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-rw-r--r--tools/gpu/vk/VkTestUtils.cpp320
1 files changed, 320 insertions, 0 deletions
diff --git a/tools/gpu/vk/VkTestUtils.cpp b/tools/gpu/vk/VkTestUtils.cpp
index c28a42b2c9..927f4fbe82 100644
--- a/tools/gpu/vk/VkTestUtils.cpp
+++ b/tools/gpu/vk/VkTestUtils.cpp
@@ -9,6 +9,9 @@
#ifdef SK_VULKAN
+#include "SkAutoMalloc.h"
+#include "vk/GrVkBackendContext.h"
+#include "vk/GrVkExtensions.h"
#include "../ports/SkOSLibrary.h"
namespace sk_gpu_test {
@@ -46,6 +49,323 @@ bool LoadVkLibraryAndGetProcAddrFuncs(PFN_vkGetInstanceProcAddr* instProc,
return true;
#endif
}
+
+////////////////////////////////////////////////////////////////////////////////
+// Helper code to set up Vulkan context objects
+
+#ifdef SK_ENABLE_VK_LAYERS
+const char* kDebugLayerNames[] = {
+ // elements of VK_LAYER_LUNARG_standard_validation
+ "VK_LAYER_GOOGLE_threading",
+ "VK_LAYER_LUNARG_parameter_validation",
+ "VK_LAYER_LUNARG_object_tracker",
+ "VK_LAYER_LUNARG_image",
+ "VK_LAYER_LUNARG_core_validation",
+ "VK_LAYER_LUNARG_swapchain",
+ "VK_LAYER_GOOGLE_unique_objects",
+ // not included in standard_validation
+ //"VK_LAYER_LUNARG_api_dump",
+ //"VK_LAYER_LUNARG_vktrace",
+ //"VK_LAYER_LUNARG_screenshot",
+};
+#endif
+
+// the minimum version of Vulkan supported
+#ifdef SK_BUILD_FOR_ANDROID
+const uint32_t kGrVkMinimumVersion = VK_MAKE_VERSION(1, 0, 3);
+#else
+const uint32_t kGrVkMinimumVersion = VK_MAKE_VERSION(1, 0, 8);
+#endif
+
+#define ACQUIRE_VK_PROC(name, instance, device) \
+ PFN_vk##name grVk##name = \
+ reinterpret_cast<PFN_vk##name>(getProc("vk" #name, instance, device)); \
+ if (grVk##name == nullptr) { \
+ SkDebugf("Function ptr for vk%s could not be acquired\n", #name); \
+ return false; \
+ }
+
+bool CreateVkBackendContext(const GrVkInterface::GetInstanceProc& getInstanceProc,
+ const GrVkInterface::GetDeviceProc& getDeviceProc,
+ GrVkBackendContext* ctx,
+ uint32_t* presentQueueIndexPtr,
+ CanPresentFn canPresent) {
+ auto getProc = [&getInstanceProc, &getDeviceProc](const char* proc_name,
+ VkInstance instance, VkDevice device) {
+ if (device != VK_NULL_HANDLE) {
+ return getDeviceProc(device, proc_name);
+ }
+ return getInstanceProc(instance, proc_name);
+ };
+
+ VkPhysicalDevice physDev;
+ VkDevice device;
+ VkInstance inst;
+ VkResult err;
+
+ const VkApplicationInfo app_info = {
+ VK_STRUCTURE_TYPE_APPLICATION_INFO, // sType
+ nullptr, // pNext
+ "vktest", // pApplicationName
+ 0, // applicationVersion
+ "vktest", // pEngineName
+ 0, // engineVerison
+ kGrVkMinimumVersion, // apiVersion
+ };
+
+ GrVkExtensions extensions(getProc);
+ extensions.initInstance(kGrVkMinimumVersion);
+
+ SkTArray<const char*> instanceLayerNames;
+ SkTArray<const char*> instanceExtensionNames;
+ uint32_t extensionFlags = 0;
+#ifdef SK_ENABLE_VK_LAYERS
+ for (size_t i = 0; i < SK_ARRAY_COUNT(kDebugLayerNames); ++i) {
+ if (extensions.hasInstanceLayer(kDebugLayerNames[i])) {
+ instanceLayerNames.push_back(kDebugLayerNames[i]);
+ }
+ }
+ if (extensions.hasInstanceExtension(VK_EXT_DEBUG_REPORT_EXTENSION_NAME)) {
+ instanceExtensionNames.push_back(VK_EXT_DEBUG_REPORT_EXTENSION_NAME);
+ extensionFlags |= kEXT_debug_report_GrVkExtensionFlag;
+ }
+#endif
+
+ if (extensions.hasInstanceExtension(VK_KHR_SURFACE_EXTENSION_NAME)) {
+ instanceExtensionNames.push_back(VK_KHR_SURFACE_EXTENSION_NAME);
+ extensionFlags |= kKHR_surface_GrVkExtensionFlag;
+ }
+ if (extensions.hasInstanceExtension(VK_KHR_SWAPCHAIN_EXTENSION_NAME)) {
+ instanceExtensionNames.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
+ extensionFlags |= kKHR_swapchain_GrVkExtensionFlag;
+ }
+#ifdef SK_BUILD_FOR_WIN
+ if (extensions.hasInstanceExtension(VK_KHR_WIN32_SURFACE_EXTENSION_NAME)) {
+ instanceExtensionNames.push_back(VK_KHR_WIN32_SURFACE_EXTENSION_NAME);
+ extensionFlags |= kKHR_win32_surface_GrVkExtensionFlag;
+ }
+#elif defined(SK_BUILD_FOR_ANDROID)
+ if (extensions.hasInstanceExtension(VK_KHR_ANDROID_SURFACE_EXTENSION_NAME)) {
+ instanceExtensionNames.push_back(VK_KHR_ANDROID_SURFACE_EXTENSION_NAME);
+ extensionFlags |= kKHR_android_surface_GrVkExtensionFlag;
+ }
+#elif defined(SK_BUILD_FOR_UNIX) && !defined(__Fuchsia__)
+ if (extensions.hasInstanceExtension(VK_KHR_XCB_SURFACE_EXTENSION_NAME)) {
+ instanceExtensionNames.push_back(VK_KHR_XCB_SURFACE_EXTENSION_NAME);
+ extensionFlags |= kKHR_xcb_surface_GrVkExtensionFlag;
+ }
+#endif
+
+ const VkInstanceCreateInfo instance_create = {
+ VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO, // sType
+ nullptr, // pNext
+ 0, // flags
+ &app_info, // pApplicationInfo
+ (uint32_t) instanceLayerNames.count(), // enabledLayerNameCount
+ instanceLayerNames.begin(), // ppEnabledLayerNames
+ (uint32_t) instanceExtensionNames.count(), // enabledExtensionNameCount
+ instanceExtensionNames.begin(), // ppEnabledExtensionNames
+ };
+
+ ACQUIRE_VK_PROC(CreateInstance, VK_NULL_HANDLE, VK_NULL_HANDLE);
+ err = grVkCreateInstance(&instance_create, nullptr, &inst);
+ if (err < 0) {
+ SkDebugf("vkCreateInstance failed: %d\n", err);
+ return false;
+ }
+
+ ACQUIRE_VK_PROC(DestroyInstance, inst, VK_NULL_HANDLE);
+ ACQUIRE_VK_PROC(EnumeratePhysicalDevices, inst, VK_NULL_HANDLE);
+ ACQUIRE_VK_PROC(GetPhysicalDeviceQueueFamilyProperties, inst, VK_NULL_HANDLE);
+ ACQUIRE_VK_PROC(GetPhysicalDeviceFeatures, inst, VK_NULL_HANDLE);
+ ACQUIRE_VK_PROC(CreateDevice, inst, VK_NULL_HANDLE);
+ ACQUIRE_VK_PROC(GetDeviceQueue, inst, VK_NULL_HANDLE);
+ ACQUIRE_VK_PROC(DeviceWaitIdle, inst, VK_NULL_HANDLE);
+ ACQUIRE_VK_PROC(DestroyDevice, inst, VK_NULL_HANDLE);
+
+ uint32_t gpuCount;
+ err = grVkEnumeratePhysicalDevices(inst, &gpuCount, nullptr);
+ if (err) {
+ SkDebugf("vkEnumeratePhysicalDevices failed: %d\n", err);
+ grVkDestroyInstance(inst, nullptr);
+ return false;
+ }
+ if (!gpuCount) {
+ SkDebugf("vkEnumeratePhysicalDevices returned no supported devices.\n");
+ grVkDestroyInstance(inst, nullptr);
+ return false;
+ }
+ // Just returning the first physical device instead of getting the whole array.
+ // TODO: find best match for our needs
+ gpuCount = 1;
+ err = grVkEnumeratePhysicalDevices(inst, &gpuCount, &physDev);
+ // VK_INCOMPLETE is returned when the count we provide is less than the total device count.
+ if (err && VK_INCOMPLETE != err) {
+ SkDebugf("vkEnumeratePhysicalDevices failed: %d\n", err);
+ grVkDestroyInstance(inst, nullptr);
+ return false;
+ }
+
+ // query to get the initial queue props size
+ uint32_t queueCount;
+ grVkGetPhysicalDeviceQueueFamilyProperties(physDev, &queueCount, nullptr);
+ if (!queueCount) {
+ SkDebugf("vkGetPhysicalDeviceQueueFamilyProperties returned no queues.\n");
+ grVkDestroyInstance(inst, nullptr);
+ return false;
+ }
+
+ SkAutoMalloc queuePropsAlloc(queueCount * sizeof(VkQueueFamilyProperties));
+ // now get the actual queue props
+ VkQueueFamilyProperties* queueProps = (VkQueueFamilyProperties*)queuePropsAlloc.get();
+
+ grVkGetPhysicalDeviceQueueFamilyProperties(physDev, &queueCount, queueProps);
+
+ // iterate to find the graphics queue
+ uint32_t graphicsQueueIndex = queueCount;
+ for (uint32_t i = 0; i < queueCount; i++) {
+ if (queueProps[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) {
+ graphicsQueueIndex = i;
+ break;
+ }
+ }
+ if (graphicsQueueIndex == queueCount) {
+ SkDebugf("Could not find any supported graphics queues.\n");
+ grVkDestroyInstance(inst, nullptr);
+ return false;
+ }
+
+ // iterate to find the present queue, if needed
+ uint32_t presentQueueIndex = queueCount;
+ if (presentQueueIndexPtr && canPresent) {
+ for (uint32_t i = 0; i < queueCount; i++) {
+ if (canPresent(inst, physDev, i)) {
+ presentQueueIndex = i;
+ break;
+ }
+ }
+ if (presentQueueIndex == queueCount) {
+ SkDebugf("Could not find any supported present queues.\n");
+ grVkDestroyInstance(inst, nullptr);
+ return false;
+ }
+ *presentQueueIndexPtr = presentQueueIndex;
+ } else {
+ // Just setting this so we end up make a single queue for graphics since there was no
+ // request for a present queue.
+ presentQueueIndex = graphicsQueueIndex;
+ }
+
+ extensions.initDevice(kGrVkMinimumVersion, inst, physDev);
+
+ SkTArray<const char*> deviceLayerNames;
+ SkTArray<const char*> deviceExtensionNames;
+#ifdef SK_ENABLE_VK_LAYERS
+ for (size_t i = 0; i < SK_ARRAY_COUNT(kDebugLayerNames); ++i) {
+ if (extensions.hasDeviceLayer(kDebugLayerNames[i])) {
+ deviceLayerNames.push_back(kDebugLayerNames[i]);
+ }
+ }
+#endif
+ if (extensions.hasDeviceExtension(VK_KHR_SWAPCHAIN_EXTENSION_NAME)) {
+ deviceExtensionNames.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
+ extensionFlags |= kKHR_swapchain_GrVkExtensionFlag;
+ }
+ if (extensions.hasDeviceExtension("VK_NV_glsl_shader")) {
+ deviceExtensionNames.push_back("VK_NV_glsl_shader");
+ extensionFlags |= kNV_glsl_shader_GrVkExtensionFlag;
+ }
+
+ // query to get the physical device properties
+ VkPhysicalDeviceFeatures deviceFeatures;
+ grVkGetPhysicalDeviceFeatures(physDev, &deviceFeatures);
+ // this looks like it would slow things down,
+ // and we can't depend on it on all platforms
+ deviceFeatures.robustBufferAccess = VK_FALSE;
+
+ uint32_t featureFlags = 0;
+ if (deviceFeatures.geometryShader) {
+ featureFlags |= kGeometryShader_GrVkFeatureFlag;
+ }
+ if (deviceFeatures.dualSrcBlend) {
+ featureFlags |= kDualSrcBlend_GrVkFeatureFlag;
+ }
+ if (deviceFeatures.sampleRateShading) {
+ featureFlags |= kSampleRateShading_GrVkFeatureFlag;
+ }
+
+ float queuePriorities[1] = { 0.0 };
+ // Here we assume no need for swapchain queue
+ // If one is needed, the client will need its own setup code
+ const VkDeviceQueueCreateInfo queueInfo[2] = {
+ {
+ VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO, // sType
+ nullptr, // pNext
+ 0, // VkDeviceQueueCreateFlags
+ graphicsQueueIndex, // queueFamilyIndex
+ 1, // queueCount
+ queuePriorities, // pQueuePriorities
+ },
+ {
+ VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO, // sType
+ nullptr, // pNext
+ 0, // VkDeviceQueueCreateFlags
+ presentQueueIndex, // queueFamilyIndex
+ 1, // queueCount
+ queuePriorities, // pQueuePriorities
+ }
+ };
+ uint32_t queueInfoCount = (presentQueueIndex != graphicsQueueIndex) ? 2 : 1;
+
+ const VkDeviceCreateInfo deviceInfo = {
+ VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO, // sType
+ nullptr, // pNext
+ 0, // VkDeviceCreateFlags
+ queueInfoCount, // queueCreateInfoCount
+ queueInfo, // pQueueCreateInfos
+ (uint32_t) deviceLayerNames.count(), // layerCount
+ deviceLayerNames.begin(), // ppEnabledLayerNames
+ (uint32_t) deviceExtensionNames.count(), // extensionCount
+ deviceExtensionNames.begin(), // ppEnabledExtensionNames
+ &deviceFeatures // ppEnabledFeatures
+ };
+
+ err = grVkCreateDevice(physDev, &deviceInfo, nullptr, &device);
+ if (err) {
+ SkDebugf("CreateDevice failed: %d\n", err);
+ grVkDestroyInstance(inst, nullptr);
+ return false;
+ }
+
+ auto interface =
+ sk_make_sp<GrVkInterface>(getProc, inst, device, extensionFlags);
+ if (!interface->validate(extensionFlags)) {
+ SkDebugf("Vulkan interface validation failed\n");
+ grVkDeviceWaitIdle(device);
+ grVkDestroyDevice(device, nullptr);
+ grVkDestroyInstance(inst, nullptr);
+ return false;
+ }
+
+ VkQueue queue;
+ grVkGetDeviceQueue(device, graphicsQueueIndex, 0, &queue);
+
+ ctx->fInstance = inst;
+ ctx->fPhysicalDevice = physDev;
+ ctx->fDevice = device;
+ ctx->fQueue = queue;
+ ctx->fGraphicsQueueIndex = graphicsQueueIndex;
+ ctx->fMinAPIVersion = kGrVkMinimumVersion;
+ ctx->fExtensions = extensionFlags;
+ ctx->fFeatures = featureFlags;
+ ctx->fInterface.reset(interface.release());
+ ctx->fOwnsInstanceAndDevice = false;
+
+ return true;
+
+
+}
+
}
#endif