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-rw-r--r--tests/ColorFilterTest.cpp15
1 files changed, 9 insertions, 6 deletions
diff --git a/tests/ColorFilterTest.cpp b/tests/ColorFilterTest.cpp
index b333ad68f0..8c96d752fb 100644
--- a/tests/ColorFilterTest.cpp
+++ b/tests/ColorFilterTest.cpp
@@ -101,11 +101,14 @@ static void test_lumaColorFilter(skiatest::Reporter* reporter) {
SkPMColor in, out;
SkAutoTUnref<SkColorFilter> lf(SkLumaColorFilter::Create());
- // Applying luma to white is a nop (luminance(white) == 1.0)
+ // Applying luma to white produces black with the same transparency.
for (unsigned i = 0; i < 256; ++i) {
in = SkPackARGB32(i, i, i, i);
lf->filterSpan(&in, 1, &out);
- REPORTER_ASSERT(reporter, out == in);
+ REPORTER_ASSERT(reporter, SkGetPackedA32(out) == i);
+ REPORTER_ASSERT(reporter, SkGetPackedR32(out) == 0);
+ REPORTER_ASSERT(reporter, SkGetPackedG32(out) == 0);
+ REPORTER_ASSERT(reporter, SkGetPackedB32(out) == 0);
}
// Applying luma to black yields transparent black (luminance(black) == 0)
@@ -115,15 +118,15 @@ static void test_lumaColorFilter(skiatest::Reporter* reporter) {
REPORTER_ASSERT(reporter, out == SK_ColorTRANSPARENT);
}
- // For general colors, a luma filter has an attenuating effect.
+ // For general colors, a luma filter generates black with an attenuated alpha channel.
for (unsigned i = 1; i < 256; ++i) {
in = SkPackARGB32(i, i, i / 2, i / 3);
lf->filterSpan(&in, 1, &out);
REPORTER_ASSERT(reporter, out != in);
REPORTER_ASSERT(reporter, SkGetPackedA32(out) <= i);
- REPORTER_ASSERT(reporter, SkGetPackedR32(out) <= i);
- REPORTER_ASSERT(reporter, SkGetPackedG32(out) <= i / 2);
- REPORTER_ASSERT(reporter, SkGetPackedB32(out) <= i / 3);
+ REPORTER_ASSERT(reporter, SkGetPackedR32(out) == 0);
+ REPORTER_ASSERT(reporter, SkGetPackedG32(out) == 0);
+ REPORTER_ASSERT(reporter, SkGetPackedB32(out) == 0);
}
}