diff options
Diffstat (limited to 'tests/EGLImageTest.cpp')
-rw-r--r-- | tests/EGLImageTest.cpp | 169 |
1 files changed, 169 insertions, 0 deletions
diff --git a/tests/EGLImageTest.cpp b/tests/EGLImageTest.cpp new file mode 100644 index 0000000000..32e74f8e05 --- /dev/null +++ b/tests/EGLImageTest.cpp @@ -0,0 +1,169 @@ +/* + * Copyright 2015 Google Inc. + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + +#include "Test.h" +#if SK_SUPPORT_GPU +#include "GrContext.h" +#include "GrContextFactory.h" +#include "gl/GrGLGpu.h" +#include "gl/GrGLUtil.h" +#include "gl/SkGLContext.h" + +static void cleanup(SkGLContext* glctx0, GrGLuint texID0, SkGLContext* glctx1, GrContext* grctx1, + const GrGLTextureInfo* grbackendtex1, GrEGLImage image1) { + if (glctx1) { + glctx1->makeCurrent(); + if (grctx1) { + if (grbackendtex1) { + GrGLGpu* gpu1 = static_cast<GrGLGpu*>(grctx1->getGpu()); + GrBackendObject handle = reinterpret_cast<GrBackendObject>(grbackendtex1); + gpu1->deleteTestingOnlyBackendTexture(handle, false); + } + grctx1->unref(); + } + if (GR_EGL_NO_IMAGE != image1) { + glctx1->destroyEGLImage(image1); + } + glctx1->unref(); + } + + glctx0->makeCurrent(); + if (texID0) { + GR_GL_CALL(glctx0->gl(), DeleteTextures(1, &texID0)); + } +} + +DEF_GPUTEST(EGLImageTest, reporter, factory) { + for (int glCtxType = 0; glCtxType < GrContextFactory::kGLContextTypeCnt; ++glCtxType) { + GrContextFactory::GLContextType type = (GrContextFactory::GLContextType)glCtxType; + if (!GrContextFactory::IsRenderingGLContext(type)) { + continue; + } + + // Try to create a second GL context and then check if the contexts have necessary + // extensions to run this test. + + GrContext* context0 = factory->get(type); + if (!context0) { + continue; + } + SkGLContext* glCtx0 = factory->getGLContext(type); + SkASSERT(glCtx0); + if (kGLES_GrGLStandard != glCtx0->gl()->fStandard) { + continue; + } + GrGLGpu* gpu0 = static_cast<GrGLGpu*>(context0->getGpu()); + if (!gpu0->glCaps().externalTextureSupport()) { + continue; + } + + SkGLContext* glCtx1 = glCtx0->createNew(); + if (!glCtx1) { + continue; + } + GrContext* context1 = GrContext::Create(kOpenGL_GrBackend, (GrBackendContext)glCtx1->gl()); + const GrGLTextureInfo* backendTexture1 = nullptr; + GrEGLImage image = GR_EGL_NO_IMAGE; + GrGLTextureInfo externalTexture; + externalTexture.fID = 0; + + if (!context1) { + cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image); + continue; + } + + if (!glCtx1->gl()->hasExtension("EGL_KHR_image") || + !glCtx1->gl()->hasExtension("EGL_KHR_gl_texture_2D_image")) { + cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image); + continue; + } + +///////////////////////////////// CONTEXT 1 /////////////////////////////////// + + // Use GL Context 1 to create a texture unknown to GrContext. + context1->flush(); + GrGpu* gpu1 = context1->getGpu(); + static const int kSize = 100; + backendTexture1 = reinterpret_cast<const GrGLTextureInfo*>( + gpu1->createTestingOnlyBackendTexture(nullptr, kSize, kSize, kRGBA_8888_GrPixelConfig)); + if (!backendTexture1 || !backendTexture1->fID) { + ERRORF(reporter, "Error creating texture for EGL Image"); + cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image); + continue; + } + if (GR_GL_TEXTURE_2D != backendTexture1->fTarget) { + ERRORF(reporter, "Expected backend texture to be 2D"); + cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image); + continue; + } + + // Wrap the texture in an EGLImage + image = glCtx1->texture2DToEGLImage(backendTexture1->fID); + if (GR_EGL_NO_IMAGE == image) { + ERRORF(reporter, "Error creating EGL Image from texture"); + cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image); + continue; + } + + // Populate the texture using GL context 1. Important to use TexSubImage as TexImage orphans + // the EGL image. Also, this must be done after creating the EGLImage as the texture + // contents may not be preserved when the image is created. + SkAutoTMalloc<uint32_t> pixels(kSize * kSize); + for (int i = 0; i < kSize*kSize; ++i) { + pixels.get()[i] = 0xDDAABBCC; + } + GR_GL_CALL(glCtx1->gl(), ActiveTexture(GR_GL_TEXTURE0)); + GR_GL_CALL(glCtx1->gl(), BindTexture(backendTexture1->fTarget, backendTexture1->fID)); + GR_GL_CALL(glCtx1->gl(), TexSubImage2D(backendTexture1->fTarget, 0, 0, 0, kSize, kSize, + GR_GL_RGBA, GR_GL_UNSIGNED_BYTE, pixels.get())); + GR_GL_CALL(glCtx1->gl(), Finish()); + // We've been making direct GL calls in GL context 1, let GrContext 1 know its internal + // state is invalid. + context1->resetContext(); + +///////////////////////////////// CONTEXT 0 /////////////////////////////////// + + // Make a new texture ID in GL Context 0 from the EGL Image + glCtx0->makeCurrent(); + externalTexture.fTarget = GR_GL_TEXTURE_EXTERNAL; + externalTexture.fID = glCtx0->eglImageToExternalTexture(image); + + // Wrap this texture ID in a GrTexture + GrBackendTextureDesc externalDesc; + externalDesc.fConfig = kRGBA_8888_GrPixelConfig; + externalDesc.fWidth = kSize; + externalDesc.fHeight = kSize; + externalDesc.fTextureHandle = reinterpret_cast<GrBackendObject>(&externalTexture); + SkAutoTUnref<GrTexture> externalTextureObj( + context0->textureProvider()->wrapBackendTexture(externalDesc)); + if (!externalTextureObj) { + ERRORF(reporter, "Error wrapping external texture in GrTexture."); + cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image); + continue; + } + + // Read the pixels and see if we get the values set in GL context 1 + memset(pixels.get(), 0, sizeof(uint32_t)*kSize*kSize); + bool read = externalTextureObj->readPixels(0, 0, kSize, kSize, kRGBA_8888_GrPixelConfig, + pixels.get()); + if (!read) { + ERRORF(reporter, "Error reading external texture."); + cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image); + continue; + } + for (int i = 0; i < kSize*kSize; ++i) { + if (pixels.get()[i] != 0xDDAABBCC) { + ERRORF(reporter, "Error, external texture pixel value %d should be 0xDDAABBCC," + " got 0x%08x.", pixels.get()[i]); + break; + } + } + cleanup(glCtx0, externalTexture.fID, glCtx1, context1, backendTexture1, image); + } +} + +#endif |