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-rw-r--r--tests/DefaultPathRendererTest.cpp136
1 files changed, 136 insertions, 0 deletions
diff --git a/tests/DefaultPathRendererTest.cpp b/tests/DefaultPathRendererTest.cpp
new file mode 100644
index 0000000000..d1e102bc5e
--- /dev/null
+++ b/tests/DefaultPathRendererTest.cpp
@@ -0,0 +1,136 @@
+/*
+ * Copyright 2017 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "Test.h"
+
+#if SK_SUPPORT_GPU
+#include "GrClip.h"
+#include "GrRenderTargetContext.h"
+#include "GrStyle.h"
+#include "GrTypesPriv.h"
+
+#include "effects/GrConstColorProcessor.h"
+
+static void allow_default_and_msaa(GrContextOptions* options) {
+ options->fGpuPathRenderers = GpuPathRenderers::kMSAA;
+}
+
+static void only_allow_default(GrContextOptions* options) {
+ options->fGpuPathRenderers = GpuPathRenderers::kNone;
+}
+
+static SkBitmap read_back(GrRenderTargetContext* rtc, int width, int height) {
+
+ SkImageInfo dstII = SkImageInfo::MakeN32Premul(width, height);
+
+ SkBitmap bm;
+ bm.allocPixels(dstII);
+
+ rtc->readPixels(dstII, bm.getAddr(0, 0), bm.rowBytes(), 0, 0, 0);
+
+ return bm;
+}
+
+static SkPath make_path(const SkRect& outer, int inset, SkPath::FillType fill) {
+ SkPath p;
+
+ p.addRect(outer, SkPath::kCW_Direction);
+ p.addRect(outer.makeInset(inset, inset), SkPath::kCCW_Direction);
+ p.setFillType(fill);
+ return p;
+}
+
+
+static const int kBigSize = 64; // This should be a power of 2
+static const int kPad = 3;
+
+// From crbug.com/769898:
+// create an approx fit render target context that will have extra space (i.e., npot)
+// draw an inverse wound concave path into it - forcing use of the stencil-using path renderer
+// throw the RTC away so the backing GrSurface/GrStencilBuffer can be reused
+// create a new render target context that will reuse the prior GrSurface
+// draw a normally wound concave path that touches outside of the approx fit RTC's content rect
+//
+// When the bug manifests the GrDefaultPathRenderer/GrMSAAPathRenderer is/was leaving the stencil
+// buffer outside of the first content rect in a bad state and the second draw would be incorrect.
+
+static void run_test(GrContext* ctx, skiatest::Reporter* reporter) {
+ SkPath invPath = make_path(SkRect::MakeXYWH(0, 0, kBigSize, kBigSize),
+ kBigSize/2-1, SkPath::kInverseWinding_FillType);
+ SkPath path = make_path(SkRect::MakeXYWH(0, 0, kBigSize, kBigSize),
+ kPad, SkPath::kWinding_FillType);
+
+ GrStyle style(SkStrokeRec::kFill_InitStyle);
+
+ {
+ auto rtc = ctx->makeDeferredRenderTargetContext(SkBackingFit::kApprox,
+ kBigSize/2+1, kBigSize/2+1,
+ kRGBA_8888_GrPixelConfig, nullptr);
+
+ rtc->clear(nullptr, GrColorPackRGBA(0x0, 0x0, 0x0, 0xFF), true);
+
+ GrPaint paint;
+
+ const GrColor4f color = { 1.0f, 0.0f, 0.0f, 1.0f };
+ auto fp = GrConstColorProcessor::Make(color, GrConstColorProcessor::kIgnore_InputMode);
+ paint.addColorFragmentProcessor(std::move(fp));
+
+ rtc->drawPath(GrNoClip(), std::move(paint), GrAA::kNo,
+ SkMatrix::I(), invPath, style);
+
+ rtc->prepareForExternalIO(0, nullptr);
+ }
+
+ {
+ auto rtc = ctx->makeDeferredRenderTargetContext(SkBackingFit::kExact, kBigSize, kBigSize,
+ kRGBA_8888_GrPixelConfig, nullptr);
+
+ rtc->clear(nullptr, GrColorPackRGBA(0x0, 0x0, 0x0, 0xFF), true);
+
+ GrPaint paint;
+
+ const GrColor4f color = { 0.0f, 1.0f, 0.0f, 1.0f };
+ auto fp = GrConstColorProcessor::Make(color, GrConstColorProcessor::kIgnore_InputMode);
+ paint.addColorFragmentProcessor(std::move(fp));
+
+ rtc->drawPath(GrNoClip(), std::move(paint), GrAA::kNo,
+ SkMatrix::I(), path, style);
+
+ SkBitmap bm = read_back(rtc.get(), kBigSize, kBigSize);
+
+ bool correct = true;
+ for (int y = kBigSize/2+1; y < kBigSize-kPad-1 && correct; ++y) {
+ for (int x = kPad+1; x < kBigSize-kPad-1 && correct; ++x) {
+ correct = bm.getColor(x, y) == SK_ColorBLACK;
+ REPORTER_ASSERT(reporter, correct);
+ }
+ }
+ }
+
+}
+
+DEF_GPUTEST_FOR_CONTEXTS(GrDefaultPathRendererTest,
+ sk_gpu_test::GrContextFactory::IsRenderingContext,
+ reporter, ctxInfo, only_allow_default) {
+ GrContext* ctx = ctxInfo.grContext();
+
+ run_test(ctx, reporter);
+}
+
+DEF_GPUTEST_FOR_CONTEXTS(GrMSAAPathRendererTest,
+ sk_gpu_test::GrContextFactory::IsRenderingContext,
+ reporter, ctxInfo, allow_default_and_msaa) {
+ GrContext* ctx = ctxInfo.grContext();
+
+ if (!ctx->caps()->sampleShadingSupport()) { // The MSAAPathRenderer requires this
+ return;
+ }
+
+ run_test(ctx, reporter);
+}
+
+#endif