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-rwxr-xr-xsrc/gpu/GrContextFactory.cpp8
-rw-r--r--src/gpu/GrContextFactory.h7
-rw-r--r--src/gpu/gl/angle/GrGLCreateANGLEInterface.cpp2
-rw-r--r--src/gpu/gl/command_buffer/SkCommandBufferGLContext.cpp271
-rw-r--r--src/views/win/SkOSWindow_win.cpp79
5 files changed, 365 insertions, 2 deletions
diff --git a/src/gpu/GrContextFactory.cpp b/src/gpu/GrContextFactory.cpp
index d84e589f84..0fe01df16b 100755
--- a/src/gpu/GrContextFactory.cpp
+++ b/src/gpu/GrContextFactory.cpp
@@ -11,6 +11,9 @@
#if SK_ANGLE
#include "gl/angle/SkANGLEGLContext.h"
#endif
+#if SK_COMMAND_BUFFER
+ #include "gl/command_buffer/SkCommandBufferGLContext.h"
+#endif
#include "gl/debug/SkDebugGLContext.h"
#if SK_MESA
#include "gl/mesa/SkMesaGLContext.h"
@@ -43,6 +46,11 @@ GrContext* GrContextFactory::get(GLContextType type, GrGLStandard forcedGpuAPI)
glCtx.reset(SkANGLEGLContext::Create(forcedGpuAPI));
break;
#endif
+#ifdef SK_COMMAND_BUFFER
+ case kCommandBuffer_GLContextType:
+ glCtx.reset(SkCommandBufferGLContext::Create(forcedGpuAPI));
+ break;
+#endif
#ifdef SK_MESA
case kMESA_GLContextType:
glCtx.reset(SkMesaGLContext::Create(forcedGpuAPI));
diff --git a/src/gpu/GrContextFactory.h b/src/gpu/GrContextFactory.h
index b557f98fea..2accd7329f 100644
--- a/src/gpu/GrContextFactory.h
+++ b/src/gpu/GrContextFactory.h
@@ -34,6 +34,9 @@ public:
#if SK_ANGLE
kANGLE_GLContextType,
#endif
+#if SK_COMMAND_BUFFER
+ kCommandBuffer_GLContextType,
+#endif
#if SK_MESA
kMESA_GLContextType,
#endif
@@ -68,6 +71,10 @@ public:
case kANGLE_GLContextType:
return "angle";
#endif
+#if SK_COMMAND_BUFFER
+ case kCommandBuffer_GLContextType:
+ return "commandbuffer";
+#endif
#if SK_MESA
case kMESA_GLContextType:
return "mesa";
diff --git a/src/gpu/gl/angle/GrGLCreateANGLEInterface.cpp b/src/gpu/gl/angle/GrGLCreateANGLEInterface.cpp
index 4f26c06afe..51e461a0d8 100644
--- a/src/gpu/gl/angle/GrGLCreateANGLEInterface.cpp
+++ b/src/gpu/gl/angle/GrGLCreateANGLEInterface.cpp
@@ -12,7 +12,7 @@
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
-#include "EGL/egl.h"
+#include <EGL/egl.h>
static GrGLFuncPtr angle_get_gl_proc(void* ctx, const char name[]) {
GrGLFuncPtr proc = (GrGLFuncPtr) GetProcAddress((HMODULE)ctx, name);
diff --git a/src/gpu/gl/command_buffer/SkCommandBufferGLContext.cpp b/src/gpu/gl/command_buffer/SkCommandBufferGLContext.cpp
new file mode 100644
index 0000000000..7f904c2cd1
--- /dev/null
+++ b/src/gpu/gl/command_buffer/SkCommandBufferGLContext.cpp
@@ -0,0 +1,271 @@
+
+/*
+ * Copyright 2015 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+#include <EGL/egl.h>
+
+#include "SkOnce.h"
+#include "gl/GrGLInterface.h"
+#include "gl/GrGLAssembleInterface.h"
+#include "gl/command_buffer/SkCommandBufferGLContext.h"
+
+typedef EGLDisplay (*GetDisplayProc)(EGLNativeDisplayType display_id);
+typedef EGLBoolean (*InitializeProc)(EGLDisplay dpy, EGLint *major, EGLint *minor);
+typedef EGLBoolean (*TerminateProc)(EGLDisplay dpy);
+typedef EGLBoolean (*ChooseConfigProc)(EGLDisplay dpy, const EGLint* attrib_list, EGLConfig* configs, EGLint config_size, EGLint* num_config);
+typedef EGLBoolean (*GetConfigAttrib)(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint* value);
+typedef EGLSurface (*CreateWindowSurfaceProc)(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint* attrib_list);
+typedef EGLSurface (*CreatePbufferSurfaceProc)(EGLDisplay dpy, EGLConfig config, const EGLint* attrib_list);
+typedef EGLBoolean (*DestroySurfaceProc)(EGLDisplay dpy, EGLSurface surface);
+typedef EGLContext (*CreateContextProc)(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint* attrib_list);
+typedef EGLBoolean (*DestroyContextProc)(EGLDisplay dpy, EGLContext ctx);
+typedef EGLBoolean (*MakeCurrentProc)(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx);
+typedef EGLBoolean (*SwapBuffersProc)(EGLDisplay dpy, EGLSurface surface);
+typedef __eglMustCastToProperFunctionPointerType (*GetProcAddressProc)(const char* procname);
+
+static GetDisplayProc gfGetDisplay = nullptr;
+static InitializeProc gfInitialize = nullptr;
+static TerminateProc gfTerminate = nullptr;
+static ChooseConfigProc gfChooseConfig = nullptr;
+static GetConfigAttrib gfGetConfigAttrib = nullptr;
+static CreateWindowSurfaceProc gfCreateWindowSurface = nullptr;
+static CreatePbufferSurfaceProc gfCreatePbufferSurface = nullptr;
+static DestroySurfaceProc gfDestroySurface = nullptr;
+static CreateContextProc gfCreateContext = nullptr;
+static DestroyContextProc gfDestroyContext = nullptr;
+static MakeCurrentProc gfMakeCurrent = nullptr;
+static SwapBuffersProc gfSwapBuffers = nullptr;
+static GetProcAddressProc gfGetProcAddress = nullptr;
+
+static HMODULE ghLibrary = nullptr;
+static bool gfFunctionsLoadedSuccessfully = false;
+
+static void load_command_buffer_functions() {
+ if (!ghLibrary) {
+ ghLibrary = LoadLibrary("command_buffer_gles2.dll");
+
+ if (ghLibrary) {
+ gfGetDisplay = (GetDisplayProc)::GetProcAddress(ghLibrary, "CommandBuffer_GetDisplay");
+ gfInitialize = (InitializeProc)::GetProcAddress(ghLibrary, "CommandBuffer_Initialize");
+ gfTerminate = (TerminateProc)::GetProcAddress(ghLibrary, "CommandBuffer_Terminate");
+ gfChooseConfig = (ChooseConfigProc)::GetProcAddress(ghLibrary, "CommandBuffer_ChooseConfig");
+ gfGetConfigAttrib = (GetConfigAttrib)::GetProcAddress(ghLibrary, "CommandBuffer_GetConfigAttrib");
+ gfCreateWindowSurface = (CreateWindowSurfaceProc)::GetProcAddress(ghLibrary, "CommandBuffer_CreateWindowSurface");
+ gfCreatePbufferSurface = (CreatePbufferSurfaceProc)::GetProcAddress(ghLibrary, "CommandBuffer_CreatePbufferSurface");
+ gfDestroySurface = (DestroySurfaceProc)::GetProcAddress(ghLibrary, "CommandBuffer_DestroySurface");
+ gfCreateContext = (CreateContextProc)::GetProcAddress(ghLibrary, "CommandBuffer_CreateContext");
+ gfDestroyContext = (DestroyContextProc)::GetProcAddress(ghLibrary, "CommandBuffer_DestroyContext");
+ gfMakeCurrent = (MakeCurrentProc)::GetProcAddress(ghLibrary, "CommandBuffer_MakeCurrent");
+ gfSwapBuffers = (SwapBuffersProc)::GetProcAddress(ghLibrary, "CommandBuffer_SwapBuffers");
+ gfGetProcAddress = (GetProcAddressProc)::GetProcAddress(ghLibrary, "CommandBuffer_GetProcAddress");
+
+ gfFunctionsLoadedSuccessfully = gfGetDisplay && gfInitialize && gfTerminate &&
+ gfChooseConfig && gfCreateWindowSurface &&
+ gfCreatePbufferSurface && gfDestroySurface &&
+ gfCreateContext && gfDestroyContext && gfMakeCurrent &&
+ gfSwapBuffers && gfGetProcAddress;
+
+ }
+ }
+}
+
+static GrGLFuncPtr command_buffer_get_gl_proc(void* ctx, const char name[]) {
+ GrGLFuncPtr proc = (GrGLFuncPtr) GetProcAddress((HMODULE)ctx, name);
+ if (proc) {
+ return proc;
+ }
+ if (!gfFunctionsLoadedSuccessfully) {
+ return nullptr;
+ }
+ return gfGetProcAddress(name);
+}
+
+SK_DECLARE_STATIC_ONCE(loadCommandBufferOnce);
+void LoadCommandBufferOnce() {
+ SkOnce(&loadCommandBufferOnce, load_command_buffer_functions);
+}
+
+const GrGLInterface* GrGLCreateCommandBufferInterface() {
+ LoadCommandBufferOnce();
+ if (!gfFunctionsLoadedSuccessfully) {
+ return nullptr;
+ }
+ return GrGLAssembleGLESInterface(ghLibrary, command_buffer_get_gl_proc);
+}
+
+SkCommandBufferGLContext::SkCommandBufferGLContext()
+ : fContext(EGL_NO_CONTEXT)
+ , fDisplay(EGL_NO_DISPLAY)
+ , fSurface(EGL_NO_SURFACE) {
+
+ static const EGLint configAttribs[] = {
+ EGL_SURFACE_TYPE, EGL_PBUFFER_BIT,
+ EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
+ EGL_RED_SIZE, 8,
+ EGL_GREEN_SIZE, 8,
+ EGL_BLUE_SIZE, 8,
+ EGL_ALPHA_SIZE, 8,
+ EGL_NONE
+ };
+
+ static const EGLint surfaceAttribs[] = {
+ EGL_WIDTH, 1,
+ EGL_HEIGHT, 1,
+ EGL_NONE
+ };
+
+ initializeGLContext(nullptr, configAttribs, surfaceAttribs);
+}
+
+SkCommandBufferGLContext::SkCommandBufferGLContext(void* nativeWindow, int msaaSampleCount) {
+ static const EGLint surfaceAttribs[] = { EGL_NONE };
+
+ EGLint configAttribs[] = {
+ EGL_RED_SIZE, 8,
+ EGL_GREEN_SIZE, 8,
+ EGL_BLUE_SIZE, 8,
+ EGL_ALPHA_SIZE, 8,
+ EGL_DEPTH_SIZE, 8,
+ EGL_STENCIL_SIZE, 8,
+ EGL_SAMPLE_BUFFERS, 1,
+ EGL_SAMPLES, msaaSampleCount,
+ EGL_NONE
+ };
+ if (msaaSampleCount == 0) {
+ configAttribs[12] = EGL_NONE;
+ }
+
+ initializeGLContext(nativeWindow, configAttribs, surfaceAttribs);
+}
+
+void SkCommandBufferGLContext::initializeGLContext(void* nativeWindow, const int* configAttribs,
+ const int* surfaceAttribs) {
+ LoadCommandBufferOnce();
+ if (!gfFunctionsLoadedSuccessfully) {
+ return;
+ }
+
+ fDisplay = gfGetDisplay(static_cast<EGLNativeDisplayType>(EGL_DEFAULT_DISPLAY));
+ if (EGL_NO_DISPLAY == fDisplay) {
+ SkDebugf("Could not create EGL display!");
+ return;
+ }
+
+ EGLint majorVersion;
+ EGLint minorVersion;
+ gfInitialize(fDisplay, &majorVersion, &minorVersion);
+
+ EGLConfig surfaceConfig = static_cast<EGLConfig>(fConfig);
+ EGLint numConfigs;
+ gfChooseConfig(fDisplay, configAttribs, &surfaceConfig, 1, &numConfigs);
+
+ if (nativeWindow) {
+ fSurface = gfCreateWindowSurface(fDisplay, surfaceConfig,
+ (EGLNativeWindowType)nativeWindow, surfaceAttribs);
+ } else {
+ fSurface = gfCreatePbufferSurface(fDisplay, surfaceConfig, surfaceAttribs);
+ }
+
+ static const EGLint contextAttribs[] = {
+ EGL_CONTEXT_CLIENT_VERSION, 2,
+ EGL_NONE
+ };
+ fContext = gfCreateContext(fDisplay, surfaceConfig, nullptr, contextAttribs);
+
+ gfMakeCurrent(fDisplay, fSurface, fSurface, fContext);
+
+ SkAutoTUnref<const GrGLInterface> gl(GrGLCreateCommandBufferInterface());
+ if (nullptr == gl.get()) {
+ SkDebugf("Could not create CommandBuffer GL interface!\n");
+ this->destroyGLContext();
+ return;
+ }
+ if (!gl->validate()) {
+ SkDebugf("Could not validate CommandBuffer GL interface!\n");
+ this->destroyGLContext();
+ return;
+ }
+
+ this->init(gl.detach());
+}
+
+SkCommandBufferGLContext::~SkCommandBufferGLContext() {
+ this->teardown();
+ this->destroyGLContext();
+}
+
+void SkCommandBufferGLContext::destroyGLContext() {
+ if (!gfFunctionsLoadedSuccessfully) {
+ return;
+ }
+ if (fDisplay) {
+ gfMakeCurrent(fDisplay, 0, 0, 0);
+
+ if (fContext) {
+ gfDestroyContext(fDisplay, fContext);
+ fContext = EGL_NO_CONTEXT;
+ }
+
+ if (fSurface) {
+ gfDestroySurface(fDisplay, fSurface);
+ fSurface = EGL_NO_SURFACE;
+ }
+
+ gfTerminate(fDisplay);
+ fDisplay = EGL_NO_DISPLAY;
+ }
+}
+
+void SkCommandBufferGLContext::onPlatformMakeCurrent() const {
+ if (!gfFunctionsLoadedSuccessfully) {
+ return;
+ }
+ if (!gfMakeCurrent(fDisplay, fSurface, fSurface, fContext)) {
+ SkDebugf("Could not set the context.\n");
+ }
+}
+
+void SkCommandBufferGLContext::onPlatformSwapBuffers() const {
+ if (!gfFunctionsLoadedSuccessfully) {
+ return;
+ }
+ if (!gfSwapBuffers(fDisplay, fSurface)) {
+ SkDebugf("Could not complete gfSwapBuffers.\n");
+ }
+}
+
+GrGLFuncPtr SkCommandBufferGLContext::onPlatformGetProcAddress(const char* name) const {
+ if (!gfFunctionsLoadedSuccessfully) {
+ return nullptr;
+ }
+ return gfGetProcAddress(name);
+}
+
+void SkCommandBufferGLContext::presentCommandBuffer() {
+ if (this->gl()) {
+ this->gl()->fFunctions.fFlush();
+ }
+
+ this->onPlatformSwapBuffers();
+}
+
+bool SkCommandBufferGLContext::makeCurrent() {
+ return gfMakeCurrent(fDisplay, fSurface, fSurface, fContext) != EGL_FALSE;
+}
+
+int SkCommandBufferGLContext::getStencilBits() {
+ EGLint result = 0;
+ EGLConfig surfaceConfig = static_cast<EGLConfig>(fConfig);
+ gfGetConfigAttrib(fDisplay, surfaceConfig, EGL_STENCIL_SIZE, &result);
+ return result;
+}
+
+int SkCommandBufferGLContext::getSampleCount() {
+ EGLint result = 0;
+ EGLConfig surfaceConfig = static_cast<EGLConfig>(fConfig);
+ gfGetConfigAttrib(fDisplay, surfaceConfig, EGL_SAMPLES, &result);
+ return result;
+}
diff --git a/src/views/win/SkOSWindow_win.cpp b/src/views/win/SkOSWindow_win.cpp
index b0bb76ca19..e4609fb410 100644
--- a/src/views/win/SkOSWindow_win.cpp
+++ b/src/views/win/SkOSWindow_win.cpp
@@ -30,7 +30,17 @@
(IFACE)->fFunctions.f##X; \
} while (false)
-#endif
+#endif // SK_ANGLE
+
+#if SK_COMMAND_BUFFER
+#include "gl/command_buffer/SkCommandBufferGLContext.h"
+
+#define COMMAND_BUFFER_GL_CALL(IFACE, X) \
+ do { \
+ (IFACE)->fFunctions.f##X; \
+ } while (false)
+
+#endif // SK_COMMAND_BUFFER
#define WM_EVENT_CALLBACK (WM_USER+0)
@@ -53,6 +63,10 @@ SkOSWindow::SkOSWindow(const void* winInit) {
fContext = EGL_NO_CONTEXT;
fSurface = EGL_NO_SURFACE;
#endif
+#if SK_COMMAND_BUFFER
+ fCommandBuffer = nullptr;
+#endif // SK_COMMAND_BUFFER
+
fHGLRC = NULL;
#endif
fAttached = kNone_BackEndType;
@@ -80,6 +94,10 @@ SkOSWindow::~SkOSWindow() {
fDisplay = EGL_NO_DISPLAY;
}
#endif // SK_ANGLE
+#if SK_COMMAND_BUFFER
+ delete fCommandBuffer;
+#endif // SK_COMMAND_BUFFER
+
#endif // SK_SUPPORT_GPU
this->closeWindow();
}
@@ -530,6 +548,50 @@ void SkOSWindow::presentANGLE() {
eglSwapBuffers(fDisplay, fSurface);
}
#endif // SK_ANGLE
+
+#if SK_COMMAND_BUFFER
+
+bool SkOSWindow::attachCommandBuffer(int msaaSampleCount, AttachmentInfo* info) {
+ if (!fCommandBuffer) {
+ fCommandBuffer = SkCommandBufferGLContext::Create((HWND)fHWND, msaaSampleCount);
+ if (!fCommandBuffer)
+ return false;
+
+ SkAutoTUnref<const GrGLInterface> intf(GrGLCreateCommandBufferInterface());
+ if (intf) {
+ COMMAND_BUFFER_GL_CALL(intf, ClearStencil(0));
+ COMMAND_BUFFER_GL_CALL(intf, ClearColor(0, 0, 0, 0));
+ COMMAND_BUFFER_GL_CALL(intf, StencilMask(0xffffffff));
+ COMMAND_BUFFER_GL_CALL(intf, Clear(GL_STENCIL_BUFFER_BIT |GL_COLOR_BUFFER_BIT));
+ }
+ }
+
+ if (fCommandBuffer->makeCurrent()) {
+ info->fStencilBits = fCommandBuffer->getStencilBits();
+ info->fSampleCount = fCommandBuffer->getSampleCount();
+
+ SkAutoTUnref<const GrGLInterface> intf(GrGLCreateCommandBufferInterface());
+
+ if (intf ) {
+ COMMAND_BUFFER_GL_CALL(intf, Viewport(0, 0,
+ SkScalarRoundToInt(this->width()),
+ SkScalarRoundToInt(this->height())));
+ }
+ return true;
+ }
+ return false;
+}
+
+void SkOSWindow::detachCommandBuffer() {
+ delete fCommandBuffer;
+ fCommandBuffer = nullptr;
+}
+
+void SkOSWindow::presentCommandBuffer() {
+ fCommandBuffer->presentCommandBuffer();
+}
+#endif // SK_COMMAND_BUFFER
+
#endif // SK_SUPPORT_GPU
// return true on success
@@ -554,6 +616,11 @@ bool SkOSWindow::attach(SkBackEndTypes attachType, int msaaSampleCount, Attachme
result = attachANGLE(msaaSampleCount, info);
break;
#endif // SK_ANGLE
+#if SK_COMMAND_BUFFER
+ case kCommandBuffer_BackEndType:
+ result = attachCommandBuffer(msaaSampleCount, info);
+ break;
+#endif // SK_COMMAND_BUFFER
#endif // SK_SUPPORT_GPU
default:
SkASSERT(false);
@@ -582,6 +649,11 @@ void SkOSWindow::detach() {
detachANGLE();
break;
#endif // SK_ANGLE
+#if SK_COMMAND_BUFFER
+ case kCommandBuffer_BackEndType:
+ detachCommandBuffer();
+ break;
+#endif // SK_COMMAND_BUFFER
#endif // SK_SUPPORT_GPU
default:
SkASSERT(false);
@@ -604,6 +676,11 @@ void SkOSWindow::present() {
presentANGLE();
break;
#endif // SK_ANGLE
+#if SK_COMMAND_BUFFER
+ case kCommandBuffer_BackEndType:
+ presentCommandBuffer();
+ break;
+#endif // SK_COMMAND_BUFFER
#endif // SK_SUPPORT_GPU
default:
SkASSERT(false);