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-rw-r--r--tests/TextureStripAtlasManagerTest.cpp5
1 files changed, 0 insertions, 5 deletions
diff --git a/tests/TextureStripAtlasManagerTest.cpp b/tests/TextureStripAtlasManagerTest.cpp
index d03529f120..0511e644b5 100644
--- a/tests/TextureStripAtlasManagerTest.cpp
+++ b/tests/TextureStripAtlasManagerTest.cpp
@@ -15,9 +15,6 @@
#include "Resources.h"
#include "Test.h"
-#if SK_SUPPORT_GPU // These are all GPU-backend specific tests
-
-
// The gradient shader will use the texture strip atlas if it has too many colors. Make sure
// abandoning the context works.
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(TextureStripAtlasManagerGradientTest, reporter, ctxInfo) {
@@ -72,5 +69,3 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(TextureStripAtlasManagerColorFilterTest, repo
context->abandonContext();
}
-
-#endif