &semaphoreInfo, + nullptr, &fBackbuffers[i].fAcquireSemaphore)); + GR_VK_CALL_ERRCHECK(fBackendContext->fInterface, + CreateSemaphore(fBackendContext->fDevice, &semaphoreInfo, + nullptr, &fBackbuffers[i].fRenderSemaphore)); + GR_VK_CALL_ERRCHECK(fBackendContext->fInterface, + AllocateCommandBuffers(fBackendContext->fDevice, &commandBuffersInfo, + fBackbuffers[i].fTransitionCmdBuffers)); + GR_VK_CALL_ERRCHECK(fBackendContext->fInterface, + CreateFence(fBackendContext->fDevice, &fenceInfo, nullptr, + &fBackbuffers[i].fUsageFences[0])); + GR_VK_CALL_ERRCHECK(fBackendContext->fInterface, + CreateFence(fBackendContext->fDevice, &fenceInfo, nullptr, + &fBackbuffers[i].fUsageFences[1])); + } + fCurrentBackbufferIndex = fImageCount; +} + +void VulkanWindowContext::destroyBuffers() { + + if (fBackbuffers) { + for (uint32_t i = 0; i < fImageCount + 1; ++i) { + GR_VK_CALL_ERRCHECK(fBackendContext->fInterface, + WaitForFences(fBackendContext->fDevice, 2, + fBackbuffers[i].fUsageFences, + true, UINT64_MAX)); + fBackbuffers[i].fImageIndex = -1; + GR_VK_CALL(fBackendContext->fInterface, + DestroySemaphore(fBackendContext->fDevice, + fBackbuffers[i].fAcquireSemaphore, + nullptr)); + GR_VK_CALL(fBackendContext->fInterface, + DestroySemaphore(fBackendContext->fDevice, + fBackbuffers[i].fRenderSemaphore, + nullptr)); + GR_VK_CALL(fBackendContext->fInterface, + FreeCommandBuffers(fBackendContext->fDevice, fCommandPool, 2, + fBackbuffers[i].fTransitionCmdBuffers)); + GR_VK_CALL(fBackendContext->fInterface, + DestroyFence(fBackendContext->fDevice, fBackbuffers[i].fUsageFences[0], 0)); + GR_VK_CALL(fBackendContext->fInterface, + DestroyFence(fBackendContext->fDevice, fBackbuffers[i].fUsageFences[1], 0)); + } + } + + delete[] fBackbuffers; + fBackbuffers = nullptr; + + // Does this actually free the surfaces? + delete[] fSurfaces; + fSurfaces = nullptr; + delete[] fImageLayouts; + fImageLayouts = nullptr; + delete[] fImages; + fImages = nullptr; +} + +VulkanWindowContext::~VulkanWindowContext() { + this->destroyContext(); +} + +void VulkanWindowContext::destroyContext() { + if (!fBackendContext.get()) { + return; + } + + GR_VK_CALL(fBackendContext->fInterface, QueueWaitIdle(fPresentQueue)); + GR_VK_CALL(fBackendContext->fInterface, DeviceWaitIdle(fBackendContext->fDevice)); + + this->destroyBuffers(); + + if (VK_NULL_HANDLE != fCommandPool) { + GR_VK_CALL(fBackendContext->fInterface, DestroyCommandPool(fBackendContext->fDevice, + fCommandPool, nullptr)); + fCommandPool = VK_NULL_HANDLE; + } + + if (VK_NULL_HANDLE != fSwapchain) { + fDestroySwapchainKHR(fBackendContext->fDevice, fSwapchain, nullptr); + fSwapchain = VK_NULL_HANDLE; + } + + if (VK_NULL_HANDLE != fSurface) { + fDestroySurfaceKHR(fBackendContext->fInstance, fSurface, nullptr); + fSurface = VK_NULL_HANDLE; + } + + fContext.reset(); + + fBackendContext.reset(nullptr); +} + +VulkanWindowContext::BackbufferInfo* VulkanWindowContext::getAvailableBackbuffer() { + SkASSERT(fBackbuffers); + + ++fCurrentBackbufferIndex; + if (fCurrentBackbufferIndex > fImageCount) { + fCurrentBackbufferIndex = 0; + } + + BackbufferInfo* backbuffer = fBackbuffers + fCurrentBackbufferIndex; + GR_VK_CALL_ERRCHECK(fBackendContext->fInterface, + WaitForFences(fBackendContext->fDevice, 2, backbuffer->fUsageFences, + true, UINT64_MAX)); + return backbuffer; +} + +sk_sp<SkSurface> VulkanWindowContext::getBackbufferSurface() { + BackbufferInfo* backbuffer = this->getAvailableBackbuffer(); + SkASSERT(backbuffer); + + // reset the fence + GR_VK_CALL_ERRCHECK(fBackendContext->fInterface, + ResetFences(fBackendContext->fDevice, 2, backbuffer->fUsageFences)); + // semaphores should be in unsignaled state + + // acquire the image + VkResult res = fAcquireNextImageKHR(fBackendContext->fDevice, fSwapchain, UINT64_MAX, + backbuffer->fAcquireSemaphore, VK_NULL_HANDLE, + &backbuffer->fImageIndex); + if (VK_ERROR_SURFACE_LOST_KHR == res) { + // need to figure out how to create a new vkSurface without the platformData* + // maybe use attach somehow? but need a Window + return nullptr; + } + if (VK_ERROR_OUT_OF_DATE_KHR == res) { + // tear swapchain down and try again + if (!this->createSwapchain(-1, -1, fDisplayParams)) { + return nullptr; + } + backbuffer = this->getAvailableBackbuffer(); + GR_VK_CALL_ERRCHECK(fBackendContext->fInterface, + ResetFences(fBackendContext->fDevice, 2, backbuffer->fUsageFences)); + + // acquire the image + res = fAcquireNextImageKHR(fBackendContext->fDevice, fSwapchain, UINT64_MAX, + backbuffer->fAcquireSemaphore, VK_NULL_HANDLE, + &backbuffer->fImageIndex); + + if (VK_SUCCESS != res) { + return nullptr; + } + } + + // set up layout transfer from initial to color attachment + VkImageLayout layout = fImageLayouts[backbuffer->fImageIndex]; + SkASSERT(VK_IMAGE_LAYOUT_UNDEFINED == layout || VK_IMAGE_LAYOUT_PRESENT_SRC_KHR == layout); + VkPipelineStageFlags srcStageMask = (VK_IMAGE_LAYOUT_UNDEFINED == layout) ? + VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT : + VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; + VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; + VkAccessFlags srcAccessMask = (VK_IMAGE_LAYOUT_UNDEFINED == layout) ? + 0 : VK_ACCESS_MEMORY_READ_BIT; + VkAccessFlags dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT; + + VkImageMemoryBarrier imageMemoryBarrier = { + VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // sType + NULL, // pNext + srcAccessMask, // outputMask + dstAccessMask, // inputMask + layout, // oldLayout + VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, // newLayout + fPresentQueueIndex, // srcQueueFamilyIndex + fBackendContext->fGraphicsQueueIndex, // dstQueueFamilyIndex + fImages[backbuffer->fImageIndex], // image + { VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1 } // subresourceRange + }; + GR_VK_CALL_ERRCHECK(fBackendContext->fInterface, + ResetCommandBuffer(backbuffer->fTransitionCmdBuffers[0], 0)); + VkCommandBufferBeginInfo info; + memset(&info, 0, sizeof(VkCommandBufferBeginInfo)); + info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; + info.flags = 0; + GR_VK_CALL_ERRCHECK(fBackendContext->fInterface, + BeginCommandBuffer(backbuffer->fTransitionCmdBuffers[0], &info)); + + GR_VK_CALL(fBackendContext->fInterface, + CmdPipelineBarrier(backbuffer->fTransitionCmdBuffers[0], + srcStageMask, dstStageMask, 0, + 0, nullptr, + 0, nullptr, + 1, &imageMemoryBarrier)); + + GR_VK_CALL_ERRCHECK(fBackendContext->fInterface, + EndCommandBuffer(backbuffer->fTransitionCmdBuffers[0])); + + VkPipelineStageFlags waitDstStageFlags = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; + // insert the layout transfer into the queue and wait on the acquire + VkSubmitInfo submitInfo; + memset(&submitInfo, 0, sizeof(VkSubmitInfo)); + submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; + submitInfo.waitSemaphoreCount = 1; + submitInfo.pWaitSemaphores = &backbuffer->fAcquireSemaphore; + submitInfo.pWaitDstStageMask = &waitDstStageFlags; + submitInfo.commandBufferCount = 1; + submitInfo.pCommandBuffers = &backbuffer->fTransitionCmdBuffers[0]; + submitInfo.signalSemaphoreCount = 0; + + GR_VK_CALL_ERRCHECK(fBackendContext->fInterface, + QueueSubmit(fBackendContext->fQueue, 1, &submitInfo, + backbuffer->fUsageFences[0])); + + GrVkImageInfo* imageInfo; + SkSurface* surface = fSurfaces[backbuffer->fImageIndex].get(); + surface->getRenderTargetHandle((GrBackendObject*)&imageInfo, + SkSurface::kFlushRead_BackendHandleAccess); + imageInfo->updateImageLayout(VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL); + + return sk_ref_sp(surface); +} + +void VulkanWindowContext::swapBuffers() { + + BackbufferInfo* backbuffer = fBackbuffers + fCurrentBackbufferIndex; + GrVkImageInfo* imageInfo; + SkSurface* surface = fSurfaces[backbuffer->fImageIndex].get(); + surface->getRenderTargetHandle((GrBackendObject*)&imageInfo, + SkSurface::kFlushRead_BackendHandleAccess); + // Check to make sure we never change the actually wrapped image + SkASSERT(imageInfo->fImage == fImages[backbuffer->fImageIndex]); + + VkImageLayout layout = imageInfo->fImageLayout; + VkPipelineStageFlags srcStageMask = GrVkMemory::LayoutToPipelineStageFlags(layout); + VkPipelineStageFlags dstStageMask = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT; + VkAccessFlags srcAccessMask = GrVkMemory::LayoutToSrcAccessMask(layout); + VkAccessFlags dstAccessMask = VK_ACCESS_MEMORY_READ_BIT; + + VkImageMemoryBarrier imageMemoryBarrier = { + VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // sType + NULL, // pNext + srcAccessMask, // outputMask + dstAccessMask, // inputMask + layout, // oldLayout + VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, // newLayout + fBackendContext->fGraphicsQueueIndex, // srcQueueFamilyIndex + fPresentQueueIndex, // dstQueueFamilyIndex + fImages[backbuffer->fImageIndex], // image + { VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1 } // subresourceRange + }; + GR_VK_CALL_ERRCHECK(fBackendContext->fInterface, + ResetCommandBuffer(backbuffer->fTransitionCmdBuffers[1], 0)); + VkCommandBufferBeginInfo info; + memset(&info, 0, sizeof(VkCommandBufferBeginInfo)); + info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; + info.flags = 0; + GR_VK_CALL_ERRCHECK(fBackendContext->fInterface, + BeginCommandBuffer(backbuffer->fTransitionCmdBuffers[1], &info)); + GR_VK_CALL(fBackendContext->fInterface, + CmdPipelineBarrier(backbuffer->fTransitionCmdBuffers[1], + srcStageMask, dstStageMask, 0, + 0, nullptr, + 0, nullptr, + 1, &imageMemoryBarrier)); + GR_VK_CALL_ERRCHECK(fBackendContext->fInterface, + EndCommandBuffer(backbuffer->fTransitionCmdBuffers[1])); + + fImageLayouts[backbuffer->fImageIndex] = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR; + + // insert the layout transfer into the queue and wait on the acquire + VkSubmitInfo submitInfo; + memset(&submitInfo, 0, sizeof(VkSubmitInfo)); + submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; + submitInfo.waitSemaphoreCount = 0; + submitInfo.pWaitDstStageMask = 0; + submitInfo.commandBufferCount = 1; + submitInfo.pCommandBuffers = &backbuffer->fTransitionCmdBuffers[1]; + submitInfo.signalSemaphoreCount = 1; + submitInfo.pSignalSemaphores = &backbuffer->fRenderSemaphore; + + GR_VK_CALL_ERRCHECK(fBackendContext->fInterface, + QueueSubmit(fBackendContext->fQueue, 1, &submitInfo, + backbuffer->fUsageFences[1])); + + // Submit present operation to present queue + const VkPresentInfoKHR presentInfo = + { + VK_STRUCTURE_TYPE_PRESENT_INFO_KHR, // sType + NULL, // pNext + 1, // waitSemaphoreCount + &backbuffer->fRenderSemaphore, // pWaitSemaphores + 1, // swapchainCount + &fSwapchain, // pSwapchains + &backbuffer->fImageIndex, // pImageIndices + NULL // pResults + }; + + fQueuePresentKHR(fPresentQueue, &presentInfo); +} + +} //namespace sk_app |