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-rw-r--r--src/gpu/GrRenderTargetContext.cpp34
-rw-r--r--src/gpu/gl/GrGLCaps.cpp32
-rw-r--r--src/gpu/gl/GrGLCaps.h3
-rw-r--r--src/gpu/gl/GrGLGpu.cpp19
-rw-r--r--src/gpu/vk/GrVkCaps.cpp7
-rw-r--r--src/gpu/vk/GrVkCaps.h3
6 files changed, 18 insertions, 80 deletions
diff --git a/src/gpu/GrRenderTargetContext.cpp b/src/gpu/GrRenderTargetContext.cpp
index 49e45f01c1..acc0f671c5 100644
--- a/src/gpu/GrRenderTargetContext.cpp
+++ b/src/gpu/GrRenderTargetContext.cpp
@@ -1761,11 +1761,10 @@ void GrRenderTargetContext::setupDstTexture(GrRenderTarget* rt, const GrClip& cl
clip.getConservativeBounds(rt->width(), rt->height(), &copyRect);
SkIRect drawIBounds;
- SkIRect clippedRect;
opBounds.roundOut(&drawIBounds);
// Cover up for any precision issues by outsetting the op bounds a pixel in each direction.
drawIBounds.outset(1, 1);
- if (!clippedRect.intersect(copyRect, drawIBounds)) {
+ if (!copyRect.intersect(drawIBounds)) {
#ifdef SK_DEBUG
GrCapsDebugf(this->caps(), "Missed an early reject. "
"Bailing on draw from setupDstTexture.\n");
@@ -1776,43 +1775,24 @@ void GrRenderTargetContext::setupDstTexture(GrRenderTarget* rt, const GrClip& cl
// MSAA consideration: When there is support for reading MSAA samples in the shader we could
// have per-sample dst values by making the copy multisampled.
GrSurfaceDesc desc;
- bool rectsMustMatch = false;
- bool disallowSubrect = false;
- if (!this->caps()->initDescForDstCopy(rt, &desc, &rectsMustMatch, &disallowSubrect)) {
+ if (!this->caps()->initDescForDstCopy(rt, &desc)) {
desc.fOrigin = kDefault_GrSurfaceOrigin;
desc.fFlags = kRenderTarget_GrSurfaceFlag;
desc.fConfig = rt->config();
}
- if (!disallowSubrect) {
- copyRect = clippedRect;
- }
+ desc.fWidth = copyRect.width();
+ desc.fHeight = copyRect.height();
- SkIPoint dstPoint;
- SkIPoint dstOffset;
static const uint32_t kFlags = 0;
- sk_sp<GrTexture> copy;
- if (rectsMustMatch) {
- SkASSERT(desc.fOrigin == rt->origin());
- desc.fWidth = rt->width();
- desc.fHeight = rt->height();
- dstPoint = {copyRect.fLeft, copyRect.fTop};
- dstOffset = {0, 0};
- copy.reset(fContext->resourceProvider()->createTexture(desc, SkBudgeted::kYes, kFlags));
- } else {
- desc.fWidth = copyRect.width();
- desc.fHeight = copyRect.height();
- dstPoint = {0, 0};
- dstOffset = {copyRect.fLeft, copyRect.fTop};
- copy.reset(fContext->resourceProvider()->createApproxTexture(desc, kFlags));
- }
+ sk_sp<GrTexture> copy(fContext->resourceProvider()->createApproxTexture(desc, kFlags));
if (!copy) {
SkDebugf("Failed to create temporary copy of destination texture.\n");
return;
}
-
+ SkIPoint dstPoint = {0, 0};
this->getOpList()->copySurface(copy.get(), rt, copyRect, dstPoint);
dstTexture->setTexture(std::move(copy));
- dstTexture->setOffset(dstOffset);
+ dstTexture->setOffset(copyRect.fLeft, copyRect.fTop);
}
diff --git a/src/gpu/gl/GrGLCaps.cpp b/src/gpu/gl/GrGLCaps.cpp
index 1a41a5b686..2ec95347f8 100644
--- a/src/gpu/gl/GrGLCaps.cpp
+++ b/src/gpu/gl/GrGLCaps.cpp
@@ -1018,7 +1018,6 @@ void GrGLCaps::initFSAASupport(const GrGLContextInfo& ctxInfo, const GrGLInterfa
// is available.
if (ctxInfo.version() >= GR_GL_VER(3, 0)) {
fBlitFramebufferFlags = kNoFormatConversionForMSAASrc_BlitFramebufferFlag |
- kNoMSAADst_BlitFramebufferFlag |
kRectsMustMatchForMSAASrc_BlitFramebufferFlag;
} else if (ctxInfo.hasExtension("GL_CHROMIUM_framebuffer_multisample") ||
ctxInfo.hasExtension("GL_ANGLE_framebuffer_blit")) {
@@ -1027,8 +1026,7 @@ void GrGLCaps::initFSAASupport(const GrGLContextInfo& ctxInfo, const GrGLInterfa
fBlitFramebufferFlags = kNoScalingOrMirroring_BlitFramebufferFlag |
kResolveMustBeFull_BlitFrambufferFlag |
kNoMSAADst_BlitFramebufferFlag |
- kNoFormatConversion_BlitFramebufferFlag |
- kRectsMustMatchForMSAASrc_BlitFramebufferFlag;
+ kNoFormatConversion_BlitFramebufferFlag;
}
} else {
if (fUsesMixedSamples) {
@@ -2070,14 +2068,7 @@ void GrGLCaps::initConfigTable(const GrContextOptions& contextOptions,
#endif
}
-bool GrGLCaps::initDescForDstCopy(const GrRenderTarget* src, GrSurfaceDesc* desc,
- bool* rectsMustMatch, bool* disallowSubrect) const {
- // By default, we don't require rects to match.
- *rectsMustMatch = false;
-
- // By default, we allow subrects.
- *disallowSubrect = false;
-
+bool GrGLCaps::initDescForDstCopy(const GrRenderTarget* src, GrSurfaceDesc* desc) const {
// If the src is a texture, we can implement the blit as a draw assuming the config is
// renderable.
if (src->asTexture() && this->isConfigRenderable(src->config(), false)) {
@@ -2098,20 +2089,7 @@ bool GrGLCaps::initDescForDstCopy(const GrRenderTarget* src, GrSurfaceDesc* desc
// texture. This code prefers CopyTexSubImage to fbo blit and avoids triggering temporary fbo
// creation. It isn't clear that avoiding temporary fbo creation is actually optimal.
GrSurfaceOrigin originForBlitFramebuffer = kDefault_GrSurfaceOrigin;
- bool rectsMustMatchForBlitFramebuffer = false;
- bool disallowSubrectForBlitFramebuffer = false;
- if (src->numColorSamples() &&
- (this->blitFramebufferSupportFlags() & kResolveMustBeFull_BlitFrambufferFlag)) {
- rectsMustMatchForBlitFramebuffer = true;
- disallowSubrectForBlitFramebuffer = true;
- // Mirroring causes rects to mismatch later, don't allow it.
- originForBlitFramebuffer = src->origin();
- } else if (src->numColorSamples() && (this->blitFramebufferSupportFlags() &
- kRectsMustMatchForMSAASrc_BlitFramebufferFlag)) {
- rectsMustMatchForBlitFramebuffer = true;
- // Mirroring causes rects to mismatch later, don't allow it.
- originForBlitFramebuffer = src->origin();
- } else if (this->blitFramebufferSupportFlags() & kNoScalingOrMirroring_BlitFramebufferFlag) {
+ if (this->blitFramebufferSupportFlags() & kNoScalingOrMirroring_BlitFramebufferFlag) {
originForBlitFramebuffer = src->origin();
}
@@ -2122,8 +2100,6 @@ bool GrGLCaps::initDescForDstCopy(const GrRenderTarget* src, GrSurfaceDesc* desc
if (this->canConfigBeFBOColorAttachment(kBGRA_8888_GrPixelConfig)) {
desc->fOrigin = originForBlitFramebuffer;
desc->fConfig = kBGRA_8888_GrPixelConfig;
- *rectsMustMatch = rectsMustMatchForBlitFramebuffer;
- *disallowSubrect = disallowSubrectForBlitFramebuffer;
return true;
}
return false;
@@ -2136,8 +2112,6 @@ bool GrGLCaps::initDescForDstCopy(const GrRenderTarget* src, GrSurfaceDesc* desc
if (this->canConfigBeFBOColorAttachment(src->config())) {
desc->fOrigin = originForBlitFramebuffer;
desc->fConfig = src->config();
- *rectsMustMatch = rectsMustMatchForBlitFramebuffer;
- *disallowSubrect = disallowSubrectForBlitFramebuffer;
return true;
}
return false;
diff --git a/src/gpu/gl/GrGLCaps.h b/src/gpu/gl/GrGLCaps.h
index b8c4745a50..a659435784 100644
--- a/src/gpu/gl/GrGLCaps.h
+++ b/src/gpu/gl/GrGLCaps.h
@@ -359,8 +359,7 @@ public:
return fRGBAToBGRAReadbackConversionsAreSlow;
}
- bool initDescForDstCopy(const GrRenderTarget* src, GrSurfaceDesc* desc, bool* rectsMustMatch,
- bool* disallowSubrect) const override;
+ bool initDescForDstCopy(const GrRenderTarget* src, GrSurfaceDesc* desc) const override;
private:
enum ExternalFormatUsage {
diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp
index 3af3ed25aa..6cdda0672a 100644
--- a/src/gpu/gl/GrGLGpu.cpp
+++ b/src/gpu/gl/GrGLGpu.cpp
@@ -3344,13 +3344,8 @@ static inline bool can_blit_framebuffer_for_copy_surface(const GrSurface* dst,
}
}
if (GrGLCaps::kResolveMustBeFull_BlitFrambufferFlag & blitFramebufferFlags) {
- if (srcRT && srcRT->numColorSamples()) {
- if (dstRT && !dstRT->numColorSamples()) {
- return false;
- }
- if (SkRect::Make(srcRect) != srcRT->getBoundsRect()) {
- return false;
- }
+ if (srcRT && srcRT->numColorSamples() && dstRT && !dstRT->numColorSamples()) {
+ return false;
}
}
if (GrGLCaps::kNoMSAADst_BlitFramebufferFlag & blitFramebufferFlags) {
@@ -3369,13 +3364,9 @@ static inline bool can_blit_framebuffer_for_copy_surface(const GrSurface* dst,
}
}
if (GrGLCaps::kRectsMustMatchForMSAASrc_BlitFramebufferFlag & blitFramebufferFlags) {
- if (srcRT && srcRT->numColorSamples()) {
- if (dstPoint.fX != srcRect.fLeft || dstPoint.fY != srcRect.fTop) {
- return false;
- }
- if (dst->origin() != src->origin()) {
- return false;
- }
+ if (srcRT && srcRT->numColorSamples() &&
+ (dstPoint.fX != srcRect.fLeft || dstPoint.fY != srcRect.fTop)) {
+ return false;
}
}
return true;
diff --git a/src/gpu/vk/GrVkCaps.cpp b/src/gpu/vk/GrVkCaps.cpp
index bf7e5ad3ce..bf343a9ae9 100644
--- a/src/gpu/vk/GrVkCaps.cpp
+++ b/src/gpu/vk/GrVkCaps.cpp
@@ -53,12 +53,7 @@ GrVkCaps::GrVkCaps(const GrContextOptions& contextOptions, const GrVkInterface*
this->init(contextOptions, vkInterface, physDev, featureFlags, extensionFlags);
}
-bool GrVkCaps::initDescForDstCopy(const GrRenderTarget* src, GrSurfaceDesc* desc,
- bool* rectsMustMatch, bool* disallowSubrect) const {
- // Vk doesn't use rectsMustMatch or disallowSubrect. Always return false.
- *rectsMustMatch = false;
- *disallowSubrect = false;
-
+bool GrVkCaps::initDescForDstCopy(const GrRenderTarget* src, GrSurfaceDesc* desc) const {
// We can always succeed here with either a CopyImage (none msaa src) or ResolveImage (msaa).
// For CopyImage we can make a simple texture, for ResolveImage we require the dst to be a
// render target as well.
diff --git a/src/gpu/vk/GrVkCaps.h b/src/gpu/vk/GrVkCaps.h
index 0fb95247f2..73ed367896 100644
--- a/src/gpu/vk/GrVkCaps.h
+++ b/src/gpu/vk/GrVkCaps.h
@@ -104,8 +104,7 @@ public:
return fPreferedStencilFormat;
}
- bool initDescForDstCopy(const GrRenderTarget* src, GrSurfaceDesc* desc,
- bool* rectsMustMatch, bool* disallowSubrect) const override;
+ bool initDescForDstCopy(const GrRenderTarget* src, GrSurfaceDesc* desc) const override;
private:
enum VkVendor {