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-rw-r--r--tests/FloatingPointTextureTest.cpp64
1 files changed, 23 insertions, 41 deletions
diff --git a/tests/FloatingPointTextureTest.cpp b/tests/FloatingPointTextureTest.cpp
index 15f2e2eafa..3bc87f6102 100644
--- a/tests/FloatingPointTextureTest.cpp
+++ b/tests/FloatingPointTextureTest.cpp
@@ -22,7 +22,7 @@
#include "SkHalf.h"
static const int DEV_W = 100, DEV_H = 100;
-static const int FP_CONTROL_ARRAY_SIZE = DEV_W * DEV_H * 4;
+static const int FP_CONTROL_ARRAY_SIZE = DEV_W * DEV_H * 4/*RGBA*/;
static const float kMaxIntegerRepresentableInSPFloatingPoint = 16777216; // 2 ^ 24
static const SkIRect DEV_RECT = SkIRect::MakeWH(DEV_W, DEV_H);
@@ -33,55 +33,46 @@ DEF_GPUTEST(FloatingPointTextureTest, reporter, factory) {
readBuffer.setCount(FP_CONTROL_ARRAY_SIZE);
for (int i = 0; i < FP_CONTROL_ARRAY_SIZE; i += 4) {
- controlPixelData[i] = FLT_MIN;
+ controlPixelData[i + 0] = FLT_MIN;
controlPixelData[i + 1] = FLT_MAX;
controlPixelData[i + 2] = FLT_EPSILON;
controlPixelData[i + 3] = kMaxIntegerRepresentableInSPFloatingPoint;
}
for (int origin = 0; origin < 2; ++origin) {
- int glCtxTypeCnt = 1;
- glCtxTypeCnt = GrContextFactory::kGLContextTypeCnt;
- for (int glCtxType = 0; glCtxType < glCtxTypeCnt; ++glCtxType) {
+ for (int glCtxType = 0; glCtxType < GrContextFactory::kGLContextTypeCnt; ++glCtxType) {
GrSurfaceDesc desc;
- desc.fFlags = kRenderTarget_GrSurfaceFlag;
- desc.fWidth = DEV_W;
+ desc.fFlags = kRenderTarget_GrSurfaceFlag;
+ desc.fWidth = DEV_W;
desc.fHeight = DEV_H;
desc.fConfig = kRGBA_float_GrPixelConfig;
desc.fOrigin = 0 == origin ?
kTopLeft_GrSurfaceOrigin : kBottomLeft_GrSurfaceOrigin;
- GrContext* context = NULL;
GrContextFactory::GLContextType type =
- static_cast<GrContextFactory::GLContextType>(glCtxType);
+ static_cast<GrContextFactory::GLContextType>(glCtxType);
if (!GrContextFactory::IsRenderingGLContext(type)) {
continue;
}
- context = factory->get(type);
+ GrContext* context = factory->get(type);
if (NULL == context){
continue;
}
- SkAutoTUnref<GrTexture> fpTexture(context->createUncachedTexture(desc,
- NULL,
- 0));
-
+ SkAutoTUnref<GrTexture> fpTexture(
+ context->createUncachedTexture(desc, controlPixelData.begin(), 0));
// Floating point textures are NOT supported everywhere
if (NULL == fpTexture) {
continue;
}
-
- // write square
- fpTexture->writePixels(0, 0, DEV_W, DEV_H, desc.fConfig, controlPixelData.begin(), 0);
fpTexture->readPixels(0, 0, DEV_W, DEV_H, desc.fConfig, readBuffer.begin(), 0);
- for (int j = 0; j < FP_CONTROL_ARRAY_SIZE; ++j) {
- REPORTER_ASSERT(reporter, readBuffer[j] == controlPixelData[j]);
- }
+ REPORTER_ASSERT(reporter,
+ 0 == memcmp(readBuffer.begin(), controlPixelData.begin(), readBuffer.bytes()));
}
}
}
-static const int HALF_CONTROL_ARRAY_SIZE = DEV_W * DEV_H;
+static const int HALF_CONTROL_ARRAY_SIZE = DEV_W * DEV_H * 1 /*alpha-only*/;
DEF_GPUTEST(HalfFloatTextureTest, reporter, factory) {
SkTDArray<SkHalf> controlPixelData, readBuffer;
@@ -89,50 +80,41 @@ DEF_GPUTEST(HalfFloatTextureTest, reporter, factory) {
readBuffer.setCount(HALF_CONTROL_ARRAY_SIZE);
for (int i = 0; i < HALF_CONTROL_ARRAY_SIZE; i += 4) {
- controlPixelData[i] = SK_HalfMin;
+ controlPixelData[i + 0] = SK_HalfMin;
controlPixelData[i + 1] = SK_HalfMax;
controlPixelData[i + 2] = SK_HalfEpsilon;
controlPixelData[i + 3] = 0x6800; // 2^11
}
for (int origin = 0; origin < 2; ++origin) {
- int glCtxTypeCnt = 1;
- glCtxTypeCnt = GrContextFactory::kGLContextTypeCnt;
- for (int glCtxType = 0; glCtxType < glCtxTypeCnt; ++glCtxType) {
+ for (int glCtxType = 0; glCtxType < GrContextFactory::kGLContextTypeCnt; ++glCtxType) {
GrSurfaceDesc desc;
- desc.fFlags = kRenderTarget_GrSurfaceFlag;
- desc.fWidth = DEV_W;
+ desc.fFlags = kRenderTarget_GrSurfaceFlag;
+ desc.fWidth = DEV_W;
desc.fHeight = DEV_H;
desc.fConfig = kAlpha_half_GrPixelConfig;
desc.fOrigin = 0 == origin ?
- kTopLeft_GrSurfaceOrigin : kBottomLeft_GrSurfaceOrigin;
+ kTopLeft_GrSurfaceOrigin : kBottomLeft_GrSurfaceOrigin;
- GrContext* context = NULL;
GrContextFactory::GLContextType type =
- static_cast<GrContextFactory::GLContextType>(glCtxType);
+ static_cast<GrContextFactory::GLContextType>(glCtxType);
if (!GrContextFactory::IsRenderingGLContext(type)) {
continue;
}
- context = factory->get(type);
+ GrContext* context = factory->get(type);
if (NULL == context){
continue;
}
- SkAutoTUnref<GrTexture> fpTexture(context->createUncachedTexture(desc,
- NULL,
- 0));
-
+ SkAutoTUnref<GrTexture> fpTexture(
+ context->createUncachedTexture(desc, controlPixelData.begin(), 0));
// 16-bit floating point textures are NOT supported everywhere
if (NULL == fpTexture) {
continue;
}
-
- // write square
- fpTexture->writePixels(0, 0, DEV_W, DEV_H, desc.fConfig, controlPixelData.begin(), 0);
fpTexture->readPixels(0, 0, DEV_W, DEV_H, desc.fConfig, readBuffer.begin(), 0);
- for (int j = 0; j < HALF_CONTROL_ARRAY_SIZE; ++j) {
- REPORTER_ASSERT(reporter, readBuffer[j] == controlPixelData[j]);
- }
+ REPORTER_ASSERT(reporter,
+ 0 == memcmp(readBuffer.begin(), controlPixelData.begin(), readBuffer.bytes()));
}
}
}