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-rw-r--r--src/animator/SkScriptCallBack.h2
-rw-r--r--src/core/SkBuffer.h2
-rw-r--r--src/gpu/gl/GrGLProgramEffects.h4
3 files changed, 0 insertions, 8 deletions
diff --git a/src/animator/SkScriptCallBack.h b/src/animator/SkScriptCallBack.h
index fefc482f61..dcbaf11886 100644
--- a/src/animator/SkScriptCallBack.h
+++ b/src/animator/SkScriptCallBack.h
@@ -13,8 +13,6 @@
class SkScriptCallBack {
public:
- virtual ~SkScriptCallBack() { }
-
enum Type {
kBox,
kFunction,
diff --git a/src/core/SkBuffer.h b/src/core/SkBuffer.h
index 9791cf55a1..369d9c02ac 100644
--- a/src/core/SkBuffer.h
+++ b/src/core/SkBuffer.h
@@ -39,8 +39,6 @@ public:
fStop = (const char*)data + size;
}
- virtual ~SkRBuffer() { }
-
/** Return the number of bytes that have been read from the beginning
of the data pointer.
*/
diff --git a/src/gpu/gl/GrGLProgramEffects.h b/src/gpu/gl/GrGLProgramEffects.h
index 3320891b37..4572a4250d 100644
--- a/src/gpu/gl/GrGLProgramEffects.h
+++ b/src/gpu/gl/GrGLProgramEffects.h
@@ -129,8 +129,6 @@ protected:
*/
class GrGLProgramEffectsBuilder {
public:
- virtual ~GrGLProgramEffectsBuilder() { }
-
/**
* Emits the effect's shader code, and stores the necessary uniforms internally.
*/
@@ -213,7 +211,6 @@ private:
class GrGLVertexProgramEffectsBuilder : public GrGLProgramEffectsBuilder {
public:
GrGLVertexProgramEffectsBuilder(GrGLFullShaderBuilder*, int reserveCount);
- virtual ~GrGLVertexProgramEffectsBuilder() { }
virtual void emitEffect(const GrEffectStage&,
GrGLProgramEffects::EffectKey,
@@ -301,7 +298,6 @@ private:
class GrGLTexGenProgramEffectsBuilder : public GrGLProgramEffectsBuilder {
public:
GrGLTexGenProgramEffectsBuilder(GrGLFragmentOnlyShaderBuilder*, int reserveCount);
- virtual ~GrGLTexGenProgramEffectsBuilder() { }
virtual void emitEffect(const GrEffectStage&,
GrGLProgramEffects::EffectKey,